StevK44_ESO wrote: »I don't see the problem. You used Impulse as a control test for average AoE and got within 200 DPS of it using an unconventional build. Impulse is specifically designed to be a super high DPS AoE spell. That's why you compared your playstyle to it.
StevK44_ESO wrote: »I don't see the problem. You used Impulse as a control test for average AoE and got within 200 DPS of it using an unconventional build. Impulse is specifically designed to be a super high DPS AoE spell. That's why you compared your playstyle to it.
Then what exactly is the point of all those other AoE's? They're just there to look cool?
My survivability was slightly higher with the Original Loadout but other then that, the spell's are completely obsolete.
StevK44_ESO wrote: »StevK44_ESO wrote: »I don't see the problem. You used Impulse as a control test for average AoE and got within 200 DPS of it using an unconventional build. Impulse is specifically designed to be a super high DPS AoE spell. That's why you compared your playstyle to it.
Then what exactly is the point of all those other AoE's? They're just there to look cool?
My survivability was slightly higher with the Original Loadout but other then that, the spell's are completely obsolete.
The OL was within 200 DPS of the standard and gave you more survivability? What else is there? That sounds like you're complaining over nothing. The point of all those other AoE's is to give people the choice in which style of AoE spell and play they want to use.
DagothMacellarius wrote: »Any impulse spammer is obsolete vs Blazing shield Templar.
Thread should be renamed to: Play how ever you want, but be sure to QQ on forums when your snip builds don't cut it.
Thread should be renamed to: Play how ever you want, but be sure to QQ on forums when your snip builds don't cut it.
Mate, i am an 'impluse build'. Along with many other builds. Trust me. I'm no noob to MMO's and I can run Impulse with the best of you. What I'm saying, is there's no truly viable alternative.
You may be content as a sheep, running around with your ginger-bread man. But i for one, am not.
killedbyping wrote: »Just stop that nonsense with impulse... It is only good with DKs.
Other classess have much more powerfull skills for AOE
Today i was testing some AoE Loadouts on my DK. I put together a Triple-Dot Loadout, Using, Fiery Breath- Flames of Oblivion- Cinderstorm- Draw Essence and Mage Light. Critting off 3 separate DoT's allows very quick Ultimate Gain. I could get a standard down every 11 seconds, and hit a top DPS of 3.1k.
I then decided to try out my LEVEL 3 Impulse, to get an idea on average AoE DPS. To my shock and disgust, i was able to get 3.3k dps by spamming ONE button.
My carefully constructed, perfectly timed AoE loadout (Above^) is made completely obsolete by one skill.
We were promised 'Play how you Like'. And it's true, you can. However if you want to be even slightly competitive, you have to run LA and Impluse.
|
Good luck getting into a Trial group! If you're not wielding a Desto Staff, you're officially not a DPS'er..
I'm not a Doomsayer, but the lack of viable variation is getting really, really boring.
P.S- Please keep in mind I was testing on Undead Creatures (Spellscar). DPS is considerably less on 'living' Creatures, due to the lack of Ulti gains and Fighters Guild passives.
StevK44_ESO wrote: »I don't see the problem. You used Impulse as a control test for average AoE and got within 200 DPS of it using an unconventional build. Impulse is specifically designed to be a super high DPS AoE spell. That's why you compared your playstyle to it.
Then what exactly is the point of all those other AoE's? They're just there to look cool?
My survivability was slightly higher with the Original Loadout but other then that, the spell's are completely obsolete.
R1ckyDaMan wrote: »Slightly off topic while on topic here:
Why do we need AOE's at all?
How would a modern mmorpg suffer if there was no AOE'S at all?
Is AOE required for any MMO? No.If the game is designed from scratch not to have any AOE.R1ckyDaMan wrote: »Slightly off topic while on topic here:
Why do we need AOE's at all?
How would a modern mmorpg suffer if there was no AOE'S at all?