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Decon now scales to character level, not crafting level...

Tootall2186
Tootall2186
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I, like many other people, have my main and one or a few crafting alts. None of my crafters are character level 16 or higher. But they are 50 in their profession with all the research done and every single one of their crafting skill lines maxed, and motifs learned.... But now when I go to break down purple vet gear, we get a lovely message saying we're not higher enough level to receive mats. Or something along those lines...

I've seen some people responding on other forums saying that it has always been tied to character level and not crafting level. How does that even make sense?!? Since when does my characters level mean anything for crafting if I'm max crafting level?

Please fix this or do a Psa so people don't waste time making low character level crafting alts... Spending months researching gear... Thousands and sometimes hundreds of thousands of gold getting motifs, etc etc...
  • Erock25
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    Time to level up your crafters, I guess.
    You earned the 500 LOLs badge.
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  • starkerealm
    starkerealm
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    Welcome to the world provisional have been dealing with for awhile. :\

    But, yeah, now I need to level my enchanter. :\

    EDIT: I suspect this was a change to deal with the players that were trading daggers for decon. That can't have been intended behavior, so it doesn't surprise me if they specifically shut it down.

    I'd probably be more pissed if my main crafter wasn't VR2.
    Edited by starkerealm on September 16, 2014 10:15PM
  • UrQuan
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    Wait, really? I guess I'm lucky that my main is also my primary crafter (I started doing most crafting skills on him before I went down the rabbit hole and created an army of alts). I guess I'll also have to level my secondary crafter - she's currently only level 26. I'm not sure what the reasoning is on this, and frankly I don't really understand why this change would be made.
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  • Nestor
    Nestor
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    I've seen some people responding on other forums saying that it has always been tied to character level and not crafting level. How does that even make sense?!? Since when does my characters level mean anything for crafting if I'm max crafting level?

    That is because most people leveled their crafting with their characters so they never noticed this was not the case. Before it was the Material Passive that determined success in getting mats from deconstruction. Which is the way it should be. Character level may have had some impact on this, but once I unlocked the passives for the materials I got them. I had a crafter who sat at level 21 for months breaking down L30 to L45 items and gathering materials. I once had 800 Dwarven Ingots and a few stacks of Ebony just from deconstruction on my L21 character.

    Edited by Nestor on September 16, 2014 10:19PM
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  • starkerealm
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    UrQuan wrote: »
    Wait, really? I guess I'm lucky that my main is also my primary crafter (I started doing most crafting skills on him before I went down the rabbit hole and created an army of alts). I guess I'll also have to level my secondary crafter - she's currently only level 26. I'm not sure what the reasoning is on this, and frankly I don't really understand why this change would be made.

    I suspect, to deal with players that were powerleveling the motif crafting skills. Particularly blacksmiths trading daggers for decon and getting to 50 in no time. Though, Clothiers and Woodworkers had their own. (I'm not sure what the woodworker item of choice was.)
  • Tootall2186
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    It blows my mind that they think this is necessary, if it was intended.

    I have my crafting alt specifically so I can use my skill points on my main for playing. I also have crafting alts because bag and bank space is so sparse, it couldn't be done on just one character. Now they want to base decon on character level... I might as well break things down on my main that has barely touched crafting since I've maxed him out in character level and that's all that matters... -_-

  • MasterSpatula
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    It's been this way for a long time, if not from the beginning. I had a level 17 alt with Woodworking. Had the skill points invested in her to be able to craft Hickory, but I only got materials back from Maple and Oak (and very occasionally Beech). I started leveling her again last week for exactly this reason.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Tootall2186
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    UrQuan wrote: »
    Wait, really? I guess I'm lucky that my main is also my primary crafter (I started doing most crafting skills on him before I went down the rabbit hole and created an army of alts). I guess I'll also have to level my secondary crafter - she's currently only level 26. I'm not sure what the reasoning is on this, and frankly I don't really understand why this change would be made.

    I suspect, to deal with players that were powerleveling the motif crafting skills. Particularly blacksmiths trading daggers for decon and getting to 50 in no time. Though, Clothiers and Woodworkers had their own. (I'm not sure what the woodworker item of choice was.)

    If LEVELING your crafter was the cause of this they should've just changed the exp gained from decon based on your CRAFTING level. The mats you get from decon should also be based on your CRAFTING level.

    I threw away thousands or gold deconning items I was getting while playing on my main, just to level my crafters... Now if have to throw away even more gold to try and level my main just to be able to break down items... Has anyone tried this with refining scraps and the like? I only got to jump on this morning to check my mail and break down a few purples I had it the bank, only to get zero mats from any of them...
  • Wicked_Wolf
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    Oh crap really? Ughh I really do not want to do through the AD zones yet again just for my crafting alt. This is like the 6th time bleh
  • Probitas
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    Really? Locking out crafting based on character level? I guess the NPC vendors better stop selling gear they can't use either then, they are breaking some kind of law. If I want to trade high level mats to a character and have them decon them, why the hell should that matter?

    Specifically, what game breaking issue is this causing?

    I think Z is just trying to force people to play the game their way. Bad move Z. Crafting is not part of leveling, and if you intended it to be, you should have just stated that up front and not suddenly adjusted it. Now, those at the top are safe, and everyone else got the screw.

    Why do I get the serious impression that design adjustments are being made to protect established guilds and make it that much harder for anyone else? Cause it looks that way to me.
    Edited by Probitas on September 16, 2014 10:57PM
  • Tootall2186
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    It's been this way for a long time, if not from the beginning. I had a level 17 alt with Woodworking. Had the skill points invested in her to be able to craft Hickory, but I only got materials back from Maple and Oak (and very occasionally Beech). I started leveling her again last week for exactly this reason.

    It hasn't been this severe though. I've broken down countless blues green and purples on my 50 crafting level 16 character level toon since launch and have always gotten some type of mat back... Racial style, infusion, resin or mat... Now I'm literally getting nothing from VR items I break down.
  • starkerealm
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    It's been this way for a long time, if not from the beginning. I had a level 17 alt with Woodworking. Had the skill points invested in her to be able to craft Hickory, but I only got materials back from Maple and Oak (and very occasionally Beech). I started leveling her again last week for exactly this reason.

    It hasn't been this severe though. I've broken down countless blues green and purples on my 50 crafting level 16 character level toon since launch and have always gotten some type of mat back... Racial style, infusion, resin or mat... Now I'm literally getting nothing from VR items I break down.

    So, this has been going on for a little while. It's a change, but not with 1.4.3
  • Tootall2186
    Tootall2186
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    It's been this way for a long time, if not from the beginning. I had a level 17 alt with Woodworking. Had the skill points invested in her to be able to craft Hickory, but I only got materials back from Maple and Oak (and very occasionally Beech). I started leveling her again last week for exactly this reason.

    It hasn't been this severe though. I've broken down countless blues green and purples on my 50 crafting level 16 character level toon since launch and have always gotten some type of mat back... Racial style, infusion, resin or mat... Now I'm literally getting nothing from VR items I break down.

    So, this has been going on for a little while. It's a change, but not with 1.4.3

    It's honestly the first time I've noticed it. Granted I haven't deconned much on my crafter lately because I've been playing and selling what I get from drops and relying on refining for collecting resin.

    Who thought decon mat return being based on character level was a good idea. And why was it even changed to begin with?
  • Natjur
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    There was a change in patch 1.4.3
    The change is NOW you get a warning, in the past, you just lost the materials and had no idea some materials were not given to you. Now it tells you.
  • freespirit
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    Am I wrong in being happy that my Main(VR12) is also my crafter.....

    She does everything except for Provisioning........

    All at crafting level 50 and all fully unlocked......

    AND....

    I have many unused skill points and not yet located Skyshards :D
    When people say to me........
    "You're going to regret that in the morning"
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  • babylon
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    freespirit wrote: »
    Am I wrong in being happy that my Main(VR12) is also my crafter.....

    She does everything except for Provisioning........

    All at crafting level 50 and all fully unlocked......

    AND....

    I have many unused skill points and not yet located Skyshards :D

    Your party probably isn't though ^_^
  • Natjur
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    babylon wrote: »
    Your party probably isn't though ^_^
    When you have 250-300 skill points, that should be enough to max three weapon skills lines, all class, guild and alliance war skill lines, one armor skill line and enough to max 3-5 trade skills and still have 20 skill points free

  • freespirit
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    babylon wrote: »
    freespirit wrote: »
    Am I wrong in being happy that my Main(VR12) is also my crafter.....

    She does everything except for Provisioning........

    All at crafting level 50 and all fully unlocked......

    AND....

    I have many unused skill points and not yet located Skyshards :D

    Your party probably isn't though ^_^

    If you are insinuating that I may not be good in a group, you may be right .....

    BUT......

    I've never had any problems, I only unlocked skills I wanted to use and skillls that were appropriate to my playstyle........

    I participate in groups all the time and I have fun!!

    Would this character be good in a speed Trials run NO!!....

    She was my first effort and I am quite happy for her to be just my crafter. :D

    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Jaxsun
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    UrQuan wrote: »
    Wait, really? I guess I'm lucky that my main is also my primary crafter (I started doing most crafting skills on him before I went down the rabbit hole and created an army of alts). I guess I'll also have to level my secondary crafter - she's currently only level 26. I'm not sure what the reasoning is on this, and frankly I don't really understand why this change would be made.

    The change was made because ZOS is fail. This adds no depth to the game. As long as you can still craft the max level items without being at the level for using them it won't be completely fail.

  • Nocturnalis
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    Well this poops on my alt crafter parade.
  • indigoblades
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    when i sent my alts stuff to deconstruct to level them, they never get mats, just a few racial stones..... i never liked that but its not new. Maybe they added a dialog to tell u that................. to be honest they are messing this game up so bad i am not sure if this is nerfed or just they are putting in more documentation of whats been happening.
  • Nebthet78
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    My main is Vet11.... I created purple glyphs with one character and am deconstructing them with my main. They are both going up at the same level. As soon as my main hit level 35 enchanting, halfway through the level up bar I stopped gaining experience for deconstructing vet7-9 purple glyphs. This is BS!!! and had better be a bug. I don't care if I get mats back, but if I can't gain needed experience, then what is the point of trying to level this skill?
    Far too many characters to list any more.
  • SpAEkus
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    So does this change affect hirelings as well, more than it already did?

    I have lower character level 3/3 hirelings that were getting Mats according to their Mat Craft skill. Will they now only get their character level mats?

    And does this affect RNG of tempers from hirelings?
  • Probitas
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    I still think if your character has the ability to make something, then clearly they should have the ability to unmake it. Anything else is bs.
  • OrangeTheCat
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    freespirit wrote: »
    Am I wrong in being happy that my Main(VR12) is also my crafter.....

    She does everything except for Provisioning........

    All at crafting level 50 and all fully unlocked......

    AND....

    I have many unused skill points and not yet located Skyshards :D

    Same. My VR12 sorc does all crafting professions, full on healer and full on dps, and she still has skill points left over. It's truet that inventory is tight for such a character, but not the claim that there is a shortage of skill points. My sorc proves otherwise.

    And yeah, the idea of a small army of crafting alts is too much of a pain in the arse for me and seems like carry over thinking from other games. So I resist it.
  • SpAEkus
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    Nebthet78 wrote: »
    My main is Vet11.... I created purple glyphs with one character and am deconstructing them with my main. They are both going up at the same level. As soon as my main hit level 35 enchanting, halfway through the level up bar I stopped gaining experience for deconstructing vet7-9 purple glyphs. This is BS!!! and had better be a bug. I don't care if I get mats back, but if I can't gain needed experience, then what is the point of trying to level this skill?

    What level was the other crafter-ALT? Character and Enchanting.

    I ask because last night I did all these glyphs on my main Crafter and my Alt Crafter deconned them so I wonder what time you started getting that result and whether I need to recheck some decons and update my data sheet. I have another person running a lot of the same lower glyphs but haven't seen his results yet.

    Patch 1-4-3-preliminary-enchanting-craft-extract-ip-data

  • UrQuan
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    Natjur wrote: »
    There was a change in patch 1.4.3
    The change is NOW you get a warning, in the past, you just lost the materials and had no idea some materials were not given to you. Now it tells you.
    Hmm, this is a good change then. At least now we know what's happening. Of course, I still don't really see the point in having characters not be able to get materials above their character level if their crafting level is high enough. It barely affects me, but it seems dumb, and I would think that it would negatively affect a lot of other people.
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  • MasterSpatula
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    Who thought decon mat return being based on character level was a good idea. And why was it even changed to begin with?

    I sent them a /feedback with this very question months ago. I may also have used the words "*** move with literally no conceivable benefit that no good person would ever have thought was a good idea for even an instant."

    I stand by that.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • MasterSpatula
    MasterSpatula
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    Who thought decon mat return being based on character level was a good idea. And why was it even changed to begin with?

    I sent them a /feedback with this very question months ago. I may also have used the words "*** move with literally no conceivable benefit that no good person would ever have thought was a good idea for even an instant."

    I stand by that.

    The censored word in my post happens to be the name of one of my best friends' dad.
    Edited by MasterSpatula on September 17, 2014 12:56AM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • UrQuan
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    Who thought decon mat return being based on character level was a good idea. And why was it even changed to begin with?

    I sent them a /feedback with this very question months ago. I may also have used the words "*** move with literally no conceivable benefit that no good person would ever have thought was a good idea for even an instant."

    I stand by that.
    Because using ridiculous hyperbole is a good way to get people to take you seriously?
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    Fevassa Dunmer DK (EP)
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