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Does 1.4 provide any reason to do Vet dungeons?

c0rp
c0rp
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Still waiting for any kind of reason to goto these dungeons or repeat them. Is this happening yet?
Force weapon swap to have priority over EVERYTHING. Close enough.
Make stamina builds even with magicka builds.
Disable abilities while holding block.
Give us a REASON to do dungeons more than once.
Remove PVP AoE CAP. It is ruining Cyrodiil.
Fix/Remove Forward Camps. They are ruining Cyrodiil.
Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
Werewolf is not equal to Vamps/Bats.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    If there wasn't enough reason for you to do the vet dungeons even once currently (skill point, farmable BoE gear, sometimes with floating lights) then there's not going to be anything to convince you in 1.4.
    Dear Sister, I do not spread rumors, I create them.
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