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Just want to quest, how to let hyperactive PVPers know that and leave me alone?

  • Makkir
    Makkir
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    I come to Cyrodiil because I am not allowed to shoot lightning at people in real life.
  • Makkir
    Makkir
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    Katinas...from my 15+ years experience in MMOs I want to inform you that in creating this thread you also just painted an enormous bullseye on yourself.
  • Anu_Saukko_Tutkija
    Anu_Saukko_Tutkija
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    Zubba wrote: »
    Risk versus Reward. What you
    Katinas wrote: »
    He seriously writes forum post because he died on war zone? Yes i will kill you if i see you on Cyrodiil. What makes you think, that you are less than enemy than others?

    Read again mista. I'm not asking for advice on 1v1 battle or something. And I don't think I'm less an enemy. I just want to know if there's some communication between alliances or anything like that to let the other guys know that I'm not interested in fighting you.

    If someone is willing to let you pass on questing in piece, fine with me. However you are there in a war, risk vs reward, and killing you also gives XP/VP/AP.

    "risk vs reward, and killing you also gives XP/VP/AP."

    And that is why i kill you, you are that shiny penny. Sir, @Katinas i did read your post. Don't give me that you were only seeking "unwritten" rules. You knew that there no such thing.

    What you really wanted is Whine, so people in here actually take a look at your post. And you were hoping to get supported by others, from people who think like you. Yes there is ppl like you. But they understand that ambush, is part of war. And you can get XP/VP/AP from it. There is no rules on war. And most importantly, others are smart enough to understand this.And they won't make forum post about stupid thing like this. This game is amazing and beautiful, Yes im sick of you kind of people who wont take most of it. You say you are asking. I see Tamriel hero on a game world, there is rules on world. And this hero tries to beat the rule number one.

    1.How to be victorious: Defend/attack or wave white flag,when you are close strike as hard as you can. Win the battle or die trying.

    2. Have fun with idea " i can do what ever i want on war zone, no one cares" :
    *SLAP* wake up! You get yourself killed, over and over again. That's no fun.

    3. There is always "alternative ways" to make profit on war. It is naive to think "not everyone want this profit and gain. And if they do, i get it free"
    Every single one is looking profit on war, and you have to fight for it.
    /\:__:/\
    (。 ◕‿‿ ◕).
  • serenenightmare
    serenenightmare
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    Just have to realize its a war zone at all times. I generally private message the people I kill when they are questioning, apologizing. Most are pretty cool about it and don't hold a grudge.

    I actually thought it was exciting when I was a lower veteran level questing in cry-o-diil, but that's just me personally. You may not beat them, just put up a good fight.
    Edited by serenenightmare on September 12, 2014 1:43AM
    v14 Sorcerer: Aerendyl Merith
    Former Empress of Volendrung, first cycle.
    Former Empress of Thornblade, fourth cycle.
    v14 Templar: Aeren-chan
    v1 Dragonknight: Aelrindel Merith
    v1 Nightblade: Arendelle Merith
    No Mercy.
    Aeren Cartel, Best Drugs North America
  • Anu_Saukko_Tutkija
    Anu_Saukko_Tutkija
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    Just have to realize its a war zone at all times. I generally private message the people I kill when they are questioning, apologizing. Most are pretty cool about it and don't hold a grudge.

    I actually thought it was exciting when I was a lower veteran level questing in cry-o-diil, but that's just me personally. You may not beat them, just put up a good fight.

    now that's the spirit!

    /\:__:/\
    (。 ◕‿‿ ◕).
  • Bushrat
    Bushrat
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    I would kill you instantly if I ever saw you in Cyrodiil...... however....

    accept this a war zone and there are no rules ... so learn to survive... basically think of us as human controlled NPC's.... or you could travel in a group, that always helps, but my team of gankers will kill all of you too....

    You could as others have said look for campaigns controlled by your faction.
    Character: Jannex NB Stealth Hunter
  • Lava_Croft
    Lava_Croft
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    I love ganking people that are questing in Cyrodiil.
  • Makkir
    Makkir
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    When I am in Cyrodiil I just stay positive by listening to this:

    https://www.youtube.com/watch?v=t6lHm-stXdM
  • Lettigall
    Lettigall
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    Why OP thinks that questing in Cyrodiil supposed to be easy? Those quests are easy and only difficulty is chance to get ganked. For gankers it's easy way to get AP and delay progress of enemy players leveling and skill rising.

    Yes those gankers are f...ing annoying, but they are part of Cyrodiil experience.

    If you want to successfully quest there:
    -sneak a lot
    -try to find group/guild who same interests in Cyrodiil as you do
    -ask for help in zone/guild if you can't handle gankers
    -change town to quest, there won't be organized ganking group in every town
    -come back later
    Some men just want to watch the world burn... I just want a cold beer!
  • SeltzerDuke
    SeltzerDuke
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    I checked to see when I got the Cyrodiil Champion achievement - it was late April. So I was probably mid-late 30s level-wise, and what I recall was that the element of danger while questing was actually pretty fun. Finding a campaign dominated by my faction wasn't really an option yet - I don't think red dominated anywhere until the second half of Goldbrand or so - but even if it had been I wouldn't have gone that route.

    I will note that the OP is DC, which has for some reason TWO buff campaigns atm, so problem solved - pick one of those for easy mode questing. You also got some good advice from others regarding stealthing/grouping up.

    For my part, when I noticed enemy players while questing I would drop a gap closer right away - kill or be killed. Once I got higher level I felt guiltier about it, for instance I came across someone stealthed near a quest-giver and wasn't sure if they were ganking or trying to turn in/receive a quest; I charged them but then put block up and backed away slowly to see their reaction. Since they also backed away, I figured they were questing and left them alone by backing further off and dropping into stealth. But that was at my option - a more ruthless player would've have gone for the AP, and that's legitimate too. I do remember while finally doing the last couple of anchors I'd neglected deep in yellow territory, while a vet, having a lev 40-something try to catch me by surprise right after I'd completed one. I stealthed but he actually came to try to find me, and hit me with crystal fragments, so I dropped unstable core on him and closed in for the kill, since he didn't accept my gesture of neutrality, heh. :P
  • NadiusMaximus
    NadiusMaximus
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    Pve naked in pvp zones. That is the international signal for I'm not here to do you harm.
  • Anu_Saukko_Tutkija
    Anu_Saukko_Tutkija
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    Pve naked in pvp zones. That is the international signal for I'm not here to do you harm.

    lmao gotta love that, only guild tabar on.
    /\:__:/\
    (。 ◕‿‿ ◕).
  • Nox_Aeterna
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    Just have to realize its a war zone at all times. I generally private message the people I kill when they are questioning, apologizing. Most are pretty cool about it and don't hold a grudge.

    I actually thought it was exciting when I was a lower veteran level questing in cry-o-diil, but that's just me personally. You may not beat them, just put up a good fight.

    Hum , sounds like a waste of time. If you are not going to win , then you are just losing time by fighting the guy.

    Usually i just let them kill me and go back to questing. If i notice that there are others in a dungeon , i go stealth and try to find them , once i do , i wait for them to start fighting a boss or something similar that that actually put some dmg on them.

    Then i atk and kill them while they are weakned instead of wasting time trying to fight them on a fair fight. Usually works , just burst them down fast. If there are 2/3 players and i dont think i can win, then i just atk them so they kill me and i can go to another spot faster.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Lava_Croft
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    Hum , sounds like a waste of time. If you are not going to win , then you are just losing time by fighting the guy.
    Actually, everytime you lose a fight, you learn a lesson. Or you just keep losing fights.

  • Nox_Aeterna
    Nox_Aeterna
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    Lava_Croft wrote: »
    Hum , sounds like a waste of time. If you are not going to win , then you are just losing time by fighting the guy.
    Actually, everytime you lose a fight, you learn a lesson. Or you just keep losing fights.

    For a PvE player the lesson is close to pointless.

    The OP is not there to learn how to beat other players , he is there to do quests/achivs.

    So the actual lesson to him is to learn how to more effectively do so.

    :p that being said , i never put any effort in learning this myself , like i said , i only fight when i know the enemy is in such a worst position i can beat him. I have no interest in fighting actual fair fights with PvP players , the more unfair and easy it is to my side so i can just keep going , the better.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Tintinabula
    Tintinabula
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    Part of the achievement is to finish those quests IN a PvP zone. (Not figure out how to beat the system by not PvPn.). The definition of a PvP zone is the ability to kill an enemy faction or be killed by an enemy faction at any time anywhere.(with the exception of course in the starter areas).

    That's part of the achievement you are striving for. So continue to die until you finish the quests. Get a group and fight back. Or go to a safe campaign where your faction owns most of the map.
  • shiva7663
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    Unwilling victims are the PvPer's favorite prey; tears of rage and frustration are the elixir of life to them.
  • Tintinabula
    Tintinabula
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    shiva7663 wrote: »
    Unwilling victims are the PvPer's favorite prey; tears of rage and frustration are the elixir of life to them.


    This is so true..If I stand my ground against 5 players they're hesitant. The second I start blocking and backing away or turn to run they're on me like white on rice.
  • AllPlayAndNoWork
    AllPlayAndNoWork
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    Katinas wrote: »
    Comet201 wrote: »
    A for effort for trying to avoid pvp in cyrodiil, what faction are ya?
    I am in DC and I entered the 7 day campaign.

    If you are DC go to Bow of Shadows and do your quests there, otherwise welcome to cyrodiil! Where no one is safe!

    Chillrend EU is a very safe bet for DC as well. Everything is blue apart from the grass.

  • Erlindur
    Erlindur
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    I have a question about this topic but I have no available alt to check it.

    If someone goes to Cyrodiil for the first time and completely ignores the tutorial, he has no rank. Does that mean that he has no blue/red/yellow icon next to his name? And most importantly, does someone with no rank give AP when killed?
  • Ezareth
    Ezareth
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    Erlindur wrote: »
    I have a question about this topic but I have no available alt to check it.

    If someone goes to Cyrodiil for the first time and completely ignores the tutorial, he has no rank. Does that mean that he has no blue/red/yellow icon next to his name? And most importantly, does someone with no rank give AP when killed?

    Level decides AP. You still have a "Citizen" rank upon entering cyrodiil.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
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  • AbraXuSeXile
    AbraXuSeXile
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    Theres nothing more satisfying than killing a quester in a warzone
    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
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  • serenenightmare
    serenenightmare
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    Lava_Croft wrote: »
    Hum , sounds like a waste of time. If you are not going to win, then you are just losing time by fighting the guy.

    That sounds... sorry to say, but a bit sad. Do you apply this to your daily life as well?

    "I know I'm going to lose/woe is me/***-hum/just kill me already." :|
    Actually, everytime you lose a fight, you learn a lesson. Or you just keep losing fights.

    This. ^
    Edited by serenenightmare on September 12, 2014 11:53AM
    v14 Sorcerer: Aerendyl Merith
    Former Empress of Volendrung, first cycle.
    Former Empress of Thornblade, fourth cycle.
    v14 Templar: Aeren-chan
    v1 Dragonknight: Aelrindel Merith
    v1 Nightblade: Arendelle Merith
    No Mercy.
    Aeren Cartel, Best Drugs North America
  • Erlindur
    Erlindur
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    Erlindur wrote: »
    I have a question about this topic but I have no available alt to check it.

    If someone goes to Cyrodiil for the first time and completely ignores the tutorial, he has no rank. Does that mean that he has no blue/red/yellow icon next to his name? And most importantly, does someone with no rank give AP when killed?

    Level decides AP. You still have a "Citizen" rank upon entering cyrodiil.

    I'm just looking for a possible solution to the problem. There is a problem, even though lots of people here refuse to acknowledge it. We want people playing and enjoying pvp. Luring casual PvE people in Cyrodiil is a good thing. As it is now, they will come for quests and the other PvE stuff. If they get ganged repeatedly, they will simply hate it and never come back. So, lets just give them some time to familiarize with the setting and maybe try PvP on their own pace.

    So, here is my suggestion for Zenimax. When someone comes to Cyrodiil for the first time, as long as he has 0 AP, he gets no visible alliance rank icon, gives 0 AP for killing him and he doesn't count for the "kill x enemies" quests and achievements. You can still kill him but there is not a valid reason to do so. The moment he gains a single AP, he loses this status and he is considered a normal PvPer.

    What do you think about something like that and most importantly can you think of any ways people can abuse it?
  • AVCN
    AVCN
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    Some time ago I decided to try some new combinations of evasive moves on a frost troll. Picked up a seemingly deserted of enemy players place and started it. When I was about 1/2 health bar (mind you I didn't want to kill it fast, I wanted to test something), I started to receive attacks that I realized a split second too late that were not from that troll. I was being trolled by someone else. Yeah, some more hits and I was at the nearest re-spawn point. Too bad for me. The bad choice was mine, I made it.

    The players who placed their sieges away from their main groups and had no one covering their butts also made bad choices - and I sent them on their way to the next re-spawn point. And unless you are the bait and have cloaked friends nearby, do not stand outside cheking your gear, mail, stats, etc. You are making yourself as an easy target. On the other hand, "lone wolfs" must be carefull with such easy targets, for there are no such things as free lunches.

    This put, the last times I quested at Cyrodill ("talk to someone somewhere" and "scout something") was rather fun because of the gankers. I had to hide from them without having any stealth skills. Took me quite a while, hiding from them and enemy NPCs behing buildings, rocks, trees and planning and timing my advances. Eventually I made it and was rather happy. Without the gankers it would have been very boring. Gankers can make these quests interesting. Pick a reccon mission at a map dominated by someone alliance other than yours; it'll be much more challenging and fun than at one where your faction rules it all. The only drawback will be the long rides if (when) you die. But you are not going to ride your white horse again through the area you know a gank squad is, right?
  • AVCN
    AVCN
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    eliisra wrote: »
    ...snip...

    @OP: Get the Night's Silence armour set for 60% sneak speed. Mounted solo players always get jumped in Cyrodiil. Bunny jumping sometimes makes people not attack you. It sort of means that you aren't going to attack them. But that doesn't mean they wont kill you, of course. You're still a nice chunk of AP.
    30 - 33 stamina and the rest on speed on the common horse decrease a bit this. Sure, there's a limit of hits you can take before falling from the horse even if all the points were used on stamina.
  • Knootewoot
    Knootewoot
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    There are no "unwritten" rules. I sometimes go ( not on purpose) to the quest cities because they are on my path. sometimes i go there to loot chests because some cities there have lots of chests and closets for mats.

    If i see a player there, yes i will likely attack. Not because it is war, but because it is a PvP area and i can. Sometimes i loose, sometimes i get a kill.

    Same with the delves. I come in and sometimes see another player fight monsters. I backstab him. sometimes i die and i have to walk the entire way back, but sometimes i get the kill and i have to watch my back for other players.

    Cyrodill is designed for PvP. People who don't like PvP should not come and go do quests in Craglorn. there is a chance you might get murdered.

    I don't like PvE groupquests, so i don't go to Craglorn. Only for the skyshards, but knowing i will die a few times because it is for a group.

    And if people say "I wanna Cyrodill PvE area", then i want Craglorn solo PvE area

    Only tip for (trying) to do PvE quests in Cyrodill is

    -sneak
    -have a group going

    But beware... you are not the only one questing there. And some PvE'ers who come there just to quest might attack you also just for the heck of it.

    Also, you could look at other players as NPC's with good AI.
    Edited by Knootewoot on September 12, 2014 1:10PM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • smacx250
    smacx250
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    My main is vr2 and only I have 14 kills in Cyrodill. However, I've done a fair amount of questing and sucked up a good portion of the skyshards. I mainly go there for PvE, but certainly have no expectation for PvPer's to leave me be. Be careful, and be ready to fight. If you don't want to look for trouble, stay away from conflict areas noted on the map, and major routes to them from enemy territory. You might also want to alter your build a bit when questing in Cyrodill so you are a little more PvP tolerant. In all, I have more kills than I've been killed by others (and most of the kills/killed are from when I went looking for trouble), so it really isn't that much of a "problem". Also, since I'm fair game for others, others are fair game for me as well - I'll attack on sight without any guilt, so keep your head down (I want to get my 20 kill quest done at some point)!

    You also get to choose two campaigns - home and guest. If you choose your home and find you don't have good access to the map, you get another chance to pick a guest. And you can change at the end of the campaign for free or "less" than an outright change (it is tough for PvPer's to change, as it costs AP and if you don't pursue PvP, you don't have much). Note that if you travel to Cyrodill by wayshrine you will always end up in your home - use the alliance menu to enter the guest. This is all obvious to PvPer's, but those that avoid PvP don't always know the ins-and-outs of the alliance stuff (I know I don't).

    I think if you pick through what people are saying here and look for what can help you, you can improve your enjoyment of PvE in Cyrodill. It may also help to look at some of the other forum threads about PvP related issues to aid in your understanding and ability to co-exist with PvP in a way that can aid in your Cyrodill PvE experience. Along the way you may also find that there are some aspects of PvP that you enjoy.

  • Samadhi
    Samadhi
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    Erlindur wrote: »
    I'm just looking for a possible solution to the problem. There is a problem, even though lots of people here refuse to acknowledge it. We want people playing and enjoying pvp. Luring casual PvE people in Cyrodiil is a good thing. As it is now, they will come for quests and the other PvE stuff. If they get ganged repeatedly, they will simply hate it and never come back. So, lets just give them some time to familiarize with the setting and maybe try PvP on their own pace.
    ...

    The problem is that PvE players expect PvP players and systems to cater to their wishes; treat PvP players as being disrespectful (sometimes even as being sociopathic); and feel entitlement while in PvP playzones.
    Cyrodiil is a PvP map. I cannot show up there and chastise people for playing PvP; they are playing the way they are supposed to be playing in that zone.
    This is particularly true in a game that does not allow overworld PvP, and requires PvPers to already sequester themselves to a single map.

    Having PvE players able to avoid PvP but still receive the Cyrodiil achievements will not encourage them to PvP; they will simply abstain from PvP and either never come back after getting achievements or start spamming Cyrodiil for no-risk Exps.

    Encouraging players to avoid PvP will not encourage them to PvP.

    At least with enemy players ganking them, they might get tired of dying and start fighting back instead.
    I know that is how I started PvPing in my first MMO. It took a lot of practice before I was good enough to kill other players, but that transition into a willingness to fight was something I needed.

    Prior to that, I demonized PvPers; acted as though being a PvE player somehow made me more considerate to the needs of others; and treated getting PK'd as some form of harassment, rather than admitting to myself that it's just players having fun in the manner that the zone they are playing in is programmed for.
    I was playing in a system where I was classed as someone for the other players to play with; complaining about those players and expecting the whole system to accommodate me was short-sighted and egotistical of me.

    Once I was able to get over myself, I was able to let go and start enjoying myself. This exposed me to an enjoyable new playstyle, and my gaming experience has been better for it. I used to PvP in pen and paper RPGs then learned how to transition it to MMOs.

    Now, honestly and wholeheartedly, I consider Cyrodiil to be the one place in game where I can get an authentic Elder Scrolls experience.
    The unpredictable nature of when and where I will meet someone to fight; how that character will react and fight; the playstyles and mannerisms they express. All this adds up to provide something I have come to expect from the Elder Scrolls which has not been executed effectively in any of the PvE in this game. Random encounters.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Vizier
    Vizier
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    I honestly have no sympathy for your circumstance. Cyrodiil is a big place. If you can't hang trying to quest in one place move to another. You are trying to get an achievement in a PvP zone. PvP comes with the territory.

    And yes I totally ignored your request to not hear about the risks of "War" and questing in a "PvP" zone. There really is no etiquette to this. I would suggest teaming up with others from your alliance and doing the quests together. That will at least offer some protection from gankage.
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