How is this still the way it is in the game? It is pretty fundamental in this game that Health as a stat is worth 1.5x as much of the other major stats, and this is balanced with enchants and attribute points.
So why in the hell do jewelry pieces still have imbalanced traits? It is really frustrating having to completely discard some pretty cool jewelry sets due to this trait.
Come on ZoS? 5 months after release and something as basic as this is still in the game?