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suggestion for craglorn quest rewards

xbalint.vargaxprb19_ESO
craglorn has some pretty nice quests, but almost noone runs them, everyone prefers either the mindless farm or the trials

pretty hard to get a funtioning group for these content compared to others. and the reward is pretty lame compared to the time spent (some random v1 green vendor trash)

my suggestion: change the reward of some of the harder quests (like Shada, or rahni za) to drop some set items that currently available from trial minibosses or blue pvp boxes only (like warlock, syrabane, desert rose etc)

this would be some incentive to play the contant, which was designed to be small group end game stuff.
getting 1-2 usefull items instead of wasting time isnt too much to ask, or?
Edited by xbalint.vargaxprb19_ESO on August 25, 2014 12:26PM
  • xbalint.vargaxprb19_ESO
    changes to pvp rewards (like blue boxes, gold, soulgems) shows you try to care, and make playing the game viable and rewarding for everyone, not just grinders and farmers . so no reason not to make this minor change, to make small group group stuff viable to gear up/get stuff i can sell

    this isnt something many people will ask for, as content like this is basecally forgotten, and no one cares. this means, that the many development hours spend designing these places are basecally wasted.
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