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Do CC break and dodge take a percentage of stamina or a set amount?
Force weapon swap to have priority over EVERYTHING. Close enough. Make stamina builds even with magicka builds.
Disable abilities while holding block. Give us a REASON to do dungeons more than once.
Remove PVP AoE CAP. It is ruining Cyrodiil. Fix/Remove Forward Camps. They are ruining Cyrodiil. Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds. Werewolf is not equal to Vamps/Bats.
I was under the impression that it took a % of your base stamina (aka ignoring enchants and attribute points and therefore only affected by level).
I guess that isn't as bad as just a percentage of your max buffed stamina, but still seems sketchy to be a percent. Doesn't feel like that scales right but I'm not a game developer so I don't know much about balance.
If she doesn't know the pain of cliffracers, she's too young for you.