AtriasNaradan wrote: »Though i didn't use it much right now on my main DK, but i would say DK is good using 2H as well. In PvE context, try Sea of Flame + 2H. While the Sea of Flames deal AoE damages around your character, it also gives benefit of a decent mana restore whenever mobs that's inside the skill area of effect died from any cause...and seeing how 2H weapon deal burst splash damages, that combination is good for dealing with mobs.
guybrushtb16_ESO wrote: »AtriasNaradan wrote: »Though i didn't use it much right now on my main DK, but i would say DK is good using 2H as well. In PvE context, try Sea of Flame + 2H. While the Sea of Flames deal AoE damages around your character, it also gives benefit of a decent mana restore whenever mobs that's inside the skill area of effect died from any cause...and seeing how 2H weapon deal burst splash damages, that combination is good for dealing with mobs.
Actually, Sea of Flames stops your magicka regen on top of it's stated costs, making it one of the worst AOE skills in the game.
guybrushtb16_ESO wrote: »AtriasNaradan wrote: »Though i didn't use it much right now on my main DK, but i would say DK is good using 2H as well. In PvE context, try Sea of Flame + 2H. While the Sea of Flames deal AoE damages around your character, it also gives benefit of a decent mana restore whenever mobs that's inside the skill area of effect died from any cause...and seeing how 2H weapon deal burst splash damages, that combination is good for dealing with mobs.
Actually, Sea of Flames stops your magicka regen on top of it's stated costs, making it one of the worst AOE skills in the game.
NookyZooky wrote: »I tried it with a sorcerer. did pretty well in the non-vet campaign, and PvE is a breeze so far for me. im also a nord. weird set-up I know, but thought id give it a shot.