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Kill orders are important

glittle87rwb17_ESO
glittle87rwb17_ESO
Soul Shriven
kill order healer archer sorcerer then melee, stick together and tank peels mobs off healer if possible

if there is no healer kill the archer, if there is no archer, kill the sorcerer and so on and all focus the one target to drop them quickly.
if there are 2 of the same mob ensure all are attacking the same one within the kill order i have been in alot of groups where people ignore the archers and attack the melee and everyone dies its not a healers job to spam a high costing big heal and go oom because groups are stupid.

In lower content it may not matter that much but when you are doing Trials and such it deffinetly does, in order to complete them you need to work as a team ensure you all know what to do and be smart i.e. if theres a big red circle on the ground get out of it, if theres an NPC building up a power shot thats visually displayed with a big build up swing and little yellow lines coming off them then block to knock them off balance.

in a game like eso where class if a formality and people have the ability to do whatever they like then protect yourself you have 2 weapon bars, equip a healing staff in the second one if your doing a trial so if a healer goes down someone can heal why dps gets them back up and dont always rely on the healer because at some point he may be out of magicka or stunned and not be able to heal you if your heath gets low pop a heal yourself if takes a second and you could save the group a wipe.

Everyone has the ability to add mitigation and defence to thier build because lets be honest whats better? A stone pillar surrounded by wet tissues or a stone wall.
Think about it people.
:)
  • zhevon
    zhevon
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    Good hints. Archer before sorcereor?
  • Vuron
    Vuron
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    zhevon wrote: »
    Good hints. Archer before sorcereor?

    I would tend to agree with this in ESO. NPC archers seem to have the capacity to do a ton of damage at higher levels compared to Sorcs. The Sorcs seem to use a lot of CC abilities instead of burst damage and they can be a pain if they get off a negate.

    At lower levels, it seemed to be the opposite. You could stand in an archers arrow spray and take minimal damage, but a sorc would use a DD spell.
  • Liea
    Liea
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    Yes, an archer's heavy attack can one-shot even tanks with multiple damage shields up - happened to me.
  • zhevon
    zhevon
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    Nice to know. Thanks
  • Reivax
    Reivax
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    while soloing, I purposely don't put my mouse over anyone and try go guess what an enemy group's roles are. Once I figure out who is the healer, that person gets all my hate, including Stonefist and Carve until they no longer present a threat. If I notice the healer attempting an offensive attack, I quick turn to the archer and give a Wrecking Blow to get them out of the way for a sec, then go back to pummeling healer.
    NPC sorcerers, shoot, I just block/slam them in the face with my 2-handed sword to shut them up for a sec.
    But definitely the key is getting that healer out of the picture.
    If I can tell a healer is in the group, I do not use my Dragon Leap to enter the fight, I instead save it to save my butt if things go bad, lol
  • Rune_Relic
    Rune_Relic
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    Its multiple healers that heal each other while you try to take one out that is the hardest problem for me.
    If healing players > attacking players.... you have a problem
    Because they all need 1 on 1 treatment at the same time.
    Effective stuns is the only other option if you can reach each of them in time.
    Edited by Rune_Relic on September 26, 2014 5:44PM
    Anything that can be exploited will be exploited
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Healer, Fire Mage ... the rest don't matter much. VR7 Vampire Witch.
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