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"LF DPS for AA, sorc/DK only, must have skirt & stick" -- PLEASE fix class & armor balance

aleister
aleister
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'nuff said
  • Makkir
    Makkir
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    This thread is bias
  • Phantax
    Phantax
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    Where you grouping? All the ones I see ask for DK and NB or only want Templar healers

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • felinith66
    felinith66
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    I think they should fix the trial mechanics rather than buff/nerf things as some posters have suggested. The min/maxers will always find the most effective build. Change the mechanics so every build will be useful. So trial teams will be a combination of classes and set-ups. Trials should be so hard that only tactical teams will pass them. Or it wouldn't be much of a trial to begin with.
  • Anastasia
    Anastasia
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    felinith66 wrote: »
    I think they should fix the trial mechanics rather than buff/nerf things as some posters have suggested. The min/maxers will always find the most effective build. Change something in the actual Trial mob mechanics so every build will be useful. *insert: That would make Trial teams need to be a combination of classes and set-ups.*

    Trials should be so hard that only tactical teams will pass them. Or it wouldn't be much of a trial to begin with.

    Awesome felinith66!

    Yep. That various versions of that idea has been kicked around forever. Else-wise AFTER they fix the STAM REGEN problem, they could consider creating some value to each base class/adding a particular skill that is randomly needed in some encounters using a sort of RNG a-i for bosses.

    This would create the consideration within groups to 'need' every class. If it were RNG based, then no matter what friggin guides get put up online, random is random and you would be most well served to carry an efffective base-class build of each to have the best chance to win.

    Oh, but nm, that is prob too oldschool and then it just 'wouldn't be fair' in some way...

    Edited by Anastasia on August 23, 2014 8:53AM
  • Vahrokh
    Vahrokh
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    aleister wrote: »
    'nuff said

    That's a noob guild or a PUG.
    Real progression guilds don't ask in /zone and use:

    - About 2 templar healers
    - About 2 sorcs or less (exclusively for the AoE silence + stun).
    - Rest is DKs and NBs.

    If you are a NB and don't get a free invite everywhere, it's because you are a known bad player.
  • Igawotch
    Igawotch
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    Shirt?
  • felinith66
    felinith66
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    Anastasia wrote: »
    felinith66 wrote: »
    I think they should fix the trial mechanics rather than buff/nerf things as some posters have suggested. The min/maxers will always find the most effective build. Change something in the actual Trial mob mechanics so every build will be useful. *insert: That would make Trial teams need to be a combination of classes and set-ups.*

    Trials should be so hard that only tactical teams will pass them. Or it wouldn't be much of a trial to begin with.

    Awesome felinith66!

    Yep. That various versions of that idea has been kicked around forever. Else-wise AFTER they fix the STAM REGEN problem, they could consider creating some value to each base class/adding a particular skill that is randomly needed in some encounters using a sort of RNG a-i for bosses.

    This would create the consideration within groups to 'need' every class. If it were RNG based, then no matter what friggin guides get put up online, random is random and you would be most well served to carry an efffective base-class build of each to have the best chance to win.

    Oh, but nm, that is prob too oldschool and then it just 'wouldn't be fair' in some way...

    This would be pretty awesome.
  • Aziz006
    Aziz006
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    NB and DK are known for having higher DPS on trials. There were even AA speed run(8m) and out of 12 people 8 was NB
  • MorHawk
    MorHawk
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    Anastasia wrote: »
    Oh, but nm, that is prob too oldschool and then it just 'wouldn't be fair' in some way...
    It has to be said, you seem literally unable to make a post without using bold or italics.
    Observant wrote: »
    I can count to potato.
    another topic that cant see past its own farts.
    WWJLHD?
  • c0rp
    c0rp
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    Aziz006 wrote: »
    NB and DK are known for having higher DPS on trials. There were even AA speed run(8m) and out of 12 people 8 was NB

    How many of them were LA and staff?

    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Alphashado
    Alphashado
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    I agree that cloth/stick is superior to everything else in almost every way atm.

    But the type of elitism you are referring to will be associated with trials forever as long as there is a leaderboard. Doesn't matter what is changed, In order to get the very best times, only the very best builds/skills/abilities will be able to compete for the top time.

    So no matter what ZoS does there will ALWAYS be an optimal spec/build and it will ALWAYS be required. Leaderboards and timed runs are to blame. By their very nature.
  • Audigy
    Audigy
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    aleister wrote: »
    'nuff said

    No matter what ZO will do it wont fix Elitism. Players will always demand the highest DPS class, easiest to handle healer or tank in their groups.

    Even if we wouldn't have any classes people would demand that you have achievements or a specific type of skill point distribution.
  • Tapio75
    Tapio75
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    Best fix is that everyone just completely ignore people who start to deternibe what class or equipment they want to their group. If they ask for achievment, ignore and move to next group as well.

    You do not need anything else but maybe a healer and tank to complete content. Any class combo is viable for any encounter. It is just in your head that not all can do it. Forget the stupid DPS numbers and concentrate to the main goal, completing the task.

    Couple minutes faster is really of no consequence at all. You have time to do it a bit slower :P
    >>PC-EU Mostly PVE. Played since BETA<<
  • Aeratus
    Aeratus
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    Alphashado wrote: »
    But the type of elitism you are referring to will be associated with trials forever as long as there is a leaderboard. Doesn't matter what is changed, In order to get the very best times, only the very best builds/skills/abilities will be able to compete for the top time.
    It is NOT about leaderboards, but also about getting a group that is good enough to get through the trials. PUG trial groups, even after the 1.3 set buffs, usually fail AA runs. That creates a big incentive to get the right people because the time it takes to assemble a group can be high.

    Those who blame the problem on leaderboards probably have not been in enough PUG AA groups to know the challenge faced by these groups in putting together enough high quality dps.

    For every dps that can pull off only 500-600 dps on bosses, you need a 1-1.2k+ dps to balance that out. So every low dps dents the chances of succeeding in the trials.

    The preference of light armor magicka dps over stamina ones isn't only based on the potential dps of the build. It's also that for every random magicka dps (for DK and NB especially), there is a higher chance that he is more knowledgeable in how to dps in the first place. A magicka user is more likely to have made a conscious decision in selecting a build to maximize his or her dps, whereas a stamina user has more likelihood of not having put too much thought into dps. In other words, the gap between magicka and stamina becomes even greater when you're recruiting random people whom you are not familiar with.
    You do not need anything else but maybe a healer and tank to complete content. Any class combo is viable for any encounter. It is just in your head that not all can do it. Forget the stupid DPS numbers and concentrate to the main goal, completing the task.
    Numbers ARE required to even complete the trials. For example, the final phase of the final boss in AA has a constant attack that damages everyone in the entire area. So dodging is not possible, and the only thing you can even do is stand there and spam heals and dps. The damage increase over time, so if you don't have the HPS (heals per second) combined with the DPS, your group is toast.
    Edited by Aeratus on August 23, 2014 3:14PM
  • Alphashado
    Alphashado
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    Tapio75 wrote: »
    Best fix is that everyone just completely ignore people who start to deternibe what class or equipment they want to their group. If they ask for achievment, ignore and move to next group as well.

    You do not need anything else but maybe a healer and tank to complete content. Any class combo is viable for any encounter. It is just in your head that not all can do it. Forget the stupid DPS numbers and concentrate to the main goal, completing the task.

    Couple minutes faster is really of no consequence at all. You have time to do it a bit slower :P

    When it comes to Trials in ESO, that is simply not true. The leaderboards are designed specifically around how long it takes to complete them.

    However in most cases, in most dungeons, and most group content, you are correct.

  • Hypertionb14_ESO
    Hypertionb14_ESO
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    When a group shouts for members, chances are the jobs they dont list they are simply full on... NB and Templar are always used for their Group Defense buffs, DK and Sorc get in usually entirely on their DPS (save AA which at least one SORC is ideal for)

    Dont be surprised to see a group shouting for specific jobs in zone chat... They generally have a specific class they want for the fact that they need specific abilities.

    as for mage build requirement... well untill Stam builds can pull the DPS of a mage build... expect this when the group is shouting to zone... They are taking a chance with you since you are otherwise a complete unknown...

    IMO if you are getting a random.. even just one... you better get one that at least has good numbers...
    Edited by Hypertionb14_ESO on August 23, 2014 2:54PM
    I play every class in every situation. I love them all.
  • Melian
    Melian
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    Aziz006 wrote: »
    NB and DK are known for having higher DPS on trials. There were even AA speed run(8m) and out of 12 people 8 was NB

    What build are the NB's using?
  • Aziz006
    Aziz006
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    c0rp wrote: »
    Aziz006 wrote: »
    NB and DK are known for having higher DPS on trials. There were even AA speed run(8m) and out of 12 people 8 was NB

    How many of them were LA and staff?
    All of them were warlock NBs

  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    aleister wrote: »
    'nuff said

    my trials group always has all 4 classes, we arent top pro's only complete in 20 min or so but, templars can heal best when not stacking and nb are great these days.
    I cant personally vouch this is true, but i dont like to assume people are liars, and I was told a friend of a guild member beat hard AA mode with 8 nb dps; as others in this thread have said.

    as for people who dont like groups asking for specific roles they need filled in chat: join a casual trials guild and play together however you want. i have a competitive and a casual trials guild.
    by the way, its a much more productive use of my time playing with the competitive group. running 5 wins it the time it takes the other to run 2 losses gets me way more loot that im tyring to get!
  • Talrenos
    Talrenos
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    aleister wrote: »
    'nuff said

    Can't be fixed. The community at large does not care and already thinks anyone that does not go with the 'best build' should go play a different game. I know, I got my butt kicked attempting to say I should be able to 'play my way' Oh, and BTW, ZOS don't care either.
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