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Where are the buffs to NB you promised 3 months ago?

  • R0M2K
    R0M2K
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    Vis wrote: »
    My NB can two shot most players. I have not played my sorc or dk in weeks.

    Every class can use Bows, go try to duel Syphers DK with you NB.
  • ThePonzzz
    ThePonzzz
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    4e2ad46e7a3f63782d90fd9579ca04db08bd53ec7f18572fe491ded5a2487b29.jpg
  • R0M2K
    R0M2K
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    When Cyrodill city/ duels are oficially supported its gonna be hilarius, have fun meanwhile 2-shoting noobs.
    Edited by R0M2K on August 24, 2014 3:46PM
  • Vis
    Vis
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    R0M2K wrote: »
    Vis wrote: »
    My NB can two shot most players. I have not played my sorc or dk in weeks.

    Every class can use Bows, go try to duel Syphers DK with you NB.
    First off, I am not talking about using a bow.

    Second, read again carefully, my v12 dk and v12 sorc cannot two shot like my v8 NB.
    v14 Sorc Vae Exillis
    v14 DK Costs
    v14 NB 'Vis
    v14 Temp Fiat Lux

  • Vis
    Vis
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    Third, I love how you think Sypher should be the standard for all player balance. Are you for real?

    Edited by Vis on August 24, 2014 4:12PM
    v14 Sorc Vae Exillis
    v14 DK Costs
    v14 NB 'Vis
    v14 Temp Fiat Lux

  • CapuchinSeven
    CapuchinSeven
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    My NB can burst from stealth for 2600 damage, with sustainable dps of 600-800.... doesn't seem broken to me. In fact that was at VR7, so its probably more by now (VR10). The only problem with NBs is damage mitigation but since we're assassins, that is by design I guess.

    Any class can burst from stealth for 2500.
  • Vis
    Vis
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    My NB can burst from stealth for 2600 damage, with sustainable dps of 600-800.... doesn't seem broken to me. In fact that was at VR7, so its probably more by now (VR10). The only problem with NBs is damage mitigation but since we're assassins, that is by design I guess.

    Any class can burst from stealth for 2500.

    My sorc and dk do not have an opener that hits that hard. Nor do they have passives that allow me to pull off those numbers. But I only play all 3 classes, so what would I know?
    v14 Sorc Vae Exillis
    v14 DK Costs
    v14 NB 'Vis
    v14 Temp Fiat Lux

  • Aeratus
    Aeratus
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    Can't speak for stamina Nightblades, but I'm definitely happy with the performance of my Nightstick in PVP.

    Everyone knows stamina builds still need more buffs. We just have to wait until they bring in more changes.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Vis wrote: »
    My NB can burst from stealth for 2600 damage, with sustainable dps of 600-800.... doesn't seem broken to me. In fact that was at VR7, so its probably more by now (VR10). The only problem with NBs is damage mitigation but since we're assassins, that is by design I guess.

    Any class can burst from stealth for 2500.

    My sorc and dk do not have an opener that hits that hard. Nor do they have passives that allow me to pull off those numbers. But I only play all 3 classes, so what would I know?

    Yea but your Sorc can flee if things get bad (cloak fails most times, BE and Streak succeed every time) and your DK can pop GDB to stay up. Whereas the NB will just desperately try to spam cloak if those first attacks don't do the trick, and then die in two or three hits.

    It's not that NBs need a buff though, their *** just needs to work. I don't think that's too much to ask.
    Dear Sister, I do not spread rumors, I create them.
  • Shunravi
    Shunravi
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    TheBull wrote: »
    Shunravi wrote: »
    So a little more clarification, if you please.
    Let's start with fixing Cloak so that NBs dot's don't break it. (known bug. Cited as such by devs)

    Buffs?
    We have a DoT tree (Siphon), with DoTs on Magicka capped toons that do 700 dmg over 12 seconds. Now remember, people regenerate 50-150 health every 2 seconds That 700 is now 400 over 12 seconds.

    How about our AoE skill Path of Darkness. 72 dmg per second with the dmg morph. It was buffed from 65 dmg...

    Blur, this should be our defensive cooldown, but 15% chance to miss REALLY? 15%? Not enough to take a bar spot.

    Shades, their only purpose is to chase off a newb or hope he holds block. They do ZERO damage. Seriously 0 dmg.

    I can go on, but I will settle for a fix to Cloak and being stuck in combat.



    These are L2P issues, not buff issues.
    But, yes, I would like some changes to cloak mechanics. But in this stealth game, limited ability to enter stealth during combat seems like it is working as intended.

    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Maverick827
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    Nightblades never needed buffs. They needed bug fixes.

    The issue is that when everyone was talking about how underpowered Nightblades were compared to DKs and Sorcs, they failed to mention that they were comparing stamina Nightblades to magicka DKs and Sorcs.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    NB is nasty in PvP and I do great DMG in PvE as a VR 6 NB. Heck, I even am dedicated healer when i feel like it. Sounds like you just want the class to be OP and roflstomp everyone. Just fix some of the minor bugs, like shadowy disguise not properly working all the time. Mine is a stamina build (when not healing) using 2H and a bow and it is really fun and it works just fine. To many people expected some assassin arch-type.
    Hey everyone! Look! It's a signature!
  • Luvsfuzzybunnies
    Luvsfuzzybunnies
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    R0M2K wrote: »
    R0M2K wrote: »
    R0M2K wrote: »
    R0M2K wrote: »
    Apart from hilarious minor buffs to a couple of useless skills you have done NOTHING in 3 months now.

    Patience has a limit.

    More NB buffs? Seriously the game is broken already with all the QQ need buffs.

    Most NBs who know how to play, two shot any player in Cyrodiil.

    1- Enumerate that extense list of NB buffs pls.

    2- Gl tryin to 2-shot any minimal competent player stacking full impen and/or perma-blocking-while-casting-skills-at-the-very-same-time.

    3- After the initial burts, GAME OVER.

    As someone else mentioned, a lot of the "buffing" involved bringing Dragonknights and Sorcerers down to more reasonable levels.

    Nightblades are highly effective now, and if you're running trials, the group always needs a minimum of two to be viable. I don't know what else you want.


    Trials? What are they good for?
    Loot? Nope
    Fun? Nope

    I see no reason to do Trials.

    PvP IS the end game, and its clearly dominated for DKs in the first place followed by Sorcs and Templars, leaving the NB class the last.

    Good luck dueling with a NB.



    It's well known that bow Nightblades are a huge force in PvP. I don't know what game you've been playing.

    Edit: Also, if you only meant to talk about PvP, you should specify that next time. I have plenty of fun in trials. Sorry that you don't.

    Bow is a skill line that EVERY class can use and fire lethal arrow from shealth for crit+2x dmg, its not a NB exclusive.

    I would actually argue that khajit or bosmer sorcs will smash you harder with a snipe than any nightblade ever would.critical surge FTW!
    Jukette VR12 DC Nightblade 14 day campaign.
    Kitten Kisser VR12 DC Sorcerer 14 day campaign
  • Luvsfuzzybunnies
    Luvsfuzzybunnies
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    Vis wrote: »
    R0M2K wrote: »
    Vis wrote: »
    My NB can two shot most players. I have not played my sorc or dk in weeks.

    Every class can use Bows, go try to duel Syphers DK with you NB.
    First off, I am not talking about using a bow.

    Second, read again carefully, my v12 dk and v12 sorc cannot two shot like my v8 NB.

    Your sorc most definitely could but you didn't Spec into bow on it I would imagine.
    Edit: not to mention with a full magicka build you could crystal frag from stealth mage wrath, proc frag, mages wrath explodes kill which is 3 shotting over the same time period. Typically it takes a snipe heavy attack and poison arrow to kill not 2 hits though to be fair. That's no impen, blocks, or shields mind you so basically a suprise which is the idea behind my nb. Caught out after my burst I do slightly more damage than a wet noodle.(which isn't entirely true I can use my magicka to dps as well but it's better spent getting away afterwards.
    Edited by Luvsfuzzybunnies on August 24, 2014 5:42PM
    Jukette VR12 DC Nightblade 14 day campaign.
    Kitten Kisser VR12 DC Sorcerer 14 day campaign
  • TheBull
    TheBull
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    Shunravi wrote: »
    TheBull wrote: »
    Shunravi wrote: »
    So a little more clarification, if you please.
    Let's start with fixing Cloak so that NBs dot's don't break it. (known bug. Cited as such by devs)

    Buffs?
    We have a DoT tree (Siphon), with DoTs on Magicka capped toons that do 700 dmg over 12 seconds. Now remember, people regenerate 50-150 health every 2 seconds That 700 is now 400 over 12 seconds.

    How about our AoE skill Path of Darkness. 72 dmg per second with the dmg morph. It was buffed from 65 dmg...

    Blur, this should be our defensive cooldown, but 15% chance to miss REALLY? 15%? Not enough to take a bar spot.

    Shades, their only purpose is to chase off a newb or hope he holds block. They do ZERO damage. Seriously 0 dmg.

    I can go on, but I will settle for a fix to Cloak and being stuck in combat.



    These are L2P issues, not buff issues.
    But, yes, I would like some changes to cloak mechanics. But in this stealth game, limited ability to enter stealth during combat seems like it is working as intended.

    Sure buddy.

    Stuck in combat until someone releases is certainly an l2p issue. Dots that are out healed by passive regen is too. So is a defensive cool down that is design to work 15% of the time.
    Edited by TheBull on August 24, 2014 5:49PM
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Shunravi wrote: »
    TheBull wrote: »
    Shunravi wrote: »
    So a little more clarification, if you please.
    Let's start with fixing Cloak so that NBs dot's don't break it. (known bug. Cited as such by devs)

    Buffs?
    We have a DoT tree (Siphon), with DoTs on Magicka capped toons that do 700 dmg over 12 seconds. Now remember, people regenerate 50-150 health every 2 seconds That 700 is now 400 over 12 seconds.

    How about our AoE skill Path of Darkness. 72 dmg per second with the dmg morph. It was buffed from 65 dmg...

    Blur, this should be our defensive cooldown, but 15% chance to miss REALLY? 15%? Not enough to take a bar spot.

    Shades, their only purpose is to chase off a newb or hope he holds block. They do ZERO damage. Seriously 0 dmg.

    I can go on, but I will settle for a fix to Cloak and being stuck in combat.



    These are L2P issues, not buff issues.
    But, yes, I would like some changes to cloak mechanics. But in this stealth game, limited ability to enter stealth during combat seems like it is working as intended.

    Right, you exactly right. Your own DoTa should definitely pop you out of cloak. Makes perfect sense.

    I suspect you have never bothered to play a NB to a higher level, and you are just talking out your behind.
    Dear Sister, I do not spread rumors, I create them.
  • Phinix1
    Phinix1
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    Until they stop being stubborn and scale class abilities off either magicka OR stamina, whichever is higher, there will never be balance.

    So long as you have one build that can scale ALL its damage off ONE stat, and another that must split stats between two for class and weapon damage which lowers damage overall, the only thing attempting to buff and nerf will accomplish is create endless new exploit and FOTM builds.

    Animation cancelling has NOTHING to do with it, and is just the latest thing people parrot on the internet without really knowing what they are talking about. ALL classes can do it, and all it does is make combat more fluid and less clunky.

    As for NB with their OP 2000 damage hits, they can ONLY do that once when OUT of combat, and popping Shadow Cloak will NOT allow you to do it again until you leave combat.

    Yes, in one specific situation, on the first hit of combat, a NB can do decent burst on ONE player. After that though, they are no more powerful than any other class, and less than most builds.

    Before you jump in with Snipe this or that, keep in mind ANY class can build on Bow.

    I'm not saying NB needs buffs specifically, though some of their high level class abilities are pretty meh compared to others.

    All I am saying, is that the Magicka/Stamina imbalance is getting ridiculous, and there is no way to achieve balance in this in the direction ZOS is attempting.

    Even nerfing staff into the ground won't help, even though it IS the most powerful weapon overall ATM. So long as ONE build scales BOTH weapon AND class skill damage off of ONE stat, while EVERY OTHER WEAPON has to split stats between magicka and stamina, lowering all damage, they will achieve nothing but more problems no matter what mole they decide to whack with the nerf bat.

    Not to mention "balance by nerf" is the worst strategy possible, and constantly disappoints ALL players as they constantly feel like they are being punished for coming up with new creative strategies instead of rewarded, to the point they just burn out and stop trying.
    Edited by Phinix1 on August 24, 2014 5:42PM
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    I can go on, but I will settle for a fix to Cloak and being stuck in combat.


    you cant leave combat when the others do not, period. your regeneration goes through the roof when not in combat and if you left combat every time you cloaked and got 80% more stat regeneration that would be the biggest exploit in the game, you would be invincible. almost dead no prob just need to hide for 4 seconds and your 100%
    its already really hard to fight good nightblades that build around being able to hide they can run away really easy hoping to mark and snipe you. hard to fight in a literal sense, im generally not scared of nb. im ok with buffing them as long as they are NOT BUFFING BURST, NB are already king. they could probably use some more defense... but hay maybe you should just pick up sword and shield like the temps and dk people complain about did.

  • Shunravi
    Shunravi
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    Shunravi wrote: »
    TheBull wrote: »
    Shunravi wrote: »
    So a little more clarification, if you please.
    Let's start with fixing Cloak so that NBs dot's don't break it. (known bug. Cited as such by devs)

    Buffs?
    We have a DoT tree (Siphon), with DoTs on Magicka capped toons that do 700 dmg over 12 seconds. Now remember, people regenerate 50-150 health every 2 seconds That 700 is now 400 over 12 seconds.

    How about our AoE skill Path of Darkness. 72 dmg per second with the dmg morph. It was buffed from 65 dmg...

    Blur, this should be our defensive cooldown, but 15% chance to miss REALLY? 15%? Not enough to take a bar spot.

    Shades, their only purpose is to chase off a newb or hope he holds block. They do ZERO damage. Seriously 0 dmg.

    I can go on, but I will settle for a fix to Cloak and being stuck in combat.



    These are L2P issues, not buff issues.
    But, yes, I would like some changes to cloak mechanics. But in this stealth game, limited ability to enter stealth during combat seems like it is working as intended.

    Right, you exactly right. Your own DoTa should definitely pop you out of cloak. Makes perfect sense.

    I suspect you have never bothered to play a NB to a higher level, and you are just talking out your behind.

    HI :)


    29uwr39.jpg

    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Shunravi wrote: »
    Shunravi wrote: »
    TheBull wrote: »
    Shunravi wrote: »
    So a little more clarification, if you please.
    Let's start with fixing Cloak so that NBs dot's don't break it. (known bug. Cited as such by devs)

    Buffs?
    We have a DoT tree (Siphon), with DoTs on Magicka capped toons that do 700 dmg over 12 seconds. Now remember, people regenerate 50-150 health every 2 seconds That 700 is now 400 over 12 seconds.

    How about our AoE skill Path of Darkness. 72 dmg per second with the dmg morph. It was buffed from 65 dmg...

    Blur, this should be our defensive cooldown, but 15% chance to miss REALLY? 15%? Not enough to take a bar spot.

    Shades, their only purpose is to chase off a newb or hope he holds block. They do ZERO damage. Seriously 0 dmg.

    I can go on, but I will settle for a fix to Cloak and being stuck in combat.



    These are L2P issues, not buff issues.
    But, yes, I would like some changes to cloak mechanics. But in this stealth game, limited ability to enter stealth during combat seems like it is working as intended.

    Right, you exactly right. Your own DoTa should definitely pop you out of cloak. Makes perfect sense.

    I suspect you have never bothered to play a NB to a higher level, and you are just talking out your behind.

    HI :)


    29uwr39.jpg

    So you are saying that our own dots -should- break cloak then?
    Dear Sister, I do not spread rumors, I create them.
  • DontBeAfraid
    DontBeAfraid
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    R0M2K wrote: »
    Apart from hilarious minor buffs to a couple of useless skills you have done NOTHING in 3 months now.

    Patience has a limit.

    please learn to play your class ..
    NBs ars super strong at the moment. unbeaten DPS wise (singel AND aoe) and a DECENT amount of sustain.
    What the heck u want more?
    Marlic - Dragonknight - VR12 - Aldmeri Dominion - PvP Rank 29 - Ex-Emperor on Dawnbreaker - EU


  • bosmern_ESO
    bosmern_ESO
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    There has been a good amount of changes to my NB build when I played the PTS. It turns out that haste was broken. In game I barely attack faster (it doesn't even seem like I do) but when I used it on the PTS you could see a drastic change.
    ~Thallen~
  • Shunravi
    Shunravi
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    Shunravi wrote: »
    Shunravi wrote: »
    TheBull wrote: »
    Shunravi wrote: »
    So a little more clarification, if you please.
    Let's start with fixing Cloak so that NBs dot's don't break it. (known bug. Cited as such by devs)

    Buffs?
    We have a DoT tree (Siphon), with DoTs on Magicka capped toons that do 700 dmg over 12 seconds. Now remember, people regenerate 50-150 health every 2 seconds That 700 is now 400 over 12 seconds.

    How about our AoE skill Path of Darkness. 72 dmg per second with the dmg morph. It was buffed from 65 dmg...

    Blur, this should be our defensive cooldown, but 15% chance to miss REALLY? 15%? Not enough to take a bar spot.

    Shades, their only purpose is to chase off a newb or hope he holds block. They do ZERO damage. Seriously 0 dmg.

    I can go on, but I will settle for a fix to Cloak and being stuck in combat.



    These are L2P issues, not buff issues.
    But, yes, I would like some changes to cloak mechanics. But in this stealth game, limited ability to enter stealth during combat seems like it is working as intended.

    Right, you exactly right. Your own DoTa should definitely pop you out of cloak. Makes perfect sense.

    I suspect you have never bothered to play a NB to a higher level, and you are just talking out your behind.

    HI :)


    29uwr39.jpg

    So you are saying that our own dots -should- break cloak then?

    You will notice that I did say that it would be nice to improve the mechanics.

    You have to be careful of your situation and what abilities you use. At this current time, dot's break cloak. So you must take care with what you use and when.

    I can write a book on what I think should be fixed and how they should do it. But for the many things that are broken, there are also many that are good, even op. And honestly, I would not be supprised if they are slow on rolling out nb buffs and fixes because they have found nerfs are in order in some places, but they don't want to offend rabid nightblades.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • VagabondAngel
    VagabondAngel
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    Any class can burst from stealth for 2500.
    Even if that were true, I think the point is that Nightblades do not need buffing isn't it? Or did you only read my post and not the OP? Good job anyway. :)
    Edited by VagabondAngel on August 24, 2014 6:23PM
    ~ Níamh ~
    ~ Ebonheart Pact ~

    ~ SatGNU - PC - EU ~
  • Samadhi
    Samadhi
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    Shunravi wrote: »
    TheBull wrote: »
    Shunravi wrote: »
    So a little more clarification, if you please.
    Let's start with fixing Cloak so that NBs dot's don't break it. (known bug. Cited as such by devs)

    Buffs?
    We have a DoT tree (Siphon), with DoTs on Magicka capped toons that do 700 dmg over 12 seconds. Now remember, people regenerate 50-150 health every 2 seconds That 700 is now 400 over 12 seconds.

    How about our AoE skill Path of Darkness. 72 dmg per second with the dmg morph. It was buffed from 65 dmg...

    Blur, this should be our defensive cooldown, but 15% chance to miss REALLY? 15%? Not enough to take a bar spot.

    Shades, their only purpose is to chase off a newb or hope he holds block. They do ZERO damage. Seriously 0 dmg.

    I can go on, but I will settle for a fix to Cloak and being stuck in combat.



    These are L2P issues, not buff issues.
    But, yes, I would like some changes to cloak mechanics. But in this stealth game, limited ability to enter stealth during combat seems like it is working as intended.

    Right, you exactly right. Your own DoTa should definitely pop you out of cloak. Makes perfect sense.

    I suspect you have never bothered to play a NB to a higher level, and you are just talking out your behind.

    I remember when we were told that a fix for this was incoming.
    Incoming Fixes & Improvements
    We have ongoing efforts to improve the Nightblade class, and fix some of the outstanding issues. Below is an early look at some of the incoming fixes and improvements you will see in content patch 1.2.X.
    ...
    Outstanding Known Issues
    Patch 1.1.2 fixed many outstanding Nightblade issues, but below are some that we are either actively investigating, working on fixes for now, or have recently fixed and will push in a future patch. Please note this list does not reflect every reported Nightblade issue we are currently investigating.

    General: Currently, a Nightblade’s own residual outgoing damage-over-time ticks break his or her invisibility. This is not intended, and will be fixed in a future patch.

    Dark Cloak (Shadow Cloak morph): Dark Cloak is not currently removing damage-over-time (DoT) debuffs as it should be. We’re currently investigating this issue to determine which DoTs are not being removed by Dark Cloak.
    ...

    It was actually posted on my birthday, so I just tend to view this as the gift I was promised but never got.

    Of the buffs Nightblade did get, Master Assassin and Refreshing Shadows were the only ones truly worthwhile.
    Unfortunately, Master Assassin only function when in Sneak or in Cloak; so Cloak being bugged basically voids most of the utility.

    I have found it is much more effective in Cyrodiil to simply use Elusive Mist to escape combat instead.
    I swapped to an AoE build since the primary mechanic used to make Magicka Build single-target Nightblades effective is broken. It's not even a Stamina v. Magicka issue in Nightblade's case; the single-target Magicka spec is broken, because Cloak is broken.
    AoE setup as a Nightblade is great though. Just keep a Shadow skill slotted for the HP increase passive, and high-tail it out of combat with Elusive Mist instead.

    The key to Nightblade is to playing around the bugs. For me this isn't so bad because I enjoy the AoE Siphoning setup.
    For players that truly want to play a Rogue, even on the Magicka setup, I feel your pains though.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Xsorus
    Xsorus
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    Shunravi wrote: »
    Shunravi wrote: »
    TheBull wrote: »
    Shunravi wrote: »
    So a little more clarification, if you please.
    Let's start with fixing Cloak so that NBs dot's don't break it. (known bug. Cited as such by devs)

    Buffs?
    We have a DoT tree (Siphon), with DoTs on Magicka capped toons that do 700 dmg over 12 seconds. Now remember, people regenerate 50-150 health every 2 seconds That 700 is now 400 over 12 seconds.

    How about our AoE skill Path of Darkness. 72 dmg per second with the dmg morph. It was buffed from 65 dmg...

    Blur, this should be our defensive cooldown, but 15% chance to miss REALLY? 15%? Not enough to take a bar spot.

    Shades, their only purpose is to chase off a newb or hope he holds block. They do ZERO damage. Seriously 0 dmg.

    I can go on, but I will settle for a fix to Cloak and being stuck in combat.



    These are L2P issues, not buff issues.
    But, yes, I would like some changes to cloak mechanics. But in this stealth game, limited ability to enter stealth during combat seems like it is working as intended.

    Right, you exactly right. Your own DoTa should definitely pop you out of cloak. Makes perfect sense.

    I suspect you have never bothered to play a NB to a higher level, and you are just talking out your behind.

    HI :)


    29uwr39.jpg

    So you are saying that our own dots -should- break cloak then?

    Yes...

    Your own dots should break cloak...I don't know why you'd think it wouldn't.

    Edited by Xsorus on August 24, 2014 6:30PM
  • Samadhi
    Samadhi
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    Shunravi wrote: »
    Shunravi wrote: »
    TheBull wrote: »
    Shunravi wrote: »
    So a little more clarification, if you please.
    Let's start with fixing Cloak so that NBs dot's don't break it. (known bug. Cited as such by devs)

    Buffs?
    We have a DoT tree (Siphon), with DoTs on Magicka capped toons that do 700 dmg over 12 seconds. Now remember, people regenerate 50-150 health every 2 seconds That 700 is now 400 over 12 seconds.

    How about our AoE skill Path of Darkness. 72 dmg per second with the dmg morph. It was buffed from 65 dmg...

    Blur, this should be our defensive cooldown, but 15% chance to miss REALLY? 15%? Not enough to take a bar spot.

    Shades, their only purpose is to chase off a newb or hope he holds block. They do ZERO damage. Seriously 0 dmg.

    I can go on, but I will settle for a fix to Cloak and being stuck in combat.



    These are L2P issues, not buff issues.
    But, yes, I would like some changes to cloak mechanics. But in this stealth game, limited ability to enter stealth during combat seems like it is working as intended.

    Right, you exactly right. Your own DoTa should definitely pop you out of cloak. Makes perfect sense.

    I suspect you have never bothered to play a NB to a higher level, and you are just talking out your behind.

    HI :)


    29uwr39.jpg

    So you are saying that our own dots -should- break cloak then?

    Yes...

    Your own dots should break cloak...I don't know why you'd think it wouldn't.

    Mainly Jessica Folsom posting specifically that it is a bug that is due to be fixed tends to influence most Nightblades on this one.
    Incoming Fixes & Improvements
    ...
    Outstanding Known Issues
    ...
    General: Currently, a Nightblade’s own residual outgoing damage-over-time ticks break his or her invisibility. This is not intended, and will be fixed in a future patch.
    ...
    Edited by Samadhi on August 24, 2014 7:24PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    My NB can burst from stealth for 2600 damage, with sustainable dps of 600-800.... doesn't seem broken to me. In fact that was at VR7, so its probably more by now (VR10). The only problem with NBs is damage mitigation but since we're assassins, that is by design I guess.

    The earlier problem with NB passives not working has been fixed hasn't it? So what exactly is the problem?

    Using what skills can you get this output? And is it in PvP?
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • VagabondAngel
    VagabondAngel
    ✭✭✭✭
    Using what skills can you get this output? And is it in PvP?
    Initial burst:
    Shadowy Disguise
    Ambush
    Concealed Weapon
    Soul Harvest
    (Impale)

    or

    Shadowy Disguise
    Concealed Weapon
    Soul Harvest
    (Impale)

    Although often in PvE, the first 1 or 2 hits do the job on a single target.

    Sustained dps:
    Crippling grasp
    Rapid Strikes
    Funnel Health

    I run with 5 pieces Hunding's Rage and 4 pieces Night's Silence (dual wield)

    Seems to work ok in PvP but obviously most people run with full Impenetrable so a full workout is required. I'll be honest, I don't run a dps meter most of the time - I used it mostly out of curiosity to see what skills worked well in sequence but I'm not a number cruncher and prefer to concentrate on the fight.


    Edited by VagabondAngel on August 24, 2014 7:17PM
    ~ Níamh ~
    ~ Ebonheart Pact ~

    ~ SatGNU - PC - EU ~
  • Talrenos
    Talrenos
    ✭✭✭✭
    R0M2K wrote: »
    Apart from hilarious minor buffs to a couple of useless skills you have done NOTHING in 3 months now.

    Patience has a limit.

    Allow me to apologize on behalf of the community which you are going to take an inordinate amount of comments back on, all geared to show you your wrong and a jerk for even thinking it. Sorry.
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