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Can We Please Get Some MORE Bank & Bag Slots !

  • bennysbeastb16_ESO2
    zhevon wrote: »
    Azraeel wrote: »
    I seriously see absolutely NO reason for an increased bag space/bank space. HOWEVER, what I would love to see is some kind of collection window.
    A trophy belt that would fit all your trophies without costing inventory space.
    A pet case where it would fit all your pets without costing inventory space.
    A Materials bank that only fits 1 stack of each item that is independent from our banks.

    If those exist, you won't need any extra space.
    Clearly these would alleviate much of the space problems. In addition it would also be good if maps would have a map case without costing inventory space.

    The real problem is when you start ESO their is an overwhelming amount of crap especially materials and you are not sure what to do; some would say LTP but thats a bit unfair especially when its coming from people with well-fed horses, several bag/bank upgrades under their belt, and much of their research already done. Hopefully the upcoming provisioning changes will help a bit; but they really need to make some or all of your suggestions.

    its been clearly stated your not ment to pick up ever item in the game, considering that most of items that fill up the bank slots are provisioning items, select items for either cooking or brewing,, not both.. that way ull c u have plenty of space, especially if ur using the items to craft rather than stocking them for no reason.
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  • theyancey
    theyancey
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    One solution is to make items such as quest maps, fish, and trophies actually behave like quest items and be put into that tab that does not count against our limit.
  • The_Sadist
    The_Sadist
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    Edited by The_Sadist on August 13, 2014 12:57PM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
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  • zhevon
    zhevon
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    sotonin wrote: »
    zhevon wrote: »
    Sad to say but no - the ESO database clearly can't handle it.

    This is amusing anytime somebody brings this up. Ever heard of Amazon? Ebay? Yeah? Same sort of databases and guess what they manage it just fine. ZOS is using the megaservers as an excuse for being lazy. There's absolutely NO technical reason why it can't be done. This is just artificial limiting.
    Note that I said "ESO database can't handle it" I did not say it could NOT be done. But DB design is a serious specialty and judging by a number of issues they have had and continue to have my guess is the current DB isn't up to adding major capacity. Its not just the space; its accessing/modifying that information quickly/correctly.

    And I will quote myself from another post on this thread since it was ignored
    zhevon wrote:
    look at the guild bank - why won't it load 50% of the time even during low population hours when nobody else is using your particular guild bank. Also remember during the first month there were those duping problems as well as problems with people losing slots/items. It took them months of increase the size from 20 to <whatever> for runes and it looks like they did that wrong. There is something really bad with the database design/implementation. I also think this is why they have steadily refused to have an Auction House.
    Edited by zhevon on August 13, 2014 1:25PM
  • seaef
    seaef
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    I'll agree to more bag space if you have to pay real money for it, say $200 US per slot.

    Zen, here's your opportunity to fund the next expansion.
    "The Illuminati are very achievement focused. It's like Xbox - only everything is hardcore."
    - Kirsten Geary
  • sotonin
    sotonin
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    zhevon wrote: »
    Azraeel wrote: »
    I seriously see absolutely NO reason for an increased bag space/bank space. HOWEVER, what I would love to see is some kind of collection window.
    A trophy belt that would fit all your trophies without costing inventory space.
    A pet case where it would fit all your pets without costing inventory space.
    A Materials bank that only fits 1 stack of each item that is independent from our banks.

    If those exist, you won't need any extra space.
    Clearly these would alleviate much of the space problems. In addition it would also be good if maps would have a map case without costing inventory space.

    The real problem is when you start ESO their is an overwhelming amount of crap especially materials and you are not sure what to do; some would say LTP but thats a bit unfair especially when its coming from people with well-fed horses, several bag/bank upgrades under their belt, and much of their research already done. Hopefully the upcoming provisioning changes will help a bit; but they really need to make some or all of your suggestions.

    its been clearly stated your not ment to pick up ever item in the game, considering that most of items that fill up the bank slots are provisioning items, select items for either cooking or brewing,, not both.. that way ull c u have plenty of space, especially if ur using the items to craft rather than stocking them for no reason.

    Except it's been clearly stated numerous times and advertised that we can "Play as we want". For some people (hell, a lot of people) that means collecting stuff they might need later, why sell / destroy provisioning stuff if you are going to level it later but just don't feel like concentrating on it right now. Then all the goodies trophies and other fun stuff. Disguises, etc. Why even have them in the game if we are just supposed to delete them? That's dumb
  • liquid_wolf
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    I vote not for more bag slots... though I would like more anyways... I vote for different storage systems for Pets, Trophies, and other "special" items that are not armor, weapons, food, and crafting materials.

    I would like siege equipment to be considered for such a change as well, but that does fall under the "consumable" category.
  • Nestor
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    its been clearly stated your not ment to pick up ever item in the game,

    That was there justification for making things that are normally something you can pick up a static object.

    I don't want to pick up everything in the game, I just want to be able to go through the game without involving 4 Inventory Mules, 3 active characters (two are crafters) and the bank in each and every game session.

    If your goal is to sell everything you get as loot, then you don't need bank space. If your goal is to develop crafting, collect trophies, collect dropped armor sets, have a couple of load outs for various situations, you know, playing the game and not chasing levels to get to PvP, then the inventory space is clearly lacking.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • KariTR
    KariTR
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    sotonin wrote: »
    zhevon wrote: »
    Azraeel wrote: »
    I seriously see absolutely NO reason for an increased bag space/bank space. HOWEVER, what I would love to see is some kind of collection window.
    A trophy belt that would fit all your trophies without costing inventory space.
    A pet case where it would fit all your pets without costing inventory space.
    A Materials bank that only fits 1 stack of each item that is independent from our banks.

    If those exist, you won't need any extra space.
    Clearly these would alleviate much of the space problems. In addition it would also be good if maps would have a map case without costing inventory space.

    The real problem is when you start ESO their is an overwhelming amount of crap especially materials and you are not sure what to do; some would say LTP but thats a bit unfair especially when its coming from people with well-fed horses, several bag/bank upgrades under their belt, and much of their research already done. Hopefully the upcoming provisioning changes will help a bit; but they really need to make some or all of your suggestions.

    its been clearly stated your not ment to pick up ever item in the game, considering that most of items that fill up the bank slots are provisioning items, select items for either cooking or brewing,, not both.. that way ull c u have plenty of space, especially if ur using the items to craft rather than stocking them for no reason.

    Except it's been clearly stated numerous times and advertised that we can "Play as we want".

    The two things just don't equate.

    Not being able to role-play the equivalent of a mentally ill person who won't throw away even the old newspaper their cats have pee'd on does not equate to being prohibited from playing how your want.

  • Azzuria
    Azzuria
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    There is plenty of bag space, if you pay for it.

    No one forces you to engage in -every- tradeskill and hoard -all- materials.

    Some investment and discression is a good thing.
    Brunhilda Icehammer - Nord Dragonknight, 'Smith & Enchantress 'What is 'ranged? I need to hit something!!'
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    Lysara Shadowcroft - Dunmer Bloodmage: This will only hurt a lot.
  • Phantax
    Phantax
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    Azzuria wrote: »
    No one forces you to engage in -every- tradeskill and hoard -all- materials.

    Some investment and discression is a good thing.

    That's true. However it's not really justifiable for them to make it difficult if you indeed want to do those things !

    :/
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
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  • KariTR
    KariTR
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    Yeah actually, it's completely justifiable.
  • Nestor
    Nestor
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    Azzuria wrote: »
    There is plenty of bag space, if you pay for it.

    Yes because a solution that costs 800,000 gold is a good solution for everyone.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Cogo
    Cogo
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    Phantax wrote: »
    I know this is a sore issue with some people but for the love of Jode can we get some additional bank / bag space ?

    Obviously people are screaming out for more space and I'm sure most would willingly pay (in-game currency) for additional space. So basically its a win-win situation. We get additional storage space and Zenimax get another gold sink for the economy !

    :)

    They said no. How many times do they need to do that?
    Kytula said:
    I love the fact that you can leave items in your bank and still use them for crafting. My concern is, I guess I horde to much of everything since I’m crafting everything, and run out of space really really quick. Is there away to fix this, or should i simple just keep selling my mats and make low level items to makes space?

    Paul Sage:
    I would say you are going to have to make some choices about what you keep and what you don’t. Bank space / inventory space is another limiter to being able to work on all crafting skills at once. It isn’t impossible, it is just harder if that is what you choose to do.”


    Read more on TESO Elite: http://www.tesoelite.com/2014/03/live-qa-paul-sage-compiled-answers/#ixzz3AHt3BKMc

    Source:
    http://www.tesoelite.com/2014/03/live-qa-paul-sage-compiled-answers/
    Edited by Cogo on August 13, 2014 3:49PM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
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  • eventide03b14a_ESO
    eventide03b14a_ESO
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    zhevon wrote: »
    istateres wrote: »
    The ESO database can't handle it!? But it can handle 7 ALTs each with a horse maxed out for carrying stuff and max bag space, right? Don't kind yourself, there is no issue adding more bag or bank space. It can be done, and I see no reason it shouldn't be done, so long as prices continue to increase as before.

    Would I use it? Nope. Would I use a higher item stack limit (i.e. > 100), yup. Would that cost the database anything? Nope.
    I agree and it should handle it but look at the guild bank - why won't it load 50% of the time even during low population hours when nobody else is using your particular guild bank. Also remember during the first month there were those duping problems as well as problems with people losing slots/items. It took them months of increase the size from 20 to <whatever> for runes and it looks like they did that wrong. There is something really bad with the database design/implementation. I also think this is why they have steadily refused to have an Auction House.

    I think from the beginning they decided to go with form over function. Everything points to this. The UI severely lacks even some of the most basic elements that we have come to expect in an MMO. Despite myriad bugs we have had to endure since the game has released we do not see much improvement with those bugs. They either come back, never go away, or are simply ignored. What we do see though are improvements to lighting, animation, and color. They invest so much of their time and resources to making this game look good yet they don't seem to take the same approach to making sure it's playable.
    :trollin:
  • Nazon_Katts
    Nazon_Katts
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    Justification is no indicator of universal validity.

    ZOS stated one of the reasons for the rather low bag/bank space was to limit crafting professions on one character. People bypass this by utilizing alternate characters, either as mules or dedicated crafters. Switching between characters and moving items is rather inconvenient and time consuming and purposefully so.

    However, it is not the biggest time sink when it comes to crafting. You have to acquire the needed skillpoints, inspiration, materials and rares for each profession. That is the truly limiting factor, which in my opinion is already high enough. The additional inventory management time sink is not needed.

    Hence the storage limit becomes a bother and a bore. It doesn't stop people from pursuing all crafts. It gives them another reason to stop playing the game.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    What would be really nice would be guild permission to allow members to use materials right from the guild bank like you can with your personal bank. It would be a great way to share resources and free up personal inventory.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    I vote not for more bag slots... though I would like more anyways... I vote for different storage systems for Pets, Trophies, and other "special" items that are not armor, weapons, food, and crafting materials.

    I would like siege equipment to be considered for such a change as well, but that does fall under the "consumable" category.

    I would be happy if the siege equipment just stacked.
    :trollin:
  • Nestor
    Nestor
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    Cogo wrote: »


    Paul Sage:
    I would say you are going to have to make some choices about what you keep and what you don’t. Bank space / inventory space is another limiter to being able to work on all crafting skills at once. It isn’t impossible, it is just harder if that is what you choose to do.”

    Hey Paul, I Blacksmith on one character, Clothing/Woodworking on another character. I am constantly shuffling things around between them and the bank and the storage mules. None of my characters Provision anymore because of bag space issues, I have respecced all the points out of that. Same with Alchemy, no space to store mats, no reason to have points in the craft line. Enchanting does not level, and Aspect stones are rarer than snow in Las Vegas in July.

    I guess you got what you wanted, Crafting that is just too much a pain to do. Congratulations.
    Edited by Nestor on August 13, 2014 5:03PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • zhevon
    zhevon
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    ZOS stated one of the reasons for the rather low bag/bank space was to limit crafting professions on one character.
    I know that has been stated on many occassions but its BS since all of your characters share a bank; if we had a character stash as well as a shared bank ... it would be different.

  • sotonin
    sotonin
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    zhevon wrote: »
    ZOS stated one of the reasons for the rather low bag/bank space was to limit crafting professions on one character.
    I know that has been stated on many occassions but its BS since all of your characters share a bank; if we had a character stash as well as a shared bank ... it would be different.

    Yep. I don't try to do every profession on one character. So i'm going along with their "mold" or "vision". But since the "SHARED" bank is so flipping small and each character doesn't have a "private" bank, the storage is [snip]. I'm out of space constantly and i only do 2 crafts per toon.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_UlyssesW on August 13, 2014 5:15PM
  • OrangeTheCat
    OrangeTheCat
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    Azraeel wrote: »
    I seriously see absolutely NO reason for an increased bag space/bank space. HOWEVER, what I would love to see is some kind of collection window.
    A trophy belt that would fit all your trophies without costing inventory space.
    A pet case where it would fit all your pets without costing inventory space.
    A Materials bank that only fits 1 stack of each item that is independent from our banks.

    If those exist, you won't need any extra space.

    I like this idea and I have posted the same in other threads. But if ZOS is unable to get guild bank stacking to work, saying it is too hard, I would not hold my breath that they can get this (e.g. back tabs just for pets, etc.) right.
    Edited by OrangeTheCat on August 13, 2014 5:15PM
  • ravenhartb14_ESO
    ravenhartb14_ESO
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    Nermy wrote: »
    I've said this before and I'll say it again. What we need is shared bank space and character bank space. Easy and would give each character 70+ spaces.
    This would solve the problem.
    That, and make pets, CE stuff, and trophies require no bank / inventory space, giving them a "stable" instead.
  • Super_Sonico
    Super_Sonico
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    @Phantax use alts. The inventory cost is cheaper. The first 2 bag upgrades are 2400 (400 for first, 2000 for 2nd). That's the cheapest you'll get. Get's you 80 slots/alt. Then you can upgrade their horses too. I run 4 alts for my main. My main and 1 alt have maxed bags and horse inventory. Bank isn't maxed and other 3 alts are only at 80 or so bag space. Plenty of room.
  • ravenhartb14_ESO
    ravenhartb14_ESO
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    @Phantax use alts. The inventory cost is cheaper. The first 2 bag upgrades are 2400 (400 for first, 2000 for 2nd). That's the cheapest you'll get. Get's you 80 slots/alt. Then you can upgrade their horses too. I run 4 alts for my main. My main and 1 alt have maxed bags and horse inventory. Bank isn't maxed and other 3 alts are only at 80 or so bag space. Plenty of room.

    Something is broken if you have to use another character for bank space. Why do we even have a bank if we need to use alts?
  • Phantax
    Phantax
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    @Phantax use alts. The inventory cost is cheaper. The first 2 bag upgrades are 2400 (400 for first, 2000 for 2nd). That's the cheapest you'll get. Get's you 80 slots/alt. Then you can upgrade their horses too. I run 4 alts for my main. My main and 1 alt have maxed bags and horse inventory. Bank isn't maxed and other 3 alts are only at 80 or so bag space. Plenty of room.

    I got 7 alts. Would be nice to actually use them as playable characters. But due to the lack of foresight by Zenimax they are all mules. Can't begin to describe how much fun I have (oh sorry I mean how much time I waste) logging in and out of 8 characters just because I need different items at certain times !

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • NerfEverything
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    No, stop asking. This will never change. We don't need to see the same thread every couple days.
  • ravenhartb14_ESO
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    No, stop asking. This will never change. We don't need to see the same thread every couple days.
    If they fix it you won't see it come up anymore.
  • Phantax
    Phantax
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    No, stop asking. This will never change. We don't need to see the same thread every couple days.

    Stop coming to the forums then !
    And if it bothers you that much why did you bother to read a thread when the title made it obvious what the topic was ! ?

    :/
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Nazon_Katts
    Nazon_Katts
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    zhevon wrote: »
    ZOS stated one of the reasons for the rather low bag/bank space was to limit crafting professions on one character.
    I know that has been stated on many occassions but its BS since all of your characters share a bank; if we had a character stash as well as a shared bank ... it would be different.

    Oh, personally I believe we're seeing these kind of restrictions as part of their bail out plan with the intent of monetization in a F2P scenario. And yes, I know they said they'd pull the plug before doing that, but I won't trust their word for it. This is a business and is treated as such, after all.

    As soon as they make storage plentiful and give it in the hands of the players via craft-able bags, boxes and buildings (wishful thinking here), I might be convinced that's off the table.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
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