Maintenance for the week of September 8:
• PC/Mac: No maintenance – September 8
• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

Here's how ESO's 3rdperson camera SHOULD be adjustable to look.

  • RSram
    RSram
    ✭✭✭✭✭
    I prefer to play all games in 1st person view, but in ESO, I'm am force to switch to 3rd person because you have almost no situation awareness when in 1st person view.

    The textures look like scrap in 1st person view. In 3rd person view the game looks awesome.

    The problem for me with the 3rd person view is that the camera allows objects in the foreground (vegetation, trees, building structures, and etc.) to obscure my view and the only way to change this is to zoom in really close to the back of your character which then limits the situational awareness around your character.

    Despite the camera issue, I learned to like the 3rd view now that I have been playing this way for several months. It’s too hard fighting mobs using the 1st person view.
  • Tapio75
    Tapio75
    ✭✭✭✭✭
    All i really want is that camera position is adjustable in x and y axis.

    I only see with my other eye and having the camera off center makes a great gap to what i can see to right side of the screen. You can see how this is bad when camera is right from the character?

    It is also has an awkward feel to it when moving.

    Why i want the position to be adjustable?

    Because not many people are comfortable with what someone else likes. Me for example would liuke the reticle be where the head is so that i could aim with my head. Others want it over the head and when x and y axis can both be adjusted like in Skyrim ini file., there is right placement for everyone.
    >>PC-EU Mostly PVE. Played since BETA<<
  • GnatB
    GnatB
    ✭✭✭✭
    GnatB wrote: »
    Curious, I tend to be of the opinion that the biggest mistake ZoS made with this game was *having* a 3rd person mode. TES has always been pretty first person centric.

    And there are already tons of 3rd person MMORPG's out there. Don't *really* need another one. But, adding 3rd person mode means the game presumably had to be developed largely around 3rd person. Or it probably would have been too easy. 3rd person gives you a LOT more information than in 1st. And you want to make it that much more informative. You think it's hard seeing the red danger zones in 3rd person without zooming out farther? Just try it in first person.

    1st-person mode originally wasn't in the game even ;) this game was designed around 3rd-person which is the standard camera angle for any MMORPG. The problem with first-person mode is what you said: it's too constricted a view for competitive mass-scale battles. While ESO does bear the "Elder Scrolls" name, it was designed as an elder scrolls MMO, not an elder scrolls game that happens to have online play. Finally, this is about comfort (and even motion sickness for some) and gameplay, not first-person view and its inherent restrictions. I agree with @Abagaile that the UI and camera should not be part of the difficulty of the game. The actual gameplay should be the challenge.

    1. Yes, I realize the game was designed around 3rd person, and 1st person was a poorly implemented afterthought. I'm saying that was a massive mistake. You can't do both. And *this* MMORPG, out of all MMORPG's, should have been first person.
    2. Yes, I realize pretty much every other MMORPG uses a 3rd person camera, which is precisely why we don't really need another that does the same. Pretty much every other MMORPG also uses "tab targetting" and cooldowns. Didn't mean this game had to. And in fact it doesn't.
    3. It's called realism (and thus more immersion). You wouldn't have a third person view in reality either in a big battle. If you get blindsided you get blindsided. That's how reality works. Being able to surprise/sneak up on somebody from behind because, quite frankly, they can't see behind themselves. First person isn't inferior gameplay, it's different gameplay.
    Achievements Suck
  • Ziz
    Ziz
    ✭✭✭✭✭
    @gnatb it's people like you who are ruining this game. Not only are you so delusional you think first person is worth using you take it further by trying to force this pos on others.

    Why is it so hard to understand, give every one the options they want and STOP forcing stuff upon us.

    FYI:
    - there is tab targeting
    - inferior means lower, first person has LOWER visibility third person so in fact it is inferior
    Edited by Ziz on August 25, 2014 5:02PM
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Ziz wrote: »
    @gnatb it's people like you who are ruining this game. Not only are you so delusional you think first person is worth using you take it further by trying to force this pos on others.

    Why is it so hard to understand, give every one the options they want and STOP forcing stuff upon us.

    The ironic thing is, they often espouse how "elitists" and "mmo players" are trying to force things on them, except the truth is actually the other way around. I don't think I've ever seen someone ask for first-person to be removed, for example :p . Yet, ask for optional preferences to set up already-existing features how you want to use them, and unless it is the specific thing they personally want, they will flame you into cinders for daring to suggest such a concept.
    Edited by Attorneyatlawl on August 25, 2014 4:51PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Ziz
    Ziz
    ✭✭✭✭✭
    Ziz wrote: »
    @gnatb it's people like you who are ruining this game. Not only are you so delusional you think first person is worth using you take it further by trying to force this pos on others.

    Why is it so hard to understand, give every one the options they want and STOP forcing stuff upon us.

    The ironic thing is, they often espouse how "elitists" and "mmo players" are trying to force things on them, except the truth is actually the other way around. I don't think I've ever seen someone ask for first-person to be removed, for example :p . Yet, ask for optional preferences to set up already-existing features how you want to use them, and unless it is the specific thing they personally want, they will flame you into cinders for daring to suggest such a concept.

    What's worse is it's not these people who are the problem. The developers are the real problem. To stubborn or stupid to make simple changes that would make so many people happy but instead making things worse. Like reducing the distance in beta for no reason (no one asked for it and no explanation was given)
    Edited by Ziz on August 25, 2014 4:57PM
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    GnatB wrote: »
    GnatB wrote: »
    Curious, I tend to be of the opinion that the biggest mistake ZoS made with this game was *having* a 3rd person mode. TES has always been pretty first person centric.

    And there are already tons of 3rd person MMORPG's out there. Don't *really* need another one. But, adding 3rd person mode means the game presumably had to be developed largely around 3rd person. Or it probably would have been too easy. 3rd person gives you a LOT more information than in 1st. And you want to make it that much more informative. You think it's hard seeing the red danger zones in 3rd person without zooming out farther? Just try it in first person.

    1st-person mode originally wasn't in the game even ;) this game was designed around 3rd-person which is the standard camera angle for any MMORPG. The problem with first-person mode is what you said: it's too constricted a view for competitive mass-scale battles. While ESO does bear the "Elder Scrolls" name, it was designed as an elder scrolls MMO, not an elder scrolls game that happens to have online play. Finally, this is about comfort (and even motion sickness for some) and gameplay, not first-person view and its inherent restrictions. I agree with @Abagaile that the UI and camera should not be part of the difficulty of the game. The actual gameplay should be the challenge.

    1. Yes, I realize the game was designed around 3rd person, and 1st person was a poorly implemented afterthought. I'm saying that was a massive mistake. You can't do both. And *this* MMORPG, out of all MMORPG's, should have been first person.
    2. Yes, I realize pretty much every other MMORPG uses a 3rd person camera, which is precisely why we don't really need another that does the same. Pretty much every other MMORPG also uses "tab targetting" and cooldowns. Didn't mean this game had to. And in fact it doesn't.
    3. It's called realism (and thus more immersion). You wouldn't have a third person view in reality either in a big battle. If you get blindsided you get blindsided. That's how reality works. Being able to surprise/sneak up on somebody from behind because, quite frankly, they can't see behind themselves. First person isn't inferior gameplay, it's different gameplay.

    I played Skyrim mostly in 3rd person view. 1st person made me nautious in those tight dungeons. I would snap to first person for better aim or to read something.

    Would like better options for the views to do that here.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Ziz wrote: »
    FYI:
    - there is tab targeting

    I didn't know anyone could possibly not know that there is tab targeting in ESO... I just re-read that post now that you responded, and wow.
    Edited by Attorneyatlawl on August 26, 2014 1:41AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    technohic wrote: »
    I played Skyrim mostly in 3rd person view. 1st person made me nautious in those tight dungeons. I would snap to first person for better aim or to read something.

    Would like better options for the views to do that here.

    Can't say first-person and RPG is a good mix for me whenever I've tried it in the handful of games that have done it. I just hope they add some customization options like I outlined in the original post at some point; they are sorely needed.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Tapio75 wrote: »
    All i really want is that camera position is adjustable in x and y axis.

    I only see with my other eye and having the camera off center makes a great gap to what i can see to right side of the screen. You can see how this is bad when camera is right from the character?

    It is also has an awkward feel to it when moving.

    Why i want the position to be adjustable?

    Because not many people are comfortable with what someone else likes. Me for example would liuke the reticle be where the head is so that i could aim with my head. Others want it over the head and when x and y axis can both be adjusted like in Skyrim ini file., there is right placement for everyone.

    This is an excellent case in point as to why all of these options outlined really should be implemented. Particularly, I want to highlight your line of reasoning that this is a good idea "because not many people are comfortable with what someone else likes". Options are good! I couldn't agree more.
    Edited by Attorneyatlawl on August 29, 2014 12:52AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Braddass
    Braddass
    ✭✭✭
    I agree. I have played several MMORPGs and right now the view seems rather constricted compared to other games I have played.

    When I healed raids in WoW, I would sometimes put the camera right over my head and zoomed out quit a bit, just so I could get a better view of what was happening. I know that would not be practical here, due to the targeting mechanism, but it was helpful at times.

    I guess my point is that different people play in different ways, and to the extent possible, they should give people the ability to play the way they like.
    Edited by Braddass on August 30, 2014 3:52AM
  • Anu_Saukko_Tutkija
    Anu_Saukko_Tutkija
    ✭✭✭
    Just to say my opinion here. This is my first MMO and 1-1 1-2 battles in 1PW are quite fun in pve, larger group gives me THE sweat. But it is just impossible to use it on pvp, due the fact you can't see what is going on?! >:) But here is what i suggest, one "only 1PW" campaign to cyrodiil. I mean that could be some serious fun!
    /\:__:/\
    (。 ◕‿‿ ◕).
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Braddass wrote: »
    I agree. I have played several MMORPGs and right now the view seems rather constricted compared to other games I have played.

    When I healed raids in WoW, I would sometimes put the camera right over my head and zoomed out quit a bit, just so I could get a better view of what was happening. I know that would not be practical here, due to the targeting mechanism, but it was helpful at times.

    I guess my point is that different people play in different ways, and to the extent possible, they should give people the ability to play the way they like.

    Definitely agree, I personally like really high zoom distance, though I'd have to see how it worked out as a dps with the reticule as far as being way above :). I'd love to see the option for as much as they think is fair.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Desdemonte
    Desdemonte
    ✭✭✭
    I've always hated the off center crosshairs. I'd love to be zoomed in and have the crosshairs over my head like in most other games.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Desdemonte wrote: »
    I've always hated the off center crosshairs. I'd love to be zoomed in and have the crosshairs over my head like in most other games.

    Yeah, I'd like to center it and zoom further out, but that's what options would allow: both of us to get what we want ;):).
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • LtCrunch
    LtCrunch
    ✭✭✭✭✭
    GnatB wrote: »
    Curious, I tend to be of the opinion that the biggest mistake ZoS made with this game was *having* a 3rd person mode. TES has always been pretty first person centric.

    And there are already tons of 3rd person MMORPG's out there. Don't *really* need another one. But, adding 3rd person mode means the game presumably had to be developed largely around 3rd person. Or it probably would have been too easy. 3rd person gives you a LOT more information than in 1st. And you want to make it that much more informative. You think it's hard seeing the red danger zones in 3rd person without zooming out farther? Just try it in first person.

    Morrowind, Oblivion and Skyrim all had a 3rd person mode. I've always preferred playing TES games in 3rd person, *especially* Skyrim with all of that camera shaking from melee combat. The "modern" TES games hav been no more "first person centric" than 3rd person centric. For you TES might be a first person game, but for me it's always been a third person game with a splash of first person at times, and that's exactly how I play this game as well.

    Options are never a bad thing.

    Edited by LtCrunch on August 31, 2014 5:13PM
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Nope, options are not a bad thing at all. In this case they are only good. :)
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    I'm all for more options.

    However, I'm more concerned about your UI. Good god, I'm so glad that's not default. Looks like a WoW mod or something.

    Haha, I don't know how I missed this rather funny comment until just now. I left my combat log open (which is bound to a hotkey for toggling on/off)... with it up the extra chat space is large, sure :p.

    The rest of it though? It's just as clean (arguably moreso) and definitely more compact than the stock UI while requiring less of my time spent staring at a jumbo full-screen map thanks to the minimap in the top right. The only outright additional thing otherwise is the long-term buff icon area at the very bottom right corner which is barely 1/50th of my screen area and keeps me from having to check my character sheet repeatedly to make sure my buffs are active still. Again a cleaner solution than the stock UI there. The health/resource bars actually are much less stylized and take up less screens pace than the default ones, too even.

    Not sure how that makes it into a "WoW mod" which I assume is your way of saying it is somehow bulky?... but really my addon loadout and the horrifically lacking stock game user interface (no text to even see how many hitpoints you have, instead asking you to pixel-count during combat? as one ludicrous example of how bad it is) is completely off the thread topic anyway, so I'll just mention I only have played WOW for 2 weeks total ever and leave it at that :D.

    EDIT: Just on a lighthearted note, are you saying this, which is how my UI normally looks ;):

    9uMDNHw.jpg

    is worse looking than seeing this constantly?

    1PFSccx.jpg

    :p
    Edited by Attorneyatlawl on September 3, 2014 8:48PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Smiteye
    Smiteye
    ✭✭✭
    Another week no reply... :(.
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    This change would be nice I only play in 3rd Person and I hate the offset.

    Within; Without.
  • DuelWieldingCheesyPoofs
    You use to many addons screen looks at mess
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    inspiral1 wrote: »
    You use to many addons screen looks at mess

    A very insightful comment in regards to camera options. :p
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • GnatB
    GnatB
    ✭✭✭✭
    1. Arena and Daggerall didn't have 3rd person. Up 'till this game, only 3/5ths had 3rd person. That makes the series pretty much first person centric.
    2. This game doesn't have tab tagetting. I can't believe that anybody thinks it does. It has tab soft lock. You don't target things by hitting "tab" until it's selected and have all your attacks hit that target. If your cross hairs are on a different target, doesn't matter what you're locked on, you'll hit that other target. The soft lock only determines which enemy is hit when they are overlapping in the cross hairs. Targeting is done via your crosshairs, not tab.
    3. First person is inferior for omniscient situational awareness. No argument. 3rd person is inferior for realistic blindspots and immersiveness in the "you are there" sense. Again, different gameplay. They both have their pros and cons. Neither is universally superior or inferior to the other. They. Are. Different.
    4. More options are fine when the options don't conflict. The fact that ESO was designed around 3rd person gameplay makes it really... painful... to play in first. It may be an option, but it's a very painful option due to the mechanics reliance on 3rd person. Had they designed the game around first person, those mechanics wouldn't have been implemented.
    5. You're right, 1st person view is hardly worth playing in because the game was entirely designed around 3rd person. Which is pretty much the whole point of my argument. Thank you for agreeing with me. Expanding the 3rd person view farther out just makes that existing imbalance even worse.

    Achievements Suck
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
    ✭✭✭✭✭
    Meh. My Vampire Witch is kicking ass and taking names at VR5 in only first person. You cannot circle strafe in third person, just run around like a fool. I have many 10s of thousands of hours playing FPS games and circle strafing is very good in this game. I sometimes come out of, rarely I admit, group combat with no damage at all. They never did quite figure out where I was.

    If you don't know what just bit your ass you are not paying attention.

    This is PvE but I play PvP just the same.

    What is the minmap deal? I can pull up the main map while I'm traveling just fine and I only need to check if I have the direction etc right. Just takes a second.
    Edited by poodlemasterb16_ESO on September 8, 2014 11:53PM
  • Kre
    Kre
    ✭✭✭
    I'm not a fan of the crosshairs being to the left of my character AT ALL even when your zoomed all the way out your character is still slightly to the left, and it makes it very hard to be that far out inside dungeons where the camera will zoom in and out depending on if your back is close to a wall or in a low ceiling area. I know this is a traditional 3rd person view of skyrim but as for an MMO its not very inciting. I don't even play in 3rd person because of it. I would very much like a view that you can zoom in and out in 3rd person view directly behind my character.
    I'll stab you. I'll stab you until your dead. Then, I will stab you again. Just to be sure that your dead.
  • Slelis
    Slelis
    ✭✭

    9uMDNHw.jpg

    is worse looking than seeing this constantly?

    1PFSccx.jpg

    :p

    Sorry to be a dork but what mod are you using for your HP bars?
  • Smiteye
    Smiteye
    ✭✭✭
    Slelis wrote: »

    9uMDNHw.jpg

    is worse looking than seeing this constantly?

    1PFSccx.jpg

    :p

    Sorry to be a dork but what mod are you using for your HP bars?
    That looks like Foundry Tactical Combat's unit frames.
    Edited by Smiteye on September 9, 2014 4:43AM
  • Smiteye
    Smiteye
    ✭✭✭
    GnatB wrote: »
    1. Arena and Daggerall didn't have 3rd person. Up 'till this game, only 3/5ths had 3rd person. That makes the series pretty much first person centric.
    2. This game doesn't have tab tagetting. I can't believe that anybody thinks it does. It has tab soft lock. You don't target things by hitting "tab" until it's selected and have all your attacks hit that target. If your cross hairs are on a different target, doesn't matter what you're locked on, you'll hit that other target. The soft lock only determines which enemy is hit when they are overlapping in the cross hairs. Targeting is done via your crosshairs, not tab.
    3. First person is inferior for omniscient situational awareness. No argument. 3rd person is inferior for realistic blindspots and immersiveness in the "you are there" sense. Again, different gameplay. They both have their pros and cons. Neither is universally superior or inferior to the other. They. Are. Different.
    4. More options are fine when the options don't conflict. The fact that ESO was designed around 3rd person gameplay makes it really... painful... to play in first. It may be an option, but it's a very painful option due to the mechanics reliance on 3rd person. Had they designed the game around first person, those mechanics wouldn't have been implemented.
    5. You're right, 1st person view is hardly worth playing in because the game was entirely designed around 3rd person. Which is pretty much the whole point of my argument. Thank you for agreeing with me. Expanding the 3rd person view farther out just makes that existing imbalance even worse.

    1. Who cares about whether games 15 years ago with the same series did or didn't have it? Times change.
    2. This game has essentially tab target you just press tab to lock onto target and hover in general area on screen. It is a very large area.
    4. The game was designed for third person and should therefore support it.
    5. First person is annoying, not everyone likes it anyway. There is no imbalance here just inherent features to each. Fix the camera.
    Meh. My Vampire Witch is kicking ass and taking names at VR5 in only first person. You cannot circle strafe in third person, just run around like a fool. I have many 10s of thousands of hours playing FPS games and circle strafing is very good in this game. I sometimes come out of, rarely I admit, group combat with no damage at all. They never did quite figure out where I was.

    If you don't know what just bit your ass you are not paying attention.

    This is PvE but I play PvP just the same.

    What is the minmap deal? I can pull up the main map while I'm traveling just fine and I only need to check if I have the direction etc right. Just takes a second.

    You can circle strafe fine in thirdperson, move your mouse while pressing the A and D keys (strafe right/left default). Get real, when making comparisons. A minimap is a big deal, much less tedious than pulling up the jumbo one constantly I agree with attorney. Just cause you dont like it doesn't mean others dont.

    They need to put proper options in so thirdperson works and is customizable just like first got. Some of us cant play a lot because of how horrid the camera system is even tho it was designed for it.
    Edited by Smiteye on September 9, 2014 4:48AM
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Meh. My Vampire Witch is kicking ass and taking names at VR5 in only first person. You cannot circle strafe in third person, just run around like a fool. I have many 10s of thousands of hours playing FPS games and circle strafing is very good in this game. I sometimes come out of, rarely I admit, group combat with no damage at all. They never did quite figure out where I was.

    If you don't know what just bit your ass you are not paying attention.

    This is PvE but I play PvP just the same.

    What is the minmap deal? I can pull up the main map while I'm traveling just fine and I only need to check if I have the direction etc right. Just takes a second.

    You can strafe in third-person mode the same way you would in first, using A for left and D for right :p. As for the minimap it was a tongue-in-cheek post in response to comments of my UI being too bulky :D.
    Slelis wrote: »

    Sorry to be a dork but what mod are you using for your HP bars?

    Foundry Tactical Combat :). You can enable/disable buffs, scrolling combat text, the custom health bars, healthbar text, ultimate monitor, etc. etc. individually and use the parts you like/don't like in its options.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • MornaBaine
    MornaBaine
    ✭✭✭✭✭
    ✭✭✭✭✭
    I would DEFINITELY prefer that both my character and targeting be centered as shown here. And that mini map up in the corner for us directionally challenged folks? OH GODS YES!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

Sign In or Register to comment.