it doesnt matter, im not going to take mine out anyways. I think Zenimax is too stupid to make a combat pet that isnt in the sorc skill line, vanity pet? Who gives a rip? Now a combat pet for being loyal, im all for that, Zenimax can keep the stupid vanity pets (where did that *** idea come from anyways?)
Because getting a combat pet for being loyal is equivalent to P2W: you are getting something that idrectly impacts your gameplay in exchange for real world currency; something that could potentially give you an advantage over someone who hasn't played as long. Vanity items are the easiest way to give the player something that doesn't impact gameplay.
And a sorcs pets dont?
They do, very much so! And they should because it is a mechanic built into the game available to everyone who has an active subscription. I'm talking about battle familiars behind a paywall is a bad idea.
So a palomino horse you can buy from an on line store isnt behind a paywall? And when spellcrafting comes along people wont be able to craft pet spells?
MercyKilling wrote: »Dear Gods, yes.
Pets, be they vanity or summoner pets really annoy the everloving FRAK out of me.
There needs to be a "no pet zone" around every vendor, crafting station, dye station and bank. This zone can also be a "no powers zone" and clearly marked by having the ground in the area of the zone be a different color.
However, I realize this is a pipe dream, what with the upcoming grie...err....justice system.
ViciousWayz wrote: »I like pets in the game. After leveling up a Sorc I have a new appreciation for pets. It's one of those, must try for yourself kind of deals. As far as cosmetic pets (non-combat), they are fun too. Why not? This is a very common thing for MMOs!
The problem is, not being able to walk through them and people in local chats arguing over other's blocking doorways, etc... they should be set to phantom for other players. Also, an NPC walking by shouldn't be able to push my character playing the Lute unless I'm able to push them back! Oh yes I know soon, Justice System.... I can't wait. LOL
DenverRalphy wrote: »Vanity pets don't have collision (excepting one case where one was bugged). From the screen shot referenced, it is indeed larger than the other vanity pets, but not as large as the actual mobs you encounter in game. I don't think it's all that bad.
I've been stuck inside a monkey after porting to a wayshrine more times than I care to admit. Everytime it was by someone who had drug their monkey to the exact spot where you port in and went AFK.
If you don't experience this then you are lucky, but pets definitely have collision (or at least a frame that I constantly get stuck in).