I dont think I'm honestly enjoying the game...

  • Raash
    Raash
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    theyancey wrote: »
    No one really cares.

    You are wrong, me and my family & friends laughed, cried, screamed and cheered together while following this Op´s first steps of the thread all the way to its amazing crecendo that is its ending. Such an amazing play /sniffle
  • Nox_Aeterna
    Nox_Aeterna
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    heh i understand you OP , i would also rather quit than lvl a new char , the first time doing the quests was nice to see the story and all that , but im not doing all that a second time over.

    Still , this is the system the devs decided to add , ESO is a lot more limited than the other TES games.

    Honestly , if you are not enjoying the game anymore , i dont see why not just quit , atleast until the justice system enters the game , seems to be what you are waiting for anyway. Still , god knows how long till zen adds it.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Kcttocs
    Kcttocs
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    I really wish you the best of luck! Too bad, so sad :(
  • GreySix
    GreySix
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    Have felt the way the OP does from time to time, but for a different reason: Always wanted a TES game in which my wife and I could simply play cooperatively.

    ESO sort of meets that end-state, but only partially: Cannot coop all dungeons (too many requiring solo play), and some require more than just we two to successfully complete.

    Hopefully, some day Bethesda will release a TES title that facilitates true cooperative play. Until then, we'll work with half-measures like ESO.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • TehMagnus
    TehMagnus
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    Why?








    Why should we care?
    Why do you feel the need to come here and talk about your life?
  • R1ckyDaMan
    R1ckyDaMan
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    I am hoping that in future TES games they add a drop in ability so friends can jump into your game and vice versa.

    That multiplayer style fits TES much more than an mmo does imo
  • GreySix
    GreySix
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    Well, it is a public forum (well, public for subscribers to ESO anyway), so an open exchange of ideas and opinions is part of what is to be expected.

    That's how public forums work.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Sighlynce
    Sighlynce
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    I hate to see anyone leave because there is just so much coming. I know its sound monotonous to hear you should try an alt.... but at least try one.. pick something completely different from your main and start in a different area , I did and actually love <3<3 my new character! I have a lvl4 vet DC templar and a lvl40 AD sourcer i was getting tired of playing because they both ended up in the AD area doing the same quests :# . Magic is fun but I really needed something more so I made a dual weild dk in the EP named her Sighlynce and LOVE playing her . Just try a new character and then if you are still unhappy then at least you tried everything before you left. In the end though, gaming should be fun and when its a chore .... well then its time to move on. Good luck :)
    "What is better - to be born good, or to overcome your evil nature through great effort?" - Paarthurnax
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    GreySix wrote: »
    Have felt the way the OP does from time to time, but for a different reason: Always wanted a TES game in which my wife and I could simply play cooperatively.

    ESO sort of meets that end-state, but only partially: Cannot coop all dungeons (too many requiring solo play), and some require more than just we two to successfully complete.

    Hopefully, some day Bethesda will release a TES title that facilitates true cooperative play. Until then, we'll work with half-measures like ESO.

    you CAN play those dungeons together, even though they say solo. Unless it's the main storyline or one of the guild lines, you will be able to both enter.
    Dear Sister, I do not spread rumors, I create them.
  • kieso
    kieso
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    with the champ system coming you wont have to grind out each one of your toons to max level of VR 12. So you can take a break now and wait for that or get as many toons you can to you highest level and see how many champ points you get out of that.
  • GreySix
    GreySix
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    you CAN play those dungeons together, even though they say solo. Unless it's the main storyline or one of the guild lines, you will be able to both enter.

    Those are the ones to which I was referring.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • BBSooner
    BBSooner
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    Shrug, i've been enjoying it since beta. Sucks that you aren't. Hope you find another game you enjoy.
  • talon_vib14_ESO
    talon_vib14_ESO
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    No, the reason why the "its an MMO" excuse can be used is because if the game launched with Player owned housing and the justice system they wouldn't be able to attract more people into the game as it progressed. If ESO launched with all the updates it would get for the year to come, there would be no updates, just bug fixes. how is that going to hold a crowd and attract more people into the game?

    Hmm, perhaps we should ask counter strike how they kept and gained people over the years. That game has some added features lately but for the most part it has simply received engine updates every few years. interesting how for old as that game is it has more people playing it than an MMO game hmmmm. stop giving mmorpg games a pass. There is a difference between wanting a game to be good and it actually being good.

  • Ragefist
    Ragefist
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    Elyna wrote: »
    I've been wanting remake a character for a different class. But I always think about how long it will take to get to the place where my main is. This shouldnt really be happening, if I were honestly enjoying the game, this wouldnt be an issue. I took a break a while ago and came back but I'm getting burned out of the game again. Theres nothing holding me here. Normally I was excited to play Craglorn but I havnt even gotten there an I really dont care. In other TES games I couldnt wait. This game doesnt give me the same freedom. I cant be the ass**** like in other games and steal everything or just be a nuisance, I cant feel like a thief and rob people's houses while their out in the shop, and I cant kill that one NPC that annoys me. (I heard somewhere that thievery will be added at some point)

    I really want to like ESO, I really do. But I just cant find any more reasons to keep playing. I just dont feel the same freedom here as I did compared to other TES games.

    So basically you are complaining that there is way too much solo content in the game? Thats a new one

    Anyway, can I have all your stuff please?
  • kieso
    kieso
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    No, the reason why the "its an MMO" excuse can be used is because if the game launched with Player owned housing and the justice system they wouldn't be able to attract more people into the game as it progressed. If ESO launched with all the updates it would get for the year to come, there would be no updates, just bug fixes. how is that going to hold a crowd and attract more people into the game?

    Hmm, perhaps we should ask counter strike how they kept and gained people over the years. That game has some added features lately but for the most part it has simply received engine updates every few years. interesting how for old as that game is it has more people playing it than an MMO game hmmmm. stop giving mmorpg games a pass. There is a difference between wanting a game to be good and it actually being good.

    It's simple, people like simple. People also like to stay on top of the food chain in games they've invest a lot of time in and have become good at and don't like change since that can mess with their food chain spot and CS has given them that. CS may still have a following but many more people who aren't scared of a different learning curve have moved on to better games.

  • Elyna
    Elyna
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    Ragefist wrote: »
    Elyna wrote: »
    I've been wanting remake a character for a different class. But I always think about how long it will take to get to the place where my main is. This shouldnt really be happening, if I were honestly enjoying the game, this wouldnt be an issue. I took a break a while ago and came back but I'm getting burned out of the game again. Theres nothing holding me here. Normally I was excited to play Craglorn but I havnt even gotten there an I really dont care. In other TES games I couldnt wait. This game doesnt give me the same freedom. I cant be the ass**** like in other games and steal everything or just be a nuisance, I cant feel like a thief and rob people's houses while their out in the shop, and I cant kill that one NPC that annoys me. (I heard somewhere that thievery will be added at some point)

    I really want to like ESO, I really do. But I just cant find any more reasons to keep playing. I just dont feel the same freedom here as I did compared to other TES games.

    So basically you are complaining that there is way too much solo content in the game? Thats a new one

    Anyway, can I have all your stuff please?

    You obviously didnt read the post. Its quite the opposite.
  • NukeAllTheThings
    NukeAllTheThings
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    I recommend you leave the game and pick up a new one or go back to something you actually enjoy. This game isn't a job and it sure isn't the only game available to buy. I will never understand why people play a game, complain about how much it sucks and how bored they are......yet continue to play it over and over and lodge the same complaints over and over. This game as an example is even more baffling because you pay a monthly subscription to miserable. Personally, I think it is wise to spend money every month on something I enjoy rather than fund my own misery.

    "it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days." - Matt Firor
  • dennissomb16_ESO
    dennissomb16_ESO
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    sometimes games are simply "not for you" . It is not a wrong or right thing, etc. I try most MMO's when they come out just for the hell of it. Most of them have a short retention span for me, some longer, and some stick. Shortest for me was Shadowbane. I played for 1 hour and that was it. It wasn't that the game was bad, good, unplayable etc. I simply realized immedietly that it was not a game for me
  • Korinth
    Korinth
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    I would say from Level 1 - 50 I enjoy. You level fast enough to gain new skills, try new things, craft new equipment...etc to make it exciting and different.

    BUT...the Vet levels are just such a grind. And with nothing to improve or change (aside from tweaking skills). That's the area that I just dread.....
    Guild Officer
    Tamriel Transport Co.

    tusc.enjin.com/home
  • whvice
    whvice
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    but.. what's wrong with dishonestly enjoying the game?
    New troll here
  • Elyna
    Elyna
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    whvice wrote: »
    but.. what's wrong with dishonestly enjoying the game?

    It feels like I'm lying to myself or just playing it out of obligation.
  • Nerevariine
    It plays like a mmo inspired by TES. Not elder scrolls with other people. From what I've heard, the game was originally designed as the latter, but they tossed it up closer to release. A shame really, considering I still play morrowind, but any mmo is bound to burn me out eventually.

    PvP is usually what sticks with me in mmo's though. I do hope they enable us to level our characters for real, against other players, GW2 style. Quests get old after a while - fine in moderation - and I must say I felt rather conflicted reaching veteran level, only to find the amount of quests available then, doubled!* =P

    *NVM spoiling my potential alts.
    "Life has no meaning a priori… It is up to you to give it a meaning."

    ― Jean-Paul Sartre
  • Myrrdinn2014
    Myrrdinn2014
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    Elyna wrote: »
    I've been wanting remake a character for a different class. But I always think about how long it will take to get to the place where my main is. This shouldnt really be happening, if I were honestly enjoying the game, this wouldnt be an issue. I took a break a while ago and came back but I'm getting burned out of the game again. Theres nothing holding me here. Normally I was excited to play Craglorn but I havnt even gotten there an I really dont care. In other TES games I couldnt wait. This game doesnt give me the same freedom. I cant be the ass**** like in other games and steal everything or just be a nuisance, I cant feel like a thief and rob people's houses while their out in the shop, and I cant kill that one NPC that annoys me. (I heard somewhere that thievery will be added at some point)

    I really want to like ESO, I really do. But I just cant find any more reasons to keep playing. I just dont feel the same freedom here as I did compared to other TES games.

    You are aware that ESO is a MMO while other ES games are single player RPG's?

    You are also aware that a MMO is never finnished/completed but a single player RPG is, yes?

    Depends how ya look at it i guess. Skyrim gets far more new content from player made stuff on a daily basis still, and it doesnt even break the game every five minutes lol. Maybe this just isnt the experience the OP was wishing for in ESO. It definately wasnt for me. I recently came back a second time also but alas have cancelled again. Not gonna get into what i dont like as thats really not pertinent to this topic but everyone has a different viewpiont on things. But the justice system might be something to look into for you OP it kinda gives a thievery addition to the game.

  • Nerevariine
    You are aware that ESO is a MMO while other ES games are single player RPG's?

    You are also aware that a MMO is never finnished/completed but a single player RPG is, yes?


    Ah I see now. That's why the quests are more boring. Thanks for pointing that out.

    To be constructive for a sec. There's no reason why a MMO should feel more superficial if done right.

    OFC if it's all about bloated gameplay to grab a sub (instead of alts and long lasting emergent gameplay, like pvp for instance) then sure....

    Just imagine if we, instead of lifeless NPC's, could have actual players doing their parts in opposition to one another's quests. That would be true innovation fit for an elder scrolls game.


    Ok, gonna log in now, laters =P
    Edited by Nerevariine on August 12, 2014 5:37PM
    "Life has no meaning a priori… It is up to you to give it a meaning."

    ― Jean-Paul Sartre
  • Fleymark
    Fleymark
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    I love all the people who find the need to heckle someone making legitimate points about the game.

    There is a fatal flaw with this game that results from compounding design issues. It stems from the fact that, unlike every other TES game (the two I've played at least), this game is on-rails linear which severely limits replayability. The problem with that is unless all you do with your main is level up and PvP you are going to want to have alts. If you craft you need alts, storage mules, or both. If you are a stamina build and want to play at high end and not respec to something you didn't intend that char to be, you need an alt. Except doing the same exact thing over and over and over gets pretty mind numbing the second time, much less the third or fourth or beyond. And, since guilds are account based not by character, you are in a practical sense limited to one alliance.

    If the inventory system was more practical and made more sense, or the classes and builds were better balanced, especially on the high end, the linear nature ofthe game wouldn't be as much of a problem. But it all compounds into a rather un-fun drudgery a lot of the time.

    Personally, I enjoy the game myself but have to take breaks for days, sometimes weeks, at a time or it gets incredibly tedious. Not the kind of tedious that comes from not finding groups or grinding in other games....the kind of tedious that comes from a lack of challenge, lack of reward, and constant repetition. Other games make you grind or group or otherwise bleed from the eyeballs and you stick with it because you know you will love the reward at the end. This one you know exactly what you can do if you just go do it, but it's dull as a result. It's as if the people behind this game have forgotten the golden rule if game design: Gameplay > all. Armor dyes don't cover up a lack of balance. Promises of a justice system and a provisioning revamp don't change the fact that many many players spend a significant portion of their daily game time picking thru inventory and managing it with mules as if this is a filing cabinet simulator. Promises of incremental balancing doesn't change the fact that every day more stamina build mains get to trials level and completely hit a wall. The list goes on and on.

    It's not that the game itself is bad. It's that some key design elements steer it in that direction at times depending on how you play. There's a difference.

    The OP makes valid points, IMO.
    Edited by Fleymark on August 12, 2014 5:43PM
  • liquid_wolf
    liquid_wolf
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    Elyna wrote: »
    I've been wanting remake a character for a different class. But I always think about how long it will take to get to the place where my main is. This shouldnt really be happening, if I were honestly enjoying the game, this wouldnt be an issue. I took a break a while ago and came back but I'm getting burned out of the game again. Theres nothing holding me here. Normally I was excited to play Craglorn but I havnt even gotten there an I really dont care. In other TES games I couldnt wait. This game doesnt give me the same freedom. I cant be the ass**** like in other games and steal everything or just be a nuisance, I cant feel like a thief and rob people's houses while their out in the shop, and I cant kill that one NPC that annoys me. (I heard somewhere that thievery will be added at some point)

    I really want to like ESO, I really do. But I just cant find any more reasons to keep playing. I just dont feel the same freedom here as I did compared to other TES games.

    In everything you describe... you never mention other people.

    You talk about yourself, your feelings, your experience with other games... but nothing about other people.

    If you want to play ESO, find a group of people to play with who can help you enjoy it. MMORPGs are rarely meant to be done solo, and usually provide a much better experience when you have groups of people you can do things with.

    If you want to do this all yourself... if you want to game alone... then you are better off with Skyrim/Oblivion/Fallout.

    Those games are built specifically with what you describe in mind. I hate to see a player leave, but what you are looking for simply isn't in the MMORPG genre. At least not in the same way it is implemented in other Bethesda games.

    One day they will have theiving and assassination in. You will be able to take/steal more things.... but it will always be limited/balanced for the good of the MMORPG.

    With Single Player Open World RPGs they don't have to worry about that as much.
    Edited by liquid_wolf on August 12, 2014 5:40PM
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    GreySix wrote: »
    you CAN play those dungeons together, even though they say solo. Unless it's the main storyline or one of the guild lines, you will be able to both enter.

    Those are the ones to which I was referring.

    there are not THAT many of those quests.

    Don't get me wrong, I didn't finish the fighter's guild until vet levels because of that last harvester and I ragequit a few times over those skeletons torturing mannimarco, but if it gets too bad, you can usually outlevel it and go back and destroy it in 5 levels (some of those harvesters took a bit more than that, I have yet to solo a level equiv harvester, and yes I know how they work.)

    Anyway, if you are still pre-50, know that both the other factions have absolutely nothing you can't duo, at least as long as you are on the same stage of a quest and usually even if not.
    Dear Sister, I do not spread rumors, I create them.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Fleymark wrote: »
    I love all the people who find the need to heckle someone making legitimate points about the game.

    There is a fatal flaw with this game that results from compounding design issues. It stems from the fact that, unlike every other TES game (the two I've played at least), this game is on-rails linear which severely limits replayability. The problem with that is unless all you do with your main is level up and PvP you are going to want to have alts. If you craft you need alts, storage mules, or both. If you are a stamina build and want to play at high end and not respec to something you didn't intend that char to be, you need an alt. Except doing the same exact thing over and over and over gets pretty mind numbing the second time, much less the third or fourth or beyond. And, since guilds are account based not by character, you are in a practical sense limited to one alliance.

    If the inventory system was more practical and made more sense, or the classes and builds were better balanced, especially on the high end, the linear nature ofthe game wouldn't be as much of a problem. But it all compounds into a rather un-fun drudgery a lot of the time.

    Personally, I enjoy the game myself but have to take breaks for days, sometimes weeks, at a time or it gets incredibly tedious. It's not that the game itself is bad. It's that some key design elements steer it in that direction at times depending on how you play. There's a difference.

    The OP makes valid points, IMO.

    the only reason for alts is mules (don't need to play them) and because you have done everything with your main. Some people like playing lots of alts, but it isn't necessary. I am a dedicated crafter in all crafts, and have many set ups for combat. I am mostly magicka based, but also have an entire bow bar, and if I wasn't spreading my points thin with pvp skills and world skills like vampire and werewolf (just switched to vamp, left 2 points in werewolf for later possibly,) I would be gtg with a dw bar also. I have light and medium armor specced up, destro staff, resto staff, the class abilities I want, you get the idea.

    Game doesn't need to be replayed unless that's your thing.

    I have enjoyed my alts though. Put each one in a different faction and I didn't find it mind-numbing really.
    Dear Sister, I do not spread rumors, I create them.
  • Elyna
    Elyna
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    kimboh wrote: »
    Thievery is coming, I suggest you watch this https://m.youtube.com/watch?v=_Jk7LrLgRfg if you haven't done already.
    Justice system starts at around 49:00 mark.

    That actually looks pretty cool. Especially the justice system. I'll give ESO another shot.
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