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Pets in Banks

Draxys
Draxys
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Would it be possible to have pets disappear with their owners (specifically matriarchs) when talking to an NPC? Matriarch wings flapping across my screen are so incredibly annoying when I'm managing my bank items.
2013

rip decibel
  • Nestor
    Nestor
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    I don't know how the Twighlites don't bother the other Sorcerers, mine bugs me and I try to desummon it every time I go to town. It would be a simple thing to despawn them as people enter the bank.

    However what really irks me are those pet spider tank things. In the bank I go into all the time, I am frequently stopped by them. I have to jump over or move around them after I bump into them. Can't see them because of the crowd of NPCs.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • DogFaceInBananaPatch
    DogFaceInBananaPatch
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    They don't bother me to have them out while in town but it sure would be nice to mute any pet that makes noise.
  • Draxys
    Draxys
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    Nestor wrote: »
    I don't know how the Twighlites don't bother the other Sorcerers, mine bugs me and I try to desummon it every time I go to town. It would be a simple thing to despawn them as people enter the bank.

    However what really irks me are those pet spider tank things. In the bank I go into all the time, I am frequently stopped by them. I have to jump over or move around them after I bump into them. Can't see them because of the crowd of NPCs.

    I think I remember them saying in a thread somewhere that they are working on removing collision on all pets, outside of enemy pets in Cyro.
    2013

    rip decibel
  • dharbert
    dharbert
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    Draxys wrote: »
    I think I remember them saying in a thread somewhere that they are working on removing collision on all pets, outside of enemy pets in Cyro.

    That's not good enough, and isn't the best solution. The best, and by far the easiest solution, is to force pets to de-spawn upon entering a bank or crafting area.

    They also need to disable all magical effects upon entering a bank or crafting area.
  • Kalann_Pander
    Kalann_Pander
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    Problem is, some areas are actually combat areas before becoming bank areas ^^

    Agreed, it would be nice, but I'm betting it's a PitA to code.
    Opinions are like buttholes : Everybody has one, and they usually stink.

    3 things to reduce stamina/magicka imbalance :
    - Use magicka to block abilities costing magicka, instead of stamina.
    - Add % damage reduction to heavy armor.
    - Add block penetration to 2H.
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