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Is ESO's banking system viable or not?

Talrenos
Talrenos
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Consider the flaws:
1. Account wide banks force characters to combine items when not all characters can even use all items.
2. Some crafting skills have non-progression materials, alchemy, provisioning, enchantment. Thus you need to stock and store every mat you find for those, causing an abnormal amount of bank space to be filled.
3. There is good number of 'junk' items the game gives you that take up valuable space. (pets, trophies, CE maps, etc.)
4. The created need to collect weapons/armor for future deconstruct and/or research was not considered.

ZOS did give us a large amount of bank/backpack room, but as everyone knows, its simply not enough or realistic. This poll offers several solutions to the issue.
Edited by Talrenos on August 25, 2014 4:58PM

Is ESO's banking system viable or not? 81 votes

I have no opinion at all
6%
OrangeTheCatp_tsakirisb16_ESOMorrawindAldarennAnu_Saukko_Tutkija 5 votes
Banks space increase; Lower the price of upgrades
93%
NestorlavosslayerMoonclawbndahl02_ESONivzruo_ESOkevlarto_ESOWicked_WolfArmitasMaverick827DemiraPsychobunnidaryl.rasmusenb14_ESOIllumousJandoDrazekravenhartb14_ESOTalrenosRoland44SmashadamzAleriSadasIndoril 76 votes
  • Nox_Aeterna
    Nox_Aeterna
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    Banks space increase; Lower the price of upgrades
    I like the fact that it is one bank for all my chars , with that said , i wish we had a lot more space to keep things.

    We really lack that.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Talrenos
    Talrenos
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    Banks space increase; Lower the price of upgrades
    DISREGARD THIS POLL AND POST. Somehow it only saved with two poll options and the edit system is broken; it wont let me delete or add the rest of the options.
    Great, now the forums are broken too.
  • nerevarine1138
    nerevarine1138
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    DISREGARD THIS POLL AND POST. Somehow it only saved with two poll options and the edit system is broken; it wont let me delete or add the rest of the options.
    Great, now the forums are broken too.

    The forum isn't broken: they do that to prevent editing polls after people have voted.
    ----
    Murray?
  • Nestor
    Nestor
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    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Artemiisia
    Artemiisia
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    personal bank space of max 240 is more then enough, and the price is a one time deal, once you have made it, you will never have to pay for bank upgrade again. Would I love to see it raised, no doubt, will I get mad if it never does, no.

    They do need to make trophies, costumes, and pets not take up bank space though, this will help lots

    Guild bank space of 500 is fine, this just need some serious tweaking
  • roflsauce
    roflsauce
    Soul Shriven
    Banks space increase; Lower the price of upgrades
    The banking/ inventory management aspect of this game is, IMO, the worst time sink currently involuntarily implemented in the game.

    I'm not sure if it's due to a UI overhaul, memory allocation issues, or other net-code/programming issues but something needs to be done.

    Even with bag/bank upgrades, every hour or so of gameplay, you're literally forced to Wayshrine your arse back to town in order to clean up your inventory.

    Not only does this break immersion but it's even worse when you finish Dungeons and you know the first place you're going to is back to town.

    They need to create new sub-sections within the Inventory System for Trophies, Maps, Costumes, Misc. Items sell-able for gold. That would alleviate a lot of Inv. Mgmt. issues we're currently facing.

    Probably one of the worst aspects of the game right now.
  • DenverRalphy
    DenverRalphy
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    I must be doing something completely different than everybody else. My bank is only upgraded to 130 slots, each of my toons has 121 slot inventories (100 actual and 21 from the mount), and I find it very easily manageable. I don't have to run to town so often, and I usually have around 15 empty bank slots for moving items between toons. Between my 3 toons I have all crafting covered (even duplicated in some cases).

    I even have more than enough gold to upgrade my bank and/or bags, but just don't bother because I really don't see the need.
  • Nestor
    Nestor
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    Banks space increase; Lower the price of upgrades
    If we started off with 130 Slots in the Bank, and 120 on our toons and could grow that, then we would not be complaining.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Moonclaw
    Moonclaw
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    Banks space increase; Lower the price of upgrades
    Really need a system more like that in GW2. Especially if pets will become a regular way of player loyalty recognition . I have multiple "bank" characters for materials and items with attributes I need to research and space fills up fast . I do spend far too much time managing bank space each play session
  • Maverick827
    Maverick827
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    Banks space increase; Lower the price of upgrades
    DISREGARD THIS POLL AND POST. Somehow it only saved with two poll options and the edit system is broken; it wont let me delete or add the rest of the options.
    Great, now the forums are broken too.
    Considering the banking system in this game is objectively and mathematically worse than in pretty much every other MMO, I figured your poll was accurate anyway.
  • sotonin
    sotonin
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    Banks space increase; Lower the price of upgrades
    and still no zos response.
  • Pseudonym
    Pseudonym
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    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.
  • sotonin
    sotonin
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    Banks space increase; Lower the price of upgrades
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.
  • AlexDougherty
    AlexDougherty
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    I have an opinion, and it isn't supported by the options.

    Bank space and inventory space is enough, but it's too expensive.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • SirAndy
    SirAndy
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    Can't vote since your obviously biased poll is missing options that support my opinion.

    Also, between all my characters plus my shared bank, i have well over 1000 personal item slots already.
    ;-)
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Guys lrn2read, it is supposed to have more options, he just messed up. lol

    Bank space is simply too expensive. The real problem is that we don't have bags that go into our bank and/or inventory like many other games, so it's just a static number of spaces. Inexplicably, the cost is ridiculously prohibitive.

    I realize some people don't mind being spartan about what they keep, but I am a dedicated crafter who needs mats for all levels so I can sell things, and also keep mats for gear for my alts. That all adds up. I realize I suck at my job, since I should have been able to max out my space by now, but most profit I make gets consumed by the black hole that is the cost of pvp.

    I've had people suggest that this game doesn't really have much you need to spend money on in the first place, and I find that asinine. I can't harvest enough and farm enough bosses to keep myself stocked with potions, food, and soul gems without paying out the nose as it currently stands. On a bad day of heavy pvp, I can suck down 100 triple heal pots. Trying to find columbine to make more isn't easy, and more recently I am low on the other ingredients as well. And it costs even more to just flat out buy the pots, which I sometimes do. Soul gems have also skyrocketed in price, so everything seems to have gotten more expensive.

    in 1.4 they are going to add money, about 60g, to the pvp rewards. I don't feel this will be enough, though it is better than nothing. I estimate I could go through between 1 and 5 potions in the time it takes me to get one reward, depending on how much of a return I get AP wise. But even 1 potion puts me above the cost of what I receive at 100-120g. That's not calculating food and soul gems. I think 100g would be a better reward. I'd probably still be in the red but I could manage it.

    Anyway, the point of that is, I can't afford to sink 20k, much less 75k at the upper end, on 10 bank slots. This game is littered with money sinks, and yet has very few ways to make any sort of significant profit. Crafting is easy enough that all the skillpoints I put into it doesn't make me very special, so I have to keep my prices far lower than I'd like. I make most of my money selling gold improvement materials and kutas.

    Anyway, bankslots... make them cheaper, plz.
    Dear Sister, I do not spread rumors, I create them.
  • Pseudonym
    Pseudonym
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    sotonin wrote: »
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.

    Need; a need is something that is necessary for organisms to live a healthy life. Needs are distinguished from wants because a deficiency would cause a clear negative outcome.

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.
  • sotonin
    sotonin
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    Banks space increase; Lower the price of upgrades
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.

    Need; a need is something that is necessary for organisms to live a healthy life. Needs are distinguished from wants because a deficiency would cause a clear negative outcome.

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.

    By that definition you don't need to play the game either. But we all do. Who cares.

    Also. yes. there is a negative to not having enough storage, you have to destroy items you might need later when you decide to pickup x tradeskill etc. So your definition is phooey and yes It's a need.

    Point being, your "needs" are not the same as everybody else who plays the game. A large amount of people who have enjoyed previous ES games are getting constantly kicked in the gut having to destroy stuff they might need later. Not having a personal per character bank storage is the largest deficiency in the system in my opinion.
    Edited by sotonin on August 27, 2014 8:59PM
  • Pseudonym
    Pseudonym
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    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.

    Need; a need is something that is necessary for organisms to live a healthy life. Needs are distinguished from wants because a deficiency would cause a clear negative outcome.

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.

    By that definition you don't need to play the game either. But we all do. Who cares. Point being, your "needs" are not the same as everybody else who plays the game. A large amount of people who have enjoyed previous ES games are getting constantly kicked in the gut having to destroy stuff they might need later. Not having a personal per character bank storage is the largest deficiency in the system in my opinion.

    True enough, but perhaps I don't want infinite bank space? I can honestly say that I think it's a good thing we have to prioritise what we keep and what we don't.

    I'm a small minority though, so they'll probably raise it.
  • AlexDougherty
    AlexDougherty
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    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.

    Need; a need is something that is necessary for organisms to live a healthy life. Needs are distinguished from wants because a deficiency would cause a clear negative outcome.

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.

    By that definition you don't need to play the game either. But we all do. Who cares.

    Also. yes. there is a negative to not having enough storage, you have to destroy items you might need later when you decide to pickup x tradeskill etc. So your definition is phooey and yes It's a need.

    Point being, your "needs" are not the same as everybody else who plays the game. A large amount of people who have enjoyed previous ES games are getting constantly kicked in the gut having to destroy stuff they might need later. Not having a personal per character bank storage is the largest deficiency in the system in my opinion.

    Technically we don't NEED to play the game, but I'm guessing we all WANT too.

    @Pseudonym 's definition of needs is correct, if not entirely appropriate for this arguement.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • sotonin
    sotonin
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    Banks space increase; Lower the price of upgrades
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.

    Need; a need is something that is necessary for organisms to live a healthy life. Needs are distinguished from wants because a deficiency would cause a clear negative outcome.

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.

    By that definition you don't need to play the game either. But we all do. Who cares. Point being, your "needs" are not the same as everybody else who plays the game. A large amount of people who have enjoyed previous ES games are getting constantly kicked in the gut having to destroy stuff they might need later. Not having a personal per character bank storage is the largest deficiency in the system in my opinion.

    True enough, but perhaps I don't want infinite bank space? I can honestly say that I think it's a good thing we have to prioritise what we keep and what we don't.

    I'm a small minority though, so they'll probably raise it.

    I don't for a second think the bank space should be infinite.

    I think there should be a new private bank for each character you create of the same size as the standard shared bank.

    I think the prices should be lowered significantly for the upgrades.

    I think bags should be added that can be stored in the bank. 10-20 slots per bag. So you can organize stuff into containers. Heck, you can even limit it to only being able to put 5 bags in the bank. at least its something.

    I think all tradeskills should have considerably larger special bags that can ONLY store materials related to said trade skill.

    If they did all of this, i think nobody would have any issues anymore. At least not the vast majority of folks.
    Edited by sotonin on August 27, 2014 9:05PM
  • Pseudonym
    Pseudonym
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    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.

    Need; a need is something that is necessary for organisms to live a healthy life. Needs are distinguished from wants because a deficiency would cause a clear negative outcome.

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.

    By that definition you don't need to play the game either. But we all do. Who cares. Point being, your "needs" are not the same as everybody else who plays the game. A large amount of people who have enjoyed previous ES games are getting constantly kicked in the gut having to destroy stuff they might need later. Not having a personal per character bank storage is the largest deficiency in the system in my opinion.

    True enough, but perhaps I don't want infinite bank space? I can honestly say that I think it's a good thing we have to prioritise what we keep and what we don't.

    I'm a small minority though, so they'll probably raise it.

    I don't for a second think the bank space should be infinite.

    I think there should be a new private bank for each character you create of the same size as the standard shared bank.

    I think the prices should be lowered significantly for the upgrades.

    I think bags should be added that can be stored in the bank. 10-20 slots per bag. So you can organize stuff into containers. Heck, you can even limit it to only being able to put 5 bags in the bank. at least its something.

    I think all tradeskills should have considerably larger special bags that can ONLY store materials related to said trade skill.

    If they did all of this, i think nobody would have any issues anymore. At least not the vast majority of folks.

    How about just raise material stacks to 1000 and give trophies their own tab?
  • sotonin
    sotonin
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    Banks space increase; Lower the price of upgrades
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.

    Need; a need is something that is necessary for organisms to live a healthy life. Needs are distinguished from wants because a deficiency would cause a clear negative outcome.

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.

    By that definition you don't need to play the game either. But we all do. Who cares. Point being, your "needs" are not the same as everybody else who plays the game. A large amount of people who have enjoyed previous ES games are getting constantly kicked in the gut having to destroy stuff they might need later. Not having a personal per character bank storage is the largest deficiency in the system in my opinion.

    True enough, but perhaps I don't want infinite bank space? I can honestly say that I think it's a good thing we have to prioritise what we keep and what we don't.

    I'm a small minority though, so they'll probably raise it.

    I don't for a second think the bank space should be infinite.

    I think there should be a new private bank for each character you create of the same size as the standard shared bank.

    I think the prices should be lowered significantly for the upgrades.

    I think bags should be added that can be stored in the bank. 10-20 slots per bag. So you can organize stuff into containers. Heck, you can even limit it to only being able to put 5 bags in the bank. at least its something.

    I think all tradeskills should have considerably larger special bags that can ONLY store materials related to said trade skill.

    If they did all of this, i think nobody would have any issues anymore. At least not the vast majority of folks.

    How about just raise material stacks to 1000 and give trophies their own tab?

    It still doesn't solve the issue of WHY in the heck is ALL bank storage shared between all characters. Can't name a single modern MMO that has a system like this and for good reason, it's terrible.
  • Jando
    Jando
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    Banks space increase; Lower the price of upgrades
    I know there are reasons for limited bank space. But the bottom line is this: it's not fun

    Managing my bank and bag space is stressful and annoying.
    Dear ZoS - Sell us great content at a reasonable price. Stop the Grind!!
  • grimjim398
    grimjim398
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    This is not worthy to be called a poll in any way. You are expressing an opinion and giving poll voters no choice but to agree with it or to declare that they have no opinion themselves. This is just another complaint about the bank.
  • Pseudonym
    Pseudonym
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    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.

    Need; a need is something that is necessary for organisms to live a healthy life. Needs are distinguished from wants because a deficiency would cause a clear negative outcome.

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.

    By that definition you don't need to play the game either. But we all do. Who cares. Point being, your "needs" are not the same as everybody else who plays the game. A large amount of people who have enjoyed previous ES games are getting constantly kicked in the gut having to destroy stuff they might need later. Not having a personal per character bank storage is the largest deficiency in the system in my opinion.

    True enough, but perhaps I don't want infinite bank space? I can honestly say that I think it's a good thing we have to prioritise what we keep and what we don't.

    I'm a small minority though, so they'll probably raise it.

    I don't for a second think the bank space should be infinite.

    I think there should be a new private bank for each character you create of the same size as the standard shared bank.

    I think the prices should be lowered significantly for the upgrades.

    I think bags should be added that can be stored in the bank. 10-20 slots per bag. So you can organize stuff into containers. Heck, you can even limit it to only being able to put 5 bags in the bank. at least its something.

    I think all tradeskills should have considerably larger special bags that can ONLY store materials related to said trade skill.

    If they did all of this, i think nobody would have any issues anymore. At least not the vast majority of folks.

    How about just raise material stacks to 1000 and give trophies their own tab?

    It still doesn't solve the issue of WHY in the heck is ALL bank storage shared between all characters. Can't name a single modern MMO that has a system like this and for good reason, it's terrible.

    You can craft straight out of your bank, and I have one character who does all my crafting, so one of my characters puts the materials he's found into the bank, and my other character crafts them.

    She doesn't even need to run to the bank to fetch them out either. I leave her logged out next to the crafting stations, so that she can craft straight away.

    Unlike most MMO where you have to mail things to your other characters.

    I like the shared bank. It's useful; it means I can easily swap items between alts and also means I have a shared pool of crafting materials constantly at my disposal.
  • Nestor
    Nestor
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    Banks space increase; Lower the price of upgrades
    Pseudonym wrote: »

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.

    Other than wasting the most precious resource of all, Time? Or, not being able to efficiently learn to craft, or not being able to complete a dungeon and accept a quest reward because we have to throw something out, something had value to use at one point which is why we kept it?

    There are lots of downsides to not having enough inventory space to play the game. Their only reason for this is to force people to socialize in order to craft, as in sharing resources. Well, people make crafting alts and storage mules and that removes any need to socialize. Thing is, those who want to socialize to craft, would still do so even if they had a 1000 slots of storage on each character and 1000 in the bank.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • sotonin
    sotonin
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    Banks space increase; Lower the price of upgrades
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.

    Need; a need is something that is necessary for organisms to live a healthy life. Needs are distinguished from wants because a deficiency would cause a clear negative outcome.

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.

    By that definition you don't need to play the game either. But we all do. Who cares. Point being, your "needs" are not the same as everybody else who plays the game. A large amount of people who have enjoyed previous ES games are getting constantly kicked in the gut having to destroy stuff they might need later. Not having a personal per character bank storage is the largest deficiency in the system in my opinion.

    True enough, but perhaps I don't want infinite bank space? I can honestly say that I think it's a good thing we have to prioritise what we keep and what we don't.

    I'm a small minority though, so they'll probably raise it.

    I don't for a second think the bank space should be infinite.

    I think there should be a new private bank for each character you create of the same size as the standard shared bank.

    I think the prices should be lowered significantly for the upgrades.

    I think bags should be added that can be stored in the bank. 10-20 slots per bag. So you can organize stuff into containers. Heck, you can even limit it to only being able to put 5 bags in the bank. at least its something.

    I think all tradeskills should have considerably larger special bags that can ONLY store materials related to said trade skill.

    If they did all of this, i think nobody would have any issues anymore. At least not the vast majority of folks.

    How about just raise material stacks to 1000 and give trophies their own tab?

    It still doesn't solve the issue of WHY in the heck is ALL bank storage shared between all characters. Can't name a single modern MMO that has a system like this and for good reason, it's terrible.

    You can craft straight out of your bank, and I have one character who does all my crafting, so one of my characters puts the materials he's found into the bank, and my other character crafts them.

    She doesn't even need to run to the bank to fetch them out either. I leave her logged out next to the crafting stations, so that she can craft straight away.

    Unlike most MMO where you have to mail things to your other characters.

    I like the shared bank. It's useful; it means I can easily swap items between alts and also means I have a shared pool of crafting materials constantly at my disposal.

    Almost all modern mmos HAVE a shared bank. I'm not saying get rid of it. ESO is the only one however that has ONLY a shared bank and no personal bank storage. This is the problem.
  • Tavore1138
    Tavore1138
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    I do all 6 crafts and keep stock of everything I need in my bank (200 spaces). My character has 110 bag spaces.

    I do not use alts as mules but I do have a horse that is fully carry space oriented to minimise trips back to base.

    I do not find space or inventory management to be a problem or a burden in terms of time.

    I do wish you could keep trophies, costumes and pets in a separate space as I have been forced to get rid of most of them to allow space to be efficient.
  • Pseudonym
    Pseudonym
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    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    sotonin wrote: »
    Pseudonym wrote: »
    Bit of a biased poll. The choices are either agree with you or don't have an opinion?

    I think the bag space is fine, and working towards future upgrades is another thing to keep you going; the carrot on the stick, much like the endless PvP ranks.

    Couple the current cap with a full capped Draft Horse and you're fine. Just stop hoarding things you don't need you kleptomaniacs.

    Except who are you to say if we "need" it or not? Collecting things for alts, other crafts we want to do but aren't ready yet. Not to mention previous ES games encourage you to pick up any and everything just in case you might need it later.

    Need; a need is something that is necessary for organisms to live a healthy life. Needs are distinguished from wants because a deficiency would cause a clear negative outcome.

    Sorry for the patronising definition of a need, but I don't think there is a clear negative outcome to not having enough virtual pixel slots.

    By that definition you don't need to play the game either. But we all do. Who cares. Point being, your "needs" are not the same as everybody else who plays the game. A large amount of people who have enjoyed previous ES games are getting constantly kicked in the gut having to destroy stuff they might need later. Not having a personal per character bank storage is the largest deficiency in the system in my opinion.

    True enough, but perhaps I don't want infinite bank space? I can honestly say that I think it's a good thing we have to prioritise what we keep and what we don't.

    I'm a small minority though, so they'll probably raise it.

    I don't for a second think the bank space should be infinite.

    I think there should be a new private bank for each character you create of the same size as the standard shared bank.

    I think the prices should be lowered significantly for the upgrades.

    I think bags should be added that can be stored in the bank. 10-20 slots per bag. So you can organize stuff into containers. Heck, you can even limit it to only being able to put 5 bags in the bank. at least its something.

    I think all tradeskills should have considerably larger special bags that can ONLY store materials related to said trade skill.

    If they did all of this, i think nobody would have any issues anymore. At least not the vast majority of folks.

    How about just raise material stacks to 1000 and give trophies their own tab?

    It still doesn't solve the issue of WHY in the heck is ALL bank storage shared between all characters. Can't name a single modern MMO that has a system like this and for good reason, it's terrible.

    You can craft straight out of your bank, and I have one character who does all my crafting, so one of my characters puts the materials he's found into the bank, and my other character crafts them.

    She doesn't even need to run to the bank to fetch them out either. I leave her logged out next to the crafting stations, so that she can craft straight away.

    Unlike most MMO where you have to mail things to your other characters.

    I like the shared bank. It's useful; it means I can easily swap items between alts and also means I have a shared pool of crafting materials constantly at my disposal.

    Almost all modern mmos HAVE a shared bank. I'm not saying get rid of it. ESO is the only one however that has ONLY a shared bank and no personal bank storage. This is the problem.

    You know what, you've convinced me. More banks please.
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