Instead of nerfing Bat Swarm how a bout a new skill line that maybe has some ranged attack that does bonus damage to Vamps? A crossbow would be cool!
Instead of nerfing Bat Swarm how a bout a new skill line that maybe has some ranged attack that does bonus damage to Vamps? A crossbow would be cool!
digitalprowlerb14_ESO wrote: »bat swarm is one of the weakest ultimates in the game. you can cast and use other abilities while all ultimates are active. You just haven't played enough characters or enjoy the very poor pvp if you have an issue with bat swarm. it barely does 1100 dmg in pvp on all my toons and most of them wear light, medium, or a mix.
but really I'd rather they fix it so I could use it in pve for the aesthetics on my v12 caster NB. I cannot even use the skill in combat on that character. It bugs and the skill is just unable to be used. can't /reloadui during combat, can't relog, have repaired the game, exhausted every available option to try and self fix it to no end. I have a dual wield Vet4 that uses a few similar skills on her bars and bat swarm works fine. the only difference between the two toons is one uses dual wield and the other uses resto staff. That is the only thing I can imagine that is doing it.
I have played my main Nightblade as both Vampire and Non-Vampire.
Devouring Swarm is so powerful that I do not bother to use other Ultimates when I am a vampire.
If I am in PvP and I cast Veil of Blades while AoE spamming in a group, it might help me survive a bit longer. People can dodge out of it and I lose much of the benefit from casting it.
If I am in PvP and I cast Devouring Swarm while AoE spamming in a group, I do not really have to worry about my Health until my Magicka runs out. If anyone tries to move out of it, I just tap a gap closer and they keep on taking damage.
The combination of low cost, solid damage, excellent healing, and mobility while casting makes this skill golden.
I would really like it if Nightblade's Veil of Blades cost as little as Stage 4 Swarm does though. Especially since it can't move.
Or, I'd really like it if Soul Tether healed and damaged as reliably as Swarm; someone blocks the Stun they block the healing tether and I blew 150 Ultimate that would have been better spent on Swarm.
ShadoPanauin wrote: »How about... don't stand in the swarms and melt them with ranged attacks? They rely on feeding on you.. don't stand in it and single target them down.. they melt. GG.
slopezgamesub17_ESO1 wrote: »lol another QQ post about Vamps. Man if only I had a dollar for every one of these posts I see you guys make I would be a rich man. Bats are fine learn to move = dodge roll or bolt esc if your a sorc either works just fine dont just stand their and take dmg or u will die, lol.
slopezgamesub17_ESO1 wrote: »lol another QQ post about Vamps. Man if only I had a dollar for every one of these posts I see you guys make I would be a rich man. Bats are fine learn to move = dodge roll or bolt esc if your a sorc either works just fine dont just stand their and take dmg or u will die, lol.
A. How about when you dont see it because it never loaded or took 2 secs render...
B. How about when you are hit with 3 or more at once only seeing 1 swarm.
C. How about trying to dodge roll from bats when its from your alliance...
I think bats is more of a graphics issue... people need some way to tell if its hostile.. same issue with standard...
Lately i have been hit with multiple bats together with sorc streak and pulsar = insta death...
slopezgamesub17_ESO1 wrote: »lol another QQ post about Vamps. Man if only I had a dollar for every one of these posts I see you guys make I would be a rich man. Bats are fine learn to move = dodge roll or bolt esc if your a sorc either works just fine dont just stand their and take dmg or u will die, lol.
A. How about when you dont see it because it never loaded or took 2 secs render...
B. How about when you are hit with 3 or more at once only seeing 1 swarm.
C. How about trying to dodge roll from bats when its from your alliance...
I think bats is more of a graphics issue... people need some way to tell if its hostile.. same issue with standard...
Lately i have been hit with multiple bats together with sorc streak and pulsar = insta death...
The Problem: Bat Swarm and its morphs allow too much damage output, drain too much life and this needs fixed. It is non-directional, it moves with you, and it lets you use other abilities/potions while active.
The Solution: Isn't a nerf to Batswarm. While it would amuse some haters if Bat Swarm were directional, had a shorter radius or remained in place, these would only make Bat Swarm worthless. What we need is to have Batswarm prevent you from using other abilities while is active (Bolt Escape, Dark Talons, etc).
Bat Swarm is an Ultimate. It should be powerful. It shouldn't enable Godmode. The best fix is to make it so bat swarm is "Channeled." You can move. But you cannot use your other abilities while its active.
There.
Fixed.
(Edit: I say this as a Level 10 Vamp on multiple characters).
tordr86b16_ESO wrote: »
Most people want to be able to combat vampires without equipping skills that combat vampires. We have a whole skill line for dealing with vampires. That is more than enough.
If there was a whole skill line dedicated to specifically killing Dragon Knights, there would be an uproar, yet here we are, with a tree that's designed to make these critters lives hard, yet it somehow still isn't enough.
Here, I'll help you out.
- Go into your Fighters Guild skill line and learn Circle of Protection.
- Morph it into Turn Undead.
- The next time you see a swarm of bats, put down Turn Undead and hold down block.
It's really that simple. I'm no expert on PvP, but this has worked for me on numerous occasions; and since I always have Camouflaged Hunter on my bow bar, I'm actually eager to find those pesky vampires, because they're easy kills.
.other abilities can be used while it is in effect