Here we go again...That is a baseless accusation about me. I am looking for the flaw to be removed because I believe that 1 skill should cost 1 skill slot. Even though I don't even have a sorc I don't think 60% of one of their 3 lines should cost 2 slots each along with an innate penalty.Ourorboros wrote: »
No matter how you want to frame the argument, you are essentially looking for a way to make the game easier and get around game design. Have as many polls as you want, I don't see ZOS giving ground on this, and don't believe they should.
No it's not baseless. Your obviously attached to the subject. You want Mage Light to take 1 slot and work all the time. We get it. It's kind of a pain in the ass for it to take two slots. there is an impetus for this series of polls and discussions you've started on the subject and this incarnation has been crafted differently. Granted Ourorboros may not "know" your motivation to be a desire to make the game easier but it's a reasonable assumption. Maybe the game just doesn't make sense to you and having a toggle on both bars makes so little sense it's a distraction. Maybe you have a build you'd like to use but this two slot toggle is cramping your style? (that one has my vote.) Maybe your crusading for the good of all with total disregard for your self interest...maybe, but I recon his assumption is based on observation of both discussions and seems pretty reasonable to me and I wager a fair few others.
It's not a question of whether or not it makes sense if a skill stops working merely because you switch weapons. It's a game design issue. It's not a "flaw" as you like to refer to it as. It's a balancing measure implemented after game testing. People used to use their secondary action bar as a toggle bar. This was deemed a problem by ZoS and altered to it's current form.
I don't believe you'll see any changes in this anytime soon. People want balance more than they want it all to make sense. As for me I prefer balance be ZoS first priority.
His accusation was that I want the game easier, and that I want to get around the game mechanics. You need to show that that is true, despite the fact I have shown it to be false, and my record proves it. As it is non sequitur it will remain a baseless accusation until you show it to be based. There is also the matter of occam's razor which I mentioned already.
I want all toggles/summons to cost 1 skill slot rather than 2. This is not an incarnation, this is a different poll. 1 was a poll regarding a skill, the other is a poll regarding a category. I find it incredulous that you are unable to tell the difference between a single thing and a category.
People are using their secondary action bar as a buff bar now. The line between both bars is now non existent due to the fact that swaps are now instant. What their priority should or should not be has no bearing on the concept of whether it should or should not cost 1 skill slot. That could be true, and it never reach a priority. That is all not to mention that the poll, as stated if you read it like I asked at the beginning, assumes a maximal fix which entails that it must be balanced.
I did give you the benefit of the doubt on that but his assertion is a reasonable on. He doesn't have to prove anything. It's his opinion based on observing you. I personally don't believe you want to make the game easier. I think you want things to make more sense to you in the way they work in game or you got worked up about mage light on your DK build. I don't have to prove it. I've stated it based on my observation of you. I'm content to let others make up their minds as to the validity of my claim.
This IS another incarnation of the same subject you have a bug buzz about. You started with a poll on Mage Light, didn't dig the way that went and decided to rephrase the poll. Which by the way is a Bologna poll. You couch it at end with a assumption of "maximal fix" which you use to mean "balance?" WTF. OMG Dude. LOL. Love you man. You make me smile.
Can't address this as if the game is balanced....no, just no.
If you want to make baseless accusations about people publicly then you should show that it is based on something. Otherwise it is nothing more than forum warrioring. You say his accusation is a reasonable one, and yet provide no reason. In fact you deny that he has to provide any reason. Well then as far as we can know his assertion is unreasonable as well as contrary to a record of evidence.
You are free to make as many assumptions about me as you wish. But you are mistaken to do so.
Another assumption. I am happy with the way the poll went. I see nothing negative about it. It's a poll of less than 1% of the entire population. I started the poll to see where my thought was in line with other thoughts.
Maximal is a philosophical term. It is used in many philosophical arguments and debate. There is nothing wrong with it's use.
I told you what it is based on and what I believe the other poster based it upon. You don't have to accept that and you can say I'm full of crap. I don't care. I expressed my observation. That you didn't tap out a "tell-all" book on the subject doesn't mean people can't comment on what they've observed regarding your behavior on this subject, ie. these Poll discussions you started and your subsequent commentary and defense of your position.
You saying something is baseless doesn't make it so and as I said, I absolutely explained exactly what my opinion is based on. Take it or leave it, me responding to you repeating yourself over and over isn't warrioring. It's merely responding to you. You keep thinking we are in a court of law or engaged in some kind of forensics debate and that things needs be proven to you within your narrowly controlled parameters of the conversation. Keep dreaming.
I'm sure "Maximal Fix" is used endlessly in philosophy and debate. You've said it therefor it must be so and certainly the philosophers in these forums are legion. I never said you were wrongly using it. So defensive. I do question the efficacy of it's use considering the obscurity of it's meaning to most (including me) here. I even tried to look it up before posting....it's pretty obscure bud and since everyone else countering your position over these last discussions referencing "balance" actually used the term "balance" I think it's pretty funny you went there. Sometimes it's about knowing your audience.While familiar with the term Maximal and Maximal Set your usage here eluded me. I am glad to have learned a new term though. I look forward to day I can use it.
demonlkojipub19_ESO wrote: »I picked this... but... so.... Since some skills will turn off if you don't put it on both ability sets, you want it to be forced to both ability sets rather than the player optionally place it on both ability sets?
It doesn't appear that summons (and possibly the other toggle skills) work that way. Before, while, and after having a summons, the character display shows the same max magica. However, while having a summons, the current magica will only go up to 90% of the max magica. So I don't think that having a summons reduces damage dealt that is based on max magica (but I haven't actually tested that). However, there is still 10% less magica to use for other abilities.1. I feel toggleable skills should be "self balanced". There should be a sufficient downside to having them on such that having them on shouldn't be a "no brainer". I.e. summon familiar. It reduces your max magica by 10%, which (presumably, if it doesn't it should) reduces the damage you do with magica abilities by the appropriate amount. So if you don't *really* need the CC abilities of your pet, you want to turn it off for improved damage dealing.
It doesn't appear that summons (and possibly the other toggle skills) work that way. Before, while, and after having a summons, the character display shows the same max magica. However, while having a summons, the current magica will only go up to 90% of the max magica. So I don't think that having a summons reduces damage dealt that is based on max magica (but I haven't actually tested that). However, there is still 10% less magica to use for other abilities.
I do question the efficacy of your poll on a couple levels, but typically for the integrity of a poll to valid those answering need to understand what is actually being asked of them. The ESO forums are not comprised of philosphy professionals and majors but rather a large diverse population given to variants in age, profession and education. For this reason I believe the poll tainted, but hey man, it's your poll. Word it how you want.
I'm curious though. What is the purpose of this poll if we are all so off base with our assumptions? If:
1. Toggled skills were Previously allowed continuous activation on one action bar slot. ZoS obviously thought 1 slot was a good idea and now, after testing, do not. Is this intended to change their minds?
2. Changed the action bar design to require toggle on both bars for balance issues. Didn't they even reduce the action bar size?
3. The player base overwhelmingly continues to support balance over convenience.
Are you merely attempting to see if the player base would want more options if the game was balanced? If so then just ask that.
If balance wasn't an issue, of course, who wouldn't want more options available on their action bar? It's kind of a no brainer. Just curious where your going with this? If we are so off base, just lay your cards on the table.
Pitting "real world" logic against the rules and design of a fantasy game just seems pretty futile IMO. It seems you have to work in the reverse. The designers have goals in mind with regard to what they want to achieve with the game, then work within the confines of the engine to produce the desired effect. As issues come up they adjust in accordance to the world rules as defined by the engine and programming. If you can't address the balance issues it is pointless to even discuss whether toggles should take 1 or 2 slots since we already know it was altered to it's current design for precisely that reason.