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1.4 Shafts Solo Players !

  • Darkonflare15
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    I have no problem with new group content. My only problem is the group finder. I wish I could actually find people using the group finder for things instead of having to ask people using chat. I wish I could use the group finder to find people with out my level preventing me from finding groups. I hate it when I just turn vet 2 in a vet 1 leveling are and I want to group with people in the area. The group finder does not let me find a group because my level is too high.
    A group finder that is realible.
    A group finder that is not level dependent.
    A group finder that is actually good that people would start using it.
    I want these things so I can enjoy group content.
  • Silowyi
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    Sometimes I think when people write on the internet, there is a unspoken rule that you have to exaggerate everything by at least 1000%. I too am a solo player mostly, and I feel (watch it) *mildly annoyed* by the fact that I won't get any content catering to my specific likes anytime soon. I don't feel "shafted", I don't think the devs have "forgotten I exist entirely" and I certainly don't think it is (my personal favourite) a "spit in the face of a dedicated playerbase".

    So based on your own estimation you really meant that people exaggerate by 100% ?

    Sorry.. I had to do it.
  • circilion
    circilion
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    Phantax wrote: »
    Yes I'm sure I'm about to become the bad guy, yes I'm already waiting for all the half-witted comments about this is an MMO not a solo RPG blah blah...
    Anyway, now we have that out of our systems lets look at this -

    •New Trial - Group
    •Dragonstar - Group
    •6 New Group Delves
    •3 New Group Instances

    Really Zenimax, are you guys doing this on purpose? or does somebody there really not ever read anything from here on the forums ?
    YOUR PLAYER BASE DOESN'T JUST CONSIST OF GROUP PLAYERS !

    A new trial, great... people are liking them and doing them.
    Dragonstar, brilliant. Players have been waiting for this since you guys announced it !
    AND.... 6 new delves and 3 new instances and you make them ALL group only? Would it really have been so difficult for somebody to think "Hang on, maybe we should make just one of these a solo instance"?
    Why the hell did you put soloable instances in 1-50/VR1-10 zones then completely forget about it after end game is reached?

    You may as well have just flipped us the bird because guys... you screwed up !

    :(


    Back to skyrim I guess. :)

    but seriously, I am moving on. I played through the story, PvP isn't as epic as I thought it was going to be.

    I'm giving it a few days to make sure it isn't a decision that I regret, but I pretty much have one foot out the door.
    >:)
  • sotonin
    sotonin
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    Sallington wrote: »
    Vahrokh wrote: »
    Sallington wrote: »
    End game content is pretty much synonymous with group content most of the time. I don't know what kind of solo content would be expected at or close to the level cap. This is an MMO after all.

    It's almost incredible, how the most succesful MMO of all time provides solo content for max level players. Maybe it's most succesful because it gives something to every type of player?

    I'm assuming you're talking about WOW. When I stopped playing during WOTLK, the only endgame solo content was grinding dailies. Did they add more? And WOW didn't have dailies at endgame for how many years after launch?

    Well yes and no. While dailies are the only true solo end game content... they do have a fantastic looking for group system and looking for raid system that allows "solo" players who arent tied down to regular groups to hop into random throw away groups to conquer stuff. So they make it super easy for casuals to get right into the mix without having to be a pain in the ass and time sink. (assuming lots of players are on looking for said groups / raids)
    Edited by sotonin on August 31, 2014 5:28AM
  • bosmern_ESO
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    Phantax wrote: »
    Yes I'm sure I'm about to become the bad guy, yes I'm already waiting for all the half-witted comments about this is an MMO not a solo RPG blah blah...
    Anyway, now we have that out of our systems lets look at this -

    •New Trial - Group
    •Dragonstar - Group
    •6 New Group Delves
    •3 New Group Instances

    Really Zenimax, are you guys doing this on purpose? or does somebody there really not ever read anything from here on the forums ?
    YOUR PLAYER BASE DOESN'T JUST CONSIST OF GROUP PLAYERS !

    A new trial, great... people are liking them and doing them.
    Dragonstar, brilliant. Players have been waiting for this since you guys announced it !
    AND.... 6 new delves and 3 new instances and you make them ALL group only? Would it really have been so difficult for somebody to think "Hang on, maybe we should make just one of these a solo instance"?
    Why the hell did you put soloable instances in 1-50/VR1-10 zones then completely forget about it after end game is reached?

    You may as well have just flipped us the bird because guys... you screwed up !

    :(

    ....Did you forget that Craglorn is a group venture zone? Yes, all of craglorn is encouraging groups, not just part of it.

    Wait until the Orc expansion for solo players.
    ~Thallen~
  • Vahrokh
    Vahrokh
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    ....Did you forget that Craglorn is a group venture zone? Yes, all of craglorn is encouraging groups, not just part of it.

    Wait until the Orc expansion for solo players.

    Craglorn is NOT encouraging groups.
    Craglorn is teasing people with group only content, that it itself makes totally hard to do because of it's own anti-group mechanics (phased quests being the worst offender).

    Basically Craglorn is a non sense: born to encourage 4 men grouping and trials, only manages to attract XP farmers and Hircine exploiters.
  • pantaro30
    pantaro30
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    Phantax wrote: »
    Yes I'm sure I'm about to become the bad guy, yes I'm already waiting for all the half-witted comments about this is an MMO not a solo RPG blah blah...
    Anyway, now we have that out of our systems lets look at this -

    •New Trial - Group
    •Dragonstar - Group
    •6 New Group Delves
    •3 New Group Instances

    Really Zenimax, are you guys doing this on purpose? or does somebody there really not ever read anything from here on the forums ?
    YOUR PLAYER BASE DOESN'T JUST CONSIST OF GROUP PLAYERS !

    A new trial, great... people are liking them and doing them.
    Dragonstar, brilliant. Players have been waiting for this since you guys announced it !
    AND.... 6 new delves and 3 new instances and you make them ALL group only? Would it really have been so difficult for somebody to think "Hang on, maybe we should make just one of these a solo instance"?
    Why the hell did you put soloable instances in 1-50/VR1-10 zones then completely forget about it after end game is reached?

    You may as well have just flipped us the bird because guys... you screwed up !

    :(

    ....Did you forget that Craglorn is a group venture zone? Yes, all of craglorn is encouraging groups, not just part of it.

    Wait until the Orc expansion for solo players.

    Exactly what i'm doing. I know Wrothgar is coming i can find things to do til then.I'm not the only one in an mmo. Its not all about me,waiting isn't that hard to do.
  • Phantax
    Phantax
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    Phantax wrote: »
    Yes I'm sure I'm about to become the bad guy, yes I'm already waiting for all the half-witted comments about this is an MMO not a solo RPG blah blah...
    Anyway, now we have that out of our systems lets look at this -

    •New Trial - Group
    •Dragonstar - Group
    •6 New Group Delves
    •3 New Group Instances

    Really Zenimax, are you guys doing this on purpose? or does somebody there really not ever read anything from here on the forums ?
    YOUR PLAYER BASE DOESN'T JUST CONSIST OF GROUP PLAYERS !

    A new trial, great... people are liking them and doing them.
    Dragonstar, brilliant. Players have been waiting for this since you guys announced it !
    AND.... 6 new delves and 3 new instances and you make them ALL group only? Would it really have been so difficult for somebody to think "Hang on, maybe we should make just one of these a solo instance"?
    Why the hell did you put soloable instances in 1-50/VR1-10 zones then completely forget about it after end game is reached?

    You may as well have just flipped us the bird because guys... you screwed up !

    :(

    ....Did you forget that Craglorn is a group venture zone? Yes, all of craglorn is encouraging groups, not just part of it.

    Wait until the Orc expansion for solo players.

    No I didn't forget, one of my points/suggestions is that all updates contain something for Solo, Group and PvP players. Yes of course some months one group would maybe get a bigger slice of the content cake but as long as it's done fairly the ESO community as a whole should benefit !

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Vahrokh
    Vahrokh
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    pantaro30 wrote: »
    Exactly what i'm doing. I know Wrothgar is coming i can find things to do til then.I'm not the only one in an mmo. Its not all about me,waiting isn't that hard to do.

    Those who can't find things to do, however, should not wait. There's no reason to keep paying an entertrainment media that does not deliver content you like or do.
    It's like premium television: you pay the sci-fi channel(s). If they start putting sports, comedies and love movies in the sci-fi channels, you are totally entitled to complain AND to unsub the sci-fi channels until they put sci-fi movies in them again.
  • Tabbycat
    Tabbycat
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    As others have said, there is solo stuff coming, it is just not in this patch. We have a solo zone coming up, the thieves guild and dark brotherhood and spellcrafting which should all be solo possible activities.

    Personally, when I feel like playing all by myself, I play Skyrim.

    Stretch out of your comfort zone a bit and group up with some friends to try out some of the group content. You might find that you actually enjoy it more than you thought you would.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • butterfly442
    butterfly442
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    Never did Crag.

    Never group.

    Do not care to actually 'hear' someone else whine about their non existent girlfriend.

    I do not feel shafted.
  • Vahrokh
    Vahrokh
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    Tabbycat wrote: »
    As others have said, there is solo stuff coming, it is just not in this patch. We have a solo zone coming up, the thieves guild and dark brotherhood and spellcrafting which should all be solo possible activities.

    Personally, when I feel like playing all by myself, I play Skyrim.

    Stretch out of your comfort zone a bit and group up with some friends to try out some of the group content. You might find that you actually enjoy it more than you thought you would.

    Here's my stretch out of the comfort zone:

    ETtsM4C.jpg

    Do I win the "He Plays The Game The Right Way" badge?

    Regardless of that:

    1) Craglorn is utter garbage in every tiny detail:

    - makes it very hard to find a group (even if the group tool worked) due to questlines phasing.
    - the questlines are impersonal (the opposite of the whole rest of the game), boring, with no enticing reward.
    - exploitable bosses so people bypass content and happily grind 3-4-6 levels in few hours and further worsen the "hard to find a group" issue.
    - trials are a joke. In WoW took an hard core guild weeks of intense schedule to clear a raid instance. In ESO my super-soft core, casual guild cleared AA in 6 attempts AND using below VR 12 players.

    2) Personally, when I feel like playing all by myself I play a 2014 game I am actually paying called "Elder Scrolls Online" main storyline (with alts of course). Sounds extremely dumb to justify ESO shortcomings with a "solution" consisting of playing past and already paid games when the same Intellectual Property and lore is just starting at you and you are still paying it.

    3) No, I don't eat the "wait for XYZ months, your stuff is coming(tm)". If you are easily pleased paying for stuff that should have been there at game release, be my guest.
    Actually, since you are so cool with the idea of waiting and paying for stuff you don't use, what about you pay my other MMO sub? It's stupid? Not more than telling a guy to keep paying NOW for stuff the he might see next year.
    Edited by Vahrokh on August 31, 2014 2:40PM
  • pantaro30
    pantaro30
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    Vahrokh wrote: »
    Tabbycat wrote: »
    As others have said, there is solo stuff coming, it is just not in this patch. We have a solo zone coming up, the thieves guild and dark brotherhood and spellcrafting which should all be solo possible activities.

    Personally, when I feel like playing all by myself, I play Skyrim.

    Stretch out of your comfort zone a bit and group up with some friends to try out some of the group content. You might find that you actually enjoy it more than you thought you would.

    Here's my stretch out of the comfort zone:

    ETtsM4C.jpg

    Do I win the "He Plays The Game The Right Way" badge?

    Regardless of that:

    1) Craglorn is utter garbage in every tiny detail:

    - makes it very hard to find a group (even if the group tool worked) due to questlines phasing.
    - the questlines are impersonal (the opposite of the whole rest of the game), boring, with no enticing reward.
    - exploitable bosses so people bypass content and happily grind 3-4-6 levels in few hours and further worsen the "hard to find a group" issue.
    - trials are a joke. In WoW took an hard core guild weeks of intense schedule to clear a raid instance. In ESO my super-soft core, casual guild cleared AA in 6 attempts AND using below VR 12 players.

    2) Personally, when I feel like playing all by myself I play a 2014 game I am actually paying called "Elder Scrolls Online" main storyline (with alts of course). Sounds extremely dumb to justify ESO shortcomings with a "solution" consisting of playing past and already paid games when the same Intellectual Property and lore is just starting at you and you are still paying it.

    3) No, I don't eat the "wait for XYZ months, your stuff is coming(tm)". If you are easily pleased paying for stuff that should have been there at game release, be my guest.
    Actually, since you are so cool with the idea of waiting and paying for stuff you don't use, what about you pay my other MMO sub? It's stupid? Not more than telling a guy to keep paying NOW for stuff the he might see next year.

    Sooooo are you saying what you want right now is WoW end game?

  • Tabbycat
    Tabbycat
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    ZOS knows grouping needs work. They are going to fix it.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Vahrokh
    Vahrokh
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    pantaro30 wrote: »

    Sooooo are you saying what you want right now is WoW end game?

    I want *an* end game. Possibly for soloers, small scale group players and "raiders".

    - Soloers get the full shaft. Yeah it's funny they get all that content they are not going to ever visit again and that keeps them busy for some weeks then... it's over.

    - Small scale (4 men) in vanilla WoW (thus comparable with ESO "youth status") had Black Rock Depths that provided six solid hours worth of grouping and unlocked raid instances. It had Scholomance, the only instance I actually found super-challenging in 15 years of MMOs, Stratholme (very long to complete in all it's branches) and also other instances I don't recall the name (those with druids, plants etc. inside).
    Compare with the 20 minutes tops (certified by achievements!) copy and paste quickies we get in ESO: in an afternoon you clear everything without even trying too hard.

    - Raids: again, fully exploitable (9 minutes runs anyone?) quickies that non VR 12 casuals can complete within 2-3 weeks of trying 2 sessions a week (my guild did that). Compare with the awesomeness of some Vanilla WoW raid instances, they are not even on the same radar! I have done them all, made videos, the encounters were from mediocre to awesome, the end bosses were really worth doing. Even with no nice loot (and they HAD that) just the feeling beating the last boss in these instances made people feel awesome.
    Here? you usually get that blue and anyway wrong piece of bad gear good only to deconstruct.

    It's nice for ZoS to have parted ways with traditional MMOs to offer a different perspective... but the different perspective should be at least as good as what 10 years older games gave!
  • Attorneyatlawl
    Attorneyatlawl
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    LonePirate wrote: »
    Lionxoft wrote: »
    Lionxoft wrote: »
    The only content in ESO that CANNOT be solo'd are some parts of cyrodiil PVP, 4-man vet dungeons, and the raids. Everything else IS solo. Solo'ers have more than enough content compared to people who want to group and have a challenge ;).

    Vet dungeons, anomalies and parts of trials are being solo'd as we speak.

    Yes, I'm aware of that, I am talking about finishing them i.e. completion, not just soloing trash mobs or one boss.

    Entire vet dungeons. Entire anomalies.

    Just because someone or small number of players can solo the content, that does not mean the content is or was designed to be solo content. That distinction is not understood by some people it would seem.

    If others can do it and you can't, the problem isn't the content, whether or not it was "designed" to be solo'd or not. And yes Lion, I was talking about actual group content... anomalies are not much of a step up from most vet world bosses which can all be solo'd basically too. The vet dungeons I haven't seen someone solo without using glitches/exploits for the tougher ones like crypt of hearts or wayrest sewers for example (which mechanically doesn't allow you to do so even for the first boss...) but I would welcome you to link me a proper video of it happening. However, the actual group content such as Trials and the upcoming dragonstar arena vet for example is certainly not solo'able to completion, or even very far in (I've heard a couple of people say they can solo the first AA boss which I can see being doable, though, just very slowly).
    Edited by Attorneyatlawl on September 1, 2014 7:03AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • KenjiJU
    KenjiJU
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    Draxuul wrote: »
    Take me for example , i want the solo content to be more challenging , yet i`m a minority .

    I'm not against challenging solo content, but the old VR difficulty gave me a feeling of boredom moreso than challenge. Just adding high hp and higher damage to all enemies is lame and harkens back to the old mmo grind that the first half of this game is not. When I played beta weekend for the first time, I thought, 'damn, my character can die pretty fast, but so do the enemies--that's different and pretty cool', then along came Vet ranks and suddenly I'm subscribed to <insert any other generic boring buttcheeks mmo here>.

    I'd be all for changing up enemy abilities, like you mentioned. I do kind of roll my eyes every time an enemy 'charges' at me, or Taki-jumps over me.
    Edited by KenjiJU on September 2, 2014 12:26PM
  • jircris11
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    Never could understand why those who play mmo (Solo) complain about group content. MMO's are MEANT to be played in groups, it has been that way since Everquest (seeing how ultima you could solo). I play solo often and honestly i had no trouble getting 3 characters to vet 12, in fact i enjoyed the ride.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • kitsinni
    kitsinni
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    Don't be jealous 1.4 shafts everyone.
  • fromtesonlineb16_ESO
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    Vahrokh wrote: »
    - A number of guys who hold the Word Of Truth and have decided how everybody HAVE to play. Usually those self entitled enough to be in this group are the top guilds and "force group / progress / hard core farming / world first achievement fanatics".
    AKA. Entropy Rising who ZOS got into bed with, by their [ZOS] own admission.

  • TehMagnus
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    jircris11 wrote: »
    Never could understand why those who play mmo (Solo) complain about group content. MMO's are MEANT to be played in groups, it has been that way since Everquest (seeing how ultima you could solo). I play solo often and honestly i had no trouble getting 3 characters to vet 12, in fact i enjoyed the ride.

    Don't you understand? People need things handed to them in silver plater. They want auction house, solo play is so easy that why not have more easy solo stuff to get to max level?

    Problem with TESO is that 1-50 is too easy and people feel it should continue to be that way afterwards. Take old MMOS like Lineage II, you could complete all the quests, you where still ages behind in leveling and this happened at level 25, not 50, not 56.

    These kids want more easy game so they can get to max level and then come here and complain they have nothing to do since they don't like grouping and there is no "solo end game content", what ever that is anyways.

    They really should go play a solo RPG and stop ruining this game...
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    While the OP is factually correct for this patch, it may be a little too angry. I still have tons to do before I have to worry about running out of solo content with 4 different characters.
  • frwinters_ESO
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    Phantax wrote: »
    Yes I'm sure I'm about to become the bad guy, yes I'm already waiting for all the half-witted comments about this is an MMO not a solo RPG blah blah...
    Anyway, now we have that out of our systems lets look at this -

    •New Trial - Group
    •Dragonstar - Group
    •6 New Group Delves
    •3 New Group Instances

    Really Zenimax, are you guys doing this on purpose? or does somebody there really not ever read anything from here on the forums ?
    YOUR PLAYER BASE DOESN'T JUST CONSIST OF GROUP PLAYERS !

    A new trial, great... people are liking them and doing them.
    Dragonstar, brilliant. Players have been waiting for this since you guys announced it !
    AND.... 6 new delves and 3 new instances and you make them ALL group only? Would it really have been so difficult for somebody to think "Hang on, maybe we should make just one of these a solo instance"?
    Why the hell did you put soloable instances in 1-50/VR1-10 zones then completely forget about it after end game is reached?

    You may as well have just flipped us the bird because guys... you screwed up !

    :(

    You just need to make friends already. MMO, Multi Player Online, Not SPO, Single Player Online.
  • Phantax
    Phantax
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    @magnusnet
    magnusnet wrote: »
    Don't you understand? People need things handed to them in silver plater. They want auction house, solo play is so easy that why not have more easy solo stuff to get to max level?
    Did you even read the OP or just jump to your astounding theories without using your brain. Nobody is asking for anything to be handed them on a platter. Nobody said anything about wanting easy... what they did say was they want a fair and equal share of end-game content.
    magnusnet wrote: »
    Problem with TESO is that 1-50 is too easy and people feel it should continue to be that way afterwards. Take old MMOS like Lineage II, you could complete all the quests, you where still ages behind in leveling and this happened at level 25, not 50, not 56.
    Don't suppose you have any proof to back this up. Where exactly did somebody ask for end-game to be made as easy as 1-50 ???
    magnusnet wrote: »
    These kids want more easy game so they can get to max level and then come here and complain they have nothing to do since they don't like grouping and there is no "solo end game content", what ever that is anyways.
    Great assumption Einstein, obviously all these posters are kids... yet another 'ass'upmtion !
    As for the "What ever that is" comment. Again if you'd bothered to have the manners to read the thread properly you would have seen quite a few suggestions for solo end-game content
    magnusnet wrote: »
    They really should go play a solo RPG and stop ruining this game
    If somebody making a comment on a forum (which is where comments are supposed to be made) is ruining the game for you, how about not wasting your time on this forum, or reading these posts or bothering to reply to them ! ???

    Its more likely that people like you will ruin this game. People that assume there is only one way to play the game or that there should be only one type of content available to all !

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • TehMagnus
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    Phantax wrote: »
    @magnusnet
    magnusnet wrote: »
    Don't you understand? People need things handed to them in silver plater. They want auction house, solo play is so easy that why not have more easy solo stuff to get to max level?
    Did you even read the OP or just jump to your astounding theories without using your brain. Nobody is asking for anything to be handed them on a platter. Nobody said anything about wanting easy... what they did say was they want a fair and equal share of end-game content.

    Well if you want to speak about fairness, then I think we need a fair and equal share of GAME content. So we're talking at least 1 year of grouped play development since 98% of the game is soloable?
    Phantax wrote: »
    magnusnet wrote: »
    Problem with TESO is that 1-50 is too easy and people feel it should continue to be that way afterwards. Take old MMOS like Lineage II, you could complete all the quests, you where still ages behind in leveling and this happened at level 25, not 50, not 56.
    Don't suppose you have any proof to back this up. Where exactly did somebody ask for end-game to be made as easy as 1-50 ???
    Proof? well proof is people asking for "end game content" actually claim they just want to be able to solo level untill VR14. No original ideas are made as to what REAL endgame content (post VR14) could be since it's almost impossible to do in an MMO. If ZOS where crazy enough to make a solo instance, there would be hundreds of people raging in forums because class X is more op than the others to clear the content and the other calsses can't compete.

    Phantax wrote: »
    magnusnet wrote: »
    These kids want more easy game so they can get to max level and then come here and complain they have nothing to do since they don't like grouping and there is no "solo end game content", what ever that is anyways.
    Great assumption Einstein, obviously all these posters are kids... yet another 'ass'upmtion !
    As for the "What ever that is" comment. Again if you'd bothered to have the manners to read the thread properly you would have seen quite a few suggestions for solo end-game content

    No realistic end-game proposals. All I see is people asking to solo the zones which is not end game content.
    Phantax wrote: »
    magnusnet wrote: »
    They really should go play a solo RPG and stop ruining this game
    If somebody making a comment on a forum (which is where comments are supposed to be made) is ruining the game for you, how about not wasting your time on this forum, or reading these posts or bothering to reply to them ! ???

    Its more likely that people like you will ruin this game. People that assume there is only one way to play the game or that there should be only one type of content available to all !

    :(

    Well the nerfing of VR zones was made because of those same people, now VR zones are a joke :). Trying to turn an MMORPG into a hybrid game that gives content to both solo & group players is ruining the game. Has never worked before.

    Next step if ZOS caves is solo players asking to have some kind of way to get access to the rewards people running trials or Dragonstar Arena have access to which renders grouped content useless, just like Anomalies and Hircine grinding ruined questing in Craglorn. Only reason it hasn't been patched yet is because of solo players.
  • sotonin
    sotonin
    ✭✭✭
    In my opinion the game should be fully soloable to max level. Grouping should be encouraged and if you choose to do it the XP should be much faster and the rewards much better than soloing. If they could pull this off it would be win / win.
    Edited by sotonin on September 2, 2014 4:30PM
  • R1ckyDaMan
    R1ckyDaMan
    ✭✭✭✭
    Vahrokh wrote: »

    Those who can't find things to do, however, should not wait. There's no reason to keep paying an entertrainment media that does not deliver content you like or do.
    It's like premium television: you pay the sci-fi channel(s). If they start putting sports, comedies and love movies in the sci-fi channels, you are totally entitled to complain AND to unsub the sci-fi channels until they put sci-fi movies in them again.

    That is a bad analogy, its like saying you got the sports channel so you can watch sci-fi really.

    It is an mmo so you subbed knowing that.

    Btw I want more solo content too, but a bad analogy is a bad analogy lol
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