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I think the most annoying bug right now is unable to leave combat

Xsorus
Xsorus
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Seriously....I've been in combat upwards to 10 minutes before..having not hit anyone in that time or be hit in that time.


This is bloody annoying. Fix this...

  • Renuo
    Renuo
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    I think the patch fixes the biggest annoyance right now with this as corpses currently keep you in combat until they release.
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • Xsorus
    Xsorus
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    oh.... another annoying bug

    Health Bar not syncing..I've died a lot to this lately, it looks like i'm at full health when i'm clearly not.

  • Cody
    Cody
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    the staying in combat bug is very detrimental for stealth reliant players. My NBs all rely on stealth, and not being able to re-stealth, for 10 minutes, no matter what you do, all because of a bug; is not only annoying, but really screws up players that rely on stealth. it needs to be fixed ASAP.
  • Teargrants
    Teargrants
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    Oh how I do wish I could enjoy the wonders of being unable to leave combat. If only my Crit Rush / BE / Shards wouldn't get stuck in animation so I could enter combat in the first place. :s
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  • Tintinabula
    Tintinabula
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    yes its a constant and frankly I doubt its a bug. I'm betting its working as intended but they never fully tested it or got feedback on it.

    But it definitely needs to change.
  • Rylana
    Rylana
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    oh.... another annoying bug

    Health Bar not syncing..I've died a lot to this lately, it looks like i'm at full health when i'm clearly not.

    In session yesterday, 112 kills, 14 deaths, six of those deaths were caused wholly or in part by the healthbar desync problem. I didnt even realize how low I was until bam dead.

    Sure you can watch number floaters in FTC to try to get an idea, or approximation, of where your health really is, but with so much else going on, it really is the worst of the worst when it comes to precision gank and escape strategies. I stay in just a second or two too long and im smoked....

    But my healthbar desyncs and I cant even get a good read on if I should be getting out or not.

    Sucks man.

    This goes hand in hand with the issue where even after you rez/release you take damage that didnt "hit you" yet, sometimes even killing you after youre at the shrine. WTF? And on this death everyone else still sees you as alive, only your client thinks youre dead so you cant move or rez or be rezzed, you just sit there gray screened until someone comes along to kill you helplessly or relog.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • Renuo
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    Darn have not had it that bad before. Having said that zerg aren't as large at my playtime and sieges don't often get past 100 players so it must be a lag related issue.
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • Rylana
    Rylana
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    Renuo wrote: »
    Darn have not had it that bad before. Having said that zerg aren't as large at my playtime and sieges don't often get past 100 players so it must be a lag related issue.

    I think its a client desync issue under high volume (either number of players or attacks)

    Ive actually had a macro using nightblade bow weaver do enough attacks on me that I was still getting hit by shots 5 seconds after I died.

    The client just cant keep up with attacks at the speed they are hitting at, and it all started when they changed snipe, the travel time calculations must be borked.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • voth_ESO
    voth_ESO
    LOL i'll be sitting in a keep not near any combat but i keep entering combat and leaving it.
  • aclarkob14_ESO
    I don't think I've played a PvP MMO where this worked properly /sigh
  • Mograineb16_ESO
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    Ive noticed it has something to do with NPC guards and when you are in a certain range of players you attacked. If you move away from the area you are in combat, you will leave combat most of the times. But this is not always the case, its ofc a bug that keeps you in combat aswell, that you cant remove.

    Ive also noticed that NPC guard has a detection aoe that pulse near keeps and if you hide behind object it goes away. Maybe you all already know this but hey, just wanted to mention it :p
    Edited by Mograineb16_ESO on September 15, 2014 5:53PM
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