Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Cyrodill empty when justice system launches.

BloodStorm
BloodStorm
✭✭✭
I am sure many disagree but I hope Cyrodill is and will just be a training ground for future world PvP. Nothing beats being able to fight and kill players anywhere around Tamriel in my opinion, which will truly transform eso into Elder Scrolls Online. I highly doubt I am the only person who avoids Cyrodill mostly because it is bland/ plain and ugly compared to the rest of the game.
Edited by BloodStorm on September 10, 2014 3:04AM
  • dharbert
    dharbert
    ✭✭✭✭✭
    ✭✭
    There will never be open-world, 24/7, whether you want to or not PvP. Sorry.

    I'm sure players avoid Cyrodiil because it doesn't have pretty houses....
    Edited by dharbert on September 10, 2014 3:58AM
  • BloodStorm
    BloodStorm
    ✭✭✭
    Well we can hope the player bounty system they add will be decent. I cant wait to attack cities and get a bounty on my head. Can hide in caves, mountains or anywhere and have players fail the bounty or succeed. If it turns out good from the Quakecon video shown then that might be good enough .
  • BloodStorm
    BloodStorm
    ✭✭✭
    dharbert wrote: »
    There will never be open-world, 24/7, whether you want to or not PvP. Sorry.

    I'm sure players avoid Cyrodiil because it doesn't have pretty houses....
    haha. Well ya we can hope player bounty system works well when released.

  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    I am sure many disagree but I hope Cyrodill is and will just be a training ground for future world PvP. Nothing beats being able to fight and kill players anywhere around Tamriel in my opinion, which will truly transform eso into Elder Scrolls Online. I highly doubt I am the only person who avoids Cyrodill mostly because it is bland/ plain and ugly compared to the rest of the game.

    Justice system is NOT open world PvP. You cannot just go out and attack other players. Also, most players of the game are in fact in cyrodill playing PvP because it's fun. Also I think cyrodill is wonderfull made. Small towns look great and if you don't teleport from shrine to shrine but wander around you see they did a great job re-creating Cyrodil. It has many details.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Draxuul
    Draxuul
    ✭✭✭
    Knootewoot wrote: »

    Justice system is NOT open world PvP. You cannot just go out and attack other players. Also, most players of the game are in fact in cyrodill playing PvP because it's fun. Also I think cyrodill is wonderfull made. Small towns look great and if you don't teleport from shrine to shrine but wander around you see they did a great job re-creating Cyrodil. It has many details.

    Yes the justice systems will allow PvP outside Cyrodiil.

    Anyone who steals goods that belong to NPC`s or anyone who kills NPC`s inside of cities will be considered criminals and then any other players are allowed to kill those criminals as soon as they become kill on sight.

    No you can`t kill someone for stealing a carrot but if he steals enough of them to become kill on sight then anyone can attack and kill him.

    Which can only be described as open world pvp. The fact that there are conditions to it doesn`t make it any less open world pvp.

    Draxuul
    Be who you want to be , do what you want to do, play the way you want to play.

    The Prophet once said :``There is no perfect choice , there are only other choices. ``

    Same goes for your build. There is no perfect build, there are only other builds.

    My name is Draxuul and i approve this message .

  • BloodStorm
    BloodStorm
    ✭✭✭
    Knootewoot wrote: »
    I am sure many disagree but I hope Cyrodill is and will just be a training ground for future world PvP. Nothing beats being able to fight and kill players anywhere around Tamriel in my opinion, which will truly transform eso into Elder Scrolls Online. I highly doubt I am the only person who avoids Cyrodill mostly because it is bland/ plain and ugly compared to the rest of the game.

    Justice system is NOT open world PvP. You cannot just go out and attack other players. Also, most players of the game are in fact in cyrodill playing PvP because it's fun. Also I think cyrodill is wonderfull made. Small towns look great and if you don't teleport from shrine to shrine but wander around you see they did a great job re-creating Cyrodil. It has many details.
    Ya, at least you can attack cities though and pretty much make yourself kill on sight. Ya I agree attacking players who just are questing and minding their own business would be bad for immersion,haha. Although I wish factions meant something in this game and it was kill on sight and they removed Veteran levels. Should of been you need 3 different characters if you want to quest/experience other zones in my opinion . Of course ESO was made trying to appease casual players and hardcore alike, so they did not care about faction pride when creating eso. On the bright side Altmer can still tell the lesser races in AD to know they are inferio by using in-game chat, haha.

  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    It is still not open world PvP. You cannot just kill anyone (thats what i ment) only people with a bounty in his/her head.

    And yes, i will steal a lot and even do it in public so i get a bounty on my head. I think this will be great. But it doesn't mean Cyrodill will die. The war goes on.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
    ✭✭✭✭✭
    Should of been you need 3 different characters if you want to quest/experience other zones in my opinion
    The game would be far better off without factions and the PVP that ZOS created them for, ESO didn't need either.

  • DieAlteHexe
    DieAlteHexe
    ✭✭✭✭✭
    ✭✭
    World PvP? Sorry, wrong game. This is not meant to be a world PvP game and, hopefully, never will be.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    Should of been you need 3 different characters if you want to quest/experience other zones in my opinion
    The game would be far better off without factions and the PVP that ZOS created them for, ESO didn't need either.

    You think so? I doubt it. Most players are in Cyrodill so i think the majority likes PvP. Without PvP the game would be empty.

    If it was world PvP however, the game would be packed.

    People who dislike PvP are in the wrong game. They should wait for TES 6.
    Edited by Knootewoot on September 10, 2014 7:29AM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • TehMagnus
    TehMagnus
    ✭✭✭✭✭
    ✭✭
    Nukes will fall on the Imperial City and all the major cities, Daedra will emerge from the smoking rubble of the cities and try take over the world while Guards & Thieves dance naked around a huge burning effigy of Sithis.

    It's on the Internet now, so it must be true.
  • Stx
    Stx
    ✭✭✭✭✭
    ✭✭
    I can't wait for the crime system. I plan on hunting down criminals =)

    I really want to enjoy Cyrodiil, but every time I try and PvP there its the same crap... Zergs, AE spam, unresponsive skills, imbalanced numbers on either side, gankers(this I would have no problem with if it wasn't for the stupid 3 second auto lose stun when you get knocked off your horse).

    I love the idea of Cyrodiil and the map is beautiful, but I really am craving some more meaningful competitive pvp. Whether it be duels, arenas, or small scale crime system pvp, ill take anything at this point.
  • indigoblades
    indigoblades
    ✭✭✭
    LOL if anyone is still playing ESO when justice launch's .... so far i lost all faith in Zos.
  • GnatB
    GnatB
    ✭✭✭✭
    My money is still saying the justice system will be a bust as far as PvP after the first month or so and the novelty fades, just like every other similar opt in system I've seen in games.

    People are going to get bored of trying to find somebody flagged opposite themselves in the open world, and just go back to guaranteed PvP fights in Cyrodill.

    That said, I'd be *extremely* surprised if "most players" are actually in Cyrodill doing PvP, though I wouldn't be surprised if it feels that way since AFAIK Cyrodil doesn't phase.

    I tend to agree, game would probably be better off without PvP. That said, if they went and stripped out the RPG aspects, (levels, significant gear differences, aiming assists, etc.) Cyrodil would probably make for a pretty good starting point for a PvP dedicated game.
    Achievements Suck
  • Mondo
    Mondo
    ✭✭✭✭
    "People are going to get bored of trying to find somebody flagged opposite themselves in the open world, and just go back to guaranteed PvP fights in Cyrodill."

    ^ THIS
    Im not the Hero you need, im the Troll you deserve!
    - Survived the WoW Pre LK Rogue Forum "Come at me Bro" -

    L2P = Accept that DK is OP and stop complaining
  • Zarman
    Zarman
    ✭✭✭
    Cyrodiil would be much more successful if it was half the size
  • Mondo
    Mondo
    ✭✭✭✭
    Zarman wrote: »
    Cyrodiil would be much more successful if it was half the size

    And with much more LAG^^

    Im not the Hero you need, im the Troll you deserve!
    - Survived the WoW Pre LK Rogue Forum "Come at me Bro" -

    L2P = Accept that DK is OP and stop complaining
  • Zarman
    Zarman
    ✭✭✭
    Mondo wrote: »
    Zarman wrote: »
    Cyrodiil would be much more successful if it was half the size

    And with much more LAG^^

    3x as many servers with half the amount allowed in.

    Its just too big to traverse
    Edited by Zarman on September 10, 2014 9:10AM
  • Arsenic_Touch
    Arsenic_Touch
    ✭✭✭✭✭
    I doubt it will have any impact on cyrodiil. But I'm sure it will create a host of complaints threads because ZoS made it a ripe fertile land for trolling and griefing.
    Knootewoot wrote: »

    You think so? I doubt it. Most players are in Cyrodill so i think the majority likes PvP. Without PvP the game would be empty.

    If it was world PvP however, the game would be packed.

    People who dislike PvP are in the wrong game. They should wait for TES 6.

    ...yeah no. Is this backwards day? Most players are most certainly not in cyrodiil. I hope you were being facetious with that post x.x
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • cazlonb16_ESO
    cazlonb16_ESO
    ✭✭✭✭✭
    Knootewoot wrote: »
    You think so? I doubt it. Most players are in Cyrodill so i think the majority likes PvP. Without PvP the game would be empty.

    Even during primetime NA and EU can only fill two campaigns each. Unless you're implying current sub numbers barely reach five figures, you're off by ... a lot.
    Knootewoot wrote: »
    If it was world PvP however, the game would be packed.

    It would die a quick but very painful death.

    For your sake I'll assume you know very little about the MMO market and are not just trolling.
    Edited by cazlonb16_ESO on September 10, 2014 9:52AM
  • Kvasir Silverpaw
    Kvasir Silverpaw
    ✭✭✭
    dharbert wrote: »
    There will never be open-world, 24/7, whether you want to or not PvP. Sorry.

    I'm sure players avoid Cyrodiil because it doesn't have pretty houses....
    dunno what you said, but i bet id agree +1
  • FreedomDude
    FreedomDude
    ✭✭✭
    Draxuul wrote: »
    Knootewoot wrote: »

    Justice system is NOT open world PvP. You cannot just go out and attack other players. Also, most players of the game are in fact in cyrodill playing PvP because it's fun. Also I think cyrodill is wonderfull made. Small towns look great and if you don't teleport from shrine to shrine but wander around you see they did a great job re-creating Cyrodil. It has many details.

    Yes the justice systems will allow PvP outside Cyrodiil.

    Anyone who steals goods that belong to NPC`s or anyone who kills NPC`s inside of cities will be considered criminals and then any other players are allowed to kill those criminals as soon as they become kill on sight.

    No you can`t kill someone for stealing a carrot but if he steals enough of them to become kill on sight then anyone can attack and kill him.

    Which can only be described as open world pvp. The fact that there are conditions to it doesn`t make it any less open world pvp.

    Draxuul

    Players can only kill other players when said criminal player has a high enough bounty.

    The system will mainly be PVE.
    Edited by FreedomDude on September 10, 2014 10:30AM
  • dennis.schmelzleb16_ESO
    Did anyone just think about it for second!
    This system cant be implemented without ffa PvP.

    If you have a bounty on your head, everyone can kill you.
    So you also have to be able to defend against everyone.

    If its implemented so that you can only defend after someone attacked its gonna be a hard time for lawless considering the ttk we have atm and the fact that first strike gives someone a huge advantage.

    If its implemented so that you have to get a bounty contract it will be stupid too, cause of instances (for the same zone) and other reasons which end in the case that you will hardly find the outlaw.

    There are too many flaws when not implemented in a ffa way.

    They also have to implement lawless towns so you can at least sell something somewhere.

    There also have to be downsides from getting killed, otherwise it will be abused so that one friends gets his bounty and hides somewhere, while the other one always kills him and gets the reward.
    This will be even more abusable if the bounty raises with more crime someone does
  • BloodStorm
    BloodStorm
    ✭✭✭
    Did anyone just think about it for second!
    This system cant be implemented without ffa PvP.

    If you have a bounty on your head, everyone can kill you.
    So you also have to be able to defend against everyone.

    If its implemented so that you can only defend after someone attacked its gonna be a hard time for lawless considering the ttk we have atm and the fact that first strike gives someone a huge advantage.

    If its implemented so that you have to get a bounty contract it will be stupid too, cause of instances (for the same zone) and other reasons which end in the case that you will hardly find the outlaw.

    There are too many flaws when not implemented in a ffa way.

    They also have to implement lawless towns so you can at least sell something somewhere.

    There also have to be downsides from getting killed, otherwise it will be abused so that one friends gets his bounty and hides somewhere, while the other one always kills him and gets the reward.
    This will be even more abusable if the bounty raises with more crime someone does
    Ya, something will definitely need to be done about abusing bounty System.

  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    Knootewoot wrote: »
    You think so? I doubt it. Most players are in Cyrodill so i think the majority likes PvP. Without PvP the game would be empty.

    Even during primetime NA and EU can only fill two campaigns each. Unless you're implying current sub numbers barely reach five figures, you're off by ... a lot.
    Knootewoot wrote: »
    If it was world PvP however, the game would be packed.

    It would die a quick but very painful death.

    For your sake I'll assume you know very little about the MMO market and are not just trolling.

    I run around a lot of area's and i see my wife play in some veteran area's and my son in the lvl 30-40 zones. And then i look at my screen in Cyrodill and i see many many more players in 10 minutes then on the PvE screens of them for 5 hours.

    If you have actual numbers for me of people playing PvE and PvP or you can prove it somehow i can be pursuaded. But for now i trust what i see.

    And no, i am not trolling :smile:

    It is just something i see every time i play. And we have 3 PC's on a row so it's easy for me to see the players in their area's.

    Edit: And what is to know about the mmo market. All mmo's i played had PvP in it. Some are dead, like Warhammer, but the PvP servers of WoW are packed. And i like both PvE and PvP so if a game has both for some players it's a win-win.
    Edited by Knootewoot on September 10, 2014 11:33AM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Soulshine
    Soulshine
    ✭✭✭✭✭
    I have played games with open world PvP - the bounty system such as described does not even come close. End of story.
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    Stx wrote: »
    I can't wait for the crime system. I plan on hunting down criminals =)

    I really want to enjoy Cyrodiil, but every time I try and PvP there its the same crap... Zergs, AE spam, unresponsive skills, imbalanced numbers on either side, gankers(this I would have no problem with if it wasn't for the stupid 3 second auto lose stun when you get knocked off your horse).

    I love the idea of Cyrodiil and the map is beautiful, but I really am craving some more meaningful competitive pvp. Whether it be duels, arenas, or small scale crime system pvp, ill take anything at this point.

    I can't wait to form zergs and AoE spam clean cities of NPC and player guards. Maybe then people will understand how crappy is the whole Justice PVP idea truly .
    Edited by PBpsy on September 10, 2014 8:19PM
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Did anyone just think about it for second!
    This system cant be implemented without ffa PvP.

    If you have a bounty on your head, everyone can kill you.
    So you also have to be able to defend against everyone.

    If its implemented so that you can only defend after someone attacked its gonna be a hard time for lawless considering the ttk we have atm and the fact that first strike gives someone a huge advantage.

    If its implemented so that you have to get a bounty contract it will be stupid too, cause of instances (for the same zone) and other reasons which end in the case that you will hardly find the outlaw.

    There are too many flaws when not implemented in a ffa way.

    They also have to implement lawless towns so you can at least sell something somewhere.

    There also have to be downsides from getting killed, otherwise it will be abused so that one friends gets his bounty and hides somewhere, while the other one always kills him and gets the reward.
    This will be even more abusable if the bounty raises with more crime someone does

    From what i have heard players can flag themselves 'guards' which will give them the right to attack criminals. And hopefully in reverse give criminals the chance to them first. Of course i have no idea where i heard that and may in fact have dreamed the whole thing.
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    From what i have heard players can flag themselves 'guards' which will give them the right to attack criminals. And hopefully in reverse give criminals the chance to them first. Of course i have no idea where i heard that and may in fact have dreamed the whole thing.

    Looks a bit like the Bounty system SWG had.

    Although the first bounty system of SWG was different (bounty hunters could just hunt jedi players)

    Later if you where killed in PvP, you could put a bounty on your killer's head. Then a Bounty Hunter could talk the assigment from a terminal and hunt you down. Of course they had tracking droids to find you. I don't think TESO will have this. And in SWG the target could not attack first. I hope this is in TESO different.

    Edited by Knootewoot on September 10, 2014 12:14PM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Swampster
    Swampster
    ✭✭✭
    Knootewoot wrote: »

    I run around a lot of area's and i see my wife play in some veteran area's and my son in the lvl 30-40 zones. And then i look at my screen in Cyrodill and i see many many more players in 10 minutes then on the PvE screens of them for 5 hours.

    If you have actual numbers for me of people playing PvE and PvP or you can prove it somehow i can be pursuaded. But for now i trust what i see.

    And no, i am not trolling :smile:

    It is just something i see every time i play. And we have 3 PC's on a row so it's easy for me to see the players in their area's.

    I'm sorry but you appear to have no idea what you are talking about...

    The reason your family on other computers appear to be in quieter areas is due to phasing. The server balances the population so that only a certain amount of people are allowed in a particular iteration of a zone to prevent it becoming an overcrowded mess...

    Notwithstanding there are 14 other major zones to the ones your family are playing in, all of which can be phased numerous times too..

    Cyrodil as far as I'm aware doesn't phase like the rest of the zones..
    Swampriel - Nightblade (Archer Build) - Ebonheart Pact - Veteran
    Swampess - DragonKnight - Eboheart Pact - Lowbie Faceroller
Sign In or Register to comment.