Before I start this, let it be noted that I am talking about NBs when their abilities are actually working, not when the skills didn't work properly.
I have a NB and two guildies I PvP with have V12 NBs and we usually get into some decent 3vX fights. One uses sword and shield with resto staff and the other uses destro staff with two handed. They have never complained about their damage being sub par to any other class or not having the surviveability in longer fights. I challenge a NB to prove to me that their class is under powered and needs a buff.
When people complain that what they are doing in PvP doesn't work it doesn't mean that they are under powered just that someone they fought has a build that beats theirs and they are too stubborn to change the "precious build my NB has to play" *cough cough* the bow/DW NBs
Before I start this, let it be noted that I am talking about NBs when their abilities are actually working, not when the skills didn't work properly.
I have a NB and two guildies I PvP with have V12 NBs and we usually get into some decent 3vX fights. One uses sword and shield with resto staff and the other uses destro staff with two handed. They have never complained about their damage being sub par to any other class or not having the surviveability in longer fights. I challenge a NB to prove to me that their class is under powered and needs a buff.
When people complain that what they are doing in PvP doesn't work it doesn't mean that they are under powered just that someone they fought has a build that beats theirs and they are too stubborn to change the "precious build my NB has to play" *cough cough* the bow/DW NBs
So, to translate to the common complaint. Mages work just fine, rogues are broken.
If your nightblade is intended as a Mage (or priest), you're good to go. If you're trying to play as a rogue, tough beans.
Your argument doesn't make sense. If you can't stay alive because you don't have sustained healing or defense you can't expect the devs to buff NBs across the board to make up for that. You need to use something to give you that defense or healing. That isnt misguiding people. You can play whatever you want, you can't do it and not have problems. Specs don't have heals so they have to use a Resto staff to get that. Templars have a heal but don't do enough bursty damage to kill most players so they use sword and shield to outlast enemy bursts and kill you while you have low resources same as DKs this has nothing to do with DKs being bad and needing a buff and everything to do with wanting a stam/weapon build and not filling the holes in the build.
lol?
they are by far the best zerg class out there - insane ultimate gain enables nbs to keep up both, veil of blades and batswarm simultaniuosly and infinite. while delivering on top the highest pbae dmg (beside broken fragmented shield)
- sure that wont hapen with mighty bow/dw
What I don't understand is why all the other classes are so darn good at sneaking.
Honestly nobody will be happy until all the classes are exactly the same with abilities that just have different names and do the exact same thing. It's getting close to that now anyway.
- NBs should be the only ones to sneak but be kinda squishy
- DKs should be the only ones to block insane amounts of damage with their shield, but have no AoEs and hit just "ok"
- Sorcs should have high damage rates but be ultra squishy
- And Temps should be great healers, ok at taking damage, and terrible at dishing out damage.
But the strategy right now is to make every class good at everything.
You can't spam siphoning abilities in stamina builds. And NB is the class that relies on blades, so...Siphoning gives you sustain damage in PvP where you can't spam spell sym consistently. And gives you stam back to roll dodge and block. You don't do your damage with it on you sustain with it on and burst without it.
But NBs are not competitive in resilience. What they can achieve is nothing compared to how resilient other classes can be with a shield.A class could be best but all should be effective and competitive at all roles.This is what they promised. For PvE this is true for the most part.
A NB can be very resilient against large groups with a Shield and a combo of light/heavy due to the synergy of Sap Essence,Siphoning attacks and Veil Of Blades. Those are the skills that were designed to give the NB the ability to be an overt tank vs groups. Every class has some skills that are meant for that role.
LonePirate wrote: »smeeprocketnub19_ESO wrote: »LonePirate wrote: »I laugh at anybody who says NBs are not effective during PVP in Cyrodiil. My DK is killed by NBs more than any other class bar none. If a player knows the class and weapon skills, then NB might be the best class for PVP. Oh wait, that's Sorcerors. NBs are a solid second, though.
honestly, that's a l2play issue for you if you are getting beat by NBs with anything other than stealth bow attacks and the like.
There's zero reason a DK should ever go down in a fight versus a NB unless that NB is incredible and the DK is sub par.
I thought it was assumed the NBs were stealthed since they are easy targets when not stealthed. Most of the NBs in my journeys introduce themselves via stealth. I seldom encounter them otherwise. Maybe you play in an area where NBs roam the landscape openly and free of care. I know I sure don't.
Any NB not stealthed is an idiot or is a victim of circumstances beyond their control.
...they are too stubborn to change the "precious build my NB has to play" *cough cough* the bow/DW NBs
But at least we have a solution that no other class has. We still can be deadly assassins, even if our enemies wear 7 Impen. Armor parts.Suntzu1414 wrote: »as a VR12 NB. combat survivability (pvp) outside of certain builds (SnB / Resto), is limited. Eventhough NB is billed as high dps class, this is build around crit (mo). which is easily countered (by armor trait).
because of this easy counter, its makes the class downsides, self-heal(none) and Dark Cloak(very broken), a glaring problem.
CapuchinSeven wrote: »
CapuchinSeven wrote: »
I love SA, but the issue is, unless you want to hit them with wet noodles, it's just not on par with other resource management abilities.
CapuchinSeven wrote: »*That said, why we have to have a damage reduction at all is comical, it's like our Mark, why does that need to reduce our armour as well? I believe that's balance when DKs have to have a damage reduction when they use Dragon Blood, etc.
Where are you getting that Nightblades are the best sustained damage? Their damage output is not top of the charts. If you are using siphoning attacks you are lowering even more. Pretty much everyone that is magicka based already has a better option for sustain in the mages guild using Spell Symmetry and you get a reduced cost for your next spell for using it, you get extra magicka and recovery for it being on your bar and you get extra spell damage after use.
Siphoning gives you sustain damage in PvP where you can't spam spell sym consistently. And gives you stam back to roll dodge and block. You don't do your damage with it on you sustain with it on and burst without it.
I thought you were rolling with groups that had a resto staff there is no reason you can't use it in PvP if you have a healer. If you are solo by the time you need that sustain it is to late unless you happen to be against another Nightblade. A templar can just shield up and heal themselves till the cows come home, a DK can put up scales and green dragon blood and have amazing sustain by spamming the cheapest ultimate in game and Sorc have options out the wazoo and can easily just bolt out if there is any chance they will lose.
Before I start this, let it be noted that I am talking about NBs when their abilities are actually working, not when the skills didn't work properly.
I have a NB and two guildies I PvP with have V12 NBs and we usually get into some decent 3vX fights. One uses sword and shield with resto staff and the other uses destro staff with two handed. They have never complained about their damage being sub par to any other class or not having the surviveability in longer fights. I challenge a NB to prove to me that their class is under powered and needs a buff.
When people complain that what they are doing in PvP doesn't work it doesn't mean that they are under powered just that someone they fought has a build that beats theirs and they are too stubborn to change the "precious build my NB has to play" *cough cough* the bow/DW NBs
So, to translate to the common complaint. Mages work just fine, rogues are broken.
If your nightblade is intended as a Mage (or priest), you're good to go. If you're trying to play as a rogue, tough beans.
Are you insisting that it's the way it is supposed to be? That NBs are forced to use some certain weapons to be viable?
Don't forget what class we are talking about. Some people picked it namely because they never wanted to deal with healing and expected it to excel in damage dealing+cc (kinda like a rogue. or if you sacrifice CC - closer to warriors).
Also, my DW skill bar is almost the same. Trying to be "deadly" ends pretty fast. Not enough damage to outdps shields and heals of other classes. No options to heal myself when they fight back... whereas DKs, templars, sorcerers(shields, defensive boost) can have everything at the same time. Moreover, they are introduced as magic users and luckily for them all of their class skills scale with magicka.
Before I start this, let it be noted that I am talking about NBs when their abilities are actually working, not when the skills didn't work properly.
I have a NB and two guildies I PvP with have V12 NBs and we usually get into some decent 3vX fights. One uses sword and shield with resto staff and the other uses destro staff with two handed. They have never complained about their damage being sub par to any other class or not having the surviveability in longer fights. I challenge a NB to prove to me that their class is under powered and needs a buff.
When people complain that what they are doing in PvP doesn't work it doesn't mean that they are under powered just that someone they fought has a build that beats theirs and they are too stubborn to change the "precious build my NB has to play" *cough cough* the bow/DW NBs
So, to translate to the common complaint. Mages work just fine, rogues are broken.
If your nightblade is intended as a Mage (or priest), you're good to go. If you're trying to play as a rogue, tough beans.
To basically re state this whole thing. You can be whatever kind of NB you want. If you are good it will always be a viable option in PvP. If you use Resto or sword and shield you can compete with pretty much everyone and if you use both you can compete with 95% of people in PvP.
Stamina builds aren't very good not because stamina builds are awful. On the contrary they can be very effective against mages who rely on having magicka back from harness magicka. People dont ale stam builds though. They make hybrid builds. NBs have a couple good defensive moves and they cost a ton of magicka, so if you spec a hybrid or stamina heavy build it makes it really hard to get that ability off enough to save your life.
In summary: NBs can be just as good as the other classes when they use the same thing. Because certain builds work really well right now doesnt mean that your different build won't work. Stamina build just don't have the same synergies light armor magicka builds do. PvP is about killing people and STAYING ALIVE if you choose to give yourself no defense and rely on a broken stealth ability that has been broken for the entire time this game has been out then you will die and cry about it on the forums.
Before I start this, let it be noted that I am talking about NBs when their abilities are actually working, not when the skills didn't work properly.
I have a NB and two guildies I PvP with have V12 NBs and we usually get into some decent 3vX fights. One uses sword and shield with resto staff and the other uses destro staff with two handed. They have never complained about their damage being sub par to any other class or not having the surviveability in longer fights. I challenge a NB to prove to me that their class is under powered and needs a buff.
When people complain that what they are doing in PvP doesn't work it doesn't mean that they are under powered just that someone they fought has a build that beats theirs and they are too stubborn to change the "precious build my NB has to play" *cough cough* the bow/DW NBs
So, to translate to the common complaint. Mages work just fine, rogues are broken.
If your nightblade is intended as a Mage (or priest), you're good to go. If you're trying to play as a rogue, tough beans.
To basically re state this whole thing. You can be whatever kind of NB you want. If you are good it will always be a viable option in PvP. If you use Resto or sword and shield you can compete with pretty much everyone and if you use both you can compete with 95% of people in PvP.
Stamina builds aren't very good not because stamina builds are awful. On the contrary they can be very effective against mages who rely on having magicka back from harness magicka. People don't ale stam builds though. They make hybrid builds. NBs have a couple good defensive moves and they cost a ton of magicka, so if you spec a hybrid or stamina heavy build it makes it really hard to get that ability off enough to save your life.
In summary: NBs can be just as good as the other classes when they use the same thing. Because certain builds work really well right now doesn't mean that your different build won't work. Stamina build just don't have the same synergies light armor magicka builds do. PvP is about killing people and STAYING ALIVE if you choose to give yourself no defense and rely on a broken stealth ability that has been broken for the entire time this game has been out then you will die and cry about it on the forums.
I just can't agree with your last paragraph no matter how many time you repeat it. How can a NB be as good with a Sword and shield as a DK, skill being equal? First off both DK and Templar have passives for blocking so you are already at a disadvantage. You can spam funnel health and you still won't get the same health that the DK gets from one Dragon Blood and they get a burst heal, heal over time and stamina recovery from it. You can hold block and attack from distance but that DK can just reflect all those spells right back at you. Even if you stay at range they can shield charge you and burst you down and you have no burst heal. You can try to switch to Resto and use that ward but that is a couple of attacks before they blow through that. They have better ways to regain resources, especially if you are on defense trying to keep yourself alive. With talons + Searing Strike + Flame lash not only are you using up all your stamina trying to get away but they are ticking damage on you and building Ultimate in no time. Even a Templar can simply Toppling charge you to stay in range. Then with Blazing shield you either don't attack them or die trying, and if you do manage to get some damage on them they have a plethora of heals that don't require switching weapons. Other than a fear that can be blocked through, just like pretty much every other CC what does NB have that makes them superior with these same setups, especially going against classes that can deal out full damage with holding block the entire time?
Your build will work is not the same thing as just as good.
Blur is actually used quite a bit, if you ever go dueling you will see it being used. I myself use it to stack with hist. Agony is a dumb skill and needs to be replaced with a shield. Path is utter rubbish too
TESO is not and should not be a freaking standard constrained class mmo.What I don't understand is why all the other classes are so darn good at sneaking.
Honestly nobody will be happy until all the classes are exactly the same with abilities that just have different names and do the exact same thing. It's getting close to that now anyway.
- NBs should be the only ones to sneak but be kinda squishy
- DKs should be the only ones to block insane amounts of damage with their shield, but have no AoEs and hit just "ok"
- Sorcs should have high damage rates but be ultra squishy
- And Temps should be great healers, ok at taking damage, and terrible at dishing out damage.
But the strategy right now is to make every class good at everything.
The "Play as you want" idea was that your class will not influence your role. This was every TES fan main concern when they introduced classess and they promised that in the end class will not be as constraining as in standard MMOs. This is what the devs should strive for. The problem is not that everybody can do everything, the problem is that they can't. There are no competitive DK healers for example or other class than Templars for that matter. There are also no truly effective stealth Temps and Dks either. There is no truly effective resilient NB for group pvp engagements even if in pve we can be great tanks.The list of things that can't be done is pretty long unfortunately.
smeeprocketnub19_ESO wrote: »LonePirate wrote: »smeeprocketnub19_ESO wrote: »LonePirate wrote: »I laugh at anybody who says NBs are not effective during PVP in Cyrodiil. My DK is killed by NBs more than any other class bar none. If a player knows the class and weapon skills, then NB might be the best class for PVP. Oh wait, that's Sorcerors. NBs are a solid second, though.
honestly, that's a l2play issue for you if you are getting beat by NBs with anything other than stealth bow attacks and the like.
There's zero reason a DK should ever go down in a fight versus a NB unless that NB is incredible and the DK is sub par.
I thought it was assumed the NBs were stealthed since they are easy targets when not stealthed. Most of the NBs in my journeys introduce themselves via stealth. I seldom encounter them otherwise. Maybe you play in an area where NBs roam the landscape openly and free of care. I know I sure don't.
Any NB not stealthed is an idiot or is a victim of circumstances beyond their control.
this may surprise you, but you don't stay stealthed when you attack someone. It's irrelevant whether they were stealthed before they said hi, do you not put forward any offense when they attack you or something?
Luvsfuzzybunnies wrote: »TESO is not and should not be a freaking standard constrained class mmo.What I don't understand is why all the other classes are so darn good at sneaking.
Honestly nobody will be happy until all the classes are exactly the same with abilities that just have different names and do the exact same thing. It's getting close to that now anyway.
- NBs should be the only ones to sneak but be kinda squishy
- DKs should be the only ones to block insane amounts of damage with their shield, but have no AoEs and hit just "ok"
- Sorcs should have high damage rates but be ultra squishy
- And Temps should be great healers, ok at taking damage, and terrible at dishing out damage.
But the strategy right now is to make every class good at everything.
The "Play as you want" idea was that your class will not influence your role. This was every TES fan main concern when they introduced classess and they promised that in the end class will not be as constraining as in standard MMOs. This is what the devs should strive for. The problem is not that everybody can do everything, the problem is that they can't. There are no competitive DK healers for example or other class than Templars for that matter. There are also no truly effective stealth Temps and Dks either. There is no truly effective resilient NB for group pvp engagements even if in pve we can be great tanks.The list of things that can't be done is pretty long unfortunately.
If you cannot understand the inherent problems with an mmo that has no classes I can't help you plain and simple.
LonePirate wrote: »TESO is not and should not be a freaking standard constrained class mmo.What I don't understand is why all the other classes are so darn good at sneaking.
Honestly nobody will be happy until all the classes are exactly the same with abilities that just have different names and do the exact same thing. It's getting close to that now anyway.
- NBs should be the only ones to sneak but be kinda squishy
- DKs should be the only ones to block insane amounts of damage with their shield, but have no AoEs and hit just "ok"
- Sorcs should have high damage rates but be ultra squishy
- And Temps should be great healers, ok at taking damage, and terrible at dishing out damage.
But the strategy right now is to make every class good at everything.
The "Play as you want" idea was that your class will not influence your role. This was every TES fan main concern when they introduced classess and they promised that in the end class will not be as constraining as in standard MMOs. This is what the devs should strive for. The problem is not that everybody can do everything, the problem is that they can't. There are no competitive DK healers for example or other class than Templars for that matter. There are also no truly effective stealth Temps and Dks either. There is no truly effective resilient NB for group pvp engagements even if in pve we can be great tanks.The list of things that can't be done is pretty long unfortunately.
If you cannot understand the inherent problems with an mmo that has no classes I can't help you plain and simple.
If you can't understand the inherent problems with a TES game where classes are too constraining I can't help you.
Beldorrub17_ESO wrote: »When I encounter NBs, 99% of the time, they either kill me in the first five or so seconds or they can't beat me.
Soft cap armor with jewelry and carry detection potions. I carry 100, if i'm below 100 I craft up to 200 and keep them on me. Its a very cheap potion and 9 out of 10 potions used get me a kill.
If marked dodge roll, hold block then purge the lethal arrow/heavy attack/venom arrow is coming. Hold block a little be longer while they try to kill you can get back into stealth. Then start the counter attack, they can't get back into sneak.
If not marked and hit with the lethal arrow, break the stun immediately and hold block. heal/shield then start the counter attack.
This is what happens if you are in light armor and spell power rings: (GIF)
Before I start this, let it be noted that I am talking about NBs when their abilities are actually working, not when the skills didn't work properly.
I have a NB and two guildies I PvP with have V12 NBs and we usually get into some decent 3vX fights. One uses sword and shield with resto staff and the other uses destro staff with two handed. They have never complained about their damage being sub par to any other class or not having the surviveability in longer fights. I challenge a NB to prove to me that their class is under powered and needs a buff.
When people complain that what they are doing in PvP doesn't work it doesn't mean that they are under powered just that someone they fought has a build that beats theirs and they are too stubborn to change the "precious build my NB has to play" *cough cough* the bow/DW NBs
So, to translate to the common complaint. Mages work just fine, rogues are broken.
If your nightblade is intended as a Mage (or priest), you're good to go. If you're trying to play as a rogue, tough beans.
To basically re state this whole thing. You can be whatever kind of NB you want. If you are good it will always be a viable option in PvP. If you use Resto or sword and shield you can compete with pretty much everyone and if you use both you can compete with 95% of people in PvP.
Stamina builds aren't very good not because stamina builds are awful. On the contrary they can be very effective against mages who rely on having magicka back from harness magicka. People don't ale stam builds though. They make hybrid builds. NBs have a couple good defensive moves and they cost a ton of magicka, so if you spec a hybrid or stamina heavy build it makes it really hard to get that ability off enough to save your life.
In summary: NBs can be just as good as the other classes when they use the same thing. Because certain builds work really well right now doesn't mean that your different build won't work. Stamina build just don't have the same synergies light armor magicka builds do. PvP is about killing people and STAYING ALIVE if you choose to give yourself no defense and rely on a broken stealth ability that has been broken for the entire time this game has been out then you will die and cry about it on the forums.
I just can't agree with your last paragraph no matter how many time you repeat it. How can a NB be as good with a Sword and shield as a DK, skill being equal? First off both DK and Templar have passives for blocking so you are already at a disadvantage. You can spam funnel health and you still won't get the same health that the DK gets from one Dragon Blood and they get a burst heal, heal over time and stamina recovery from it. You can hold block and attack from distance but that DK can just reflect all those spells right back at you. Even if you stay at range they can shield charge you and burst you down and you have no burst heal. You can try to switch to Resto and use that ward but that is a couple of attacks before they blow through that. They have better ways to regain resources, especially if you are on defense trying to keep yourself alive. With talons + Searing Strike + Flame lash not only are you using up all your stamina trying to get away but they are ticking damage on you and building Ultimate in no time. Even a Templar can simply Toppling charge you to stay in range. Then with Blazing shield you either don't attack them or die trying, and if you do manage to get some damage on them they have a plethora of heals that don't require switching weapons. Other than a fear that can be blocked through, just like pretty much every other CC what does NB have that makes them superior with these same setups, especially going against classes that can deal out full damage with holding block the entire time?
Your build will work is not the same thing as just as good.
I am in Legend for people who aren't aware Legend is the largest dueling guild in the game. I have seen numerous times a DK lose to a NB and not some new DK vs a veteran NB. You summon shades which I believe gives you 30% damage reduction to the target, so without block you cut dps by 30% which is way more than the DK block an additional 15%. Most DKs as you said hold shield to DPS, GREAT!!! let them, shade will tear through their stamina and on top of this you dont use swallow soul you use surprise attack and shield charge which hit stamina even harder and cant be reflected. resto staff bar you use good ol combat prayer and healing ward with harness magicka. take 50% less damage from flame whip and regen some magicka when they try to burst you. You cant agree with what I am saying because if you were put in a situation where you either died repeatedly or got better you would get better. NBs are good classes, they are not as easy to use as DKs or have the insane surviveability as a templar, they dont have the mobility and control of a sorc. YOU KNOW WHAT THEY DO HAVE? A good way to mtigate damage without even need to use a shield, they have passives that give them great increases to health, an ability that they can use in a tight situation to get some resources back, and double take, which in unison with elude can single handedly ruin DKs and Temps. When you spam an ability 6 or 7 times and it only hits 3 or 4 you lose all that magicka/stamina and you lose what? a little bit extra blocking?
You can beat a DK with a NB, you can beat any class with a NB. You have to spec your build against what you are fighting, if you are ganking against a DK who is bursting heavy damage and blocking until you are low on resources you will lose every time. Doesn't mean NBs are bad, though I do think DKs are a ways ahead of all the other classes in terms of synergy with abilities and passives, it just means that you aren't specking for the right situations, ganking people is easy don't speck your build to do that and you will be fine and when you get good at it more skilled than the people who hold block and spam abilities.
Before I start this, let it be noted that I am talking about NBs when their abilities are actually working, not when the skills didn't work properly.
I have a NB and two guildies I PvP with have V12 NBs and we usually get into some decent 3vX fights. One uses sword and shield with resto staff and the other uses destro staff with two handed. They have never complained about their damage being sub par to any other class or not having the surviveability in longer fights. I challenge a NB to prove to me that their class is under powered and needs a buff.
When people complain that what they are doing in PvP doesn't work it doesn't mean that they are under powered just that someone they fought has a build that beats theirs and they are too stubborn to change the "precious build my NB has to play" *cough cough* the bow/DW NBs
So, to translate to the common complaint. Mages work just fine, rogues are broken.
If your nightblade is intended as a Mage (or priest), you're good to go. If you're trying to play as a rogue, tough beans.
To basically re state this whole thing. You can be whatever kind of NB you want. If you are good it will always be a viable option in PvP. If you use Resto or sword and shield you can compete with pretty much everyone and if you use both you can compete with 95% of people in PvP.
Stamina builds aren't very good not because stamina builds are awful. On the contrary they can be very effective against mages who rely on having magicka back from harness magicka. People dont ale stam builds though. They make hybrid builds. NBs have a couple good defensive moves and they cost a ton of magicka, so if you spec a hybrid or stamina heavy build it makes it really hard to get that ability off enough to save your life.
In summary: NBs can be just as good as the other classes when they use the same thing. Because certain builds work really well right now doesnt mean that your different build won't work. Stamina build just don't have the same synergies light armor magicka builds do. PvP is about killing people and STAYING ALIVE if you choose to give yourself no defense and rely on a broken stealth ability that has been broken for the entire time this game has been out then you will die and cry about it on the forums.
http://m.youtube.com/watch?v=EitZRLt2G3w LonePirate wrote: »TESO is not and should not be a freaking standard constrained class mmo.What I don't understand is why all the other classes are so darn good at sneaking.
Honestly nobody will be happy until all the classes are exactly the same with abilities that just have different names and do the exact same thing. It's getting close to that now anyway.
- NBs should be the only ones to sneak but be kinda squishy
- DKs should be the only ones to block insane amounts of damage with their shield, but have no AoEs and hit just "ok"
- Sorcs should have high damage rates but be ultra squishy
- And Temps should be great healers, ok at taking damage, and terrible at dishing out damage.
But the strategy right now is to make every class good at everything.
The "Play as you want" idea was that your class will not influence your role. This was every TES fan main concern when they introduced classess and they promised that in the end class will not be as constraining as in standard MMOs. This is what the devs should strive for. The problem is not that everybody can do everything, the problem is that they can't. There are no competitive DK healers for example or other class than Templars for that matter. There are also no truly effective stealth Temps and Dks either. There is no truly effective resilient NB for group pvp engagements even if in pve we can be great tanks.The list of things that can't be done is pretty long unfortunately.
If you cannot understand the inherent problems with an mmo that has no classes I can't help you plain and simple.
If you can't understand the inherent problems with a TES game where classes are too constraining I can't help you.
This game is an MMO first and TES second you would think that this long into the game you would understand that.
Lol seriously? Siphoning Attacks only drop your dps by 11% (since it drops spell/weapon damage by 22%, and this is half your dps). A drop of 11% is zilch when it comes to sustained pvp combat.CapuchinSeven wrote: »
I love SA, but the issue is, unless you want to hit them with wet noodles, it's just not on par with other resource management abilities.
A pure damage setup is impossible for sustained combat. This is because the defense of players is way too high. A skill rotation that does 900 sustained dps in PVE might only do 200 sustained dps on a player that stacks mitigation spells. From this perspectively, it is clear that survivability and sustainability cannot be ignored.Some people picked it namely because they never wanted to deal with healing and expected it to excel in damage dealing+cc (kinda like a rogue. or if you sacrifice CC - closer to warriors).
In summary: NBs can be just as good as the other classes when they use the same thing. Because certain builds work really well right now doesnt mean that your different build won't work. Stamina build just don't have the same synergies light armor magicka builds do. PvP is about killing people and STAYING ALIVE if you choose to give yourself no defense and rely on a broken stealth ability that has been broken for the entire time this game has been out then you will die and cry about it on the forums.
Are you insisting that it's the way it is supposed to be? That NBs are forced to use some certain weapons to be viable?
Don't forget what class we are talking about. Some people picked it namely because they never wanted to deal with healing and expected it to excel in damage dealing+cc (kinda like a rogue. or if you sacrifice CC - closer to warriors).
Also, my DW skill bar is almost the same. Trying to be "deadly" ends pretty fast. Not enough damage to outdps shields and heals of other classes. No options to heal myself when they fight back... whereas DKs, templars, sorcerers(shields, defensive boost) can have everything at the same time. Moreover, they are introduced as magic users and luckily for them all of their class skills scale with magicka.
Of course not, every class can be viable. But this whole DKs are OP and templars are better than us and sorcs are OP and uhhhh BE is OP is stupid. You tell me the last time you saw a DKs or templar or sorc running a full stamina build not using sword and board and doing well..... Stamina builds are situational and require extremely high regens. That's how it is, it is very hard to get stamina back in this game versus magicka. They should fix that. Doesn't make NBs bad just stamina builds.
So if I choose to sacrifice "Stay alive" part, I expect to get more of "killing people " part. Where is that?PvP is about killing people and STAYING ALIVE if you choose to give yourself no defense and rely on a broken stealth ability that has been broken for the entire time this game has been out then you will die and cry about it on the forums.
In stamina build you use ambush and then whther go invisible or strike.. and that 's it. No magicka to go invisible again.Let's say I am still alive, though. I typically need to drop my ultimate or stun the NB - if they are still visible at this point and I can lock onto them. The funny thing about NBs is that they can easily disappear or flee as they typically don't attack from the front so you have to find them.
Wanna replenish resources with Siphoning Attacks? Go ahead. But during that time they will attack you and destroy you, because you don't have dragon blood. And your damage is not that high to make up for that.CapuchinSeven wrote: »I think you've totally misunderstood what he's talking about. Look up Siphoning Attacks.