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100 trading guilds !? How to chose ..and why paying to join ?!

  • DenverRalphy
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    Gillysan wrote: »
    I couldn't state that there is any "Best Five" when it comes to trading guilds. All you really need concern yourself with is that they actively get ANY guild trader kiosk. Many players seem to think that there are premium kiosks, but realistically, every kiosk is good. The trading guilds that I am in, have had major city kiosks and sales were decent. But a couple of times we've been stuck with what everybody would consider a crappy location, and our sales were 2 steps above awesome.

    That being said... Any trading guild that requires a monetary donation should be avoided. That's the whole point of the guild cut in your sales, since you're already contributing.

    This is completely wrong. Look it up. "Guild cut" is a tax, ZOS just worded it that way to be RPish. The guild you are in does not see this money at all!
    In other words - a gold sink.

    The only way player guilds can get money from members is if the member donates it in the guild bank, just like leaving money in your personal bank to transfer to another character.
    Nope. That is no longer the case.

    That may have been true before the public guild traders, but once the Bidding system went in to play, the guilds receive their share of the guild cut. Join any trading guild, and watch as the guild bank gradually increases gold without anybody making any deposits.

    That's the whole point of the Bidding system. Guilds need to balance their bids to be commensurate with how much gold is coming in from sales.
  • dennischen07b16_ESO
    dennischen07b16_ESO
    Soul Shriven
    Circuitous wrote: »
    I'm genuinely curious as to why a trading guild would expect a payment from new members. Is anyone here in such a guild, or perhaps runs such a guild? Could you shed some light on it?

    I've never seen such a guild recruiting in-game, just heard of them second-hand. Is that even a real thing?

    Also, if you're looking for a pleasant trading guild without an entry fee, consider The Wandering Merchants. Free traited items for members, give-and-take bank policy, and we regularly get Sintilfalion in Daggerfall for our kiosk. So long as you don't post silly prices, you'll sell.

    Some top trade guilds ask/demand donations from its members inorder to win bids on Guild Traders located in popular spots, such as Rawl'kha. One of my trading guilds asks 2.5k -5k donations from its members weekly for a spot in Rawl'kha, due to it being the best spot in the game with the highest traffic of people, the bidding price often goes very high.
  • Circuitous
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    Circuitous wrote: »
    I'm genuinely curious as to why a trading guild would expect a payment from new members. Is anyone here in such a guild, or perhaps runs such a guild? Could you shed some light on it?

    I've never seen such a guild recruiting in-game, just heard of them second-hand. Is that even a real thing?

    Also, if you're looking for a pleasant trading guild without an entry fee, consider The Wandering Merchants. Free traited items for members, give-and-take bank policy, and we regularly get Sintilfalion in Daggerfall for our kiosk. So long as you don't post silly prices, you'll sell.

    Some top trade guilds ask/demand donations from its members inorder to win bids on Guild Traders located in popular spots, such as Rawl'kha. One of my trading guilds asks 2.5k -5k donations from its members weekly for a spot in Rawl'kha, due to it being the best spot in the game with the highest traffic of people, the bidding price often goes very high.

    I was referring specifically to a joining fee, not regular donations for kiosk payments.
    Thank Stendarr it’s Fredas.
    Elanirne: Altmer Templar Healer, DC
    Auria Dolabella: Imperial Nightblade Tank, DC
  • Ourorboros
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    SaiJinu wrote: »
    I dont have any gear ..i got just some green / blue tiems adn all i take form mobs i sell to vendors because i cant see prices or what is the demand because we dont have a global AH..

    There are several addons that can give ideas about items prices, and multiple ways of checking demand. @Moonglum83 called you OP. Time to show your cards or fold.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • OrangeTheCat
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    KariTR wrote: »
    Ridiculous isn't it? Sure you can leave notes but even that is more trouble than some players want to go to. Especially in a game where the guild design is not the exclusive experience it is in other MMOs.

    Guilds in ESO, particularly trade guilds, are extensions of the NPC versions we see in TES. You won't get kicked from the Fighter's Guild because you haven't completed that task they sent you to do over 7 days ago, or from the Undaunted because you haven't bought a round of drinks; I think some player guild leaders could learn a thing or two from the NPC guild leaders.

    The reason for the kicks is because so many people get fed up and leave this game. The more inactives you have in the guild, the fewer guildies online to trade with each other.

    The 7-10 days inactive kick rule is absurd. That's why in mine I wait at least 1 month before I kick inactive.
    Edited by OrangeTheCat on September 11, 2014 2:18PM
  • zaria
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    Nestor wrote: »
    SaiJinu wrote: »
    I dont have any gear ..i got just some green / blue tiems adn all i take form mobs i sell to vendors because i cant see prices or what is the demand because we dont have a global AH..

    You can make tons of gold in just a couple of hours from farming public dungeons and selling for cheap to the in game Vendors. No need to worry about money your leaving on the table trying to find the best sell price. Reason, it's all loot, we all get the same loot from the same drops, so nothing is going to sell for large enough amounts of gold to make the hassle of trying to get the best price or profit from something worthwhile.

    The only thing I see Vendors being of benefit with is Materials, selling those or buying them. Or, buying a traited item for research.

    Once I stopped worrying about the arbitrary in game "values" for items and just focused on how much gold can I make in an hour, making all the gold I need became easy.
    I always sell blue items for double the vendor price, purple for around 700.
    They tend to sell in 24 hour, price of purple recipes has collapsed has not figured out current price who sell well.
    Blue recipes to but never asked for more than 120 for them.
    In short its no problem getting more than twice the gold for good items.

    I don't buy base materials its easy to farm more than you need for crafting, exception is high level tempers
    One issue in many kiosks is the idiot prices, so fun seeing people demand more than the npc sell price for items like low level blue weapons and white runes.

    Note you can probably make serious of money on runes if you price reasonable.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
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    Ourorboros wrote: »
    SaiJinu wrote: »
    I dont have any gear ..i got just some green / blue tiems adn all i take form mobs i sell to vendors because i cant see prices or what is the demand because we dont have a global AH..

    There are several addons that can give ideas about items prices, and multiple ways of checking demand. @Moonglum83 called you OP. Time to show your cards or fold.
    You recommend any, would be interesting, i'm after average selling prices as lots of stuff is idiotically overpriced.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Ourorboros
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    I use Pricetracker addon. You have to scan each guild store, which can be a lenghty process if there are lots of items. Then you will see price information in the item description as you mouse over it. Not 100% accurate, but gets you in the ballpark.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • redspecter23
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    I think something that's important to note is that there can be different types of trade guilds. Not every guild operates in the same way or caters to the same types of players. I'm the GM of a 490+ member trade guild. We don't have any membership fees or dues, though we do run an optional buy in draw weekly that does help earn funds for our kiosk bids.

    That being said, I do understand that more hardcore trading guilds are out there and looking to attract players that don't mind paying weekly in order to secure the best locations. These guilds are not meant for everyone. It's not a "bad thing" that they charge weekly dues to be a part of the guild. It's just that for the type of guild they are and the amount that needs to be spent on their kiosk bid, they need more income than the sales tax provides. They are not necessarily evil or shady guilds because of this. They made a choice. Either they can move to a kiosk with a lower cost or stay in Rawl'kha and request an investment from their players.

    The key is knowing this ahead of time. Nobody wants to be ambushed with hidden fees after they join, but if it's clearly stated up front, I don't see an issue with it at all.

  • KariTR
    KariTR
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    KariTR wrote: »
    Ridiculous isn't it? Sure you can leave notes but even that is more trouble than some players want to go to. Especially in a game where the guild design is not the exclusive experience it is in other MMOs.

    Guilds in ESO, particularly trade guilds, are extensions of the NPC versions we see in TES. You won't get kicked from the Fighter's Guild because you haven't completed that task they sent you to do over 7 days ago, or from the Undaunted because you haven't bought a round of drinks; I think some player guild leaders could learn a thing or two from the NPC guild leaders.

    The reason for the kicks is because so many people get fed up and leave this game. The more inactives you have in the guild, the fewer guildies online to trade with each other.

    The 7-10 days inactive kick rule is absurd. That's why in mine I wait at least 1 month before I kick inactive.

    Oh I understand that, we have our own clear-out on a regular basis.

    Your last comment is the point I was making. Not logging-in for a week or so is clearly not a sign of permanent inactivity and we still remain active in store for 30 days, even if not logged in.

    @redspector. I disgree, I think it is a bad thing to pay over and above what a guild makes in commissions, as it has a knock on effect to trader pricing all over Tamriel. It also allows guilds who may not have a very good store to take up prime spots without 'earning' those spots by organic means.

    I would prefer that gold could not be deposited into the bank and the only means to fund a trader was from actual commissions. Till now, Zen have managed to set up an economy that was reasonable and stable, but that got away from them once bidding on traders was introduced.
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