Tintinabula wrote: »Make it so a huge text wall covers your screen before they pres BE. "The sorc you have engaged is pressing Bolt....NOW" Then Ill be able to stop what Im doing and block.
zac_sooleprb18_ESO wrote: »zac_sooleprb18_ESO wrote: »The people responding to me are doing so for no reason...
1) I was saying cloak was rubbish compared to bolt so saying that going cloak wont activate the speed boost is just agreeing with me so STOP replying with dumb responses. (thus because the cloak wouldnt help speed so proves my point even more)
2) There is a way to activate stealth going into cloak, I ALREADY KNOW it is a different mechanic and that using cloak does not activate stealth, ffs I even said that. What I was saying and you all ignored was that there is ANOTHER way to activate stealth while going into cloak.... I wont say how but people are using it....
3) It does not mater if you can or cant or if you use the method I was talking about to go stealth while using cloak because the end point I was making was that cloak is rubbish compared to bolt....
OMFG wish people would bloody read and or not try to prove a point that I was already trying to state...
So much pointless.
I fully agree with and respect the point that Cloak is not an effective escape tool.
All I did was correct the incorrect information you posted about Cloak.
It's possible to go from Cloak directly into Hidden Sneak when not in combat. I do so frequently.
It's not possible to go from Cloak directly into Hidden Sneak when in combat. Doing so does not make the Nightblade undetected or out of combat, and the speed of being a vampire with Night's Silence does not activate.
A regular Nightblade and a vampire Nightblade with Night's Silence set have the exact same capacity to escape combat.
There isn't some sort of setup that turns Cloak into something spectacular. It remains the same lackluster skill regardless of how the Nightblade builds.
How do you not get this.... I am (anyone can) able to do something before going into cloak that allows me to get the bonus as if I am in sneak, IF you do it the NORMAL way it WONT work but IF you do SOMETHING (which I wont explain here) you can go into cloak and get the bonus as stealthed! Thus why after every cloak I get a crit off.
[snip]
*edit* even when in combat you can get into cloak as stealthed if you do this trick... jesus just understand plssssss omfg just read.
[Moderator Note: Edited per our rules on Rude and Insulting comments]
zac_sooleprb18_ESO wrote: »zac_sooleprb18_ESO wrote: »The people responding to me are doing so for no reason...
1) I was saying cloak was rubbish compared to bolt so saying that going cloak wont activate the speed boost is just agreeing with me so STOP replying with dumb responses. (thus because the cloak wouldnt help speed so proves my point even more)
2) There is a way to activate stealth going into cloak, I ALREADY KNOW it is a different mechanic and that using cloak does not activate stealth, ffs I even said that. What I was saying and you all ignored was that there is ANOTHER way to activate stealth while going into cloak.... I wont say how but people are using it....
3) It does not mater if you can or cant or if you use the method I was talking about to go stealth while using cloak because the end point I was making was that cloak is rubbish compared to bolt....
OMFG wish people would bloody read and or not try to prove a point that I was already trying to state...
So much pointless.
I fully agree with and respect the point that Cloak is not an effective escape tool.
All I did was correct the incorrect information you posted about Cloak.
It's possible to go from Cloak directly into Hidden Sneak when not in combat. I do so frequently.
It's not possible to go from Cloak directly into Hidden Sneak when in combat. Doing so does not make the Nightblade undetected or out of combat, and the speed of being a vampire with Night's Silence does not activate.
A regular Nightblade and a vampire Nightblade with Night's Silence set have the exact same capacity to escape combat.
There isn't some sort of setup that turns Cloak into something spectacular. It remains the same lackluster skill regardless of how the Nightblade builds.
How do you not get this.... I am (anyone can) able to do something before going into cloak that allows me to get the bonus as if I am in sneak, IF you do it the NORMAL way it WONT work but IF you do SOMETHING (which I wont explain here) you can go into cloak and get the bonus as stealthed! Thus why after every cloak I get a crit off.
[snip]
*edit* even when in combat you can get into cloak as stealthed if you do this trick... jesus just understand plssssss omfg just read.
[Moderator Note: Edited per our rules on Rude and Insulting comments]
Shadowy Disguise morph gives 100% added crit rate to Cloak.
It's quite easy to build to get a Crit on every Cloak cast.
It still doesn't put a Nightblade into Sneak though. It says "Hidden" to indicate invisibility is active.
You have yet to put forth anything that supports your claim that Nightblade vampires can more easily escape combat than regular Nightblades by using Cloak.
By contrast, it is possible to utilize a flawed game mechanic to remove a character from combat and enter into Sneak earlier than intended by the flow of regular gameplay.
Given my previous communications with CS regarding the issue back when I learned of it, I prefer to abstain from exploiting it.
zac_sooleprb18_ESO wrote: »...I am (anyone can) able to do something before going into cloak that allows me to get the bonus as if I am in sneak,...Thus why after every cloak I get a crit off.
...
[Moderator Note: Edited per our rules on Rude and Insulting comments]
zac_sooleprb18_ESO wrote: »...
...THERE ARE METHODS PEOPLE ARE USING TO GET PAST THE NORMAL MECHANICS OF NOT GOING STEALTH WHEN USING CLOAK THEN YOU ARE OBLIVIOUS AND DONT UNDERSTAND HOW TO READ.....
...You obviously are not paying attention when you read or have a ..."if I dont know how to then it does not exist or work" mentality.
...I will begin to break forums rules by calling you names...
...
...it is possible to utilize a flawed game mechanic to remove a character from combat and enter into Sneak earlier than intended by the flow of regular gameplay.
Given my previous communications with CS regarding the issue back when I learned of it, I prefer to abstain from exploiting it.
ezareth_ESO wrote: »mike.gaziotisb16_ESO wrote: »im not arguing anything, but the person who originally posted said that sorcs dont even roll out of talons because they can teleport OUT of it, which is not true, they can teleport with it ON them, but they still have to rolldodge to get out of it.
all im doing is correcting your statement, whether or not sorcs should be able to teleport with it on them, is something i dont have an opinion on one way or another
That's picking on semantics to ignore the essence of the statement. Which is that Sorcs can move to their direction of choice (by teleporting) while rooted without having to roll, and all other classes can't. And that also by teleporting through you they do damage and stun you to boot.
Whether in relation to the talons they are in, out, in out, shake it all about...I couldn't care less.
You can't bolt in your direction of choice while rooted, you can only bolt forward. If you want to turn you need to roll out of them.
So who cares if a sorc can bolt escape while rooted Talons? It's an AOE root.
Are we crying that a DK can reflective scales almost every Sorc ability? Crystal Fragments, Power Overload, Mages Fury Explosion...all get reflected by a single ability that DKs have. Like you we learn to deal with it, that's part of the matchup.
Sorcs are the most mobile class in the game and there isn't a Sorc in the game who can bolt escape more than I can right now.
Pre nerf I could Bolt Escape 14 times in a row. Post nerf I could do 7. Now I can do 10, but my entire build and gear is built around it and few sorcs come close to it.
Since most garbage sorcs run Streak these days, try sending a sorc to chase them down. It is only those who have Ball Lightning that are a PITA to catch but it can be done.
Nightblades with the right setup can now SNEAK as fast as I can bolt escape. I had one chase me across half the map before I had to turn and kill him. I'm not complaining on the forums about Night blades....or the fact that pretty much every Templar in the game does nothing but spam Sun shield and you have to run them OOM before you can kill them which takes a long damn time even with multiple people.
The point is, it's fine. Just because you're not having success killing every sorc you see doesn't mean they need nerfed. When I'm doing my daily quests, my Sorc kills tick as fast or faster than any other class.
Bolt should have the stun or disorient (whichever it is) removed. it should only be a retreating tactic. Not an offensive tool to drain you of stamina and make way for a dk spamming talons and a gaggle of vamps behind him spamming impulse and bats.
WOW. did I just solve the blob warfare?
Halrloprillalar wrote: »Bolt should have the stun or disorient (whichever it is) removed. it should only be a retreating tactic. Not an offensive tool to drain you of stamina and make way for a dk spamming talons and a gaggle of vamps behind him spamming impulse and bats.
WOW. did I just solve the blob warfare?
Hey, let's just remove all cc that sorcs have and let them be an AP pinata, sounds good mate.
Agrippa_Invisus wrote: »Halrloprillalar wrote: »Bolt should have the stun or disorient (whichever it is) removed. it should only be a retreating tactic. Not an offensive tool to drain you of stamina and make way for a dk spamming talons and a gaggle of vamps behind him spamming impulse and bats.
WOW. did I just solve the blob warfare?
Hey, let's just remove all cc that sorcs have and let them be an AP pinata, sounds good mate.
They should only do that to the AD sorcs.
Bolt should have the stun or disorient (whichever it is) removed. it should only be a retreating tactic. Not an offensive tool to drain you of stamina and make way for a dk spamming talons and a gaggle of vamps behind him spamming impulse and bats.
WOW. did I just solve the blob warfare?
NorthernFury wrote: »Bolt should have the stun or disorient (whichever it is) removed. it should only be a retreating tactic. Not an offensive tool to drain you of stamina and make way for a dk spamming talons and a gaggle of vamps behind him spamming impulse and bats.
WOW. did I just solve the blob warfare?
Good tactics are good.
It's not BE that is causing you to die. It's the coordination of a good group using synergies between classes. You might as well argue nerfing talons, bats, impulse, DK's, groups, tactics, etc. It's equally as LOL.
NorthernFury wrote: »Bolt should have the stun or disorient (whichever it is) removed. it should only be a retreating tactic. Not an offensive tool to drain you of stamina and make way for a dk spamming talons and a gaggle of vamps behind him spamming impulse and bats.
WOW. did I just solve the blob warfare?
Good tactics are good.
It's not BE that is causing you to die. It's the coordination of a good group using synergies between classes. You might as well argue nerfing talons, bats, impulse, DK's, groups, tactics, etc. It's equally as LOL.
It's a spammable stun that is largely OP as an offensive tactic used in conjunction with other skills. The stun should only be active on an initial streak to facilitate ability to flee should the Sorc actually be using Bolt Escape to escape. It's offensive use should be limited by deactivating stun if used within four seconds from last use.
That will keep the ability free to use offensively during duels and initial contact but provides more risk for a sorc should he be trying to pin targets as they will be able to react during secondary streaks and gives greater opportunity for groups to disburse when trying to avoid the OMGWTF OP AOE Win buttons.
If getting stunned by streak is a serious problem to you I have just one question. Do you even block?
Halrloprillalar wrote: »Fun fact: every time you complain about BE, your IQ level goes down by 1.37 points!
skwornub18_ESO wrote: »This is still abused wholesale. Please do something about it. Really tire dof mages being able to perma port and still suffer no mana issues
What actually is "abused wholesale" is coming here and asking for a nerf, because one is a very inept player and can't handle the enemy's tactics.skwornub18_ESO wrote: »This is still abused wholesale.
bgoldbeck21_ESO wrote: »Halrloprillalar wrote: »Fun fact: every time you complain about BE, your IQ level goes down by 1.37 points!
This isn't being constructive. To me, I'm not sure if I would say BE is overpowered for sure, but I will say that I found going against somebody with this play style to be extremely not fun. That's the core issue for me, pvp should be enjoyable.
Thats their escape move and really class defining ability have to be careful or you nerf them into uselessness.........NS can vanish and run.....Temps and DK can turtle up Sorcs bolt escape
NorthernFury wrote: »NorthernFury wrote: »Bolt should have the stun or disorient (whichever it is) removed. it should only be a retreating tactic. Not an offensive tool to drain you of stamina and make way for a dk spamming talons and a gaggle of vamps behind him spamming impulse and bats.
WOW. did I just solve the blob warfare?
Good tactics are good.
It's not BE that is causing you to die. It's the coordination of a good group using synergies between classes. You might as well argue nerfing talons, bats, impulse, DK's, groups, tactics, etc. It's equally as LOL.
It's a spammable stun that is largely OP as an offensive tactic used in conjunction with other skills. The stun should only be active on an initial streak to facilitate ability to flee should the Sorc actually be using Bolt Escape to escape. It's offensive use should be limited by deactivating stun if used within four seconds from last use.
That will keep the ability free to use offensively during duels and initial contact but provides more risk for a sorc should he be trying to pin targets as they will be able to react during secondary streaks and gives greater opportunity for groups to disburse when trying to avoid the OMGWTF OP AOE Win buttons.
A number of skills can be slotted that completely counteract BE. It's not anything close to OP.
Thats their escape move and really class defining ability have to be careful or you nerf them into uselessness.........NS can vanish and run.....Temps and DK can turtle up Sorcs bolt escape
ha ha no they don't bolt escape they weave in and out of groups stunning players till they have the negate charged up then they negate everyone.
It's a spammable stun that is largely OP as an offensive tactic used in conjunction with other skills. The stun should only be active on an initial streak to facilitate ability to flee should the Sorc actually be using Bolt Escape to escape. It's offensive use should be limited by deactivating stun if used within four seconds from last use.
That will keep the ability free to use offensively during duels and initial contact but provides more risk for a sorc should he be trying to pin targets as they will be able to react during secondary streaks and gives greater opportunity for groups to disburse when trying to avoid the OMGWTF OP AOE Win buttons.
Thats their escape move and really class defining ability have to be careful or you nerf them into uselessness.........NS can vanish and run.....Temps and DK can turtle up Sorcs bolt escape
ha ha no they don't bolt escape they weave in and out of groups stunning players till they have the negate charged up then they negate everyone.
NorthernFury wrote: »NorthernFury wrote: »Bolt should have the stun or disorient (whichever it is) removed. it should only be a retreating tactic. Not an offensive tool to drain you of stamina and make way for a dk spamming talons and a gaggle of vamps behind him spamming impulse and bats.
WOW. did I just solve the blob warfare?
Good tactics are good.
It's not BE that is causing you to die. It's the coordination of a good group using synergies between classes. You might as well argue nerfing talons, bats, impulse, DK's, groups, tactics, etc. It's equally as LOL.
It's a spammable stun that is largely OP as an offensive tactic used in conjunction with other skills. The stun should only be active on an initial streak to facilitate ability to flee should the Sorc actually be using Bolt Escape to escape. It's offensive use should be limited by deactivating stun if used within four seconds from last use.
That will keep the ability free to use offensively during duels and initial contact but provides more risk for a sorc should he be trying to pin targets as they will be able to react during secondary streaks and gives greater opportunity for groups to disburse when trying to avoid the OMGWTF OP AOE Win buttons.
A number of skills can be slotted that completely counteract BE. It's not anything close to OP.
Calling BS. Additionally I specifically target the adnauseum stun and lack of need to break CC since BE does it for them. Unless your one of those that continuously holds right mouse which of course defeats the purpose of trying to be mobile enough to gtfo of the aoe spam and possibly immovable but that's a Hvy Armor specific skill. So this "number" of skills that can be slotted to counter BE are?