ZOS_JessicaFolsom wrote: »There is still a 100% miss chance for projectiles on Dark Cloak. If you're encountering something that seems otherwise, we'd like to hear more details, please (possibly even a video, would be helpful).
ZOS_JessicaFolsom wrote: »There is still a 100% miss chance for projectiles on Dark Cloak. If you're encountering something that seems otherwise, we'd like to hear more details, please (possibly even a video, would be helpful).
Funny this NEVER worked for me in PvP ever, hell Im hidden or fully stealthed and I got charged/owned.
Useless!
ZOS_JessicaFolsom wrote: »
ZOS_JessicaFolsom wrote: »
ZOS_JessicaFolsom wrote: »There is still a 100% miss chance for projectiles on Dark Cloak. If you're encountering something that seems otherwise, we'd like to hear more details, please (possibly even a video, would be helpful).
smeeprocketnub19_ESO wrote: »So despite countless bug reports and direct complaints, ZOS doesn't actually have a clue about the problems with cloak.
Do bug reports get read or is there perhaps a more effective way to report things that we don't know about?
whiteshadow711jppreub18_ESO wrote: »Shadow Cloak: This ability is no longer removed by the following ticking damage abilities.
Agony
Bat Swarm
Caltrops
Cripple
Entropy
Fire Rune
Necrotic Orb
Path of Darkness
Soul Tether
Trap Beast
Volley
Wall of Elements
All elemental procs
I also do not see Strife added to this list, which is the main DOT / HOT ability that Nightblades use, I guess I will have to test this tonight after work, or if anyone can if they are ingame now, Habasi @smeeprocketnub19_ESO if you have your ears on I would like to see if Strife still drops the Cloak in combat.
smeeprocketnub19_ESO wrote: »whiteshadow711jppreub18_ESO wrote: »Shadow Cloak: This ability is no longer removed by the following ticking damage abilities.
Agony
Bat Swarm
Caltrops
Cripple
Entropy
Fire Rune
Necrotic Orb
Path of Darkness
Soul Tether
Trap Beast
Volley
Wall of Elements
All elemental procs
I also do not see Strife added to this list, which is the main DOT / HOT ability that Nightblades use, I guess I will have to test this tonight after work, or if anyone can if they are ingame now, Habasi @smeeprocketnub19_ESO if you have your ears on I would like to see if Strife still drops the Cloak in combat.
Poke me in game and I will get in ts. I haven't seen anyone on lately to actually talk to.
whiteshadow711jppreub18_ESO wrote: »Shadow Cloak: This ability is no longer removed by the following ticking damage abilities.
...
I also do not see Strife added to this list, which is the main DOT / HOT ability that Nightblades use, I guess I will have to test this tonight after work, or if anyone can if they are ingame now, Habasi @smeeprocketnub19_ESO if you have your ears on I would like to see if Strife still drops the Cloak in combat.
Strife worked fine before 1.4 anyway; Strife is only a direct damage and HoT, it has no DoT aspect.
Arsenic_Touch wrote: »
Arsenic_Touch wrote: »
Ah, yes. That was my error on lack of clarity. I meant that Strife was working fine in the sense that the HoT effect did not break Cloak.
I edited my previous post to clarify.
Streak ignores the 100% rule 100% of the time. PLEASE look into it.ZOS_JessicaFolsom wrote: »AlienDiplomat wrote: »Alright, I'll synch up my dignity and head back into Cyrodiil with my Fraps running. XD
Thanks so much, Alien. For what it's worth, what you're reporting should not be the case, so it's just a matter of narrowing down what's happening.
Like what? The rule where aoe dmg pops people out of stealth?
I really don't understand these kind of comments. It's completely normal to have bugs after a major release. A good company will get rid of those as quickly as possible, and it looks like they are doing just that.And here we are again pretending to be the ZOS QA department ...ZOS_JessicaFolsom wrote: »Thanks so much, Alien. For what it's worth, what you're reporting should not be the case, so it's just a matter of narrowing down what's happening.
It's not like someone at ZOS could have actually tested this before the patch was pushed to live, no?
Frenkthevile wrote: »Invisibility=/= being invulnerable
AoE should work like they work now on hidden people.
I really don't understand these kind of comments. It's completely normal to have bugs after a major release. A good company will get rid of those as quickly as possible, and it looks like they are doing just that.And here we are again pretending to be the ZOS QA department ...ZOS_JessicaFolsom wrote: »Thanks so much, Alien. For what it's worth, what you're reporting should not be the case, so it's just a matter of narrowing down what's happening.
It's not like someone at ZOS could have actually tested this before the patch was pushed to live, no?
Do you have any idea how hard it is to create such a fantastic and complex game as this? Stop complaining and program one for yourself if you don't like this one.