Well why do Horses get treated as Invisible "Magic Horses" but its okay for Giant Ice Wraiths and Daedra to follow people around and clog up Public locations.
Its ABSOLUTELY inconsistent.
Well why do Horses get treated as Invisible "Magic Horses" but its okay for Giant Ice Wraiths and Daedra to follow people around and clog up Public locations.
Its ABSOLUTELY inconsistent.
Well said, I have not been annoyed by pets yet, but this seems to be the one valid complaint as far as pets are conserned... So fix that one and let everyone who whines have nothing real to complain about... right?
it doesnt matter, im not going to take mine out anyways. I think Zenimax is too stupid to make a combat pet that isnt in the sorc skill line, vanity pet? Who gives a rip? Now a combat pet for being loyal, im all for that, Zenimax can keep the stupid vanity pets (where did that *** idea come from anyways?)
it doesnt matter, im not going to take mine out anyways. I think Zenimax is too stupid to make a combat pet that isnt in the sorc skill line, vanity pet? Who gives a rip? Now a combat pet for being loyal, im all for that, Zenimax can keep the stupid vanity pets (where did that *** idea come from anyways?)
Because getting a combat pet for being loyal is equivalent to P2W: you are getting something that idrectly impacts your gameplay in exchange for real world currency; something that could potentially give you an advantage over someone who hasn't played as long. Vanity items are the easiest way to give the player something that doesn't impact gameplay.
it doesnt matter, im not going to take mine out anyways. I think Zenimax is too stupid to make a combat pet that isnt in the sorc skill line, vanity pet? Who gives a rip? Now a combat pet for being loyal, im all for that, Zenimax can keep the stupid vanity pets (where did that *** idea come from anyways?)
Because getting a combat pet for being loyal is equivalent to P2W: you are getting something that idrectly impacts your gameplay in exchange for real world currency; something that could potentially give you an advantage over someone who hasn't played as long. Vanity items are the easiest way to give the player something that doesn't impact gameplay.
And a sorcs pets dont?
MasterSpatula wrote: »Nope. Doesn't bother me one bit. I really, really try to comprehend what's so annoying about it to so many, what about someone else's pet could possibly be making anyone's experience worse, but I never come up with anything. Sorry, guess I'm just not capable of empathizing with being so aggravated by other people's stuff.
it doesnt matter, im not going to take mine out anyways. I think Zenimax is too stupid to make a combat pet that isnt in the sorc skill line, vanity pet? Who gives a rip? Now a combat pet for being loyal, im all for that, Zenimax can keep the stupid vanity pets (where did that *** idea come from anyways?)
Because getting a combat pet for being loyal is equivalent to P2W: you are getting something that idrectly impacts your gameplay in exchange for real world currency; something that could potentially give you an advantage over someone who hasn't played as long. Vanity items are the easiest way to give the player something that doesn't impact gameplay.
And a sorcs pets dont?
Am I the only person that find every other player having giant pets following them around to be annoying?
I mean look at this Rewards "Ice Wraith" It looks massive and is going to be floating around right in your player's face. We're not allowed to have persistent Horses that follow us around or stay where we Dismount them..... but giant Ice Wraiths and random Daedra are perfectly fine?
I'd LOVE an option to check a box and have them all made invisible.
I'm a paid subscriber. Reward me by letting me NOT see any pets.
1. Collision of pets is obviously a bug, don't use that as an argument for "no pets in town/craft area/bank
2. Wtf. People complains about everything. Next time ask for disable all players in cities, maybe you'll have a clear way to the banker or the crafting station then.
Am I the only person that find every other player having giant pets following them around to be annoying?
I mean look at this Rewards "Ice Wraith" It looks massive and is going to be floating around right in your player's face. We're not allowed to have persistent Horses that follow us around or stay where we Dismount them..... but giant Ice Wraiths and random Daedra are perfectly fine?
I'd LOVE an option to check a box and have them all made invisible.
I'm a paid subscriber. Reward me by letting me NOT see any pets.
In the same post, did you just allude to wanting HORSES follow you around while saying that the current pets are giant and annoying?
The only places pets bother me is in confined or small spaces. Removing Collision would take care of most of that, forcing the Sorcerer Pets to dissolve on entering a bank would solve the rest.