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Quality Of Life Suggestions

Elf_Boy
Elf_Boy
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Good afternoon. The last few days as I play I have been taking short notes on QOL issues.

I am hoping to keep this thread on topic about Quality Of Life suggestions.

This is, I hope, not going to be a space about BUGS, Significant game/world changes, and other not QOL topics

I am hoping players (hopefully with no needed help from the Mods) can keep to the topic.

I would like for everyone to feel free to post other QOL ideas. Everyone please be open to any other viewpoints.

I would like to encourage discussion for refining ideas. I would like to discourage any negative, cant/wont/no etc. Everyone's idea is welcome. In the end it will be up to the Dev's to decide if/when any of these ideas will be implemented.

My thoughts based on recent play.....

1) Pets with grudges (after wipe when you res the pet will agro right away possibly causing a second wipe)

2) Vampire/WW quest zone access (can we be able to go back home pls maybe even have the cool hangout instance)

3) Harborage can be ported to from another zone but not the same zone : no way to port out/just in

4) More FX options, like the -3 fix accessible from the GUI or an INI editor

5) the traditional high rez texture/world art pack other versions of Elder Scrolls always have (eventually)

6) better disk/game caching for ppl with more dram to speed up wayshrines, zoning etc

7) expose more Nvidia/AMD AA/AF settings for those of use who like to push out hardware to the limit and/or min-max the visual looks of the game

8) consistency and logic with stun/damage like midnight drain -- if target is un-stunable fine, I should still be stunned and the drain should still happen even if the target can still move and beat on me while it is happening -- alternately a noise/feedback should occur telling me what is happening so I dont keep pounding the button thinking lag or something it stopping the power from going off.

9) Separate control for how often/loud my character yacks when hurt - I wonder what the upstairs neighbors think is going on down here with all the Oohhs, Ahhhh, Eeeppp -- I keep waiting for the police to show up to shut down the unlicensed brothel (I am in Nevada)

10) add on's are not able to read/display the proper fire resist/poison resist for dun/bos-mer -or- the fire/poison resist racial is not working. I cant tell.

10 1/2) Ad-ons are great -- more build in transparency on extended stats as shown on the character sheet would be awesome though

11) a way to save/restore set default custom keybinds and other settings

12) How come WW can eat vampire (corpses) but vampires cant eat (wolf form) WW. At least not NPC's havnt tried other players.

13) Quest reward type items: Almelexia's lantern etc take up inventory space. Please add an extra tab to the bags, just for these type items. People will not care that they are not trade-able -- and take these items out of the general inventory. I am sure a Boolean array or some other data type can do this with no significant additional disk space required.

14) I get that more bag/bank space means more hard drives and back up storage on which to save all this extra data. I like that we can buy up a fair amount of storage space. I do not like that the only bank space is shared. Like many other games I would like to see both shared and not shared storage for my characters. Like many other players I would pay a reasonable 1 time fee for expanded storage. After all it cost real cash to store more items on the servers.

I will leave it at this for now.

Please everyone post in the same light of ->minor<- Q-O-L issues.

Thank you to everyone

**EB**
** Asus Crosshair VI Hero, Ryzen 1800x, 64GB DDR4 @ 3000, GTX 1080 ti, 4K Samsung 3d Display m.2 Sata 3 Boot Drive, m.2 x4 nvme Game Drive **
  • Elf_Boy
    Elf_Boy
    ✭✭✭
    15) Weapons that look like they are stuck to me with a magnet.

    Bows, staves, any 2-handers
    ** Asus Crosshair VI Hero, Ryzen 1800x, 64GB DDR4 @ 3000, GTX 1080 ti, 4K Samsung 3d Display m.2 Sata 3 Boot Drive, m.2 x4 nvme Game Drive **
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