ViciousWayz wrote: »LEARN 2 PLAY
Guess what I do with Pulsar and Batswarm???? I MOVE OUT OF THE WAY. If you don't know their tell signs yet or noises as the swarm begins, you apparently need to start paying better attention.
SBR_QuorTek wrote: »Fix armor armor protection values, make no sense being able to resist as much in Light Armor as Heavy.
ThyIronFist wrote: »Artemiisia wrote: »heheh pulsar, try not stand in it, you know when you see a circle of fire?? run out of it, it burns u know....
Are these the only counters to impulse spam you [snip] can come up with? What do you do when you see a blob at your keep? Do you just stand outside the keep and let them take the flags? What if you are a melee dps? What if some of them decide to follow you with rapid manuever?
My god some of you people are dumb.
Impulse blobbing needs to go. AoE caps need to go.
[Moderator Note: Edited per our rules on Flaming]
Liquid_Time wrote: »I tend to move away from the AOE skills. Seems to work...
I definitely see people using Bat Swarm almost exclusively, even a few friends switched to bat swarm - it's just too good for them compared to other options. If it makes you feel any better though I've never used Bat Swarm or Pulsar. Hopefully some other alternatives will have some buffs to make them equally as viable in the near future.
The blobs are fast-moving, fast-healing, cc-immune, pbaoe damage machines. The only counter outside of your own blob is to play guerilla at their flanks, or masses of siege. I've seen both work occasionally, but I'm not sure if this is in-line with the devs expectations.
Aoe_Barbecue wrote: »The blobs are fast-moving, fast-healing, cc-immune, pbaoe damage machines. The only counter outside of your own blob is to play guerilla at their flanks, or masses of siege. I've seen both work occasionally, but I'm not sure if this is in-line with the devs expectations.
In open field you can get out of the zergball's way and hit them in the arse or the middle. Zerballs have one direction: forward. If you can kill their back line or split them in half -- which usually disperses the ball as they scramble to reorient -- you will kill them every time.
ViciousWayz wrote: »LEARN 2 PLAY
Guess what I do with Pulsar and Batswarm???? I MOVE OUT OF THE WAY. If you don't know their tell signs yet or noises as the swarm begins, you apparently need to start paying better attention.
ZOS, more than 4 months from release and the most OP skill (bat swarm) still not fixed.
What are you fdoing???????????
Me and other 2 players just died by an uber noob OP Templar with solar shield and bat swarm, impossible to kill him, 3v1 and we can't kill him.
TESO IS THE MOST UBER UNBALANCED GAME EVER!!!!!!!!!!!!!!!!
F this game and your stupid PvE patch without PvP content and skill balance.
MOST STUPID GAME EVER FOR NOOBS.
The aoe garbage would be fine if there were no close quarters necessary to take keeps and towers. In such close quarters to aoe spam is nonsense.
mike.gaziotisb16_ESO wrote: »AoEs are what help a small coordinated group beat a bigger disorganised one. You think without AoEs you'd survive 5v20?