The way it works right now is that most of the stuff you can loot from chests is worth 0 gold. Lockpicks, equipment, a lot of provisioning items, that sort of thing.
They said that once they will be giving value to those things once they introduce the justice system because taking them from most places will be stealing. You will need to go to fences to sell stolen items, but it makes it worthwhile.
Can't say what value they'll put on lockpicks. We'll see.
I do have a theory that there will be a sink coming in. Notice how every bank has vault doors? I'm guessing that the Thieves Guild will have bank heists at some point.
JessieColt wrote: »I think you are confusing stuff that is looted from cabinets, trunks, wardrobes, etc., with the chests in the wild and in dungeons that you need to pick the locks on to get the stuff inside.
Everything you loot from a lockpick chest has gold value. From the gold itself, to the gems, armor, weapons, etc. The only things I have ever looted that didn't have a gold value are the Maps.
Can you please change it so that 1 lockpick is used up on a successful attempt aswell as those that break whilst trying to open the chest?
I think I've used the same lockpick now on over 100 chests....i'm starting to feel like I own 'The Skeleton Key" from the Twilight Sepulcher.
I hate leaving things in containers I loot but lockpicks are just worthless...I own 100 and use zero, probably left 1000's in containers since they have no monetary value either so they are not even worth selling to NPC's. Also NOBODY after level 5 will buy them in trades since they have an endless stock of them aswell....
The way it works right now is that most of the stuff you can loot from chests is worth 0 gold. Lockpicks, equipment, a lot of provisioning items, that sort of thing.
They said that once they will be giving value to those things once they introduce the justice system because taking them from most places will be stealing. You will need to go to fences to sell stolen items, but it makes it worthwhile.
I once had someone pull a couple of mobs onto me while I was in the middle of picking a chest. By the time I finished killing the mobs (which had kicked me out of the lockpicking as soon as I took damage), the other guy had picked the chest and run away.DogFaceInBananaPatch wrote: »There should be a way to 'tap' chests so they're yours also for a few seconds. A good handful of times I will kill the stuff around a chest and someone will just walk in and take it. Opening the chest was my only reason to kill the mobs in the first place.
Sure, some of you may think I'm complaining but it really is [snip]. Be pretty simple also to have a chest tapping system. Whenever you get near a chest you get a *one time, non-repeatable, short duration* ownership of the chest for X amount of seconds.
A purposed formula: 10 seconds + (3 seconds for every ten character levels).
Anyways, I'm sure no one else here has every had this happen to them [many times]. ~laughs~
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I once had someone pull a couple of mobs onto me while I was in the middle of picking a chest. By the time I finished killing the mobs (which had kicked me out of the lockpicking as soon as I took damage), the other guy had picked the chest and run away.DogFaceInBananaPatch wrote: »There should be a way to 'tap' chests so they're yours also for a few seconds. A good handful of times I will kill the stuff around a chest and someone will just walk in and take it. Opening the chest was my only reason to kill the mobs in the first place.
Sure, some of you may think I'm complaining but it really is bullsht. Be pretty simple also to have a chest tapping system. Whenever you get near a chest you get a *one time, non-repeatable, short duration* ownership of the chest for X amount of seconds.
A purposed formula: 10 seconds + (3 seconds for every ten character levels).
Anyways, I'm sure no one else here has every had this happen to them [many times]. ~laughs~

I once had someone pull a couple of mobs onto me while I was in the middle of picking a chest. By the time I finished killing the mobs (which had kicked me out of the lockpicking as soon as I took damage), the other guy had picked the chest and run away.
Moderator Edit: Edited quote from moderated post.
I didn't even see the other guy at first, otherwise I wouldn't have.I once had someone pull a couple of mobs onto me while I was in the middle of picking a chest. By the time I finished killing the mobs (which had kicked me out of the lockpicking as soon as I took damage), the other guy had picked the chest and run away.
Moderator Edit: Edited quote from moderated post.
You shouldn't have engaged the mobs. You were only incidentally hit by an AoE. Until/unless you fight back they're only aggressive towards the other guy.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
The way it works right now is that most of the stuff you can loot from chests is worth 0 gold. Lockpicks, equipment, a lot of provisioning items, that sort of thing.
They said that once they will be giving value to those things once they introduce the justice system because taking them from most places will be stealing. You will need to go to fences to sell stolen items, but it makes it worthwhile.
Can't say what value they'll put on lockpicks. We'll see.
I do have a theory that there will be a sink coming in. Notice how every bank has vault doors? I'm guessing that the Thieves Guild will have bank heists at some point.