It is part of the last update. I get it too and have sent in a report in game. My FPS stays solid and even when above 60 fps I get hitching and the game acts like it is running at a lower fps. It in fact makes me a little motion sick at times and often limits my session time.
The game was 100% fine (I mean ESO 100% fine which is a bit a grade curve to say the least) before patch and after patch things went sideways it seems.
It is part of the last update. I get it too and have sent in a report in game. My FPS stays solid and even when above 60 fps I get hitching and the game acts like it is running at a lower fps. It in fact makes me a little motion sick at times and often limits my session time.
The game was 100% fine (I mean ESO 100% fine which is a bit a grade curve to say the least) before patch and after patch things went sideways it seems.
Unless you have a 120hz monitor you do not want to run a 60hz monitor over 60fps that's why the use Vertical Synch to avoid issues. Some graphic cards are better with it off mind you but only if your not having any issues. So would test it with it on and off and see if there is a difference.
It is part of the last update. I get it too and have sent in a report in game. My FPS stays solid and even when above 60 fps I get hitching and the game acts like it is running at a lower fps. It in fact makes me a little motion sick at times and often limits my session time.
The game was 100% fine (I mean ESO 100% fine which is a bit a grade curve to say the least) before patch and after patch things went sideways it seems.
Unless you have a 120hz monitor you do not want to run a 60hz monitor over 60fps that's why the use Vertical Synch to avoid issues. Some graphic cards are better with it off mind you but only if your not having any issues. So would test it with it on and off and see if there is a difference.
Thanks for this. Mine's been hitching since the last patch. I run the game on medium graphics and end up with around 90 - 100 fps (only have 4 gig ram and the memory leak causes it to crash if I run it at higher settings). I'll try turning vertical sync on and see if that fixes it.
As the title suggests I am getting constant stuttering on a fairly high-end rig. I read something about the game having terrible cpu threading issues but so far I have not been able to do anything to make it better. My specs are as follows:
AMD FX 9370 @4.4Mhz stock speed
Radeon HD 7870 OC 2GB
16GB RAM
Samsung Evo SSD
To clarify, I am getting good frames per second (around 60 on ultra, 40 in cities), the stuttering is when I start moving towards something. The screen just jerks a bit every few meters. It does not matter if I set everything to the lowest setting or ultra (although on ultra it seems a bit worse, a little).
Are the devs aware of these issues? Will they be patching performance? Is anyone else experiencing this? Any solutions out there for my specific build?


AlienDiplomat wrote: »This has been discussed before and ZOS has yet to respond. However, this is 100% an issue with poor multicore support and most of the rendering being done on a single core:
It seems to occur most often when there are many other players in your visible range/direction. Frame rate dips and one core pegs. I almost never dropped below 60 FPS before.
Here is me just standing in Reaper's March doing nothing:
Here is what my graphics card was doing at this moment. As you can see, barely even hitting 50%:
Specs:
i7 3770k @ 4.4ghz
GTX 780 @ 1.1 ghz
16gb RAM @ 2.1 ghz
Windows 7 64-bit Ultimate.
Make sure Vertical Sync is on also check your network settings and make sure your forwarding the ports for the game.
This is not 100% issue of poor multicore support that would be dead wrong. I have no problems with screen shuttering at all. If it was 100% based on this everyone would have the same issues which is not the case at all. There is many factors that effect performance and the CPU is the least of your concerns. Your network connection is the most important thing and the fact that you forward your ports or not is another huge issue. You could have a million dollar computer if your network connection sucks or setup wrong your million dollar computer will suck on every online game.
Your network connection is the most important thing and the fact that you forward your ports or not is another huge issue. You could have a million dollar computer if your network connection sucks or setup wrong your million dollar computer will suck on every online game.
Your network connection is the most important thing and the fact that you forward your ports or not is another huge issue. You could have a million dollar computer if your network connection sucks or setup wrong your million dollar computer will suck on every online game.
Do you work for comcast, or some other ISP that loves to misrepresent how important a "fast" internet connection (by which they invariable mean bandwidth, not ping) is for gaming? If a poor network connection is *capable* of causing stuttering/frame rate issues, then this would possibly be the most poorly programmed MMO ever. (and fwiw, in this game, you can literally pull the plug and all that will happen is you'll stop being able to interact with things (and people will just stand around))
Rubber banding? Maybe. (that or server). Stuttering/fps issues? Nope. Heck, if there was one thing I'd complain about this game in that regards it would be that it's way TOO lenient about disconnects. You can play for WAY too long past the point at which you've lost connection without it being particularly obvious, particularly if you're just travelling.
Make sure Vertical Sync is on also check your network settings and make sure your forwarding the ports for the game.
Vsync is on, the ports I will have to see about, but it seems to me like a CPU optimization issue. I had the same thing happen in other games with an older and slower FX CPU. This one however, should have no issues running a game like ESO. My GPU is not even at 100% (usually around 74%).This is not 100% issue of poor multicore support that would be dead wrong. I have no problems with screen shuttering at all. If it was 100% based on this everyone would have the same issues which is not the case at all. There is many factors that effect performance and the CPU is the least of your concerns. Your network connection is the most important thing and the fact that you forward your ports or not is another huge issue. You could have a million dollar computer if your network connection sucks or setup wrong your million dollar computer will suck on every online game.
My wife plays on the same network with no issues whatsoever. She runs an HD6000 series GPU and a Phenom II AMD CPU. She gets less frames per second but hardly any stutter at all.
Your network connection is the most important thing and the fact that you forward your ports or not is another huge issue. You could have a million dollar computer if your network connection sucks or setup wrong your million dollar computer will suck on every online game.
Do you work for comcast, or some other ISP that loves to misrepresent how important a "fast" internet connection (by which they invariable mean bandwidth, not ping) is for gaming? If a poor network connection is *capable* of causing stuttering/frame rate issues, then this would possibly be the most poorly programmed MMO ever. (and fwiw, in this game, you can literally pull the plug and all that will happen is you'll stop being able to interact with things (and people will just stand around))
Rubber banding? Maybe. (that or server). Stuttering/fps issues? Nope. Heck, if there was one thing I'd complain about this game in that regards it would be that it's way TOO lenient about disconnects. You can play for WAY too long past the point at which you've lost connection without it being particularly obvious, particularly if you're just travelling.
No but i am a system administrator for over a 1000 computer network. Misrepresent is not the case at all if your connection is bad or your settings are wrong it will massively slow down any computer and that's a fact if you like it or not. Even as simple as playing on a wireless connection can also cause problems. All these sort of problems can cause shuttering because your internet connection is trying to keep up. If you pull the plug you loose complete connection to the server and will get disconnected.
Instead of taking my words out of context and making your own version of it try reading what i said before you post because its 100% true. If you don't think so go play ESO on a 56k connection let me know how it goes for you?
poodlemasterb16_ESO wrote: »Your network connection is the most important thing and the fact that you forward your ports or not is another huge issue. You could have a million dollar computer if your network connection sucks or setup wrong your million dollar computer will suck on every online game.
Do you work for comcast, or some other ISP that loves to misrepresent how important a "fast" internet connection (by which they invariable mean bandwidth, not ping) is for gaming? If a poor network connection is *capable* of causing stuttering/frame rate issues, then this would possibly be the most poorly programmed MMO ever. (and fwiw, in this game, you can literally pull the plug and all that will happen is you'll stop being able to interact with things (and people will just stand around))
Rubber banding? Maybe. (that or server). Stuttering/fps issues? Nope. Heck, if there was one thing I'd complain about this game in that regards it would be that it's way TOO lenient about disconnects. You can play for WAY too long past the point at which you've lost connection without it being particularly obvious, particularly if you're just travelling.
No but i am a system administrator for over a 1000 computer network. Misrepresent is not the case at all if your connection is bad or your settings are wrong it will massively slow down any computer and that's a fact if you like it or not. Even as simple as playing on a wireless connection can also cause problems. All these sort of problems can cause shuttering because your internet connection is trying to keep up. If you pull the plug you loose complete connection to the server and will get disconnected.
Instead of taking my words out of context and making your own version of it try reading what i said before you post because its 100% true. If you don't think so go play ESO on a 56k connection let me know how it goes for you?
Having run servers for many years before I retired all I can say is I pity your poor network.
I really doubt you are a sysadmin. Do you know, without googling, what 'down, not across' means?
Make sure Vertical Sync is on also check your network settings and make sure your forwarding the ports for the game.
Vsync is on, the ports I will have to see about, but it seems to me like a CPU optimization issue. I had the same thing happen in other games with an older and slower FX CPU. This one however, should have no issues running a game like ESO. My GPU is not even at 100% (usually around 74%).This is not 100% issue of poor multicore support that would be dead wrong. I have no problems with screen shuttering at all. If it was 100% based on this everyone would have the same issues which is not the case at all. There is many factors that effect performance and the CPU is the least of your concerns. Your network connection is the most important thing and the fact that you forward your ports or not is another huge issue. You could have a million dollar computer if your network connection sucks or setup wrong your million dollar computer will suck on every online game.
My wife plays on the same network with no issues whatsoever. She runs an HD6000 series GPU and a Phenom II AMD CPU. She gets less frames per second but hardly any stutter at all.
AlienDiplomat wrote: »Perhaps, but this IS a huge problem. Many people with very high end machines are having stuttering in only this game for this reason: Terrible multi-core optimization.
I am a network engineer, among other things. Not saying that to sound elitist, but I can forward ports on an 8MB connection or play without a router or firewall at all and it doesn't matter.
I have 12MS pings to the game server.
My video card peaks at 50%.
My CPU peaks at 20%
There is only one variable remaining, and you can clearly see the problem in the screenshot. Bad optimization.
I am sure they will fix it, eventually. At least if they hope to get console certified they will. Or maybe they will just fix the console version...
Have you tried connecting directly, without your router?Since patch 1.2.5 the game has been jerky on my system. I tried playing the game at 1024 x 768 with everything turned down or off, and the game still is jerky. Its not my network connection, or I would experience the same issue with other games that I play online. The game used to run silky smooth with all of the highest setting enabled and now it doesn't.
Infact the game is now almost unplayable when I am in a group fighting large mobs; I get a frame rate of 1 FPS until the rest of the players kill the mobs.
I had my network connection tested several times and the new punch line at Comcast is to first ask the customer if they are playing ESO before they start troubleshooting the so-called network issue. It seems that even Comcast is aware that ESO has been giving them customer complaints.
My download/upload speed it 28/5 Mps at 50 ms to the ESO server according to my router logs.
As a great wise network engineer once to taught me network troubleshooting 101 said the first rule of troubleshooting is what changed?
" If it worked yesterday and it doesn't work today, what changed to make it broke? If there were no changes on your end, then the changes had to be made somewhere else."
So nothing changed on my end, so it must be somewhere else.
Luvsfuzzybunnies wrote: »This could very well be your issue sharing of bandwidth.
BTW everything that "warbladex Soul Shriven" stated is fact. I am a retired network administrator with 30 years of service, and my network consisted of 5000 nodes across the USA so I know how to optimise a system and troubleshoot network problems or I would have been fired years ago. On my system, I don't see any issues with the network connection and my router logs don't show any dropped packets or latency issues which points me back to the ESO program.
The problem with troubleshooting this issue is that not all ESO users are having framerate problems, so what is different? Maybe a poll should be taken as to how many users are experiencing this problem, and what their ESO, computer, and network configurations are?
Another user posted that maybe addons are causing this issue. I never started to use addons until after the 1.2.5 patch, so I'm going to disable all of them and see what happens. I wonder if the addons force ESO to constantly write to the hard drive as this would cause stutter.
AlienDiplomat wrote: »Perhaps, but this IS a huge problem. Many people with very high end machines are having stuttering in only this game for this reason: Terrible multi-core optimization.
I am a network engineer, among other things. Not saying that to sound elitist, but I can forward ports on an 8MB connection or play without a router or firewall at all and it doesn't matter.
I have 12MS pings to the game server.
My video card peaks at 50%.
My CPU peaks at 20%
There is only one variable remaining, and you can clearly see the problem in the screenshot. Bad optimization.
I am sure they will fix it, eventually. At least if they hope to get console certified they will. Or maybe they will just fix the console version...
Yea throttling can be a problem to. Like i have the same processor as you with a worse GPU 570GTX and no issues. Even on my older quad core computer which is a 660TI still no issues. So may be issues with graphic card compatibility maybe something it did not like in a patch? its really a guess in the end but I seen patches in WOW completely destroy some graphic cards.

poodlemasterb16_ESO wrote: »
It's almost amusing. The lack of knowledge displayed by those claiming vast experience is amazing. I suspect a plot.
Oh yeah, why don't you try a direct connection too? Ya never know.