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I guess "animation cancelling" is here to stay.

Akula
Akula
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With the changes to the medium armor passive Agility, it appears the devs are saying "ok time to just start removing all abilities that increase attack speed, because animation canceling is here for good."

Now I am not actually completely disappointed here, because I know that AC gives me a distinct advantage against players that dont bother using it (and against every single MOB in the game). But on the other hand I like the idea of investing in skills that will speed my attacks up. So I am kinda torn here. Obviously in the long run using AC gives me much more of an advantage over a passive any scrub could invest in. I just wish there was also a way to increase attack speed passively as well.

Oh well long live animation cancelling. Whos your god now?
  • Gorthax
    Gorthax
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    wish it wasnt...
  • Aeratus
    Aeratus
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    I agree that the modification of the Agility passive appears to be a tacit acknowledgement to maintain animation canceling.

    Just leave animation cancelling the way it is. The whole game balanced is premised upon the presence of animation canceling.
  • Aoife32001
    Aoife32001
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    Too bad, if true. Animation canceling is rather lame in my personal opinion, but to each their own... I'm not going to use it, but I don't play "competitively" anyway.
  • lathbury
    lathbury
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    They pretty much said it was staying ages ago.
    Edited by lathbury on September 15, 2014 8:50PM
  • jaebdub
    jaebdub
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    I don't see the problem with it. If you can animation cancel it only shows that you have good mechanics.
    Jagermeister - v14 NB
    Alacrity
  • Gorthax
    Gorthax
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    cast --> block --> cast ---> block ? Am I doing it right or is there a different way to cancel animation?
  • jaebdub
    jaebdub
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    Light attack, cast, block
    Jagermeister - v14 NB
    Alacrity
  • Gorthax
    Gorthax
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    thought that was light weaving?
  • Vuron
    Vuron
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    AC isn't going away, but attack speed and AC really aren't the same thing. Haste, for example, doesn't speed up the attack animations. None of the passives or skills in the game were designed to speed up the animations. Instead, it lowers the internal cooldown timer between light attacks. The normal light attack cooldown with a resto staff is about 1.3 seconds. Haste will lower this to about 1 seconds. Most skills have an internal cooldown of about 1 second.

    A NB weave of light attack/funnel health can normally be done every 1.3 seconds with animation canceling. Casting haste allows the same weave to be done every second.
  • jaebdub
    jaebdub
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    Vuron wrote: »
    AC isn't going away, but attack speed and AC really aren't the same thing. Haste, for example, doesn't speed up the attack animations. None of the passives or skills in the game were designed to speed up the animations. Instead, it lowers the internal cooldown timer between light attacks. The normal light attack cooldown with a resto staff is about 1.3 seconds. Haste will lower this to about 1 seconds. Most skills have an internal cooldown of about 1 second.

    A NB weave of light attack/funnel health can normally be done every 1.3 seconds with animation canceling. Casting haste allows the same weave to be done every second.

    This is accurate. Also, light attack weaving and animation cancelling are the same thing. Do you happen to have different opinions on these solely based on their name?
    Jagermeister - v14 NB
    Alacrity
  • Aeratus
    Aeratus
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    Gorthax wrote: »
    cast --> block --> cast ---> block ? Am I doing it right or is there a different way to cancel animation?
    This above is exclusively a pvp matter and not the same as dps animation cancelling.

    DPS animation cancelling is just light attack -> skill -> light attack -> skill. This sequence is totally a natural way to dps.
  • Gorthax
    Gorthax
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    Nope :D Clarity of the terminology has been noted ^_< it could be called something else and I would still disagree with it ^_^
  • jaebdub
    jaebdub
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    Aeratus wrote: »
    Gorthax wrote: »
    cast --> block --> cast ---> block ? Am I doing it right or is there a different way to cancel animation?
    This above is exclusively a pvp matter and not the same as dps animation cancelling.

    DPS animation cancelling is just light attack -> skill -> light attack -> skill. This sequence is totally a natural way to dps.

    If you aren't adding in a light attack in pvp too then you are doing it wrong.
    Jagermeister - v14 NB
    Alacrity
  • drogon1
    drogon1
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    Animation canceling is ridiculous and should be removed. It is gaming a poor combat mechanic to gain an advantage over players that are unaware of it (and most will be). There will always be people who want to win at any cost - they generally make the world suck.
  • jaebdub
    jaebdub
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    drogon1 wrote: »
    Animation canceling is ridiculous and should be removed. It is gaming a poor combat mechanic to gain an advantage over players that are unaware of it (and most will be). There will always be people who want to win at any cost - they generally make the world suck.

    Ignorance isn't bliss.
    Jagermeister - v14 NB
    Alacrity
  • Aeratus
    Aeratus
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    There are plenty of mechanics that new players don't know about. Nothing is special with animation cancelling as another one of those mechanics.

    People who say they "don't use" animation cancelling do it inadvertently all the time. This is because cancelling is the natural way to input commands to your character. If we did not have canceling, the gameplay would be clunky (like playing street fighter without having the ability to do combos).
    Edited by Aeratus on September 15, 2014 6:25PM
  • Vuron
    Vuron
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    jaebdub wrote: »
    drogon1 wrote: »
    Animation canceling is ridiculous and should be removed. It is gaming a poor combat mechanic to gain an advantage over players that are unaware of it (and most will be). There will always be people who want to win at any cost - they generally make the world suck.

    Ignorance isn't bliss.

    Besides, most people animation cancel without even knowing or giving it an "official name".

    Who hasn't hit their left mouse button for a light attack and then hit a button to cast a spell before the animation finished? Everyone that's ever done this has animation canceled.

    It is not some super secret game hack that only the hardcore players know.
  • Baphomet
    Baphomet
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    Using just light attack without weaving, your dps is higher than using heavy attacks over time.

    I would love to see a damage boost added to fully charged heavy attacks. And fully charged heavy attacks should also knock down off balance enemies in PvP like it does in PvE. Furthermore, it should also deal extra damage to incapacitated enemies.

    If weaving can't be addressed without screwing things up with cooldowns, at least present some viable alternative. That also means empowering some channeled abilities like dark flare, flurry and uppercut.
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  • Resueht
    Resueht
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    I will admit, at first I thought it was a cheap tactic...until I actively tried to do it.

    Then I realized, "Hey, isn't this what I just normally do with light/heavy attacks and skills?" I am glad they are keeping it and even more so about acknowledging the inferiority of weapon speed to weapon damage.

    The agility buff and the silver bolts re-write are probably my two favorite things in this patch. I'm just disappointed 2H didn't get more attention.
    If she doesn't know the pain of cliffracers, she's too young for you.
  • GrimMauKin
    GrimMauKin
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    I'm probably being a noob but although I've seen animation cancelling mentioned regularly on here I'm not actually sure what it is (I'm assuming some sort of exploit). I've never knowingly used it but (as above) I've probably frantically clicked the mouse button and hit skills keys simultaneously.
    I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
  • timidobserver
    timidobserver
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    This is the kind of topic that should get a detailed dev response.
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  • jaebdub
    jaebdub
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    GrimMauKin wrote: »
    I'm probably being a noob but although I've seen animation cancelling mentioned regularly on here I'm not actually sure what it is (I'm assuming some sort of exploit). I've never knowingly used it but (as above) I've probably frantically clicked the mouse button and hit skills keys simultaneously.

    ^ That way of thinking is exactly what is wrong with MMOs. "I don't know what it is or how to do it, so it must be an exploit"
    Jagermeister - v14 NB
    Alacrity
  • Resueht
    Resueht
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    GrimMauKin wrote: »
    I'm probably being a noob but although I've seen animation cancelling mentioned regularly on here I'm not actually sure what it is (I'm assuming some sort of exploit). I've never knowingly used it but (as above) I've probably frantically clicked the mouse button and hit skills keys simultaneously.

    It isn't an exploit as it is explicitly sanctioned by devs. It's when you use a light attack and immediately press a skill key before the attack finishes. Does this repeatedly to in a chain with light attacks and it's considered "weaving". Animations can be canceled with blocks too.
    If she doesn't know the pain of cliffracers, she's too young for you.
  • jaebdub
    jaebdub
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    Resueht wrote: »
    GrimMauKin wrote: »
    I'm probably being a noob but although I've seen animation cancelling mentioned regularly on here I'm not actually sure what it is (I'm assuming some sort of exploit). I've never knowingly used it but (as above) I've probably frantically clicked the mouse button and hit skills keys simultaneously.

    It isn't an exploit as it is explicitly sanctioned by devs. It's when you use a light attack and immediately press a skill key before the attack finishes. Does this repeatedly to in a chain with light attacks and it's considered "weaving". Animations can be canceled with blocks too.

    This process distinctly reminds me of song weaving with bards. The difference between now and EQ days is that Bards would be praised for weaving 4 songs together. This required timing, precision and would serve as a guide to separate the good from the bad.
    Jagermeister - v14 NB
    Alacrity
  • Drazhar14
    Drazhar14
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    Why didn't they just add the weapon power in addition to the attack speed?

    I really hope they eventually fix animation cancelling though.
  • Aeratus
    Aeratus
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    GrimMauKin wrote: »
    I've never knowingly used it but (as above) I've probably frantically clicked the mouse button and hit skills keys simultaneously.
    Now I'm going to have to report you for cheating because you used animation cancelling. :p
  • jaebdub
    jaebdub
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    Drazhar14 wrote: »
    Why didn't they just add the weapon power in addition to the attack speed?

    I really hope they eventually fix animation cancelling though.

    Do you realize fixing this would be adding in a GCD? Do you want this game to be WoW with less skills? Example: Light attack, 1 second later (after pressing the button 5 times the cooldown pops) Cast, 1 second later, Light Attack....
    Edited by jaebdub on September 15, 2014 6:43PM
    Jagermeister - v14 NB
    Alacrity
  • jaebdub
    jaebdub
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    Aeratus wrote: »
    GrimMauKin wrote: »
    I've never knowingly used it but (as above) I've probably frantically clicked the mouse button and hit skills keys simultaneously.
    Now I'm going to have to report you for cheating because you used animation cancelling. :p

    Imagine if you turned that frantic pressing of buttons into hitting buttons at precisely the right times. That would make you a cheater I suppose.
    Jagermeister - v14 NB
    Alacrity
  • Gorthax
    Gorthax
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    see in my mind if you are "canceling" an attack then the first attack being cancelled shouldnt deal damage.... Maybe I am wrong here but if i go to swing a sword but STOP to do something else, then my sword NEVER hit you :D

    *edit for clarification: I understand it is a fantasy game. Still though, the weapon should not hit if you are canceling the attack lol emphasis on CANCEL
    Edited by Gorthax on September 15, 2014 6:47PM
  • GrimMauKin
    GrimMauKin
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    So, run this past me slowly; is animation cancelling an exploit or is it meant to be there, and have I been unknowingly using it (to be fair I've probably been hitting the skills key first and then clicking the mouse button whilst it's animating as there's little else to do until I can hit the skills key again).

    It might sound silly, but playing fair is important to me.
    I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
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