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What are you going to be playing ESO on after the console launch?

  • reften
    reften
    ✭✭✭✭✭
    PC
    i can't imagine playing an MMO on a console. Maybe I just need to get a keyboard, but even with that, I play my consol games (NCAA football) while sitting on a couch)
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • reften
    reften
    ✭✭✭✭✭
    PC
    Pallmor wrote: »
    I loathe people who say that an MMO can't be done on a console.

    First of all, I already play ESO with a gamepad and do just fine, thanks. The only thing that's really an issue is communication. And with a PS/Xbox having a built in voice chat, much of that problem could easily be solved with a little vision and creativity on the part of the designers.

    Strange two comments to put together. First you say you loathe people saying it can't be done, then you point out a significant problem that isn't fixed yet.

    MMO means multiplayer, means communication. HUGE part of the game, and huge problem with consoles
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • Moonscythe
    Moonscythe
    ✭✭✭✭✭
    PS4
    I am a Mac not part of the PC Master Race so I am currently on that platform. I bought ESO when the delay/transfer was announced though I played in the beta. I am not a modder either (see previous) so mods and add-ons hold no charms for me. I don't have either new console yet, nor do I have a PS3. I was anticipating going to the Xbox One but there are no other games for it that I want and I'm not interested in the other stuff since I have it all in multiple forms already. There are a few games announced for the PS4 that have caught my eye so I'm leaning in that direction right now. I will play ESO on a console though or will drop it because I truly dislike gaming on a computer.

    edit: The one thing that is attractive about the One is that TES games in the past (Skyrim most notably) have been quicker out of the gate and run better on the XBox. PSN is also not nearly as smooth as XBox Live from all reports.
    Edited by Moonscythe on September 3, 2014 1:56PM
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
  • TehMagnus
    TehMagnus
    ✭✭✭✭✭
    ✭✭
    PC
    @tankqullb16_ESO
    magnusnet wrote: »
    Look at the horrible UI we have in this game. Why do you think you have to choose a potion before being able to use it instead of having a bar for potions? Why do you think that the guild stores search sucks so much? Why do we only have 5 skills? Yeah yeah the 5+1 skills it was "planed" since the begining. Snip please... I work in development, you don't invent a system and then see how you can make it work on target platforms, you see what platforms you're developing for and then you build your system so it can run on the platforms. As soon as you know you're porting on a console with a game pad, you know that you can't have 18 buttons to use skills & consumables and you build your game system accordingly. I'm not saying the system is bad, but It's obvious it was designed like that because of consoles.

    When the user interface is the same for the PC as for the consoles, it ruins the game experience for PC players... And it's an aberration to port MMORPGs as well as FPS to consoles because the game pads don't allow the same level of precision than a mouse does. At equal skill, a pc player will beat any console player any time of the day.

    nope in early beta videos the ui was a complete classic ui with multiple 10slot qb minimap name plates and all the usefull gimmicks missing in this rubish ui now...

    Heh thanks for pointing that out, if you can link one of those videos it would be amazing and would silence once and for all the people who say 5+1 skills isn't done because of consoles. I also remember there was a round very nice looking minimap in the first presentation video of ESO that sadly never saw the day...

    Why make a minimap or improve UI when you can make dyes!
    Edited by TehMagnus on September 3, 2014 1:59PM
  • Xeres14
    Xeres14
    ✭✭✭
    PC
    I'll stick to my PC. I'm not a fan of playing these types of games on consoles.
  • Moonscythe
    Moonscythe
    ✭✭✭✭✭
    PS4
    vlaskov1tz wrote: »
    Check FFXIV and cross-platform issues... people with pads having troubles to avoid fire.

    It will not be cross-platform nor even cross-console so you PC folk have no complaints or should I say excuses. If someone on your team lets you down it will be someone fumbling their way across the keyboard.
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
  • Nazon_Katts
    Nazon_Katts
    ✭✭✭✭✭
    PS4
    Rosveen wrote: »
    I don't have any of the new consoles, but even if I did, moddability > all.
    magnusnet wrote: »
    MMORPGs on consoles... Where has the world gone to...
    Wonderful future where everyone can enjoy their favorite games regardless of their choice of platform (too bad we're not in this future yet).

    Technological advance would have to plateau first. And I think that only ever happened a long time ago in a galaxy far, far away...

    Anyways, depending a bit on pvp performance, I am still convinced what makes ESO a subpar experience on PC will make it a perfect fit for consoles. So I can either continue to gripe about what I'm missing on PC or try to take some enjoyment out of having a fun MMO on console.

    We'll see how it turns out, I suppose.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Pallmor
    Pallmor
    ✭✭✭✭✭
    PS4
    oren74 wrote: »
    Pallmor wrote: »
    I loathe people who say that an MMO can't be done on a console.

    First of all, I already play ESO with a gamepad and do just fine, thanks. The only thing that's really an issue is communication. And with a PS/Xbox having a built in voice chat, much of that problem could easily be solved with a little vision and creativity on the part of the designers.

    Strange two comments to put together. First you say you loathe people saying it can't be done, then you point out a significant problem that isn't fixed yet.

    MMO means multiplayer, means communication. HUGE part of the game, and huge problem with consoles

    You must have stopped reading after the second paragraph. Because I point out in the rest of my post one of the ways that the communication problem can be addressed.

  • Talrenos
    Talrenos
    ✭✭✭✭
    PC
    Your poll assumes that I will be still playing ESO at all when consoles launch....Currently considering the state of the game and how ZOS is ignoring real issues in favor of throwing us shiny, fluffy things, I have no plans to continue to give them any money.
  • Talrenos
    Talrenos
    ✭✭✭✭
    PC
    Srugzal wrote: »
    An "other" option would have been so much fun.

    This. Ignoring "Mac" is a bit annoying, for one thing...

    Whats a Mac? that short for Big Mac @ McDonalds?
    Edited by Talrenos on September 3, 2014 2:19PM
  • stewie_801
    stewie_801
    ✭✭✭
    PS4
    oren74 wrote: »
    Pallmor wrote: »
    I loathe people who say that an MMO can't be done on a console.

    First of all, I already play ESO with a gamepad and do just fine, thanks. The only thing that's really an issue is communication. And with a PS/Xbox having a built in voice chat, much of that problem could easily be solved with a little vision and creativity on the part of the designers.

    Strange two comments to put together. First you say you loathe people saying it can't be done, then you point out a significant problem that isn't fixed yet.

    MMO means multiplayer, means communication. HUGE part of the game, and huge problem with consoles

    Hmmm, ps4 and xbox one have party chats that people can use to talk to friends. Current console mmo's have text chats just like we do. DCUO also has it's own in game voice chat on console, and it had proximity voice chats if you wanted to use them. Or you could talk in your league chat or group chat via voice as well. So communication is really not an issue with console.
    PC/NA Ebonheart Pact
    Invictus , Teut Spindle Your Brindle Officer
    Stewie the Destroyer Imperial Templar Former Emperor of Haderus
    Stewie's Big Ole Johnson Khajiit Nightblade
    Ser Arthur Dayne Dark Elf Dragonknight Former Emperor of Chillrend and Haderus
    Stewie's Bank Slot High Elf Sorcerer

  • stewie_801
    stewie_801
    ✭✭✭
    PS4
    magnusnet wrote: »
    @tankqullb16_ESO
    magnusnet wrote: »
    Look at the horrible UI we have in this game. Why do you think you have to choose a potion before being able to use it instead of having a bar for potions? Why do you think that the guild stores search sucks so much? Why do we only have 5 skills? Yeah yeah the 5+1 skills it was "planed" since the begining. Snip please... I work in development, you don't invent a system and then see how you can make it work on target platforms, you see what platforms you're developing for and then you build your system so it can run on the platforms. As soon as you know you're porting on a console with a game pad, you know that you can't have 18 buttons to use skills & consumables and you build your game system accordingly. I'm not saying the system is bad, but It's obvious it was designed like that because of consoles.

    When the user interface is the same for the PC as for the consoles, it ruins the game experience for PC players... And it's an aberration to port MMORPGs as well as FPS to consoles because the game pads don't allow the same level of precision than a mouse does. At equal skill, a pc player will beat any console player any time of the day.

    nope in early beta videos the ui was a complete classic ui with multiple 10slot qb minimap name plates and all the usefull gimmicks missing in this rubish ui now...

    Heh thanks for pointing that out, if you can link one of those videos it would be amazing and would silence once and for all the people who say 5+1 skills isn't done because of consoles. I also remember there was a round very nice looking minimap in the first presentation video of ESO that sadly never saw the day...

    Why make a minimap or improve UI when you can make dyes!

    Well again you can use more that the 6 abilities with a controller. It is called button combinations. i.e. for ps4 controller, L2 + a button or R2 + a button do a certain function/ability. The same buttons without L2/R2 do another function/ability. Many options here. Don't think any console person is arguing we have the option for 40 buttons/abilities. Just saying we can do more than 6. FF 14 RR uses 16 abilities. 8 hot bars. Works just fine on a controller.

    For the UI, DCUO had a minimap. It worked just fine. So just because ZOS took it out, it is automatically the fault for it going to console? I've seen other games on consoles with all sorts of UI features. Saying it was dumbed down due to console is just a cop out. There is no reason that they would have to do that. Not saying they didn't because of it. Just arguing that everyone who claims the UI and 6 abilities is solely because of that is only what a console could support is wrong. They can support more. So unless ZOS has said that is why we only have 6 abilities/no minimap/ minimal UI then I don't know where this is all coming from, other than you want something to blame.
    Edited by stewie_801 on September 3, 2014 3:14PM
    PC/NA Ebonheart Pact
    Invictus , Teut Spindle Your Brindle Officer
    Stewie the Destroyer Imperial Templar Former Emperor of Haderus
    Stewie's Big Ole Johnson Khajiit Nightblade
    Ser Arthur Dayne Dark Elf Dragonknight Former Emperor of Chillrend and Haderus
    Stewie's Bank Slot High Elf Sorcerer

  • reften
    reften
    ✭✭✭✭✭
    PC
    Pallmor wrote: »
    oren74 wrote: »
    Pallmor wrote: »
    I loathe people who say that an MMO can't be done on a console.

    First of all, I already play ESO with a gamepad and do just fine, thanks. The only thing that's really an issue is communication. And with a PS/Xbox having a built in voice chat, much of that problem could easily be solved with a little vision and creativity on the part of the designers.

    Strange two comments to put together. First you say you loathe people saying it can't be done, then you point out a significant problem that isn't fixed yet.

    MMO means multiplayer, means communication. HUGE part of the game, and huge problem with consoles

    You must have stopped reading after the second paragraph. Because I point out in the rest of my post one of the ways that the communication problem can be addressed.

    Again, my point remains. It's a problem that isn't fixed. An idea for a fix...doesn't fix it.
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • stewie_801
    stewie_801
    ✭✭✭
    PS4
    oren74 wrote: »
    Pallmor wrote: »
    oren74 wrote: »
    Pallmor wrote: »
    I loathe people who say that an MMO can't be done on a console.

    First of all, I already play ESO with a gamepad and do just fine, thanks. The only thing that's really an issue is communication. And with a PS/Xbox having a built in voice chat, much of that problem could easily be solved with a little vision and creativity on the part of the designers.

    Strange two comments to put together. First you say you loathe people saying it can't be done, then you point out a significant problem that isn't fixed yet.

    MMO means multiplayer, means communication. HUGE part of the game, and huge problem with consoles

    You must have stopped reading after the second paragraph. Because I point out in the rest of my post one of the ways that the communication problem can be addressed.

    Again, my point remains. It's a problem that isn't fixed. An idea for a fix...doesn't fix it.

    Again you don't have a point. Communication is good on a console. Again look at current MMO's on console. Voice chat and text chat work great already.
    PC/NA Ebonheart Pact
    Invictus , Teut Spindle Your Brindle Officer
    Stewie the Destroyer Imperial Templar Former Emperor of Haderus
    Stewie's Big Ole Johnson Khajiit Nightblade
    Ser Arthur Dayne Dark Elf Dragonknight Former Emperor of Chillrend and Haderus
    Stewie's Bank Slot High Elf Sorcerer

  • Grunim
    Grunim
    ✭✭✭✭✭
    PC
    Oh add-ons, how I love thee. I shall not forsake you my darlings.
    Am a whimsical Generation Jones gamer. Online RPGs hooked me since '94 and no sign of stopping soon...


  • Pallmor
    Pallmor
    ✭✭✭✭✭
    PS4
    stewie_801 wrote: »
    magnusnet wrote: »
    @tankqullb16_ESO
    magnusnet wrote: »
    Look at the horrible UI we have in this game. Why do you think you have to choose a potion before being able to use it instead of having a bar for potions? Why do you think that the guild stores search sucks so much? Why do we only have 5 skills? Yeah yeah the 5+1 skills it was "planed" since the begining. Snip please... I work in development, you don't invent a system and then see how you can make it work on target platforms, you see what platforms you're developing for and then you build your system so it can run on the platforms. As soon as you know you're porting on a console with a game pad, you know that you can't have 18 buttons to use skills & consumables and you build your game system accordingly. I'm not saying the system is bad, but It's obvious it was designed like that because of consoles.

    When the user interface is the same for the PC as for the consoles, it ruins the game experience for PC players... And it's an aberration to port MMORPGs as well as FPS to consoles because the game pads don't allow the same level of precision than a mouse does. At equal skill, a pc player will beat any console player any time of the day.

    nope in early beta videos the ui was a complete classic ui with multiple 10slot qb minimap name plates and all the usefull gimmicks missing in this rubish ui now...

    Heh thanks for pointing that out, if you can link one of those videos it would be amazing and would silence once and for all the people who say 5+1 skills isn't done because of consoles. I also remember there was a round very nice looking minimap in the first presentation video of ESO that sadly never saw the day...

    Why make a minimap or improve UI when you can make dyes!

    Well again you can use more that the 6 abilities with a controller. It is called button combinations. i.e. for ps4 controller, L2 + a button or R2 + a button do a certain function/ability. The same buttons without L2/R2 do another function/ability. Many options here. Don't think any console person is arguing we have the option for 40 buttons/abilities. Just saying we can do more than 6. FF 14 RR uses 12 abilities. 3 hot bars. Works just fine on a controller.

    For the UI, DCUO had a minimap. It worked just fine. So just because ZOS took it out, it is automatically the fault for it going to console? I've seen other games on consoles with all sorts of UI features. Saying it was dumbed down due to console is just a cop out. There is no reason that they would have to do that. Not saying they didn't because of it. Just arguing that everyone who claims the UI and 6 abilities is solely because of that is only what a console could support is wrong. They can support more. So unless ZOS has said that is why we only have 6 abilities/no minimap/ minimal UI then I don't know where this is all coming from, other than you want something to blame.

    In all fairness, I think the UI that ESO uses is a lot more attributable to a minimalist approach in general that ZOS has taken, not any desire to appease console owners. They have a UI that's designed to be the anti-WoW (whose UI's tend to make your screen look like the a panel on the bridge of the Starship Enterprise, not an immersive fantasy world).

    After all, it wasn't any console limitation that kept them from including any damage numbers on the main screen, or kept them from showing a minimap, or showing a permanent XP bar. I think they clearly just wanted a simple, immersive design and the simplified quickslots are just another reflection of this.

    After all, do you really want the ESO UI to look like a typical WoW UI? "There's my tiny character deep under there somewhere--surrounded by 40 quickslot skills, 300 overlapping damage numbers, 20 bars and graphs, 3 maps, a live feed from the ISS for some reason, and 4 chat screens."
  • stewie_801
    stewie_801
    ✭✭✭
    PS4
    Pallmor wrote: »
    stewie_801 wrote: »
    magnusnet wrote: »
    @tankqullb16_ESO
    magnusnet wrote: »
    Look at the horrible UI we have in this game. Why do you think you have to choose a potion before being able to use it instead of having a bar for potions? Why do you think that the guild stores search sucks so much? Why do we only have 5 skills? Yeah yeah the 5+1 skills it was "planed" since the begining. Snip please... I work in development, you don't invent a system and then see how you can make it work on target platforms, you see what platforms you're developing for and then you build your system so it can run on the platforms. As soon as you know you're porting on a console with a game pad, you know that you can't have 18 buttons to use skills & consumables and you build your game system accordingly. I'm not saying the system is bad, but It's obvious it was designed like that because of consoles.

    When the user interface is the same for the PC as for the consoles, it ruins the game experience for PC players... And it's an aberration to port MMORPGs as well as FPS to consoles because the game pads don't allow the same level of precision than a mouse does. At equal skill, a pc player will beat any console player any time of the day.

    nope in early beta videos the ui was a complete classic ui with multiple 10slot qb minimap name plates and all the usefull gimmicks missing in this rubish ui now...

    Heh thanks for pointing that out, if you can link one of those videos it would be amazing and would silence once and for all the people who say 5+1 skills isn't done because of consoles. I also remember there was a round very nice looking minimap in the first presentation video of ESO that sadly never saw the day...

    Why make a minimap or improve UI when you can make dyes!

    Well again you can use more that the 6 abilities with a controller. It is called button combinations. i.e. for ps4 controller, L2 + a button or R2 + a button do a certain function/ability. The same buttons without L2/R2 do another function/ability. Many options here. Don't think any console person is arguing we have the option for 40 buttons/abilities. Just saying we can do more than 6. FF 14 RR uses 12 abilities. 3 hot bars. Works just fine on a controller.

    For the UI, DCUO had a minimap. It worked just fine. So just because ZOS took it out, it is automatically the fault for it going to console? I've seen other games on consoles with all sorts of UI features. Saying it was dumbed down due to console is just a cop out. There is no reason that they would have to do that. Not saying they didn't because of it. Just arguing that everyone who claims the UI and 6 abilities is solely because of that is only what a console could support is wrong. They can support more. So unless ZOS has said that is why we only have 6 abilities/no minimap/ minimal UI then I don't know where this is all coming from, other than you want something to blame.

    In all fairness, I think the UI that ESO uses is a lot more attributable to a minimalist approach in general that ZOS has taken, not any desire to appease console owners. They have a UI that's designed to be the anti-WoW (whose UI's tend to make your screen look like the a panel on the bridge of the Starship Enterprise, not an immersive fantasy world).

    After all, it wasn't any console limitation that kept them from including any damage numbers on the main screen, or kept them from showing a minimap, or showing a permanent XP bar. I think they clearly just wanted a simple, immersive design and the simplified quickslots are just another reflection of this.

    After all, do you really want the ESO UI to look like a typical WoW UI? "There's my tiny character deep under there somewhere--surrounded by 40 quickslot skills, 300 overlapping damage numbers, 20 bars and graphs, 3 maps, a live feed from the ISS for some reason, and 4 chat screens."

    Personally I don't want it like WoW. Played that. Didn't care for that type of UI, but that's just me. And I agree that I think they did this for a more minimalistic view not because of console limitations.
    PC/NA Ebonheart Pact
    Invictus , Teut Spindle Your Brindle Officer
    Stewie the Destroyer Imperial Templar Former Emperor of Haderus
    Stewie's Big Ole Johnson Khajiit Nightblade
    Ser Arthur Dayne Dark Elf Dragonknight Former Emperor of Chillrend and Haderus
    Stewie's Bank Slot High Elf Sorcerer

  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    PC
    If you have the ability to play on a PC, why anyone would switch to a console is beyond my understanding.

    For people switching to consoles because friend's won't play it on PC.... Don't let other people drag you down like that. Have some damn integrity.
    Edited by Sallington on September 3, 2014 3:17PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    PC
    Sallington wrote: »
    If you have the ability to play on a PC, why anyone would switch to a console is beyond my understanding.

    For people switching to consoles because friend's won't play it on PC.... Don't let other people drag you down like that. Have some damn integrity.

    I have both PC and console. I like both. PC snobbery is a ridiculous notion.

    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    PC
    magnusnet wrote: »
    @tankqullb16_ESO
    magnusnet wrote: »
    Look at the horrible UI we have in this game. Why do you think you have to choose a potion before being able to use it instead of having a bar for potions? Why do you think that the guild stores search sucks so much? Why do we only have 5 skills? Yeah yeah the 5+1 skills it was "planed" since the begining. Snip please... I work in development, you don't invent a system and then see how you can make it work on target platforms, you see what platforms you're developing for and then you build your system so it can run on the platforms. As soon as you know you're porting on a console with a game pad, you know that you can't have 18 buttons to use skills & consumables and you build your game system accordingly. I'm not saying the system is bad, but It's obvious it was designed like that because of consoles.

    When the user interface is the same for the PC as for the consoles, it ruins the game experience for PC players... And it's an aberration to port MMORPGs as well as FPS to consoles because the game pads don't allow the same level of precision than a mouse does. At equal skill, a pc player will beat any console player any time of the day.

    nope in early beta videos the ui was a complete classic ui with multiple 10slot qb minimap name plates and all the usefull gimmicks missing in this rubish ui now...

    Heh thanks for pointing that out, if you can link one of those videos it would be amazing and would silence once and for all the people who say 5+1 skills isn't done because of consoles. I also remember there was a round very nice looking minimap in the first presentation video of ESO that sadly never saw the day...

    Why make a minimap or improve UI when you can make dyes!

    cant find the vid with 10++ qb slots anymore but nameplates minimap can be found in this one e.g.:
    https://www.youtube.com/watch?v=d0k8_XOHJfM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • stewie_801
    stewie_801
    ✭✭✭
    PS4
    https://www.youtube.com/watch?v=RiMTVeWgrRU

    Here is someones UI from FFXIV RR on a PS4. Hey look a minimap. And more than 6 abilities. Interesting that a console can support all of this.
    PC/NA Ebonheart Pact
    Invictus , Teut Spindle Your Brindle Officer
    Stewie the Destroyer Imperial Templar Former Emperor of Haderus
    Stewie's Big Ole Johnson Khajiit Nightblade
    Ser Arthur Dayne Dark Elf Dragonknight Former Emperor of Chillrend and Haderus
    Stewie's Bank Slot High Elf Sorcerer

  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    So sad that people keep thinking about last gen consoles which
    couldn't perform as well as a PC, but are ignoring the fact that the new gen
    consoles do have the horsepower.
    I wish the PC version of ESO had voice chat that comes standard with PS4.
    To each his own, I am lucky enough to have both.
  • j_labbeb16_ESO
    j_labbeb16_ESO
    ✭✭✭
    PS4
    Can't wait to transfer my char to the ps4 when the game comes out for consoles.
  • ThisOnePosts
    ThisOnePosts
    ✭✭✭✭✭
    Multi-platform. I'll be playing on PC and XB1 both --- if enough of my friends play it on PS4 heck I'll get it there too as long as the content keeps rolling out. Console is a much different experience than PC, both are great and as a gamer yet not a fanboy of any single platform (it's not my style, that stuff is silly imo).. I will play where and when I want to (and have the spare time to of course).
  • Martinus72
    Martinus72
    ✭✭✭✭
    PC
    I've given up on playing on consoles some time ago, due to my limited time for gaming I'm focusing on MMO 's and IMHO PC is far more superior to play them on, my old weary PS3 serves as Blu-Ray player exclusively now ;)
  • babylon
    babylon
    ✭✭✭✭✭
    ✭✭
    PC
    Think ESO's gonna be a great couch game.

    I play ESO on the couch with my wireless mouse and keyboard and 57 inch tv, connected to the PC.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    PC
    An "other" option would have been so much fun.

    Yeah, I want to play it on my 3DS ^_^

    omg yes please, FINALLY a reason to purchase the 3DS. I mean, they stopped making Phoenix Wright games, and I haven't seen a Hamtaro game in awhile. (Though I found out recently Animal Crossing got a new game)

    Anyway, I think we can ALL agree that whatever you play it on, at least it isn't on a Mac. Hopefully nobody here is that kind of hipster elitist computer noob! ;)
    Edited by smeeprocketnub19_ESO on September 3, 2014 6:34PM
    Dear Sister, I do not spread rumors, I create them.
  • Venereous44
    Venereous44
    ✭✭✭
    PC
    I can't understand why anyone would stop playing this on the PC to switch to any console.

    if its the couch argument, then your PC should be hosting your entertainment center.. for the cost of a new console and separate blu-ray player you can have a sweet gaming PC.

    Gaming PC+Ultra panel= gaming nirvana
  • kieso
    kieso
    ✭✭✭✭✭
    PC
    img-2272878-1-_wallpaper__glorious_pc_gaming_master_race_by_admiralserenity-d5qvxos.png
  • Nazon_Katts
    Nazon_Katts
    ✭✭✭✭✭
    PS4
    babylon wrote: »
    Think ESO's gonna be a great couch game.

    I play ESO on the couch with my wireless mouse and keyboard and 57 inch tv, connected to the PC.

    It's probably just a psycho thing, but I dislike a PC in the living room. Yep, I know, I could utilize a media server, install Ethernet or stream wireless, but just buying a PS4, which is specifically designed for the couch experience, seemed like the better or at least easier option.

    Have you got any special gear for playing with keyboard and mouse on the couch? I never found a comfortable way to use those, other than sitting in a chair at the table. Which makes the whole experience kinda pointless, as I could just sit in front of my desk instead.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
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