Elemental Staff Damage! Lightning Wins for Sorcs!

Dontezz
Dontezz
✭✭✭
Ok I dont where everyone is getting that lightning staffs do the least damage.. they do the most on Sorcs.. Will have to test this on my DK
Just tested this extensively.. with 3 staffs I just created with no enchants and no traits.. lvl 50 in destro staff with all passives.. V1 staff damage was 93..these are the non-crit values

Fire staff 128 light att/283 heavy
217 Destructive Reach
90 damage ticks with Elemental Blockade
91x3 Crushing Shock w/ 31 Burning effect
176 Elemental Ring w/23 fire ring effect
All fire occasionally added Burning effect for 34 damage 3 ticks adding 102 damage.. damage wouldn't stack.. only applied all 3 ticks if u stopped attacking so not to reapply Burning effect

Ice staff 128 light att/283 heavy
217 Destructive Reach
82 damage ticks with Elemental Blockade
91x3 Crushing Shock w/ 31 Burning effect
176 Elemental Ring w/23 frost ring effect
All Ice occasionally snared targets for 4-6 secs

Lightning Staff 134 light Att w/ 65x3 + 93 pulse heavy =288 first 3 unblockable
227 Destructive Reach
86 damage ticks with Elemental Blockade
91x3 Crushing Shock w/31 Burning effect
184 Elemental Ring w/25 shock ring effect
All Lighting occasionally applied concussed to enemys which decreased their damage
And heavy atts also applied 9x3 damage ticks with 13 pulse to surrounding enemys

So Fire and Ice both did exactly the same damage.. except Fire added a burning effect and Elemental Blockade did the most of all 3 walls.. Ice constantly snared enemys..Lightning consistently did 5% more damage and decreased their damage output!! Was this from Storm Calling passive Energized? Not sure but probably.. So Sorcs.. wanna raise your DPS ? Use a Lightning Staff!! It also procked Disintegrate a lot!!
Edited by Dontezz on August 22, 2014 10:17AM
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    Lightning also has splash damage. I personally enjoy Ice because in PVP the snare seems to make a big difference most of the time.

    Within; Without.
  • iaintoff
    iaintoff
    ✭✭✭
    Some mages have racials in fire, leading some to presume fire Mage was the strongest per sey
    Edited by iaintoff on August 22, 2014 10:39AM
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    iaintoff wrote: »
    Some mages have racials in fire, leading some to presume fire Mage was the strongest per sey

    That and the Vampires of course. I learned nobody specs against Ice, and some people have default lightning resistances but everyone and their cousin's mother knows to spec against Fire.

    Within; Without.
  • Dontezz
    Dontezz
    ✭✭✭
    Soloeus wrote: »
    iaintoff wrote: »
    Some mages have racials in fire, leading some to presume fire Mage was the strongest per sey

    That and the Vampires of course. I learned nobody specs against Ice, and some people have default lightning resistances but everyone and their cousin's mother knows to spec against Fire.

    No one has innate lightning resists.. Nords have cold resists and Dark Elfs have fire resist.. 1575 fire resistance to be exact at v12.. and 7% inscrease to fire spell damage.. I know I have a Dark Elf DK v12 and I take very little damage from fire.. but Lightning Pulsar wielding Sorcs scare me.. Luckily most in pvp use Fire staffs.. which is part of the reason so many think DKs are so OP.. they use Fire attacks against Fire Resistant Dark Elfs..
  • jackyd
    jackyd
    ✭✭
    Ok I dont where everyone is getting that lightning staffs do the least damage.. they do the most on Sorcs.. Will have to test this on my DK
    Just tested this extensively.. with 3 staffs I just created with no enchants and no traits.. lvl 50 in destro staff with all passives.. V1 staff damage was 93..these are the non-crit values

    Fire staff 128 light att/283 heavy
    217 Destructive Reach
    90 damage ticks with Elemental Blockade
    91x3 Crushing Shock w/ 31 Burning effect
    176 Elemental Ring w/23 fire ring effect
    All fire occasionally added Burning effect for 34 damage 3 ticks adding 102 damage.. damage wouldn't stack.. only applied all 3 ticks if u stopped attacking so not to reapply Burning effect

    Ice staff 128 light att/283 heavy
    217 Destructive Reach
    82 damage ticks with Elemental Blockade
    91x3 Crushing Shock w/ 31 Burning effect
    176 Elemental Ring w/23 frost ring effect
    All Ice occasionally snared targets for 4-6 secs

    Lightning Staff 134 light Att w/ 65x3 + 93 pulse heavy =288 first 3 unblockable
    227 Destructive Reach
    86 damage ticks with Elemental Blockade
    91x3 Crushing Shock w/31 Burning effect
    184 Elemental Ring w/25 shock ring effect
    All Lighting occasionally applied concussed to enemys which decreased their damage
    And heavy atts also applied 9x3 damage ticks with 13 pulse to surrounding enemys

    So Fire and Ice both did exactly the same damage.. except Fire added a burning effect and Elemental Blockade did the most of all 3 walls.. Ice constantly snared enemys..Lightning consistently did 5% more damage and decreased their damage output!! Was this from Storm Calling passive Energized? Not sure but probably.. So Sorcs.. wanna raise your DPS ? Use a Lightning Staff!! It also procked Disintegrate a lot!!

    Lightning Staffs used to be the way to go due to the energized passive, but they changed the passive sometime down the line and it now reads "increases damage of stormcalling abilities" instead of "all lightning based damage".
    Still my lightning staff gives me approx 10% more DPS than any other variant and my shock enchants also hit harder than non-shock enchants AND last but not least the lightning staff and shock enchants proc Disintegrate.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Shhhh, my secretssssss.... :).
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • dsalter
    dsalter
    ✭✭✭✭✭
    ✭✭
    problem is when blocked does less damage then the other 2, it's reliant on being sustained. admittedly it does more but that line of lightning doesnt really help you ambush someone if they can see it leads to the guy on top of the tower so they know where to aim an arrow/chain/knife/soul assault/another arrow.
    Edited by dsalter on August 22, 2014 5:39PM
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • jackyd
    jackyd
    ✭✭
    Shhhh, my secretssssss.... :).

    srsly it puzzles me that a lot of the combat mechanics are still "unknowns" to the bulk of the player base, you'd think none of them go out there to gather some empirical evidence and crunch the numbers afterwards.

  • thelordoffelines
    thelordoffelines
    ✭✭✭✭✭
    Pfff my resto staff is stronger than my lightning staff. Compared to an inferno staff its a joke.
  • GnatB
    GnatB
    ✭✭✭✭
    Curious, I was under the opinion the Fire Staffs supposed superiority had nothing to do with DPS.

    Problem with Lightning is the same as with resto staff.

    The heavy attack is a channel. Heavy attacks with the other staffs are effectively instant, if you lead off with them. With the channels, they can start fighting back as soon as the first tick hits. So YOU will take more damage too.

    That said, the resto staffs increased damage is probably enough to make up for that. Unclear if the lightning staffs increased damage makes up for it.

    The other advantage I seem to remember being discussed in regards to the fire staff is the knock back effect. (though since that only comes from Destructive Clinch, not really sure why that's that big of a deal)

    (also, just from quick google, Fire staff heavy attacks apparently increase crit % of destruction skills, which your analysis isn't taking into account)
    Achievements Suck
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seems to me, that more than one type of staff is the way to go. Tailor your weapon to the mobs.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • poodlemasterb16_ESO
    poodlemasterb16_ESO
    ✭✭✭✭✭
    The fire staff has a chance to set things on fire. The DoT s from that have a critical chance.

    Force Shock with fire although, it is supposed to proc all three effects, is cumulative and you can see it when it starts to generate a lot of critical. The first shot will do x damage, the second x and a bit and the third will, riding on the crits generated by the first 2 will often do a whole lot more, like 2x.
Sign In or Register to comment.