CapuchinSeven wrote: »Without vampire I already have around 1500 fire resist just to keep DK's off my back and the times I've taken vampire the fire damage just hasn't bothered me, that's before I even get to Purge or Dark Cloak removing fire damage.
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CapuchinSeven wrote: »Without vampire I already have around 1500 fire resist just to keep DK's off my back and the times I've taken vampire the fire damage just hasn't bothered me, that's before I even get to Purge or Dark Cloak removing fire damage.
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I recommend a bit o research on resists and fire damage vs vamps. Fire damage hurts vamps substantially more no matter what their specific resists, armor or spell resist.
CapuchinSeven wrote: »For a build to be at its very best it just seems silly to not put points into the vampire tree, you move faster, you get away easier, you regenerate much better, there is just no real alternative if you don't want to be a vampire.
Merlin13KAGL wrote: »CapuchinSeven wrote: »Without vampire I already have around 1500 fire resist just to keep DK's off my back and the times I've taken vampire the fire damage just hasn't bothered me, that's before I even get to Purge or Dark Cloak removing fire damage.
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I recommend a bit o research on resists and fire damage vs vamps. Fire damage hurts vamps substantially more no matter what their specific resists, armor or spell resist.
@itoq , my favorite part was this:CapuchinSeven wrote: »For a build to be at its very best it just seems silly to not put points into the vampire tree, you move faster, you get away easier, you regenerate much better, there is just no real alternative if you don't want to be a vampire.
'Cause the health regen benefits are outstanding...?
You shouldn't be forced into becoming a WW or a Vampire. If I don't want to be either, I shouldn't suffer because of it. The last thing I want to see in chat is "LFM, Vamp and WW only".
AlienDiplomat wrote: »You shouldn't be forced into becoming a WW or a Vampire. If I don't want to be either, I shouldn't suffer because of it. The last thing I want to see in chat is "LFM, Vamp and WW only".
No one is forcing you to do anything. People have tried to explain their are downsides. The fact that you refuse to see them, and that the upsides are hardly overpowering, does not equate to being forced into something.
@Khami , right. I don't even bother qualifying mine with a number - I just assume it's non-existant, unless the enemy will give me a 5 minute breather to catch up.The health regen is so low, you have to wait for your health to regen before going into another battle. Mine health regen on my level 25 DK vamp is 6.
AlienDiplomat wrote: »Care to back up that assumption and hyperbole with some numbers?
Fire damage DOES matter. Regen bonuses are NOT huge. It is NOT easier to get away when you have to be quite a ways away from combat already to stealth, and stealth speed is only marginally faster since they eliminated synergy with other stealth speed enhancing sets/skills due to whining.
So you move a little faster in stealth, get 10% more stamina and magicka recovery (big whoop) and a decent ultimate, at the cost of massive fire vulnerability and basically zero passive health regen.
I'm not really seeing this radical imbalance.
You shouldn't be forced into becoming a WW or a Vampire. If I don't want to be either, I shouldn't suffer because of it. The last thing I want to see in chat is "LFM, Vamp and WW only".
Has this honestly ever happened to you? I have never seen anyone asking for only a vampire or only a werewolf and I have never gotten a group just because I am a vampire. In fact certain zones you are at a distinct disadvantage due to fire damage. This is a completely unfounded fear.You shouldn't be forced into becoming a WW or a Vampire. If I don't want to be either, I shouldn't suffer because of it. The last thing I want to see in chat is "LFM, Vamp and WW only".
This answer is far too simple. Based on what you posted it's almost as though you have never played a vampire and are only retelling what you have heard.AlienDiplomat wrote: »You shouldn't be forced into becoming a WW or a Vampire. If I don't want to be either, I shouldn't suffer because of it. The last thing I want to see in chat is "LFM, Vamp and WW only".
No one is forcing you to do anything. People have tried to explain their are downsides. The fact that you refuse to see them, and that the upsides are hardly overpowering, does not equate to being forced into something.
WW is weak.
Vamps are OP because Bat Swarm lets you use other abilities while active.
Normal is stronger imo than WW. As for vamp, it depends. If you PVP, then Vamps > Normal. If you PVE more, then Normal > Vamps.
CapuchinSeven wrote: »You've created these skill trees, where if you don't take one (vampire being the main powerful choice right now with WW one day being a possibility) in PVP and even to a degree in PVE you're doing it wrong.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
You're so right!Vamps are OP because Bat Swarm lets you use other abilities while active.
CapuchinSeven wrote: »...
For a build to be at its very best it just seems silly to not put points into the vampire tree, you move faster, you get away easier, you regenerate much better, there is just no real alternative if you don't want to be a vampire. ...
Merlin13KAGL wrote: »CapuchinSeven wrote: »Without vampire I already have around 1500 fire resist just to keep DK's off my back and the times I've taken vampire the fire damage just hasn't bothered me, that's before I even get to Purge or Dark Cloak removing fire damage.
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I recommend a bit o research on resists and fire damage vs vamps. Fire damage hurts vamps substantially more no matter what their specific resists, armor or spell resist.
@itoq , my favorite part was this:CapuchinSeven wrote: »For a build to be at its very best it just seems silly to not put points into the vampire tree, you move faster, you get away easier, you regenerate much better, there is just no real alternative if you don't want to be a vampire.
'Cause the health regen benefits are outstanding...?
Merlin13KAGL wrote: »You're so right!Vamps are OP because Bat Swarm lets you use other abilities while active.
Because all of these ULT's just lock you in place:
- DK Standard
- DK Armor
- NB Consuming Darkness
- NB Soul Shred
- Templar Sweep
- Templar Nova
- Sorcerer Negate
- Sorcerer Atronach
- FG Dawnguardbreaker
- MG Meteor
Care to rethink that, @Soloeus ?
CapuchinSeven wrote: »In fact only @MorHawk offers a point I agree with
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
CapuchinSeven wrote: »... and @Samadhi makes a far argument which shifts my view some, tanks are hindered but given the number of DK vamps I'm really not sure I'm totally buying that yet, but that's likely Green Dragon Blood making the downsides of vampire null.
...
robertlive2014 wrote: »Yes, we all agree bat swarm is overpowered, but clearly it's the pet skill of someone important on the development team. Vampire culture is very compelling to teenagers, and the developers are a team that embodies teenage spirit and skill. I doubt bat swarm will ever be hit with the nerf bat like so many other once great skills.
Merlin13KAGL wrote: »You're so right!Vamps are OP because Bat Swarm lets you use other abilities while active.
Because all of these ULT's just lock you in place:
- DK Standard
- DK Armor
- NB Consuming Darkness
- NB Soul Shred
- Templar Sweep
- Templar Nova
- Sorcerer Negate
- Sorcerer Atronach
- FG Dawnguardbreaker
- MG Meteor
Care to rethink that, @Soloeus ?
Those ultimates all stand in one place, they don't heal the caster while causing massive dps to everything within a large radius.
Oh, and...
Standard - Stays in place.
DK Armor - Lasts a very short time.
NB Consuming Darkness - You should have said Veil of Blades, but likewise it stays in place.
Templar Sweep Very short range, one strike, one instance of damage.
Nova requires "Press X", short range, easy to move away from.
Negate Hits 6 targets, zergballs run through it, stays in place, deals no damage, can be broken with CC break.
Atronach stays in place, requires press x, can be killed easily.
Dawnbreaker Short range, wonky behavior when it comes to missing moving targets you are facing, and its directional. Oh, and Flawless Dawnbreaker is slotted for its damage bonus.
Meteor Single Target (can be bounced back with reflective scales), nearby targets within very short range, low damage, hits once.
Bat Swarm Directional. Heals while dealing insane damage to multiple targets. Follows the caster. While active, can use gap closers, leash, charge, dark talons, stuns, roll dodge to follow people. Invis pot, cloak, mistform, you can "trick" the bats invisible.
The "many other ultimates" have a build in regulator. Bat Swarm gives virtually "everything" without a penalty. If you could not use the other abilities with it active, it would be interesting; you would have a choice to make.
Nox_Aeterna wrote: »What will be the problem of being part of the dawnguard? Because if want a third line with powers that even come close to what the vampires and WW(if anything is broken atm) get , this tree will need to give you PROBLEMS of a similar magnitude also.
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Nox_Aeterna wrote: »What will be the problem of being part of the dawnguard? Because if want a third line with powers that even come close to what the vampires and WW(if anything is broken atm) get , this tree will need to give you PROBLEMS of a similar magnitude also.
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If the Dawnguard's main focus was only reliably countering Vamps and WW, I don't see why they'd need a massive negative. They wouldn't have a massive advantage in anything otherwise.
Nox_Aeterna wrote: »
While true it is possible/likely for them to add a third , much more likely you will find another giant hole on the back of this tree , you might then hunt vampires/WW , but something else will hunt you.
Those ultimates all stand in one place, they don't heal the caster while causing massive dps to everything within a large radius.
DK Armor - Lasts a very short time.
robertlive2014 wrote: »Yes, we all agree bat swarm is overpowered...