Yup, you read that right.
How about, we can CHOOSE to use one of the pools to dodge &/or block and the other to cause damaging abilities?
I am sure a NB could "blink" rather than roll. (We have a similar ability to attack a target after all).
Templars could get divine intervention to move them from harm.
Dragon Knights could know where the blow would land and move appropriately.
So, we could dodge and block using the "blue pool" rather than the "green pool". By choice.
Would this make "balancing" easier or harder for devs? I would guess easier, but open to reasoning to the contrary.
" Brave Clarice. You will let me know when those Nirnroot stop screaming, won't you?"