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Engineering in ESO?

arena25
arena25
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I know for a fact that many people will look at the title and come armed and ready to attack me as a troll, a class A idiot, or worse, but let me explain first before you start attacking me...

Engineering in WoW was designed so that you can get mechanical versions of random stuff for about half the cost of the real McCoy. Here are a few things I can see ESO doing in the engineering department...

1: CANNONS!

Cannons, cannons, cannons. Back when I posted a thread titled "Guns in ESO", many of you came armed to attack me as soon as I mentioned the cannons. But, if engineering comes along, then cannons could be reality...and those flimsy bolt throwers will be a thing of the past. Now, mortars could also be made, but I feel that it is too...ummm...technologically advanced for the time. But still, if you have engineering, at least make a mini cannon.

2: LAUGH HYSTERICALLY!

Ok, ok, let me explain. Back in WotLk, there was an engineering recipe for gnomish inventors that allowed you to engineer a set of goggles that, when worn, allowed you to see people NAKED!

To you Dominion people...remember when Razum'dar said "We do anything for the Queen, which sometimes means riding a guar naked through an Argonian temple?" If you could make a set of goggles like the one described above, you can be like Raz!

3: MECHANICAL HORSES!

As soon as you guys mentioned the mechs, I decided that the thread for "Guns in ESO?" was toast. But, here's a problem...living breathing horses cost 18000 just for the slowest mount.

But with engineering, high priced horses would be a thing of the past. It's simple. All you need is some metal ores/bars. Total cost to make: 5000 gold rather than 8000 + for a living horse.

Anyway, that's just a few suggestions.

Well, what do you guys think?

Comments, questions, concerns, insults?
If you can't handle the heat...stay out of the kitchen!
  • ers101284b14_ESO
    ers101284b14_ESO
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    Dwarves are the only race that use technology and are long gone. That's why there have never been any technologies in any elder scrolls games and there never will be. But keep on dreaming big.
  • Curragraigue
    Curragraigue
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    I hope they don't go down this path.

    We have games in the series that are set in a later time period that didn't have any guns or cannons. It would break the Elder Scrolls series story to include these devices.
    PUG Life - the true test of your skill

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  • shadowz081
    shadowz081
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    Not for the era ESO is set, because the past single player games would need to be retconned to fill the gaps and people are lazy. In future TES games , maybe. After all for technology to improve all it take is for someone to say 'what if I combine this with this, put it into this before setting it on fire.'.

    After all, we didn't invent the computer, television, phones, guns, planes, etc overnight. It took us centuries of study , innovation and learning from past mistakes to have what we have now. So in the future TES games, maybe we can see technology based on/improved from what the dwemers had as we see people studying their ruins and automatons, and maybe stuff of their own designs.
  • arena25
    arena25
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    Keep on dreaming big...but still, did you guys like #2?

    Anyway, I do hope they lower prices on horses...they're too expensive! But, engineering can resolve that...
    If you can't handle the heat...stay out of the kitchen!
  • Curragraigue
    Curragraigue
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    They were all along the same lines, but my objection would be mainly to the weapons as they would have the most impact on the game. What you are talking about are inventions that have not been seen before in the series.

    I think as @shadowz081 has pointed out it would be difficult to incorporate these things into this game because of the story of the series.

    Horses are a gold sink so not likely that they will change the price for them anytime soon.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Aett_Thorn
    Aett_Thorn
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    You may want to familiarize yourself with the lore if this game series a bit. It may help you figure out why your suggestions get such a frosty reception.
  • Stx
    Stx
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    No.
  • Aoife32001
    Aoife32001
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    shadowz081 wrote: »
    Not for the era ESO is set, because the past single player games would need to be retconned to fill the gaps and people are lazy. In future TES games , maybe. After all for technology to improve all it take is for someone to say 'what if I combine this with this, put it into this before setting it on fire.'.

    After all, we didn't invent the computer, television, phones, guns, planes, etc overnight. It took us centuries of study , innovation and learning from past mistakes to have what we have now. So in the future TES games, maybe we can see technology based on/improved from what the dwemers had as we see people studying their ruins and automatons, and maybe stuff of their own designs.

    The only problem here is that in the Elder Scrolls, much like in most fantasy, there really isn't a sense of technological progress. In the Elder Scrolls, thousands of years go by and things remain exactly the same architecturally, scientifically, etc. Part of the allure of a fantasy world is exactly that sense of stability that comes with a connectedness to something magical, sacred, and mysterious.

    Adding technological "progress" to the Elder Scrolls would not only be in violation of lore as a whole, but shattering to the entire enchanted atmosphere of such worlds. Can you imagine Elder Scrolls: The Industrial Revolution?? Leave things as they are (and have always been!)

    ... that being said, dwemer constructs could be utilized in a way, but as far as I know, there were never any such constructs as mechanical horses, cannons, or firearms in general. If you think about it, in a magical world, a cannon or rifle is going to be inferior to a battlemage wielding destruction magic. An enchanted world would really be bereft of the need that drives technological progress.
    Edited by Aoife32001 on September 15, 2014 3:52AM
  • Wolfshead
    Wolfshead
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    arena25 wrote: »
    I know for a fact that many people will look at the title and come armed and ready to attack me as a troll, a class A idiot, or worse, but let me explain first before you start attacking me...

    Engineering in WoW was designed so that you can get mechanical versions of random stuff for about half the cost of the real McCoy. Here are a few things I can see ESO doing in the engineering department...

    1: CANNONS!

    Cannons, cannons, cannons. Back when I posted a thread titled "Guns in ESO", many of you came armed to attack me as soon as I mentioned the cannons. But, if engineering comes along, then cannons could be reality...and those flimsy bolt throwers will be a thing of the past. Now, mortars could also be made, but I feel that it is too...ummm...technologically advanced for the time. But still, if you have engineering, at least make a mini cannon.

    2: LAUGH HYSTERICALLY!

    Ok, ok, let me explain. Back in WotLk, there was an engineering recipe for gnomish inventors that allowed you to engineer a set of goggles that, when worn, allowed you to see people NAKED!

    To you Dominion people...remember when Razum'dar said "We do anything for the Queen, which sometimes means riding a guar naked through an Argonian temple?" If you could make a set of goggles like the one described above, you can be like Raz!

    3: MECHANICAL HORSES!

    As soon as you guys mentioned the mechs, I decided that the thread for "Guns in ESO?" was toast. But, here's a problem...living breathing horses cost 18000 just for the slowest mount.

    But with engineering, high priced horses would be a thing of the past. It's simple. All you need is some metal ores/bars. Total cost to make: 5000 gold rather than 8000 + for a living horse.

    Anyway, that's just a few suggestions.

    Well, what do you guys think?

    Comments, questions, concerns, insults?

    So basically you want to trun ESO into WoW I have to say Engineering is the worst idea every in any fantasy mmorpg it have nothing to do with fantasy mmorpg for it mess up whole idea of world be full with magic and dragons i think engineering belong in mmorpg like swtor that is what i think
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
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  • WraithAzraiel
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    Doing Engineer as WoW did it wouldn't fit that well.



    BUT

    For instance, there are plenty of Dwemer ruins scattered ALL over the game, who's to say we couldn't stumble across a blueprint or schematic here and there. If they were so inclined, they could add little bits to the game with a Dwemer flavor.

    For instance:

    1. The ability to craft siege equipment. From wood and materials gathered through PvP in Cyrodiil. Crafted siege equipment would be more powerful than the purchased equipment but decay at a faster rate.

    2. Crossbows. - Nuff said.

    3. Grenade-like thrown weapons. Mix alchemy and warfare.

    Making stuff like mechanical horses would only be taking away from the feel of Elder Scrolls. Some people play ESO to get away from the goofyness of WoW.

    Do I think a little more humor and whimsicality could be injected into ESO? Absolutely, but in the right tone.

    In a game my wife and I used to play, there would be quarterly (sometimes more sometimes less often) Festivals. There would be games you could waste money on and play like darts, ring toss, knife throwing with living targets etc etc. Special crafters would come through with epicly unique gear you could purchase. Special food and drink would be served, etc etc.

    If ESO took a page out of that games book, and injected events players could take part in like that. It'd add every bit of whimsy and humor you could want, while remaining serious and again, I hate to use this word when regarding ESO, but realistic.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

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  • arena25
    arena25
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    I had a feeling the thread was going to go this way. Now, I totally get the whole Dwemer part about it, but as Wraith said, there can be a game with a Dwemer flavor. But again, you have to be careful to overload it, or as many of you said, ESO will turn into WoW.
    If you can't handle the heat...stay out of the kitchen!
  • AlexDougherty
    AlexDougherty
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    arena25 wrote: »
    1: CANNONS!

    Cannons, cannons, cannons. Back when I posted a thread titled "Guns in ESO", many of you came armed to attack me as soon as I mentioned the cannons. But, if engineering comes along, then cannons could be reality...and those flimsy bolt throwers will be a thing of the past. Now, mortars could also be made, but I feel that it is too...ummm...technologically advanced for the time. But still, if you have engineering, at least make a mini cannon.

    No, there have never been cannons in the Elder Scrolls, and given that this is about a thousand years before Morrowind or Oblivion. So if you introduce a canon now, then you have to explain why nobody a thousand years later has ever heard of them.
    3: MECHANICAL HORSES!

    As soon as you guys mentioned the mechs, I decided that the thread for "Guns in ESO?" was toast. But, here's a problem...living breathing horses cost 18000 just for the slowest mount.

    But with engineering, high priced horses would be a thing of the past. It's simple. All you need is some metal ores/bars. Total cost to make: 5000 gold rather than 8000 + for a living horse.

    The Dwemer are the only race who could have done this, and they didn't. End of story.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
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    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Woolenthreads
    Woolenthreads
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    Even if you had personal steampunk style doodads available (grapple gun, mechanical carriage etc) an actual mage would laugh at you. Use grapple gun to get to top of tower, Mage alà Morrowind flies past you to the top and asks why you don't just use magic. Use a mechanical device to travel, Mage arrives by wayshrine or similar construct instantly and has a drink while he waits for you to catch up. Build a cannon and have a mage drop a boulder on it, and you. Tamriel is a High Magic Paradigm and Mechanical ways of getting things done is only really viable in Low/No Magic Paradigms.
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  • kazeweaver
    kazeweaver
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    Perhaps creating and upgrading siege weapons would be a good creating skill, I'd love to do that
  • Gilvoth
    Gilvoth
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    in morrowind bloodmoon and tribunal expansion there was a spot where we had to use a satchel charge to blow up the wall to continue on inside to finish the quest.
    Edited by Gilvoth on September 21, 2014 12:55AM
  • Ragefist
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    No dude, sorry, dwemer are gone and they aint comin back
  • Junkogen
    Junkogen
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    Ragefist wrote: »
    No dude, sorry, dwemer are gone and they aint comin back

    They should bring the Dwemer back in one of the single-player games. Or at least set a game back when they were around. I think it would be cool.
  • Nazon_Katts
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    Reverse engineering Dwemer constructs wouldn't be that far off, now would it? Some people even got Numidium to run almost as shiny as new again, so why not something similar on a (much) smaller scale? It's in the game already, at least NPC are capable of repairing all kinds of Dwemer apparitions.

    Now about the proposed items, I'm not entirely sure if there even ever existed anything comparable to begin with, but there's certainly a plethora of options that could make an engineering profession more than worthwhile and lore fitting.

    However, it's gotta be worse to level than enchanting of old.
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  • dcincali
    dcincali
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    You all have to remember this is an MMO in the Elder Scrolls universe. Its NOT REALLY an Elder Scrolls game.
  • WraithAzraiel
    WraithAzraiel
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    Still, going the way of the WoW will murder not only the game but also the caliber of the players.

    I don't want the tweens and prostitots ruining my happy fun-time games with their lack of common sense and poor education any more than they already do.

    It's an acceptable level of dumb right now. By acceptable, I mean I can stave off the urge to beat their parents for sucking at their job.
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    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

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  • WraithAzraiel
    WraithAzraiel
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    But still.

    Crossbows....gimme gimme.

    Grenades....yes please.

    Satchel charges/explosives. Yes, now, give me the boom.

    Everything else? Meh, can do without it.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Rune_Relic
    Rune_Relic
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    But still.

    Crossbows....gimme gimme.

    Grenades....yes please.

    Satchel charges/explosives. Yes, now, give me the boom.

    Everything else? Meh, can do without it.

    We already have a bunny quest with explosive arrows.
    So no problem with explosives.....hi-tech guns and stiff.....nah.
    Edited by Rune_Relic on September 21, 2014 9:42AM
    Anything that can be exploited will be exploited
  • AlexDougherty
    AlexDougherty
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    in morrowind bloodmoon and tribunal expansion there was a spot where we had to use a satchel charge to blow up the wall to continue on inside to finish the quest.

    Ok, but that's different to a canon. Explosives can be done a number of ways, including magical explosives, ie a normally inert substance enchanted to explode under set conditions.
    dcincali wrote: »
    You all have to remember this is an MMO in the Elder Scrolls universe. Its NOT REALLY an Elder Scrolls game.

    It's still the Elder Scrolls Universe, so no canons, no mech-horses, and we keep the Elder Scrolls flavour as much as possible.
    Edited by AlexDougherty on September 21, 2014 9:50AM
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • arena25
    arena25
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    I'm a big fan of seeing things that go "BOOM!" I want to see more things that go "BOOM!" a lot more often.

    I got an idea...what if we could purchase an enchanted explosive, then use it to siege keep walls in Cyrodiil (I'm taking this idea from Wall Breakers in Clash of Clans.). And like that, breaking walls and doors is no longer left to the rich people who buy siege equipment. There, explosives while keeping it lore fitting. If this won't entice, nothing will.
    If you can't handle the heat...stay out of the kitchen!
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