Super_Sonico wrote: »I posted this in 2 threads. It's not in there. Looks like they're going to extend the void cloth, void stone, and night wood from VR9-14. Which makes things like silverweave and quicksilver just useless.
NerfEverything wrote: »Well they changed enchanting so it will be super easy to level up. Sucks for everyone who actually had to put effort into enchanting to get to 40.
NerfEverything wrote: »Well they changed enchanting so it will be super easy to level up. Sucks for everyone who actually had to put effort into enchanting to get to 40.
Super_Sonico wrote: »NerfEverything wrote: »Well they changed enchanting so it will be super easy to level up. Sucks for everyone who actually had to put effort into enchanting to get to 40.
But it doesn't change the fact that mobs only drop white glyphs. White glyph deconstruction inspiration is still going to be very low. They need to add colored glyph drops from mobs, or allow getting glyphs from deconstruction of armor and weapons.
I shouldn't be forced into having to craft and trade 100s or 1000s of glyphs with a player just to decon the 100s or 1000s of glyphs that they made to level the skill. The skill should be able to be leveled through normal game play. With only having white glyphs drop from mobs, it's not.
I had friends who were doing enchanting and I was doing provisioning up til VR1. Then those friends decided to quit. So I had to pick up enchanting. I'm half way through VR8 and have not even reached level 20. Even if they double the inspiration gain from whites, that would only put me at level 28. What's needed are colored glyphs for decon. And I shouldn't have to do trade swaps with other players to get them and level up.
NerfEverything wrote: »Super_Sonico wrote: »NerfEverything wrote: »Well they changed enchanting so it will be super easy to level up. Sucks for everyone who actually had to put effort into enchanting to get to 40.
But it doesn't change the fact that mobs only drop white glyphs. White glyph deconstruction inspiration is still going to be very low. They need to add colored glyph drops from mobs, or allow getting glyphs from deconstruction of armor and weapons.
I shouldn't be forced into having to craft and trade 100s or 1000s of glyphs with a player just to decon the 100s or 1000s of glyphs that they made to level the skill. The skill should be able to be leveled through normal game play. With only having white glyphs drop from mobs, it's not.
I had friends who were doing enchanting and I was doing provisioning up til VR1. Then those friends decided to quit. So I had to pick up enchanting. I'm half way through VR8 and have not even reached level 20. Even if they double the inspiration gain from whites, that would only put me at level 28. What's needed are colored glyphs for decon. And I shouldn't have to do trade swaps with other players to get them and level up.
So you're saying it should be changed because you are too lazy to level it. That is not a very convincing argument.
Thousands of people maxed enchanting with the old system. No one is forcing you to level it up. There are plenty of enchanters that will make glyphs for you.
It is disheartening to see ZOS constantly catering to the lowest common denominator: the lazy player. This is not WoW, I am sick of seeing anything requires the slightest amount of effort removed and just given to any idiot who can click for 5 minutes.
NerfEverything wrote: »Super_Sonico wrote: »NerfEverything wrote: »Well they changed enchanting so it will be super easy to level up. Sucks for everyone who actually had to put effort into enchanting to get to 40.
But it doesn't change the fact that mobs only drop white glyphs. White glyph deconstruction inspiration is still going to be very low. They need to add colored glyph drops from mobs, or allow getting glyphs from deconstruction of armor and weapons.
I shouldn't be forced into having to craft and trade 100s or 1000s of glyphs with a player just to decon the 100s or 1000s of glyphs that they made to level the skill. The skill should be able to be leveled through normal game play. With only having white glyphs drop from mobs, it's not.
I had friends who were doing enchanting and I was doing provisioning up til VR1. Then those friends decided to quit. So I had to pick up enchanting. I'm half way through VR8 and have not even reached level 20. Even if they double the inspiration gain from whites, that would only put me at level 28. What's needed are colored glyphs for decon. And I shouldn't have to do trade swaps with other players to get them and level up.
So you're saying it should be changed because you are too lazy to level it. That is not a very convincing argument.
Thousands of people maxed enchanting with the old system. No one is forcing you to level it up. There are plenty of enchanters that will make glyphs for you.
It is disheartening to see ZOS constantly catering to the lowest common denominator: the lazy player. This is not WoW, I am sick of seeing anything requires the slightest amount of effort removed and just given to any idiot who can click for 5 minutes.