Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Thanks for the Loyalty Program, but if the gifts take an Inventory Space I don't need 'em

  • Pseudonym
    Pseudonym
    ✭✭✭
    Don't look a gift horse in the mouth!
  • reften
    reften
    ✭✭✭✭✭
    Pseudonym wrote: »
    Don't look a gift horse in the mouth!

    I am 38 years old, and still have do not understand this analogy.
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • Roland44
    Roland44
    ✭✭✭
    Hadn't heard about the dev plans for vanity pets to be migrated out of inventory. If that's true then that's awesome.

    They should also include the other items like trophies and such. Hopefully they will.

    Someone asked what's in my Bank?

    My bank is currently lvl 2? With 80 slots. The only items in there are crafting items. Lots for provisioning and cooking.

    Lots of everything else.

    I currently have 4 characters all under 20. The 4th was specifically made to be a mule.

    My main has 2k gold atm

    So I'm not rolling in cash and the 5k for the next upgrade seems a bit far atm.

    The way I like to play is at odds I guess with the way the game is designed.

    I enjoy crafting (normally) and I normally have several toons. As I play on each, I harvest what I can when I pass it. I also like to pass loot to other toons that could use it as I lvl them up.

    The problem with this game is that everything can be picked up by any toon. I hate passing something I know my alt will need, whether its ore or flowers.

    I quickly filled my bank with crafting mats on the first day of play lol

    This wouldn't be as bad if it was easier to transfer items to alts like using the mail system, which I utilize in other games like LOTRO. But here it requires logging in and out repeatedly. Doable but it's a hassle to be sure.

    It's also irritating to have items I'd like to keep like pets and maps and such take up what's for me atm, very valuable space.

    I don't mind making alts to actually "do" different crafts. That makes sense imo

    But I hate that I'm having to use character slots to simply make extra space.

    I'd really like to hear from the Devs about how they themselves handle this issue when trying to cover several or all the crafts. Especially early on when space and money is so limited.

    Maybe they simply didn't want a single player doing all the crafts...

    All I know is in 20 plus yrs of mmo gaming I've never had an issue with inventory management like I have here nor have I had to use as much time in trying to figure out ways around the hurdles that seem intent on making it as difficult as possible to enjoy the crafting experience.

    I'm really trying to enjoy the game. I happily pay to play. But some aspects are feeling quite tedious more than enjoyable.

    And if I'm feeling that way I'm sure there are others .

    And that's a problem for a game that relies on subs to survive.

    Imo
  • MeowGinger
    MeowGinger
    ✭✭✭
    oren74 wrote: »
    Pseudonym wrote: »
    Don't look a gift horse in the mouth!

    I am 38 years old, and still have do not understand this analogy.

    You look a horse in the mouth to check its teeth, which can give you information about the horse's age and health. Since you're getting the horse for free (as a gift, at that), it would be rude to do this. I guess it would be similar to looking at the price tag of a gift you received to see if the gift is "expensive" or otherwise "good" enough. (And the gift-giver is probably watching you do it.)
    Edited by MeowGinger on August 25, 2014 2:12PM
  • Karnus
    Karnus
    ✭✭✭✭
    ESO, we have to talk ... I need more space.
    Formerly Karnus, the Marauder in Warhammer.
  • SilentFury
    SilentFury
    Soul Shriven
    Believe it or not, ZO isn't obligated to give you anything, much less a reward for your loyalty.

    I don't think in the least he was being rude or ungrateful, merely pointing out a concern with the gift they are giving, which I happen to agree with. I like pets, but I like inventory space even more. I'd sure love a way to manage these both a little more effectively.
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    If they want to give me something for being subscribed to the game, then great. I like free stuff, who doesn't. I will say that I play the game because of the game, as it's mostly an awesome game.

    However, I would be so much happier if they gave me bag slots instead of something that takes up bag space. Then I would remove the qualifier from my opinion of the game.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • twev
    twev
    ✭✭✭✭✭
    ✭✭
    oren74 wrote: »
    Pseudonym wrote: »
    Don't look a gift horse in the mouth!

    I am 38 years old, and still have do not understand this analogy.

    Edit to add:
    Don't answer the phone while typing a reply, as MeowGinger will end up beating you to the finish.....
    A horse's dentation changes with age.

    The teeth change position, and wear patterns over years of 'use' contribute to changing the position of the teeth to a more angular formation in the mouth - one result is that they look more like 'buck teeth', and eventually take a toll on the horses ability to efficiently chew up the forage they feed on.

    This results in less efficient use of the feed, and less nutrition being gleaned from it.

    This results in more feed being wasted, and a general worsening of the horses health.

    This results in the 'gift horse' costing the recipient more to maintain than the gift horse is actually worth, which in many cases is why the horse was gifted away from the donor in the first place.

    The phrase: "Don't look a gift horse in the mouth!" boils down to the ability of a knowledgeable person being able to accurately gauge the age of a horse by looking at it's teeth, and in doing so being able to determine that the 'gift horse', even though 'free', may be more of a costly burden to accept than it's worth.

    It seems that some people (and the person who coined the trite phrase) think that it's better to receive a 'gift' regardless of what the gift will cost you in the end, than it is to make an informed decision possibly resulting in declining the gift.

    A gift that does the receiver no benefit is ultimately just an empty gesture, or one designed to make the giver feel (or look) good. As such, it does not behoove, so to speak, the receiver to accept said gift horse, unless the receiver likes to be run rough-shod over, and thats a whole 'nother problem with self esteem.....
    Edited by twev on August 25, 2014 2:36PM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Roland44
    Roland44
    ✭✭✭
    I was trying to mix concern with a bit of humor and a dash of sarcasm.

    It may not of worked exactly as intended...but hopefully gets the point across and raises awareness and discussion.

    So perhaps it is working correctly ;)
  • ndantony
    ndantony
    ✭✭
    SilentFury wrote: »
    Believe it or not, ZO isn't obligated to give you anything, much less a reward for your loyalty.

    I don't think in the least he was being rude or ungrateful, merely pointing out a concern with the gift they are giving, which I happen to agree with. I like pets, but I like inventory space even more. I'd sure love a way to manage these both a little more effectively.

    Agreed, too. Next time, ZoS would have only few choices, either not giving out gifts anymore, which I think it would be the best way... or if they do, they would either give out inventory space or do something about inventory space management first... or I swear, next time, I'll take one of those gifts and shove it up to ZoS' @$$. LOL
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    twev wrote: »

    It seems that some people (and the person who coined the trite phrase) think that it's better to receive a 'gift' regardless of what the gift will cost you in the end, than it is to make an informed decision possibly resulting in declining the gift.

    This has nothing to do with the receiver of the gift, but the impact on the giver.

    It's more that it's an insult to evaluate a gift for financial viability than anything else. In some cultures, it's a mortal insult to turn down a gift. Sure, not all gifts are worth keeping, but one should consider the context under which the gift is given.

    In most cases, it is better in the long run to accept the gift and get rid of it later if you don't want it. In other cases, a polite refusal without evaluation is the better route, as in "Thank you for the thought, but I already have one of these, perhaps you know someone who might need this more than I do".

    However,If you insult someone today that tries to do something nice for you, you dramatically diminish the chance that they will do something nice for you in the future. That's more the moral of the story than anything else.


    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • sotonin
    sotonin
    ✭✭✭
    Roland44 wrote: »
    Believe it or not, ZO isn't obligated to give you anything, much less a reward for your loyalty.

    I think the majority of players are happy to get a little bonus every now and then, even if it's not a helping hand with managing their inventory. I'd even go so far as to say that most players would find it extremely rude and ungrateful for someone to look a gift Ice Wraith in the mouth.

    Gifts and rewards should not take up inventory space.

    That's my opinion.

    And I never said or thought that subscriber rewards were needed or wanted by me, or expected.

    But items like this as well as pets and trophies and such should not infringe on general inventory and game play space.

    They aren't infringing on anything. Don't have enough space? Delete something, or create an alt.

    That would be nice but i'm already using all my character slots for mules. 1 character of each class + the rest mules.
  • soulclaw
    soulclaw
    ✭✭✭
    Roland44 wrote: »
    I don't care if they take up inventory space or not, I don't want them. Vanity pets serve no purpose for me, and I'd much rather have some other kind of reward, if Zenimax is set on giving out loyalty rewards.

    On the flip side, I could care less if Zenimax said, "No more loyalty program at all."
    I don't play for a reward. Well, beyond what I currently get out of the game.

    I agree.

    My whole point is to let the Dev's know that this "reward" to many will be nothing but an added burden in the "let's make the players make alts and spend game time having to log in/out/in/out to transfer items to designated alts...oh let's throw some vanity gear on top of that why don't we"

    lol

    The current system is anything but user/player friendly, and adding more items that do nothing but exacerbate the issue, in the name of rewarding players, does nothing but compound the problem for many.

    Totally agree, we need a non-inventory space to store trophies and pets and the like.
    Sweetie, can you show us on the doll where the bad man from Blizzard touched you?



  • sotonin
    sotonin
    ✭✭✭
    Fleymark wrote: »
    To respond to a few of the actual points raised:

    1. ZO owes you access to the game they made. That's it. If you don't like the game, no one is making you pay for it. So don't play.
    2. Loyalty rewards are fluff. Gimmicks. Not gameplay-altering bonuses. It would be massively unfair to every other player to repeatedly offer veterans larger inventories, more powerful weapons, etc.
    3. The pet takes up a single inventory slot. One. Not "half the living room." Not "my entire bank." One slot. I currently have one main character and a couple of alts. Between them, I can craft pretty much anything in the game, and I have about 450 total inventory slots. I know I could have a lot more if I put any points in to a packhorse and/or mule alts. So if you're having inventory management issues, that's your problem. If you literally can't free up a single slot in your inventory, it's because you're bad at managing it. Period. You have no other excuses.

    Attitudes like the ones on display in this thread are exactly why we can't have nice things. If ZO offers other players a dog during a special sale, the forums explode. When they offer a loyalty program to give out special gimmicks like pets, players still act like the girls on My Super-Sweet 16 when they don't get the right color of BMW. Don't like/want the free pet? Too bad. Maybe you'll like the next one. That's life.

    Or we can discuss legitimate gameplay issues, which inventory in this game is, on the discussion boards and if people don't like it they can feel free to contribute to the conversation or move on to another thread.

    And, no, it's not just one inventory slot. It's one MORE inventory slot on top of 15 dungeon trophies, a beta pet, a pre order pet, I don't know how many maps (havent opened them) from pre-order alone and, what, 3 veteran reward costumes? That's before you consider looted maps. Looking just at the trophies and pets that's 2 bank upgrades to accommodate. At my current back size that's minimum 100k to accommodate.

    It's not about the loyalty reward. It's about the stupid inventory system and that the creative visionaries behind this game add to the problem by "rewarding" us with yet another useless item to consume inventory space. And just because YOU think this isn't a problem doesn't mean there's not a problem.

    Then don't take the reward. No one is forcing you to.

    I'm not sure what you're keeping in your bank (Old socks? Chewing gum? Small pieces of lint?), but there's no way you're hitting your inventory limits without keeping items that you don't need.

    And if you really believe inventory space is a legitimate issue, this isn't the right place to bring it up. The Loyalty Program is just for fluff rewards. It has nothing to do with gameplay mechanics, and it's hardly going to break anyone's bank (literally or figuratively). You might as well complain that the Ice Wraith won't be a combat buff for stamina builds.

    Tell that to the hoards of folks in the plentiful bag space / inventory threads all throughout the forums. Try doing a search.
  • Greatfellow
    Greatfellow
    ✭✭✭
    Roland44 wrote: »
    And what we really need is for "all" Trophies, Pets, Treasure Maps to all be Account bound and not be taking up very precious Inventory Space! (Rift is a perfect example of how to do this btw)

    I appreciate the gifts, and I value my limited inventory space.

    Simple Solution: In Inventory, add a Trophies/Gifts section that behaves like the Quest Items section.

    Note: I think Treasure Maps should count in Inventory because they are useful.

  • Raeina
    Raeina
    Soul Shriven
    To respond to a few of the actual points raised:

    1. ZO owes you access to the game they made. That's it. If you don't like the game, no one is making you pay for it. So don't play.


    Attitudes like the ones on display in this thread are exactly why we can't have nice things. If ZO offers other players a dog during a special sale, the forums explode. When they offer a loyalty program to give out special gimmicks like pets, players still act like the girls on My Super-Sweet 16 when they don't get the right color of BMW. Don't like/want the free pet? Too bad. Maybe you'll like the next one. That's life.

    This is a really immature way to respond to people with legitimate complaints. People are allowed to be critical of a service they pay for. Are they entitled to more? Ofc not, but they are absolutely allowed to have complaints. If all the people you would tell to quit actually did, well, hope you're ok with f2p mmos.

    They are adding a loyalty program exactly for that. Devs love their games but the people who pay them love profit. This isn't some fluffy way for them to tell you they love you, it's a way to hopefully keep people subbed even if content isn't coming out atm. This games entire lifeforce is based on keeping a solid playerbase. You lose players, you start seeing content cuts, you start seeing micro-transactions, and eventually if that can't sustain it you see f2p models.

    So no, telling people to 'adapt or quit' or that they 'whine about everything' is not what you do if you truly love a game. You need to take everyone's opinions into consideration and accept that people want different things, and while not all their points are legit SOME of them are.

    I personally love pets. I'm a huge pet collector in other games but don't bother in this one because yes, my bank is filled to the brim and no, I don't want to have to switch to a mule to shift mats around when I want to craft.

    You really need to chill with your overzealous attitude because all those entitled brats you tell to suck it up or quit are what's keeping this game from being a f2p mess.
  • nerevarine1138
    nerevarine1138
    ✭✭✭✭✭
    ✭✭✭✭✭
    Raeina wrote: »
    To respond to a few of the actual points raised:

    1. ZO owes you access to the game they made. That's it. If you don't like the game, no one is making you pay for it. So don't play.


    Attitudes like the ones on display in this thread are exactly why we can't have nice things. If ZO offers other players a dog during a special sale, the forums explode. When they offer a loyalty program to give out special gimmicks like pets, players still act like the girls on My Super-Sweet 16 when they don't get the right color of BMW. Don't like/want the free pet? Too bad. Maybe you'll like the next one. That's life.

    This is a really immature way to respond to people with legitimate complaints. People are allowed to be critical of a service they pay for. Are they entitled to more? Ofc not, but they are absolutely allowed to have complaints. If all the people you would tell to quit actually did, well, hope you're ok with f2p mmos.

    They are adding a loyalty program exactly for that. Devs love their games but the people who pay them love profit. This isn't some fluffy way for them to tell you they love you, it's a way to hopefully keep people subbed even if content isn't coming out atm. This games entire lifeforce is based on keeping a solid playerbase. You lose players, you start seeing content cuts, you start seeing micro-transactions, and eventually if that can't sustain it you see f2p models.

    So no, telling people to 'adapt or quit' or that they 'whine about everything' is not what you do if you truly love a game. You need to take everyone's opinions into consideration and accept that people want different things, and while not all their points are legit SOME of them are.

    I personally love pets. I'm a huge pet collector in other games but don't bother in this one because yes, my bank is filled to the brim and no, I don't want to have to switch to a mule to shift mats around when I want to craft.

    You really need to chill with your overzealous attitude because all those entitled brats you tell to suck it up or quit are what's keeping this game from being a f2p mess.

    I can't disagree more strongly.

    The entitled brats you refer to are a very vocal minority on the forums any time something doesn't go their way. The vast majority of players never hear about some of the "issues" raised here, much less feel that they are severe enough to warrant quitting.

    You know what most people do with a subscription-based game? They play it. If they don't like it, they don't subscribe. Period.
    ----
    Murray?
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Nestor wrote: »
    twev wrote: »

    It seems that some people (and the person who coined the trite phrase) think that it's better to receive a 'gift' regardless of what the gift will cost you in the end, than it is to make an informed decision possibly resulting in declining the gift.

    This has nothing to do with the receiver of the gift, but the impact on the giver.

    It's more that it's an insult to evaluate a gift for financial viability than anything else. In some cultures, it's a mortal insult to turn down a gift. Sure, not all gifts are worth keeping, but one should consider the context under which the gift is given.

    In most cases, it is better in the long run to accept the gift and get rid of it later if you don't want it. In other cases, a polite refusal without evaluation is the better route, as in "Thank you for the thought, but I already have one of these, perhaps you know someone who might need this more than I do".

    However,If you insult someone today that tries to do something nice for you, you dramatically diminish the chance that they will do something nice for you in the future. That's more the moral of the story than anything else.


    I think some of us are getting a bit far afield with this whole "gift" thing.And we need to reel this in a tad before this gets even more absurd...

    It's not a "gift" in the true sense of the word. In fact, it's not a "gift" at all. MMOs have been doing loyalty programs for well over a decade. People asked for something like that here and a pet is what they came up with. It's an incentive for continued subscribing something that works more in their favor than it does ours and something they depend on for a livelihood rather than entertainment, as it is for us. It's not something they are just doing out of the goodness of their hearts. And once it's designed and implemented, it costs them nothing. And in the grand scheme of loyalty program rewards in games across the board it, frankly, is par but nothing special.

    So while, for the record, I'm only in this discussion because of the inventory issue involved, may we please dispense with the notion that anyone is dissing someone offering them a "gift." It's a massive company doing it on top of the other fluff that they are doing instead of addressing the significant core issues with the game as an incentive to subscribe for periods of time. For those in the cheap seats, that means send them money month after month. And let's also dispense with the notion that they are hand delivering a box of cigars, a bottle of 25 year old scotch, and a couple of virgins and someone is being insulted by someone questioning it.

    It's ridiculous. Sometimes I seriously have to wonder what's in the water around here.
  • nerevarine1138
    nerevarine1138
    ✭✭✭✭✭
    ✭✭✭✭✭
    Fleymark wrote: »
    Nestor wrote: »
    twev wrote: »

    It seems that some people (and the person who coined the trite phrase) think that it's better to receive a 'gift' regardless of what the gift will cost you in the end, than it is to make an informed decision possibly resulting in declining the gift.

    This has nothing to do with the receiver of the gift, but the impact on the giver.

    It's more that it's an insult to evaluate a gift for financial viability than anything else. In some cultures, it's a mortal insult to turn down a gift. Sure, not all gifts are worth keeping, but one should consider the context under which the gift is given.

    In most cases, it is better in the long run to accept the gift and get rid of it later if you don't want it. In other cases, a polite refusal without evaluation is the better route, as in "Thank you for the thought, but I already have one of these, perhaps you know someone who might need this more than I do".

    However,If you insult someone today that tries to do something nice for you, you dramatically diminish the chance that they will do something nice for you in the future. That's more the moral of the story than anything else.


    I think some of us are getting a bit far afield with this whole "gift" thing.And we need to reel this in a tad before this gets even more absurd...

    It's not a "gift" in the true sense of the word. In fact, it's not a "gift" at all. MMOs have been doing loyalty programs for well over a decade. People asked for something like that here and a pet is what they came up with. It's an incentive for continued subscribing something that works more in their favor than it does ours and something they depend on for a livelihood rather than entertainment, as it is for us. It's not something they are just doing out of the goodness of their hearts. And once it's designed and implemented, it costs them nothing. And in the grand scheme of loyalty program rewards in games across the board it, frankly, is par but nothing special.

    So while, for the record, I'm only in this discussion because of the inventory issue involved, may we please dispense with the notion that anyone is dissing someone offering them a "gift." It's a massive company doing it on top of the other fluff that they are doing instead of addressing the significant core issues with the game as an incentive to subscribe for periods of time. For those in the cheap seats, that means send them money month after month. And let's also dispense with the notion that they are hand delivering a box of cigars, a bottle of 25 year old scotch, and a couple of virgins and someone is being insulted by someone questioning it.

    It's ridiculous. Sometimes I seriously have to wonder what's in the water around here.

    It's not a gift?

    Then they must be charging us for it... oh, hang on. No. That's not it. Well then, they must be asking for something in return... no. Well, that's just the darndest thing. It's almost like they're giving players something for free. With no expectation of anything in return. Well, I don't know about these "gift" things, but that sounds pretty neat to me.
    ----
    Murray?
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Fleymark wrote: »
    Nestor wrote: »
    twev wrote: »

    It seems that some people (and the person who coined the trite phrase) think that it's better to receive a 'gift' regardless of what the gift will cost you in the end, than it is to make an informed decision possibly resulting in declining the gift.

    This has nothing to do with the receiver of the gift, but the impact on the giver.

    It's more that it's an insult to evaluate a gift for financial viability than anything else. In some cultures, it's a mortal insult to turn down a gift. Sure, not all gifts are worth keeping, but one should consider the context under which the gift is given.

    In most cases, it is better in the long run to accept the gift and get rid of it later if you don't want it. In other cases, a polite refusal without evaluation is the better route, as in "Thank you for the thought, but I already have one of these, perhaps you know someone who might need this more than I do".

    However,If you insult someone today that tries to do something nice for you, you dramatically diminish the chance that they will do something nice for you in the future. That's more the moral of the story than anything else.


    I think some of us are getting a bit far afield with this whole "gift" thing.And we need to reel this in a tad before this gets even more absurd...

    It's not a "gift" in the true sense of the word. In fact, it's not a "gift" at all. MMOs have been doing loyalty programs for well over a decade. People asked for something like that here and a pet is what they came up with. It's an incentive for continued subscribing something that works more in their favor than it does ours and something they depend on for a livelihood rather than entertainment, as it is for us. It's not something they are just doing out of the goodness of their hearts. And once it's designed and implemented, it costs them nothing. And in the grand scheme of loyalty program rewards in games across the board it, frankly, is par but nothing special.

    So while, for the record, I'm only in this discussion because of the inventory issue involved, may we please dispense with the notion that anyone is dissing someone offering them a "gift." It's a massive company doing it on top of the other fluff that they are doing instead of addressing the significant core issues with the game as an incentive to subscribe for periods of time. For those in the cheap seats, that means send them money month after month. And let's also dispense with the notion that they are hand delivering a box of cigars, a bottle of 25 year old scotch, and a couple of virgins and someone is being insulted by someone questioning it.

    It's ridiculous. Sometimes I seriously have to wonder what's in the water around here.

    It's not a gift?

    Then they must be charging us for it... oh, hang on. No. That's not it. Well then, they must be asking for something in return... no. Well, that's just the darndest thing. It's almost like they're giving players something for free. With no expectation of anything in return. Well, I don't know about these "gift" things, but that sounds pretty neat to me.

    One must wonder if they are actually allowing you to play this game for free.


    Zen is not doing me any favor , they arent giving me anything for free.

    They are doing their job , a job for which i and apparently many others here pay for each and every month for them to perform.

    A job that they more often than they should perform poorly.

    So yes , people have a lot of valid complains because we PAY for this and expect them to deliver , doesnt matter how many times you talk and pretend we dont.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • nerevarine1138
    nerevarine1138
    ✭✭✭✭✭
    ✭✭✭✭✭
    Fleymark wrote: »
    Nestor wrote: »
    twev wrote: »

    It seems that some people (and the person who coined the trite phrase) think that it's better to receive a 'gift' regardless of what the gift will cost you in the end, than it is to make an informed decision possibly resulting in declining the gift.

    This has nothing to do with the receiver of the gift, but the impact on the giver.

    It's more that it's an insult to evaluate a gift for financial viability than anything else. In some cultures, it's a mortal insult to turn down a gift. Sure, not all gifts are worth keeping, but one should consider the context under which the gift is given.

    In most cases, it is better in the long run to accept the gift and get rid of it later if you don't want it. In other cases, a polite refusal without evaluation is the better route, as in "Thank you for the thought, but I already have one of these, perhaps you know someone who might need this more than I do".

    However,If you insult someone today that tries to do something nice for you, you dramatically diminish the chance that they will do something nice for you in the future. That's more the moral of the story than anything else.


    I think some of us are getting a bit far afield with this whole "gift" thing.And we need to reel this in a tad before this gets even more absurd...

    It's not a "gift" in the true sense of the word. In fact, it's not a "gift" at all. MMOs have been doing loyalty programs for well over a decade. People asked for something like that here and a pet is what they came up with. It's an incentive for continued subscribing something that works more in their favor than it does ours and something they depend on for a livelihood rather than entertainment, as it is for us. It's not something they are just doing out of the goodness of their hearts. And once it's designed and implemented, it costs them nothing. And in the grand scheme of loyalty program rewards in games across the board it, frankly, is par but nothing special.

    So while, for the record, I'm only in this discussion because of the inventory issue involved, may we please dispense with the notion that anyone is dissing someone offering them a "gift." It's a massive company doing it on top of the other fluff that they are doing instead of addressing the significant core issues with the game as an incentive to subscribe for periods of time. For those in the cheap seats, that means send them money month after month. And let's also dispense with the notion that they are hand delivering a box of cigars, a bottle of 25 year old scotch, and a couple of virgins and someone is being insulted by someone questioning it.

    It's ridiculous. Sometimes I seriously have to wonder what's in the water around here.

    It's not a gift?

    Then they must be charging us for it... oh, hang on. No. That's not it. Well then, they must be asking for something in return... no. Well, that's just the darndest thing. It's almost like they're giving players something for free. With no expectation of anything in return. Well, I don't know about these "gift" things, but that sounds pretty neat to me.

    One must wonder if they are actually allowing you to play this game for free.


    Zen is not doing me any favor , they arent giving me anything for free.

    They are doing their job , a job for which i and apparently many others here pay for each and every month for them to perform.

    A job that they more often than they should perform poorly.

    So yes , people have a lot of valid complains because we PAY for this and expect them to deliver , doesnt matter how many times you talk and pretend we dont.

    Their job is to provide us with the game we pay for. Not to give us free stuff for continuing to play it.

    I'm not saying they're saints, or that this is an altruistic action, but giving us something for free is the very definition of a gift.
    ----
    Murray?
  • Raeina
    Raeina
    Soul Shriven

    I can't disagree more strongly.

    The entitled brats you refer to are a very vocal minority on the forums any time something doesn't go their way. The vast majority of players never hear about some of the "issues" raised here, much less feel that they are severe enough to warrant quitting.

    You know what most people do with a subscription-based game? They play it. If they don't like it, they don't subscribe. Period.

    The 30+ sub based mmos that have come out the last 10 years disagree. Why do you think people 'don't like it and unsubscribe'. Will anyone quit over a pet loyalty reward? Ofc not. But you seem to try and knock down any small complaint anyone has with anything that goes on in this game. It took me a day reading a few threads on this forum to see that.

    People unsub because they are unhappy. Either they're bored, or don't like some aspect, or can't play for some reason. I quit a month or so after release because I didn't like vet content. My entire guild quit because they weren't enjoying vet content. Will people quit because things like the inventory system are terrible? Yeah...they will. It won't be the only reason but I have no doubt it could be part of the snowball.

    People have every right to complain about the aspects of the game that make them unhappy the same way zo has the right to ignore them. You 'can either agree or just not read the thread' since you aren't entitled to a forum where everyone agrees with you. I'd rather see people complain about stupid *** than others telling everyone to blindly worship everything the company does.

    Clearly nothing anyone says will change your opinion, but don't whine and cry when the game goes ftp.
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Fleymark wrote: »
    Nestor wrote: »
    twev wrote: »

    It seems that some people (and the person who coined the trite phrase) think that it's better to receive a 'gift' regardless of what the gift will cost you in the end, than it is to make an informed decision possibly resulting in declining the gift.

    This has nothing to do with the receiver of the gift, but the impact on the giver.

    It's more that it's an insult to evaluate a gift for financial viability than anything else. In some cultures, it's a mortal insult to turn down a gift. Sure, not all gifts are worth keeping, but one should consider the context under which the gift is given.

    In most cases, it is better in the long run to accept the gift and get rid of it later if you don't want it. In other cases, a polite refusal without evaluation is the better route, as in "Thank you for the thought, but I already have one of these, perhaps you know someone who might need this more than I do".

    However,If you insult someone today that tries to do something nice for you, you dramatically diminish the chance that they will do something nice for you in the future. That's more the moral of the story than anything else.


    I think some of us are getting a bit far afield with this whole "gift" thing.And we need to reel this in a tad before this gets even more absurd...

    It's not a "gift" in the true sense of the word. In fact, it's not a "gift" at all. MMOs have been doing loyalty programs for well over a decade. People asked for something like that here and a pet is what they came up with. It's an incentive for continued subscribing something that works more in their favor than it does ours and something they depend on for a livelihood rather than entertainment, as it is for us. It's not something they are just doing out of the goodness of their hearts. And once it's designed and implemented, it costs them nothing. And in the grand scheme of loyalty program rewards in games across the board it, frankly, is par but nothing special.

    So while, for the record, I'm only in this discussion because of the inventory issue involved, may we please dispense with the notion that anyone is dissing someone offering them a "gift." It's a massive company doing it on top of the other fluff that they are doing instead of addressing the significant core issues with the game as an incentive to subscribe for periods of time. For those in the cheap seats, that means send them money month after month. And let's also dispense with the notion that they are hand delivering a box of cigars, a bottle of 25 year old scotch, and a couple of virgins and someone is being insulted by someone questioning it.

    It's ridiculous. Sometimes I seriously have to wonder what's in the water around here.

    It's not a gift?

    Then they must be charging us for it... oh, hang on. No. That's not it. Well then, they must be asking for something in return... no. Well, that's just the darndest thing. It's almost like they're giving players something for free. With no expectation of anything in return. Well, I don't know about these "gift" things, but that sounds pretty neat to me.

    Learn to read. I've already explained how an incentive program isn't the same as a gift.

    Of course they're asking for something in return. You get the pet for sustained monthly subscription payments. Get a grip.
  • Marcusstratus
    Marcusstratus
    ✭✭✭
    Roland44 wrote: »
    That's pretty much it.

    I'd rather have an extra storage space anywhere bag/bank for each 3 months I play the game lol

    And what we really need is for "all" Trophies, Pets, Treasure Maps to all be Account bound and not be taking up very precious Inventory Space!

    But thanks for the kind thoughts and well wishes and the desire to reward us for our patronage.

    I completely agree. For a few seconds I was really excited about the prospect of the new pet, then I realized it would take up inventory space and suddenly it felt like a burden rather than a real gift. Honestly this is rather like giving a bald person a fancy hairbrush. It would be great if we actually had space for it. I know some people don't have a problem with space and that's great for them, but it's an indisputable fact that many players find it extremely inadequate. Honestly I would be So Elated if more space was being announced. I would literally be jumping around, hugging my computer, and possibly crying tears of joy and relief, my gratitude would be endless. I really do appreciate the gesture, it's a lovely idea, very nice but... the last thing I need is something else taking up precious inventory space. I would love to be able to enjoy this gift, but.... Just like all the other trophies that I would love to treasure.... it's just going to end up in the bin to make way for the necessary things. ....and that really takes the fun out of the game you know?

    Basically what's going on with the inventory issue is we're given all the ingredients for a gourmet meal, and then told we can only use 2 of them.... well there goes the spices, the sauces, the side dishes, the garnishes, I guess it's just plain chicken and plain potatoes tonight. Of course you could always pick the garlic and the marsala sauce, but that's not really satisfying either. :(
    Edited by Marcusstratus on August 25, 2014 4:08PM
  • ndantony
    ndantony
    ✭✭
    Fleymark wrote: »
    Nestor wrote: »
    twev wrote: »

    It seems that some people (and the person who coined the trite phrase) think that it's better to receive a 'gift' regardless of what the gift will cost you in the end, than it is to make an informed decision possibly resulting in declining the gift.

    This has nothing to do with the receiver of the gift, but the impact on the giver.

    It's more that it's an insult to evaluate a gift for financial viability than anything else. In some cultures, it's a mortal insult to turn down a gift. Sure, not all gifts are worth keeping, but one should consider the context under which the gift is given.

    In most cases, it is better in the long run to accept the gift and get rid of it later if you don't want it. In other cases, a polite refusal without evaluation is the better route, as in "Thank you for the thought, but I already have one of these, perhaps you know someone who might need this more than I do".

    However,If you insult someone today that tries to do something nice for you, you dramatically diminish the chance that they will do something nice for you in the future. That's more the moral of the story than anything else.


    I think some of us are getting a bit far afield with this whole "gift" thing.And we need to reel this in a tad before this gets even more absurd...

    It's not a "gift" in the true sense of the word. In fact, it's not a "gift" at all. MMOs have been doing loyalty programs for well over a decade. People asked for something like that here and a pet is what they came up with. It's an incentive for continued subscribing something that works more in their favor than it does ours and something they depend on for a livelihood rather than entertainment, as it is for us. It's not something they are just doing out of the goodness of their hearts. And once it's designed and implemented, it costs them nothing. And in the grand scheme of loyalty program rewards in games across the board it, frankly, is par but nothing special.

    So while, for the record, I'm only in this discussion because of the inventory issue involved, may we please dispense with the notion that anyone is dissing someone offering them a "gift." It's a massive company doing it on top of the other fluff that they are doing instead of addressing the significant core issues with the game as an incentive to subscribe for periods of time. For those in the cheap seats, that means send them money month after month. And let's also dispense with the notion that they are hand delivering a box of cigars, a bottle of 25 year old scotch, and a couple of virgins and someone is being insulted by someone questioning it.

    It's ridiculous. Sometimes I seriously have to wonder what's in the water around here.

    It's not a gift?

    Then they must be charging us for it... oh, hang on. No. That's not it. Well then, they must be asking for something in return... no. Well, that's just the darndest thing. It's almost like they're giving players something for free. With no expectation of anything in return. Well, I don't know about these "gift" things, but that sounds pretty neat to me.

    I would suggest ZoS makes ESO a f2p game... but players need to pay a little for every quest... but ZoS would also provide incentive that if a player has spent $5000 in real dollars in a month, they would get a monkey as a pet walking around with you; and if you has spent $10000 you would get a crab sitting on your head as a gift... (maybe $20000+ you would get some dog's sh!$ stain on your clothe?!) I think that would be awesome. It's true, more players are more appreciative when companies treat them like that, versus to what ZoS is doing right now. I see it in p2w games all the time.

    LOL
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Raeina wrote: »

    I can't disagree more strongly.

    The entitled brats you refer to are a very vocal minority on the forums any time something doesn't go their way. The vast majority of players never hear about some of the "issues" raised here, much less feel that they are severe enough to warrant quitting.

    You know what most people do with a subscription-based game? They play it. If they don't like it, they don't subscribe. Period.

    The 30+ sub based mmos that have come out the last 10 years disagree. Why do you think people 'don't like it and unsubscribe'. Will anyone quit over a pet loyalty reward? Ofc not. But you seem to try and knock down any small complaint anyone has with anything that goes on in this game. It took me a day reading a few threads on this forum to see that.

    People unsub because they are unhappy. Either they're bored, or don't like some aspect, or can't play for some reason. I quit a month or so after release because I didn't like vet content. My entire guild quit because they weren't enjoying vet content. Will people quit because things like the inventory system are terrible? Yeah...they will. It won't be the only reason but I have no doubt it could be part of the snowball.

    People have every right to complain about the aspects of the game that make them unhappy the same way zo has the right to ignore them. You 'can either agree or just not read the thread' since you aren't entitled to a forum where everyone agrees with you. I'd rather see people complain about stupid *** than others telling everyone to blindly worship everything the company does.

    Clearly nothing anyone says will change your opinion, but don't whine and cry when the game goes ftp.

    Excellent points. You are absolutely correct. Nobody is going to quit a game over a stupid vanity pet. But that's not the point. People will quit over something as not fun as dealing with this particular inventory system. Which is the point. The pet is just a small example of the problem, which is what ties this whole discussion together.

    As I said in my earlier posts, my inventory has generally been manageable, but it becomes a chore after a while, near daily one at that. And as I've added new chars at different levels and mixed up crafting a bit it's gotten a lot more complex and requires a lot more work to manage. If you've never tried dealing with provisioning mats for 4 toons at 4 different levels then you have no clue what I'm talking about. There are too many of them, they drop at different rates but every recipe uses a combo of items so all you can really do is save them, and they can only be looted by toons of that level so there's constant shuffling in and out of the bank. Etc etc. And that's just one example.

    And in the last couple of weeks I've found it causing me to just not deal with playing as much. Because I just don't want to deal with it. Not quitting over this but I have no doubt others would. And I might if it continues to keep me from wanting to play the game. This has been a longstanding complaint forever so I know in not alone. Losing players over something that could so easily be fixed I'd just silly.

    And I totally agree with your other point. I've been gaming for decades and playing MMOs for over 15...I've never seen a player base like this one that has so many people who just can't seem to handle legitimate discussions about the game if it's not what they want to hear. Along with another segment that thinks it's their prerogative to tell others how they are supposed to play. LOL
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Roland44 wrote: »
    That's pretty much it.

    I'd rather have an extra storage space anywhere bag/bank for each 3 months I play the game lol

    And what we really need is for "all" Trophies, Pets, Treasure Maps to all be Account bound and not be taking up very precious Inventory Space!

    But thanks for the kind thoughts and well wishes and the desire to reward us for our patronage.

    I completely agree. For a few seconds I was really excited about the prospect of the new pet, then I realized it would take up inventory space and suddenly it felt like a burden rather than a real gift. Honestly this is rather like giving a bald person a fancy hairbrush. It would be great if we actually had space for it. I know some people don't have a problem with space and that's great for them, but it's an indisputable fact that many players find it extremely inadequate. Honestly I would be So Elated if more space was being announced. I would literally be jumping around, hugging my computer, and possibly crying tears of joy and relief, my gratitude would be endless. I really do appreciate the gesture, it's a lovely idea, very nice but... the last thing I need is something else taking up precious inventory space. Just like all the other trophies that I long to keep.... it's just going to end up in the bin to make way for the necessary things. ....and that really takes the fun out of the game you know?

    Basically what's going on with the inventory issue is we're given all the ingredients for a gourmet meal, and then told we can only use 2 of them.... well there goes the spices, the sauces, the side dishes, the garnishes, I guess it's just plain chicken and plain potatoes tonight. Of course you could always pick the garlic and the marsala sauce, but that's not really satisfying either. :(

    Totally.

    Then consider this, the thought that always helps me keep this inventory stupidity in its proper perspective...They seem to have full-bore committed themselves to exactly two absolutes in the design of this game...That we must have have the worst inventory system ever seen in an MMO and that there not be anything close to a healthy player economy....But everything else is on the table for anything.

    Seriously, it's easier to kill the boss of the game solo than it is to manage your inventory. The whole game is stupid easy, and gets more so every patch, yet the challenge is found in storage and recipe collection. Lol
    Edited by Fleymark on August 25, 2014 4:23PM
  • Odditorium
    Odditorium
    ✭✭✭
    How ridiculous.

    I don't use any of my pets (mudcrab, scuttler, monkey). I find them annoying. Especially the crying-baby-sound monkey. Heck, I wish everyone would turn off their clanfears and twilights when inside a bank so that I don't have to mute the game (sometimes I play my own music while playing). But an ice wraith is cool. I'd be lying if I said that I wouldn't enjoy showing off my prestigious pet.

    I'm in an inventory space crisis right now because I deleted two of my mules to make playable characters of different classes. But for the love, if you don't want it, delete it. You don't have to horde every little thing like I do. Zen throws us a treat and complain, complain, complain. Bag and bank space is expensive. Horses too. But would I want to play a game where pressing one button wins it all? No.

    Several anecdotes come to mind: "never look a gift horse in the mouth", "don't cast pearls before swine", "like it or lump it". If Zen takes a step forwards, backwards or sideways it's nothing but a bitchfest. If you don't like the game or you feel like you're not getting your money's worth then stop playing. Thin the heard of the complaining, miserable folk who love to put in their two cents at every opportunity and have a pocket full of pennies .

    This is just going to be another post that some one will quote with their witty, "insightful" reply on how wrong I am. But there is not wrong or right. Take it or leave it. No one's stopping you. No one cares. Who would care if I stopped playing? I may be the only dork that likes this game and the free pet. Good. I'm happy. Quote and post away. You won't steal my sunshine you Debby Downers.
    PC/NA
    Aldmeri Dominion
    Dandy Warhol -|- Odditorium
    Oscillation Overthruster -|- Molag Trump
    Kira the Gelfling -|- Varag Ghoul-Chewer
    Buffy the Purple Slayer -|- Hostile Seventeen

    OTG
    Ayrenn's Army
    AD Only
  • Psychobunni
    Psychobunni
    ✭✭✭✭✭
    ndantony wrote: »

    I would suggest ZoS makes ESO a f2p game... but players need to pay a little for every quest... but ZoS would also provide incentive that if a player has spent $5000 in real dollars in a month, they would get a monkey as a pet walking around with you; and if you has spent $10000 you would get a crab sitting on your head as a gift... (maybe $20000+ you would get some dog's sh!$ stain on your clothe?!) I think that would be awesome. It's true, more players are more appreciative when companies treat them like that, versus to what ZoS is doing right now. I see it in p2w games all the time.

    LOL


    Hmmmm, did you *pay* Wartune by any chance? LOL Thousands pumped in monthly by players, EVERY monthly event centered around making you buy more and to top it off a CEO who states their games are made to rake dumb whales of their $$......yeah, I hope to Talos that never happens with ESO.

    Edited by Psychobunni on August 25, 2014 4:20PM
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Garetth
    Garetth
    ✭✭✭✭
    Roland44 wrote: »
    That's pretty much it.

    I'd rather have an extra storage space anywhere bag/bank for each 3 months I play the game lol

    And what we really need is for "all" Trophies, Pets, Treasure Maps to all be Account bound and not be taking up very precious Inventory Space! (Rift is a perfect example of how to do this btw)

    But thanks for the kind thoughts and well wishes and the desire to reward us for our patronage.

    But I think the majority of players would rather have a less restrictive and fixed Inventory system as our gift for our Subscription dues we pay ;)

    Best Regards



    It's just another pet that I have to delete.
Sign In or Register to comment.