Incidentally, somebody mentioned caltrops. I'll admit I haven't done much PvP, but from what I understand they are horribly implemented. They should work in such a fashion that the amount of damage you take from them is dependent on how fast you are moving. If you're sprinting/charging you take a lot, if you're running you take some. If you're walking you take very little (if not none) if you're standing still, you take 0.
Not sure that's true about the standing still part. When I had WW and wore 2 HA pieces I would stand in caltrops on purpose if there wasn't much going on in the battle. 24 damage every second or so. Heavy Armor/WW loves constant low damage ticks.
Incidentally, somebody mentioned caltrops. I'll admit I haven't done much PvP, but from what I understand they are horribly implemented. They should work in such a fashion that the amount of damage you take from them is dependent on how fast you are moving. If you're sprinting/charging you take a lot, if you're running you take some. If you're walking you take very little (if not none) if you're standing still, you take 0.
Not sure that's true about the standing still part. When I had WW and wore 2 HA pieces I would stand in caltrops on purpose if there wasn't much going on in the battle. 24 damage every second or so. Heavy Armor/WW loves constant low damage ticks.
He was saying how he thinks it should work, not how it actually works.
Try to reorient yourself so the shield ain't there no more, or try a shield bash...If all someone is doing is blocking, they are kind of vulnerable to attacks from behind, or at least they should be, attacks should be directional to account for a shield, learn to coordinate better.
Just a small question on aspect of terror, is the morph "manifestation of terror" any good? I have never heard anything, good or bad, about it.