Just thinking of various games I've played i thought of something that seemed like it could be good in the ESO scenario. the ability to grapple humanoid enemies and restrain them like an arm pin that would cost stamina to hold them.
idea is:
player would be able to grab and restrain a off balanced/ stunned or disoriented enemy.
The cost of grabbing would be as long as your stamina lasted while sprinting (meaning stamina build guys would be pros for this) during the grab allies would be able to get a few free hits in on the enemy/pvp player allowing say maybe a small squad of lvl 50-V5's to take on vet 12-14's one lucky guy gets in and grabs him allowing them to possibly take them out.
break outs would still work but different than the skills maybe have it so when they use break out it depletes their stamina and quickly reduces the one grappling's stamina faster.
also to be far add a bit of a CC break out protection when a player actually breaks free from the Grapple.
possibly make this a "X" command you can do when you see an enemy or player off balanced. also limit it to only working on humanoid targets like goblins, humans, dremora's, seducers, players, zombies.
anyway just an idea probably isn't doable but its sounds nice for making combat a lil realistic.