Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Please do something about mage telport spamming

  • Krinaman
    Krinaman
    ✭✭✭
    Bramir wrote: »
    Krinaman wrote: »
    L2P eh?

    As I recall that's what those DK vamps were saying back in the day...

    There is simply no comparison. Just spread out and hope you have decent healers, and these sorcerers will be nothing more than an annoyance. It is your clumping together that is making you vulnerable...nothing needs to be nerfed or changed in any way except your tactics.

    Funny, I seem to recall the DK vamps saying the same thing. Just spread out and my banner can't hit you....

  • NorthernFury
    NorthernFury
    ✭✭✭✭
    c0rp wrote: »
    Right now just about every sorc's main form of attack to go along with the impulse spam is bolting through with streak to disorient lock and gain ultimate for ultimate spam. Geting rapid and non-stop bats and negate magics from it. Needs to be fixed.

    Stop zerg balling.

    /thread


    What a tard comment. Baddie sorcs comin at people with tard one-liners and think they win the thread. It doesn't matter if its a zergball or 5 people, Rii-rii mode streak exploiting does the same thing to them all. Is as skill-less as impulse spam, and not even working as intended. You probably know your BE is hitting people through walls too, but "nerrrr it good, stop zerg ball /nerrrr"

    But all you baddie sorcs will defending your new broken mechanics. Thats all you people ever do. Baddies that will jump on the class that is most beneficially broken atm. Only a baddie will defend broken mechanics.

    The deranged monkeys always jump at those who try to report broken mechanics. 0 integrity, all day everyday. PvP is always a helpless disaster because of people like you.

    It's not a broken mechanic just because it works. Spread out, block, mist form, do whatever you do. There's nothing wrong with the ability. Stop being mad because it worked on your group.

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • TheBull
    TheBull
    ✭✭✭✭✭
    Yeah, ***'s not fun anymore. Who are the good players?, Where did they go? I'm sure they are still there, but 1.3 made thousands more just like them. Everyday some new Bat, Impulse, Streaker.

    *** just got old real fast. gg ZOS.
  • griszax
    griszax
    ✭✭✭
    Krinaman wrote: »
    Bramir wrote: »
    Krinaman wrote: »
    L2P eh?

    As I recall that's what those DK vamps were saying back in the day...

    There is simply no comparison. Just spread out and hope you have decent healers, and these sorcerers will be nothing more than an annoyance. It is your clumping together that is making you vulnerable...nothing needs to be nerfed or changed in any way except your tactics.

    Funny, I seem to recall the DK vamps saying the same thing. Just spread out and my banner can't hit you....

    You know You are comparing DK vamps in the times when both DK's had too powerful skills and also vampire ultimate was broken to a already nerfed skill and ultimate that everyone can use ?

    Seriously if sorc streaking to Your zerg and getting lots of ultimate that way is annoying You then maybe stop zerging ? Or maybe just I don't know ... oh wait just spread so they can't hit all the baddies in one place ?
    Sandriks EU Auriel's bow
  • Krinaman
    Krinaman
    ✭✭✭
    griszax wrote: »
    Krinaman wrote: »
    Bramir wrote: »
    Krinaman wrote: »
    L2P eh?

    As I recall that's what those DK vamps were saying back in the day...

    There is simply no comparison. Just spread out and hope you have decent healers, and these sorcerers will be nothing more than an annoyance. It is your clumping together that is making you vulnerable...nothing needs to be nerfed or changed in any way except your tactics.

    Funny, I seem to recall the DK vamps saying the same thing. Just spread out and my banner can't hit you....

    You know You are comparing DK vamps in the times when both DK's had too powerful skills and also vampire ultimate was broken to a already nerfed skill and ultimate that everyone can use ?

    Seriously if sorc streaking to Your zerg and getting lots of ultimate that way is annoying You then maybe stop zerging ? Or maybe just I don't know ... oh wait just spread so they can't hit all the baddies in one place ?

    Or how about we make the skill in line with every other skill in the game instead of being the only uncapped AOE in the game?
  • Bramir
    Bramir
    ✭✭✭✭
    Krinaman wrote: »
    Bramir wrote: »
    Krinaman wrote: »
    L2P eh?

    As I recall that's what those DK vamps were saying back in the day...

    There is simply no comparison. Just spread out and hope you have decent healers, and these sorcerers will be nothing more than an annoyance. It is your clumping together that is making you vulnerable...nothing needs to be nerfed or changed in any way except your tactics.

    Funny, I seem to recall the DK vamps saying the same thing. Just spread out and my banner can't hit you....

    The difference is one decent healer can keep you all alive indefinitely while you fight a streaker, even if you aren't even trying to spread out. They simply do not do that much damage. I say this from experience, because I am often that healer. It is frustrating how long it takes my group to kill one of these guys in most cases, but usually they run away or die without having killed more than a couple people.

    The point is they are easily countered, even if only a few people in your zerg know what the *** they are doing...

  • Krinaman
    Krinaman
    ✭✭✭
    Vamp DKs were easily countered too. Just spread out and range them down. No healer required at all.

    My point being that just because something can be "easily countered" doesn't mean the skill doesn't need adjusted. When the devs clearly stated (http://forums.elderscrollsonline.com/discussion/89420/area-of-effect-abilities-maximum-target-cap-clarification) that every skill in the game should have a target cap and this one doesn't it's pretty darn clear this one is broken.

    I would also note that if something was so easily countered nobody would be complaining about it.
  • griszax
    griszax
    ✭✭✭
    Krinaman wrote: »
    Vamp DKs were easily countered too. Just spread out and range them down. No healer required at all.

    My point being that just because something can be "easily countered" doesn't mean the skill doesn't need adjusted. When the devs clearly stated (http://forums.elderscrollsonline.com/discussion/89420/area-of-effect-abilities-maximum-target-cap-clarification) that every skill in the game should have a target cap and this one doesn't it's pretty darn clear this one is broken.

    I would also note that if something was so easily countered nobody would be complaining about it.

    It's funny how this topic started from "omg sorcs can spam BE " to "omg streak can generate ultimate on more than 6 people". Even if they cap it to 6 targets it will be easy to use it to gain ultimate, only time You could actually use it once to gain whole ultimate was versus whole zerg standing in one spot.

    I remember there was exactly same thread few weeks ago with people crying that sorcs used streak offensively and they could spam it. Guess another nerf incoming because silly people just have to whine over everything.

    I would also note that if people actually learned game mechanics most of these "nerf op skill" or "I got killed in 1 s by bow" would disapear. Since most of people don't bother learning the game this forum will be filled with these kind of topics.
    Sandriks EU Auriel's bow
  • dsalter
    dsalter
    ✭✭✭✭✭
    ✭✭
    i'm a sorc, the only nerf i could say it truely needs is it's ability to gain ultimate. streak that is. otherwise both morphs are fine (personally hate that light bulb tho it's way to big and obvious) and you have to specialize into being able to spam it. but wait if you specialize into running, they lack in another area hint hint.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    @Rylana‌ have you actually tried to jump into one of those guild impulse trains? And I don't mean goblins or french toast.

    Let me know how that goes
    Edited by Halrloprillalar on August 25, 2014 7:25PM
  • Ifthir_ESO
    Ifthir_ESO
    ✭✭✭✭✭
    Malveria wrote: »
    the most fragile, low-hitting class

    Not sure how you come to this conclusion. Not sure that I agree with you RE: this.
  • Ifthir_ESO
    Ifthir_ESO
    ✭✭✭✭✭
    Spread out, block, mist form, do whatever you do. There's nothing wrong with the ability. Stop being mad because it worked on your group.

    I don't know. I've watched quite a few sorcs BE 5-8 times to escape a battle, or BE through a zerg repeatedly. I think you are a bit biased (you play a v12 sorc) so you might not be on the receiving end.

    The problem is you literally have almost no warning, to be able to get block up. I realize that a lot of this playerbase is holding down block 24/7 but not all of us are.

  • Nicsam
    Nicsam
    Deal with it you freaking cry baby!!!!!!!!!
  • Krinaman
    Krinaman
    ✭✭✭
    griszax wrote: »
    I would also note that if people actually learned game mechanics most of these "nerf op skill" or "I got killed in 1 s by bow" would disapear. Since most of people don't bother learning the game this forum will be filled with these kind of topics.

    I would note that you need to balance skills around your playerbase.
  • c0rp
    c0rp
    ✭✭✭✭✭
    c0rp wrote: »
    Right now just about every sorc's main form of attack to go along with the impulse spam is bolting through with streak to disorient lock and gain ultimate for ultimate spam. Geting rapid and non-stop bats and negate magics from it. Needs to be fixed.

    Stop zerg balling.

    /thread


    What a tard comment. Baddie sorcs comin at people with tard one-liners and think they win the thread. It doesn't matter if its a zergball or 5 people, Rii-rii mode streak exploiting does the same thing to them all. Is as skill-less as impulse spam, and not even working as intended. You probably know your BE is hitting people through walls too, but "nerrrr it good, stop zerg ball /nerrrr"

    But all you baddie sorcs will defending your new broken mechanics. Thats all you people ever do. Baddies that will jump on the class that is most beneficially broken atm. Only a baddie will defend broken mechanics.

    The deranged monkeys always jump at those who try to report broken mechanics. 0 integrity, all day everyday. PvP is always a helpless disaster because of people like you.

    Im the baddie eh? Lol..Im not the one bitching on a forum about a skill that is simply countered by not standing next to all your allies OR any of the other numerous counters within the game. Quite funny when you really stop to think about it, isn't it?

    Edited by c0rp on August 25, 2014 10:50PM
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    People who keep spouting the tactic "dont stand close together" are the same ones trying to get people to stand farther apart so they can be singled down out of the range of heals etc.

    Were not stupid, guys. We know the idea is to spread people out so they are cannon fodder.

    The whole argument is 6 on 1 or 24 on 6, and youre the 6.

    Im not going to sit here and let you destroy cooperative group play so you can stroke your epeens about your bow exploits on singles while mobbing them with six nightblades.
    Edited by Rylana on August 26, 2014 12:12AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Even Odds
    Even Odds
    ✭✭
    TheBull wrote: »
    Yeah, ***'s not fun anymore. Who are the good players?, Where did they go? I'm sure they are still there, but 1.3 made thousands more just like them. Everyday some new Bat, Impulse, Streaker.

    *** just got old real fast. gg ZOS.

    ^This x100

    VR14 Breton Healer in ESO.
    Medical Laboratory Scientist, MLS(ASCP)
    ....Saving your life in game and in the real world.
  • Yusuf
    Yusuf
    ✭✭✭✭✭
    You mean NB can use a skill that most the time does not work but takes your magicka anyways. Then when it does work it pops you out about 0.01 second into the 2.5 second timer or you get hit by any kind of dot and pop out also both wasting your magicka. AND wait for it, even when it does work with 2.5 seconds duration at that snail pace speed you can get a whole 2 feet away from your attacker.

    Dont act like it is at all a viable way to run from someone. Unless you are a vamp with that set that does 60% speed bonus. In which case 1) you HAVE to play a vamp and they look derp or 2) lose a good bonus 5/5 set just to have a chance to have a ability that is as good as bolt if you take away all the times it just does not work and takes your magicka anyways....

    No NB dont have a way to turtle or escape...

    Kill the one with the magelight first, dont get surrounded, use a speedpotion, get behind a rock and stealth, hope your not detected anymore.

    Edit: And don't apply dots to others, especially not soultether unless you're sure they're going to die from it
    Edited by Yusuf on August 26, 2014 2:27AM
  • Skafsgaard
    Skafsgaard
    ✭✭✭✭
    Clearly the skill is broken, since it is not target capped. This should be fixed. In a 1v1 situation I only dislike BE cos it allows really bad sorcs who try to stealth gank u a free combat reset and there is NO way to stop them. This is lame, since all skills need a counter but as a templar I cannot stop a sorc from BEing, ever.

    For combo and group play, I think the tactic is good but I will counter it every time. The problem is the streak from stealth which gives you zip warning and often you're negated before they start to streak. In normal situations I pop immovable and spam purge inside the negate so the invasion+talons spamming DK cant trap ppl there. Problem is sometimes unbreakable CC and combo with clouding swarm. Personally I like to counter cheese tactics like this with an easy build, basically immove+purge will save your group, just annoying to always have those slotted but necessary.

    I think it is a bunch of factors combined that make this combo atm dominate the battlefield. I just hate when you basically only ever face same combo from enemy, boring. But I get why ppl do it effective. Just like the NB taking cheap shots at retreating targets.

    Anyway, I cant wait for arena and 1v1 so I can solo these cheap basterds, but then again they'll prolly not be there ;)

    but yeah, to sum it fix the ult gain even nerf it and it should be fine/better.
    Edited by Skafsgaard on August 26, 2014 3:26AM
    The Elder Scrolls Online: Tamriel Unlimited supports hundreds of players on screen at once in an open world fight for control of Cyrodiil. Get ready for the most intense online PvP experience ever created, with The Elder Scrolls Online: Tamriel Unlimited.

    Yes, I am ready...


    Source:
    http://www.elderscrollsonline.com/en-us/game-guide/the-alliance-war
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    I never said Bolt Escape should be nerfed. Yeah you can travel with Bolt Escape. Magicka doesn't exactly take that long to regen. I don't know why this bothers you so much, but yes I have been able to keep up with groups on horse back by using Bolt Escape intermittently.

    Bolt escape when spammed can keep up with a fast horse....until you run OOM which doesn't take long. Don't forget while you're bolt escaping your magicka regen is cut in half until 4 seconds after your last cast.
    Bramir wrote: »

    The difference is one decent healer can keep you all alive indefinitely while you fight a streaker, even if you aren't even trying to spread out. They simply do not do that much damage. I say this from experience, because I am often that healer. It is frustrating how long it takes my group to kill one of these guys in most cases, but usually they run away or die without having killed more than a couple people.

    The point is they are easily countered, even if only a few people in your zerg know what the *** they are doing...

    This guy speaks the freaking truth. Sorcs who spend their time streaking through zergs are the typically the worst sorcs in the game and this is what they complain about...

    Rylana wrote: »
    People who keep spouting the tactic "dont stand close together" are the same ones trying to get people to stand farther apart so they can be singled down out of the range of heals etc.

    Were not stupid, guys. We know the idea is to spread people out so they are cannon fodder.

    The whole argument is 6 on 1 or 24 on 6, and youre the 6.

    Im not going to sit here and let you destroy cooperative group play so you can stroke your epeens about your bow exploits on singles while mobbing them with six nightblades.

    Spread out groups are FAR more difficult to kill than clumped together groups. Zerg balls only kill zerg trash, not good players.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Skafsgaard
    Skafsgaard
    ✭✭✭✭
    I never said Bolt Escape should be nerfed. Yeah you can travel with Bolt Escape. Magicka doesn't exactly take that long to regen. I don't know why this bothers you so much, but yes I have been able to keep up with groups on horse back by using Bolt Escape intermittently.

    Bolt escape when spammed can keep up with a fast horse....until you run OOM which doesn't take long. Don't forget while you're bolt escaping your magicka regen is cut in half until 4 seconds after your last cast.
    Bramir wrote: »

    The difference is one decent healer can keep you all alive indefinitely while you fight a streaker, even if you aren't even trying to spread out. They simply do not do that much damage. I say this from experience, because I am often that healer. It is frustrating how long it takes my group to kill one of these guys in most cases, but usually they run away or die without having killed more than a couple people.

    The point is they are easily countered, even if only a few people in your zerg know what the *** they are doing...

    This guy speaks the freaking truth. Sorcs who spend their time streaking through zergs are the typically the worst sorcs in the game and this is what they complain about...

    Rylana wrote: »
    People who keep spouting the tactic "dont stand close together" are the same ones trying to get people to stand farther apart so they can be singled down out of the range of heals etc.

    Were not stupid, guys. We know the idea is to spread people out so they are cannon fodder.

    The whole argument is 6 on 1 or 24 on 6, and youre the 6.

    Im not going to sit here and let you destroy cooperative group play so you can stroke your epeens about your bow exploits on singles while mobbing them with six nightblades.

    Spread out groups are FAR more difficult to kill than clumped together groups. Zerg balls only kill zerg trash, not good players.

    Ive seen balls kill good players...
    The Elder Scrolls Online: Tamriel Unlimited supports hundreds of players on screen at once in an open world fight for control of Cyrodiil. Get ready for the most intense online PvP experience ever created, with The Elder Scrolls Online: Tamriel Unlimited.

    Yes, I am ready...


    Source:
    http://www.elderscrollsonline.com/en-us/game-guide/the-alliance-war
  • Malveria
    Malveria
    ✭✭✭✭
    You want to nerf a teleport/stun for a class that relies upon distance and cc to survive because you don't know how to counter it. Sorcerers were meant to be a glass cannon, and they don't churn out anywhere near the crit burst damage of a NB or a DK, so they're more of a glass BB gun.

    Run unstoppable. Realise that a sorc streaking through is a threat and prioritise. Shield charge him as soon as he reppears (there is time to do this, even if they spam bolt escape. There is a delay on the recast). Hit tab and let your little white targetting box follow him. The game has means to work with and around a sorcerer doing this. You just need to find them.

    Cap the damage on BE if you MUST. If you MUST take more damage from sorcs who already struggle damage-wise. But don't take the stun. You'll wreck PVE players, for one. And two, you'll wreck a class reliant upon skills that other people can't cope with.

    And if you're complaining about a sorcerer using bolt escape to actually ESCAPE, and not complaining about the NB's ability to literally go invisible and set up a gank, then your priorities are skewed. A sorc bolt escaping away is done. A NB in stealth can still kill you.
    Venatus
Sign In or Register to comment.