I was a vampire when I did it. Seemed not bad ... I dunno, the Red Witch kinda facerolled Coldharbour anyway.isengrimb16_ESO wrote: »Running a DK with a destro staff and heavy armour; I'm doing OK so far, but he's only lvl 22. My litmus test is that Coldharbour quest, "Harvest Heart", that one's a total ... female dog .. of a quest.
nerevarine1138 wrote: »
Yeah, the benefits of each type of armor are significantly different once you get experience in a specific line.
Ignore any poster who says you need to have light armor and a staff. They just haven't learned how to play the game.
nerevarine1138 wrote: »
I'll go ahead and tell the GMs that my timed trial achievement shouldn't count then. After all, I'm underperforming.
nerevarine1138 wrote: »Wifeaggro13 wrote: »nerevarine1138 wrote: »Nox_Aeterna wrote: »You are looking directly at the armor , which tells me you didnt check the skill trees.
You have one skill tree for each kind of armor , read them and their skills , once you do that , im quite sure you will notice there are quite the up and down sides to each kind of armor.
The armor itself is not everything, you must know how to use it :P.
Yeah, the benefits of each type of armor are significantly different once you get experience in a specific line.
Ignore any poster who says you need to have light armor and a staff. They just haven't learned how to play the game.
You dont have too. But your signifcantly under performing.its also why you can get yokeda dirt cheap and the cloth trial is twice the price
I'll go ahead and tell the GMs that my timed trial achievement shouldn't count then. After all, I'm underperforming.
For Trials, yes. for Vet. Dungeons close to be even. In PvP is no "best" DPS.Reiterpallasch wrote: »DPS? Staff/dress.
Ofc. Cause the Only Class that has the potential of not using a Staff is Templar. All other will need the Resto Healing/Absorb Skills.Healer? Staff/dress.
As NB...ähm no. I preffer my heavy Armor with more Mitigration during Blocking and it's passive Magicka/Stamina Regen ontop of Leeching Strike.Tank? Staff/dress because @#$% game balance and all that.
Wifeaggro13 wrote: »nerevarine1138 wrote: »Wifeaggro13 wrote: »nerevarine1138 wrote: »Nox_Aeterna wrote: »You are looking directly at the armor , which tells me you didnt check the skill trees.
You have one skill tree for each kind of armor , read them and their skills , once you do that , im quite sure you will notice there are quite the up and down sides to each kind of armor.
The armor itself is not everything, you must know how to use it :P.
Yeah, the benefits of each type of armor are significantly different once you get experience in a specific line.
Ignore any poster who says you need to have light armor and a staff. They just haven't learned how to play the game.
You dont have too. But your signifcantly under performing.its also why you can get yokeda dirt cheap and the cloth trial is twice the price
I'll go ahead and tell the GMs that my timed trial achievement shouldn't count then. After all, I'm underperforming.
Then link your build your dps and help the whole good god damn coomunity.because 90% of us are clueless . You talk alot of smack and offer no help but snide rude inflamatory comments. Be helpful then and offer build geat set up and rotation.
nerevarine1138 wrote: »Wifeaggro13 wrote: »nerevarine1138 wrote: »Wifeaggro13 wrote: »nerevarine1138 wrote: »Nox_Aeterna wrote: »You are looking directly at the armor , which tells me you didnt check the skill trees.
You have one skill tree for each kind of armor , read them and their skills , once you do that , im quite sure you will notice there are quite the up and down sides to each kind of armor.
The armor itself is not everything, you must know how to use it :P.
Yeah, the benefits of each type of armor are significantly different once you get experience in a specific line.
Ignore any poster who says you need to have light armor and a staff. They just haven't learned how to play the game.
You dont have too. But your signifcantly under performing.its also why you can get yokeda dirt cheap and the cloth trial is twice the price
I'll go ahead and tell the GMs that my timed trial achievement shouldn't count then. After all, I'm underperforming.
Then link your build your dps and help the whole good god damn coomunity.because 90% of us are clueless . You talk alot of smack and offer no help but snide rude inflamatory comments. Be helpful then and offer build geat set up and rotation.
Ok, here it is (for the 5th or 6th time in the past few months). Let's see whether this post is followed by the resounding silence that usually occurs whenever people demand to see my build and then run out of stupid things to say about it:
Primary layout for trials/dungeons
I have a few utility skills on my bow bar, but I'm primarily going to stay with dual wield until the last part of a boss fight. I open with Surprise Attack and keep that active on the boss. Once I've drained a little stamina, I hit Focused Attacks, and that should remain active through the rest of the fight. Obviously, for single target, I'm mainly spamming Rapid Strikes. When AoE is needed, I keep Whirling Blades ready. Thanks to Focused Attacks, my stamina is never fully drained. When the boss drops to low health, I can switch to my bow and alternate between Lethal Injection and Impale.
As mentioned, that's primarily for dungeons/trials. If I'm solo, I load out Invigorating Drain and Devouring Swarm. I currently run with 5-piece Hunding's Rage and 3/4-piece Twilight's Embrace, all legendary quality. You are welcome to whine about me getting "carried" by groups, but last I checked, VR CoH wasn't something you could carry anyone through. And you tend to die in trials if you don't know how to do your job.
In the past, I've linked this build when people ask about viable dual-wield/bow nightblade builds, and in the past, everyone who was crowing about the impossibility of such a build ends up becoming miraculously silent on the matter. Let's see if we can continue that trend.
Thats a really good idea ; the other bonus is that it might encourage non-magic oriented play styles.Hypertionb14_ESO wrote: »Here is a fun facty, in past few TES games the BEST endgame armor was always medium, because it could hit the hard armor cap, meaning it had the same defensive abilitys as heavy. the only advantages past this were only existant in Skrims passives.
also in the past TES games, any kind of armor directly increased the cost of magicka spells, and only the clothing that had 0 armor did not degrade spellcasting in some way.. (skrim had a way around this, in the reduce cost of spells enchantment for armor which easily could get a 100% reduction on heavy armor)
all they need to do is follow some of the examples set by the previous TES games, Severely nerf the armor value of light armor so that only armor boosts via spells provide any real protection. then you wont (as easily) have mages with 3k armor, and without some magical protection would have no real physical defense. turning them into glass cannons, as they always were in TES games.
noso2142rwb17_ESO wrote: »they need to re do the classes as i think its stupid that all classes use magicka
Wifeaggro13 wrote: »nerevarine1138 wrote: »Wifeaggro13 wrote: »nerevarine1138 wrote: »Wifeaggro13 wrote: »nerevarine1138 wrote: »Nox_Aeterna wrote: »You are looking directly at the armor , which tells me you didnt check the skill trees.
You have one skill tree for each kind of armor , read them and their skills , once you do that , im quite sure you will notice there are quite the up and down sides to each kind of armor.
The armor itself is not everything, you must know how to use it :P.
Yeah, the benefits of each type of armor are significantly different once you get experience in a specific line.
Ignore any poster who says you need to have light armor and a staff. They just haven't learned how to play the game.
You dont have too. But your signifcantly under performing.its also why you can get yokeda dirt cheap and the cloth trial is twice the price
I'll go ahead and tell the GMs that my timed trial achievement shouldn't count then. After all, I'm underperforming.
Then link your build your dps and help the whole good god damn coomunity.because 90% of us are clueless . You talk alot of smack and offer no help but snide rude inflamatory comments. Be helpful then and offer build geat set up and rotation.
Ok, here it is (for the 5th or 6th time in the past few months). Let's see whether this post is followed by the resounding silence that usually occurs whenever people demand to see my build and then run out of stupid things to say about it:
Primary layout for trials/dungeons
I have a few utility skills on my bow bar, but I'm primarily going to stay with dual wield until the last part of a boss fight. I open with Surprise Attack and keep that active on the boss. Once I've drained a little stamina, I hit Focused Attacks, and that should remain active through the rest of the fight. Obviously, for single target, I'm mainly spamming Rapid Strikes. When AoE is needed, I keep Whirling Blades ready. Thanks to Focused Attacks, my stamina is never fully drained. When the boss drops to low health, I can switch to my bow and alternate between Lethal Injection and Impale.
As mentioned, that's primarily for dungeons/trials. If I'm solo, I load out Invigorating Drain and Devouring Swarm. I currently run with 5-piece Hunding's Rage and 3/4-piece Twilight's Embrace, all legendary quality. You are welcome to whine about me getting "carried" by groups, but last I checked, VR CoH wasn't something you could carry anyone through. And you tend to die in trials if you don't know how to do your job.
In the past, I've linked this build when people ask about viable dual-wield/bow nightblade builds, and in the past, everyone who was crowing about the impossibility of such a build ends up becoming miraculously silent on the matter. Let's see if we can continue that trend.
DPS and your gear plz. Its not impossible just not as good as a L/A staff build.
For Trials, yes. for Vet. Dungeons close to be even. In PvP is no "best" DPS.Reiterpallasch wrote: »DPS? Staff/dress.Ofc. Cause the Only Class that has the potential of not using a Staff is Templar. All other will need the Resto Healing/Absorb Skills.Healer? Staff/dress.As NB...ähm no. I preffer my heavy Armor with more Mitigration during Blocking and it's passive Magicka/Stamina Regen ontop of Leeching Strike.Tank? Staff/dress because @#$% game balance and all that.