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Please do something about mage telport spamming

Skwor
Skwor
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This is still abused wholesale. Please do something about it. Really tire dof mages being able to perma port and still suffer no mana issues
  • Cody
    Cody
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    they can only do this if they are VERY specifically built for it. Iv seen only about 2-3 people do it the past few months. the skill has been nerfed enough, when you find players doing this, just deal with it. once they let us make magicka ravaging poisons, we can put a stop to it.
    Edited by Cody on August 10, 2014 10:03PM
  • ArcanusPvP
    ArcanusPvP
    Soul Shriven
    This is still abused wholesale. Please do something about it. Really tire dof mages being able to perma port and still suffer no mana issues

    lmao
  • Teargrants
    Teargrants
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    Zenimax can't hold your block button for you.
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  • Anazasi
    Anazasi
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    I'm afraid that's not totally true. With update three and the increase in soft caps, changes in jewelry, and new gear, teleporting mages are basically back to pre Nerf conditions. Now don't get me wrong I don't care one way or the other about mages. If they want to run whatever I'm not chasing them down. If they want to run through groups stunning folks, learn how to counter them and you wont have a problem anymore.
  • Tintinabula
    Tintinabula
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    Sorcs always said the last nerf wasn't a "real" nerf. A handful of sorcs know how to use it offensively and endlessly.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Why shouldnt a sorc be able to come in do dmg and then if they get bested be able to run away without dying.... Its only fair right?.. wait.
  • Harnesh
    Harnesh
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    Thats their escape move and really class defining ability have to be careful or you nerf them into uselessness.........NS can vanish and run.....Temps and DK can turtle up Sorcs bolt escape
  • yorzo
    yorzo
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    sorry ill stop using my op blink build and switch to pulsar spam like everyone else. Please op forgive me!
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    You mean NB can use a skill that most the time does not work but takes your magicka anyways. Then when it does work it pops you out about 0.01 second into the 2.5 second timer or you get hit by any kind of dot and pop out also both wasting your magicka. AND wait for it, even when it does work with 2.5 seconds duration at that snail pace speed you can get a whole 2 feet away from your attacker.

    Dont act like it is at all a viable way to run from someone. Unless you are a vamp with that set that does 60% speed bonus. In which case 1) you HAVE to play a vamp and they look derp or 2) lose a good bonus 5/5 set just to have a chance to have a ability that is as good as bolt if you take away all the times it just does not work and takes your magicka anyways....

    No NB dont have a way to turtle or escape...
  • Halrloprillalar
    Halrloprillalar
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    this thread....
  • Tintinabula
    Tintinabula
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    DKs turtling skills are directly related to using a certain weapon which everyone has access to. Nighblades vanish is class specific.

    I guess you could call a huge self heal(dragons blood) a turtling skill(although using that while being on the offense is tricky..same goes for scales.)

    Without a sword and board equipped our mitigation goes down .

    Its really all about learning the skill and its restrictions. If a sorc is hell bent on running away and you're hell bent on catching them ride your horse and chase them til they're out of mana and have to turn and fight and cant hide. I'm still learning how to counter being whipped to death by bolt though. I understand that I can block but if you miss that block and get stunned and are already out of stamina.. a DK is pretty much screwed.
  • Halrloprillalar
    Halrloprillalar
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    DKs turtling skills are directly related to using a certain weapon which everyone has access to. Nighblades vanish is class specific.

    I guess you could call a huge self heal(dragons blood) a turtling skill(although using that while being on the offense is tricky..same goes for scales.)

    Without a sword and board equipped our mitigation goes down .

    Its really all about learning the skill and its restrictions. If a sorc is hell bent on running away and you're hell bent on catching them ride your horse and chase them til they're out of mana and have to turn and fight and cant hide. I'm still learning how to counter being whipped to death by bolt though. I understand that I can block but if you miss that block and get stunned and are already out of stamina.. a DK is pretty much screwed.

    And if you stun a sorc with invasion/talons, they are pretty much screwed
  • Avidus
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    It doesn't need another nerf. Other skills just need to be adjusted.
    Same with DKs, they are fine, just the stuff around them needs to be adjusted.

    Stop hitting things with the nerf hammer.

    Also any good sorc knows what works against BE spamming/
  • Vizier
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    NookyZooky wrote: »
    they can only do this if they are VERY specifically built for it. Iv seen only about 2-3 people do it the past few months. the skill has been nerfed enough, when you find players doing this, just deal with it. once they let us make magicka ravaging poisons, we can put a stop to it.

    Only 2-3 people in the past few months spamming Bolt Escape? LMFAO.

    BE is used by mages virtually as much as Shadowcloak is by Nightblades. Personally I'm not finding it the huge issue some are but it is certainly annoying and in no way do I believe it should stun anyone ever. It is designed as a defensive "oh crap" not as an offensive weapon which it still is. In PvP it's basically used as an AOE stun which is absolute BS.

    Leave it as is but remove stun and it will serve the function intended.
  • Maulkin
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    Vizier wrote: »
    NookyZooky wrote: »
    they can only do this if they are VERY specifically built for it. Iv seen only about 2-3 people do it the past few months. the skill has been nerfed enough, when you find players doing this, just deal with it. once they let us make magicka ravaging poisons, we can put a stop to it.

    Only 2-3 people in the past few months spamming Bolt Escape? LMFAO.

    BE is used by mages virtually as much as Shadowcloak is by Nightblades. Personally I'm not finding it the huge issue some are but it is certainly annoying and in no way do I believe it should stun anyone ever. It is designed as a defensive "oh crap" not as an offensive weapon which it still is. In PvP it's basically used as an AOE stun which is absolute BS.

    Leave it as is but remove stun and it will serve the function intended.

    Well actually it is intended as an offensive weapon. Streak is an offensive morph. Ball of Lightning is the defensive morph.I personally don't find the stun so much an issue, since I keep Immovable on my main bar and up during combat, plus it only lasts 2 secs so it's out very quickly. Ironically, the stun from BE is what sometimes alerts me to the presence of a Sorc and reminds me to activate Immovable lol

    However I find one thing annoying about BE, which is the Sorc's ability to teleport right through my Talons. If spent magicka to CC somebody I expect them to be CCed and to have to spent the stamina cost of roll dodge to get out and get the immunity. Or to use purge or something to remove the effects. CCing the Sorc only for him to BE right through me and not only get away but deal dmg too, is very annoying.
    Edited by Maulkin on August 11, 2014 12:28PM
    EU | PC | AD
  • Veshal
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    This ability does not need a nerf. It's what seperates us the most from other classes. The sorc niche is maneuverability and CC. However IMO, IF ZoS decides to nerf this, it will be just fine if it happens right after they fix the daedric summoning tree.

    B)
    Edited by Veshal on August 11, 2014 1:02PM
    Veshal of Elderblade
  • dracobains_ESO
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    Harnesh wrote: »
    Thats their escape move and really class defining ability have to be careful or you nerf them into uselessness.........NS can vanish and run.....Temps and DK can turtle up Sorcs bolt escape

    While I do not support nerfing this ability any more than already done, you are wrong on the Nightblade can vanish. As a significant number of players run with magelight, a NB cannot vanish. If a magelight is within 12 yards of a nightblade he cannot hide, vanish or do anything to avoid detection.

    IRONCLAD of Ebonheart Pact
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  • Pchela
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    dump a meteor on when their health is low, even if they bolt the meteor still finds them.
  • c0rp
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    Vizier wrote: »
    NookyZooky wrote: »
    they can only do this if they are VERY specifically built for it. Iv seen only about 2-3 people do it the past few months. the skill has been nerfed enough, when you find players doing this, just deal with it. once they let us make magicka ravaging poisons, we can put a stop to it.

    Only 2-3 people in the past few months spamming Bolt Escape? LMFAO.

    It is designed as a defensive "oh crap" not as an offensive weapon which it still is. In PvP it's basically used as an AOE stun which is absolute BS.

    Leave it as is but remove stun and it will serve the function intended.

    Thats odd...because it has a morph which can turn it into an offensive weapon, yet you state it's not meant to be offensive. Hmm.

    BE is fine. If you cant deal with it at this point, its user error. Sorry you have to hear this.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Garion
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    In that case, please nerf breath of life because I am fed up of templars healing themselves while they run away. Oh and please nerf that dragon blood skill DKs use to stay alive forever. Oh and nerf that invisibilty skill NBs have.

    Nerf this, nerf that. Nerf, nerf, NERF IT ALL

    Thank you.
    Lastobeth - VR16 Sorc - PvP Rank 41 (AD)
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    Ninja Pete - VR16 NB - PvP Rank 10 (AD)
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  • BrassRazoo
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    ZoS should Nerf my subscription by at least 15%.
    I have been nerfed enough as a Sorc due to PvP and now my favourite Ultimate get hit becasue if Trials and I don't do either much.
  • Nala_
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    Sorcs always said the last nerf wasn't a "real" nerf. A handful of sorcs know how to use it offensively and endlessly.

    youre so bad, lmao
  • Nala_
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    Vizier wrote: »
    NookyZooky wrote: »
    they can only do this if they are VERY specifically built for it. Iv seen only about 2-3 people do it the past few months. the skill has been nerfed enough, when you find players doing this, just deal with it. once they let us make magicka ravaging poisons, we can put a stop to it.

    Only 2-3 people in the past few months spamming Bolt Escape? LMFAO.

    BE is used by mages virtually as much as Shadowcloak is by Nightblades. Personally I'm not finding it the huge issue some are but it is certainly annoying and in no way do I believe it should stun anyone ever. It is designed as a defensive "oh crap" not as an offensive weapon which it still is. In PvP it's basically used as an AOE stun which is absolute BS.

    Leave it as is but remove stun and it will serve the function intended.

    Well actually it is intended as an offensive weapon. Streak is an offensive morph. Ball of Lightning is the defensive morph.I personally don't find the stun so much an issue, since I keep Immovable on my main bar and up during combat, plus it only lasts 2 secs so it's out very quickly. Ironically, the stun from BE is what sometimes alerts me to the presence of a Sorc and reminds me to activate Immovable lol

    However I find one thing annoying about BE, which is the Sorc's ability to teleport right through my Talons. If spent magicka to CC somebody I expect them to be CCed and to have to spent the stamina cost of roll dodge to get out and get the immunity. Or to use purge or something to remove the effects. CCing the Sorc only for him to BE right through me and not only get away but deal dmg too, is very annoying.

    if you talons a sorc, they have to roll dodge to get out of the talons. if they BE with talons on them, they port forward 10 yards and still have talons on them.
  • Syndy
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    Nala_ wrote: »

    if you talons a sorc, they have to roll dodge to get out of the talons. if they BE with talons on them, they port forward 10 yards and still have talons on them.

    Wouldn't you say that defeated the purpose of the root? Being rooted next to the DK, or whomever, and having to roll dodge out, is alot different than being rooted then being able to teleport 10m away but still be rooted those 10m away...

    Also, as a sorc, talons is not going to kill you, most sorcs don't even roll dodge out of the root, I mean why would you?

    Syndy - VR14 Breton Templar
    Sacrilege
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  • Galrukh
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    Give it a 5 sec. cooldown. Its getting stupid seeing them teleport 5 times in a row and be so far away you have no chance of ever catching them.
  • Maulkin
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    Syndy wrote: »
    Nala_ wrote: »

    if you talons a sorc, they have to roll dodge to get out of the talons. if they BE with talons on them, they port forward 10 yards and still have talons on them.

    Wouldn't you say that defeated the purpose of the root? Being rooted next to the DK, or whomever, and having to roll dodge out, is alot different than being rooted then being able to teleport 10m away but still be rooted those 10m away...

    Also, as a sorc, talons is not going to kill you, most sorcs don't even roll dodge out of the root, I mean why would you?

    ^This.

    I can't believe @Nala_ is even arguing this.

    The point of the Talons or any similar CC is not the pitiful 200 dmg they do (as compared to their cost). The point is the other player is rooted and I can nail them if they don't have the stamina to pay the roll cost. Only Sorcs are exempt from this mechanic at the moment.

    I have a v12 Sorc too. I never dodge roll, ever. Save the stamina for CC breaks and Immovable.
    Edited by Maulkin on August 11, 2014 2:42PM
    EU | PC | AD
  • Nala_
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    im not arguing anything, but the person who originally posted said that sorcs dont even roll out of talons because they can teleport OUT of it, which is not true, they can teleport with it ON them, but they still have to rolldodge to get out of it.

    all im doing is correcting your statement, whether or not sorcs should be able to teleport with it on them, is something i dont have an opinion on one way or another
  • Maulkin
    Maulkin
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    Nala_ wrote: »
    im not arguing anything, but the person who originally posted said that sorcs dont even roll out of talons because they can teleport OUT of it, which is not true, they can teleport with it ON them, but they still have to rolldodge to get out of it.

    all im doing is correcting your statement, whether or not sorcs should be able to teleport with it on them, is something i dont have an opinion on one way or another

    That's picking on semantics to ignore the essence of the statement. Which is that Sorcs can move to their direction of choice (by teleporting) while rooted without having to roll, and all other classes can't. And that also by teleporting through you they do damage and stun you to boot.

    Whether in relation to the talons they are in, out, in out, shake it all about...I couldn't care less.
    EU | PC | AD
  • Nala_
    Nala_
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    Nala_ wrote: »
    im not arguing anything, but the person who originally posted said that sorcs dont even roll out of talons because they can teleport OUT of it, which is not true, they can teleport with it ON them, but they still have to rolldodge to get out of it.

    all im doing is correcting your statement, whether or not sorcs should be able to teleport with it on them, is something i dont have an opinion on one way or another

    That's picking on semantics to ignore the essence of the statement. Which is that Sorcs can move to their direction of choice (by teleporting) while rooted without having to roll, and all other classes can't. And that also by teleporting through you they do damage and stun you to boot.

    Whether in relation to the talons they are in, out, in out, shake it all about...I couldn't care less.

    BREAKING CC and teleporting with CC STILL ON YOU, is NOT semantics, its mislabeling game mechanics.

    you just need to learn about the skills youre talking about before you comment on them, or else not get so defensive when people correct your erroneous statements

    also no one is IGNORING the essence of the statement, just correcting you so you dont misinform people
  • Cody
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    Vizier wrote: »
    NookyZooky wrote: »
    they can only do this if they are VERY specifically built for it. Iv seen only about 2-3 people do it the past few months. the skill has been nerfed enough, when you find players doing this, just deal with it. once they let us make magicka ravaging poisons, we can put a stop to it.

    Only 2-3 people in the past few months spamming Bolt Escape? LMFAO.

    BE is used by mages virtually as much as Shadowcloak is by Nightblades. Personally I'm not finding it the huge issue some are but it is certainly annoying and in no way do I believe it should stun anyone ever. It is designed as a defensive "oh crap" not as an offensive weapon which it still is. In PvP it's basically used as an AOE stun which is absolute BS.

    Leave it as is but remove stun and it will serve the function intended.
    yes. I really have only seen 2-3 people actually spam it the last few months. I saw the last two a few days ago.
    I do agree it should not stun people. its called bolt ESCAPE, escaping and fighting are two different things. though I myself don't really have a problem with it.
    Edited by Cody on August 11, 2014 4:51PM
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