Hear me out on this one before you jump down my throat. Today in Guild Chat I came up with the idea that a player should not be able to spend points on their Health at all, but instead let them spend only on Stamina and Magicka, with Magicka adding more (not a lot, maybe like 5% more tops) than what it does now, but Stamina also raising your HP by the same amount that raising HP does now.
From a game perspective, I see this as one of a few (read: many) ways to balance/help balance out Stamina and Magicka Users, with making Magicka users able to nuke things down quickly and powerfully but also making them a bit of a glass cannon unless they take extra steps to wear things such as Heavy Armor or Health Enchants. Stamina users, while still on the short end of the stick due to skill imbalance, would now get a less shorter stick because now tanks would have both more Stamina and Health to do their tanking thing, and melee dps that uses stamina attacks would be able to take more of a beating in PvP and....well...have more Stamina since they wouldn't have to spend points on HP to get it, or they could have it split like many do but still get plenty of HP as well. Not the best boon, but it's better than nothing at the moment.
Also this would sort of make sense, as a guy who is in amazing shape from training his body to extremes would be able to take a blow better than the guy that stayed indoors all his life and read books and learned how to shoot stuff from his hands. One clearly has more destructive power but can't take a hit to save his life.
When I bought this up to my guild, one or two said they didn't like it due to them not being made weaker (not in so many elegant words of course) but others told me that's flat out wrong and false science. So I bring this to you, the wonderful ESO Forum Community to discuss this, because I feel that this would not only help Stamina Users and Tanks alike, but also make this a bit more immersive by also making it slightly more realistic.
And I swear if one guy says "I know a lot of Kenyan Marathon Runners that would go down in one hit in a boxing match", keep in mind I know A LOT of boxers that would go down in one hit in a boxing match too. Keep in mind a real life one shot and an in-game one shot from a boss are still one shots and either well aimed, well timed, or simply overpowering, like say the difference between a club to the temple/gunshot to the head, and a boss slamming you for 5k when you didn't move out of something or block in time.
Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!