The problem: Most people don't feel an incentive to do difficult PVE scenarios more than once because there isn't any real chance of an equipment upgrade.
The controversy: ZOS has promised that crafted gear will not be out-shined by dropped gear. If ZOS were to add, for example, a .005% chance for boss mobs in dungeons or around the world to drop legendary items with random stats/procs (or multiple procs), there would be a chance for something better than crafted to drop. This would encourage PVE repetition, but would possibly disenfranchise crafters because ZOS would be going back on the aforementioned promise.
Edited by rophez_ESO on September 2, 2014 2:53PM
Should ZOS add rare, epic, artifact-like drops? 107 votes
Yes - ZOS needs to improve the item drops, even if there's only a very small chance of these 'epic' items to drop.
No - Nothing better than crafted items should drop.
Yes - but only if ZOS also adds rare recipes that require rare items, allowing crafters to make similar 'epic' items.
I have a better idea - I'll explain in comments.