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Craglorn quest: 3 month wait time

Lord_Draevan
Lord_Draevan
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Question: does anyone even bother with the Craglorn main quests? I've spent every weekend since late May trying to find a group to do the final quest, "The Missing Guardian". Never been able to get 4 people, or if I do the fourth is someone who can't read "main quest, cannot share, don't respond if you don't have it". Just today alone, my group spent 4 hours asking in zone before calling it a day. If you were in EP Craglorn, you may have noticed us. Group finder is useless since you can't search for a specific quest.
Wouldn't be a problem if it was solo-able, but since it's not, I guess I'll be rolling in to the fourth month waiting to finish a quest before long.

Is there anyone in EP Craglorn who's be willing to group at some point to do it?
I'm a man of few words. Any questions?
NA/PC server
  • ThisOnePosts
    ThisOnePosts
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    I would help but both of my VR12's are AD and 1 already completed everything in Craglorn, the other I still need to do the main quest there. However the biggest problem is they should allow people to join you regardless if they have the quest or completed it already. Right now, you'd need people up to the same part of the quest as you or else once you get to a certain part, you'll be sitting there unable to complete it.
  • Lord_Draevan
    Lord_Draevan
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    I would help but both of my VR12's are AD and 1 already completed everything in Craglorn, the other I still need to do the main quest there. However the biggest problem is they should allow people to join you regardless if they have the quest or completed it already. Right now, you'd need people up to the same part of the quest as you or else once you get to a certain part, you'll be sitting there unable to complete it.

    The main problem is you need 4 people to activate the door to get in, but you can't activate a crystal unless you have the quest in your journal. We met a total of 6 people today willing to help us on the quest despite not getting completion out of it, but all 6 were useless because we couldn't open the door. Frustrating doesn't begin to describe this bloody quest after 3 months of trying to complete it.
    Edited by Lord_Draevan on August 10, 2014 11:59PM
    I'm a man of few words. Any questions?
    NA/PC server
  • Lord_Draevan
    Lord_Draevan
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    Now going into 5th hour trying to find a group today. All people are doing is grinding and Trials... why can't this be solo-able...
    EDIT: And a group of four formed and went in under 15 minutes... that's just insulting.
    Edited by Lord_Draevan on August 11, 2014 12:59AM
    I'm a man of few words. Any questions?
    NA/PC server
  • Lord_Draevan
    Lord_Draevan
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    Gave up after 6 hours of trying today. This is the reason all quests should have a solo option: to avoid 3 month quest wait-times because all people want to do in Craglorn is grind. Some people actually want to quest but can't, out of no fault of their own.
    Edited by Lord_Draevan on August 11, 2014 1:04AM
    I'm a man of few words. Any questions?
    NA/PC server
  • aipex8_ESO
    aipex8_ESO
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    This was my experience with the very first quest in Craglorn. I gave up and haven't tried questing there since. As one who likes questing and the stories, this is a bit of a bummer for me. I think it was a big mistake for ZOS to make mandatory 4 person quests.
  • Lord_Draevan
    Lord_Draevan
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    aipex8_ESO wrote: »
    This was my experience with the very first quest in Craglorn. I gave up and haven't tried questing there since. As one who likes questing and the stories, this is a bit of a bummer for me. I think it was a big mistake for ZOS to make mandatory 4 person quests.

    Agreed. Trials and dungeons fine, but main zone quests, not so much.
    I'm a man of few words. Any questions?
    NA/PC server
  • traigusb14_ESO2
    traigusb14_ESO2
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    yeah, I'm stuck part way through somewhere. had 2 days for progress... now every group i'm in has a couple of VR2s in it...(because Craiglorn is VR1+ don't you know ;p )
  • killedbyping
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    Had same problems. It seems abit better lately on AD EU side.
    Wondor how hard it would be to find a group for a normal dungeon run for skill point if i start to level up my alt.
  • Dudegr
    Dudegr
    We all had problems with finding group for this quest, took a while but finally got it on a sunday evening.My only advice is go for it on weekends and mostly peak times like evenings when servers are most full.
  • kieso
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    Don't even bother; wait till they change the phasing mechanics. Until then grind baby grind.
  • AngryNord
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    Have you sent /feedback to Zenimax about this in-game?
  • Crowzer
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    That's why I don't want new "adventure zone". It may be the same, witht the new one...

    Anyways, I'm stuck at Shada's Tear, the last boss so Kill Shada. Also the very start of the last story quest. I'm looking for people who want help me/do the same quest.

    My character is AD @Crowzer.
    Thank.
  • killedbyping
    killedbyping
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    Spend over 1 month to find a group for "The Trials of Rahni'Za" quest only to find out it is bugged at the last step when you done everything and you just need to turn it in...
    Edited by killedbyping on August 11, 2014 8:20AM
  • TehMagnus
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    Nobody wants to do the quest because most people in Craglorn are:
    - VR12 and don't see the point of questing for a useless item and 300 gold reward.
    - Not VR12 and they rather grind Hircine than do quests since it's so slow to get to VR12.
  • Phantax
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    AngryNord wrote: »
    Have you sent /feedback to Zenimax about this in-game?

    This is something that Zenimax have known about for sometime. Unfortunately it seems like another of those things that they do not consider a priority and therefore it just keeps getting overlooked. This however does nothing to help those people who are stuck with the issue

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
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  • WhiteCoatSyndrome
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    I didn't have quite that much trouble, but I was VERY VERY lucky: I saw someone I'd grouped with previously asking for help on that quest. THEY had NOT been so lucky, and when they found out I was one quest short on the prereqs* (and after we spent a good fifteen minutes to half an hour making sure which one I was missing—because the achievement does not spell it out very directly) they were nice enough to help me get through The Shattered and the Lost so I could help them out with The Missing Guardian. Then we both got lucky in that one of the people who joined us for Shattered was on the next day and wanted in for Missing Guardian, and after all that I was STILL spamming zone chat with LF1M messages for 20-30 minutes for person #4—this on an evening on a Sunday, which in my previous experience is usually a fairly busy time.

    The groupmate I'd been helping had been looking for help on that quest for ages, as had the people who finally /whispered me. I've had similar difficulties looking for groups for other quests in Craglorn. I had zero restrictions on my LF message, so it wasn't like I was being picky about groupmates either. This is RIDICULOUS.



    *Incidentally I do not like that there is no notice that you have to beat four other quests to get The Missing Guardian, you just don't get the quest if someone else tries to share it. There have been enough broken quests and buggy interface issues in this game that at first I thought my inability to receive the quest was a bug; some kind of message popping up to tell you you're missing quests would have saved time and frustration.
    #proud2BAStarObsessedLoony
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  • Ifthir_ESO
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    Took me weeks even with multiple guilds.

    Tough quest to complete because others need to be in that exact stage.

    Anti-climactic finish too :neutral_face:
  • Mix
    Mix
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    My guild runs a craglorn night for questing and whatnot, but the quest I am on (I think the step the OP is on??) requires 4 people to have the quest at the same stage to open a door! What they need to fix is the requirement for everyone to be on the same step for this door.

    @Lord_Draevan I am also EP, my PvE guild is http://www.orderofexplorers.com/home, if you still need help with quests I am sure we can set something up. Saturday is our normal Craglorn night.
  • nerevarine1138
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    Spend over 1 month to find a group for "The Trials of Rahni'Za" quest only to find out it is bugged at the last step when you done everything and you just need to turn it in...

    What?

    I've done that quest twice and never had any trouble turning it in.

    OP: I feel your pain. I think the solution here isn't to make questing more attractive (because seriously, Craglorn questing is a ton of fun any time I get a group for it). The solution is to destroy any XP people might get from grinding. Force people to actually explore the zone and engage with content, and then you'll be shocked at how many people actually are available for questing.
    ----
    Murray?
  • killedbyping
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    Spend over 1 month to find a group for "The Trials of Rahni'Za" quest only to find out it is bugged at the last step when you done everything and you just need to turn it in...

    What?

    I've done that quest twice and never had any trouble turning it in.

    OP: I feel your pain. I think the solution here isn't to make questing more attractive (because seriously, Craglorn questing is a ton of fun any time I get a group for it). The solution is to destroy any XP people might get from grinding. Force people to actually explore the zone and engage with content, and then you'll be shocked at how many people actually are available for questing.


    Are you sure you did it after patch ?
    Yesterday we completed everything with just 3 people. However, on the last step, after you go thru that dark tunnel and kill quest boss acompanied with 2 giant snakes and talk with a ghost, quest ask you to go out and speak with quest giver to turn quest in. However as soon as we used portal to get out our quest step rolled back to tunnel step.
    It happened to all 3 of us. We tryed to repeat tunnel step, but as soon as you summon ghost which you suppose to follow, quest mark at the end of the tunnel disapear. Quest mark start to show that you have to go outside again, quest step however remain the same - talk to (dont remember the name, the ghost at the end of the tunnel).
    Edited by killedbyping on August 11, 2014 1:18PM
  • LonePirate
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    I will help but I need to complete the pre-requisite quests first, whatever they are. I will head to Dulfy's site to see how far behind I am.
  • Enodoc
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    LonePirate wrote: »
    I will help but I need to complete the pre-requisite quests first, whatever they are. I will head to Dulfy's site to see how far behind I am.

    Dulfy doesn't have a Craglorn quest guide yet :(
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  • killedbyping
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    Spend over 1 month to find a group for "The Trials of Rahni'Za" quest only to find out it is bugged at the last step when you done everything and you just need to turn it in...

    Nvm. Yesterday i've repeated that quest and this time it worked fine.
  • rusila22
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    ZOS need to change or to upgrade their LFG tool. Currently it's worste than other mmorpg:

    no sync, no quest shareable when in dungeon,if you too the quest before other people you need to leave group and take quest as solo
    then join the group again (what a waste of time). the LFG tool should let us be able to do dungeon with other faction because you can wait 2hours before dungeon proc

    .when it procs you could find people who fullfill many role like healer/dps or tank/dps but when in dungeon you ask them to play a role they say "oh no i can't heal i prefer dps or i can't tank i prefer heal o.O".

    Here is my idea you should only be able to take one role for dungeon. then freedom to you to ask other if you can play another role.
    Rusila CP :600
    Title : Monster Hunter
    Currently : Beta Tester in Morrowind
  • zaria
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    aipex8_ESO wrote: »
    This was my experience with the very first quest in Craglorn. I gave up and haven't tried questing there since. As one who likes questing and the stories, this is a bit of a bummer for me. I think it was a big mistake for ZOS to make mandatory 4 person quests.

    Agreed. Trials and dungeons fine, but main zone quests, not so much.
    Yes, at least let you bring people who has done the quest before like in the dungeons, no problems doing the quests in the 4 man dungeons.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • UnholyPerfection
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    Do you have to be V12 do be able to compete Craiglorn quests?
  • Enodoc
    Enodoc
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    Do you have to be V12 do be able to compete Craiglorn quests?
    No. They're geared for V11-12, but you can do them at V1.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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  • SirenofEntropy
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    They need to either remove the requirement that all members of the group be on the same quest stage, or make the quests in Craglorn do-able either solo or in groups of 2. I can understand forcing groups for the dungeons and Trials, but as some of you have said, the zone quests should really be soloable so people aren't locked out of doing them simply because they cannot find a group. Especially not if achievements are attached to them.

    Not all of us have awesome guilds that run events and help members with end-game content. Maybe I just haven't been able to find a good one, yet.
    Edited by SirenofEntropy on August 12, 2014 8:31PM
    "You have spirit in your eyes. I may take those from you when this is over."
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  • eldermpsmithrwb17_ESO
    Question: does anyone even bother with the Craglorn main quests? I've spent every weekend since late May trying to find a group to do the final quest, "The Missing Guardian". Never been able to get 4 people, or if I do the fourth is someone who can't read "main quest, cannot share, don't respond if you don't have it". Just today alone, my group spent 4 hours asking in zone before calling it a day. If you were in EP Craglorn, you may have noticed us. Group finder is useless since you can't search for a specific quest.
    Wouldn't be a problem if it was solo-able, but since it's not, I guess I'll be rolling in to the fourth month waiting to finish a quest before long.

    Is there anyone in EP Craglorn who's be willing to group at some point to do it?

    Agreed, i like the content, but unable to play cause cant find peeps to join when i am on

    Selcouth Nexus V16 Templar Magika Healer/Dps
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  • shadowz081
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    Yeah I remember missing guardians...It was a literal pain in the ass to find people, took me a week to find everyone, and even than, 2 were from my contact list and one random, though none of them had it, I had offered to helped them through the remaining quests.

    Which brings me to another point, you can not help people in your group after the quest is done. Why? It is already hard enough to find people, and when you offer to help them, you can't help them fight the last boss in some cases, such as elemental army or warrior call. No logic in that at all.

    And when I finally entered the dungeon for missing guardians, the quest wasn't even hard at all. Two people should have been able to complete it easily, but you need four and that didn't even make sense. In all honesty I expected something like shada tear or blood of nirn quest not something like that.

    At least with the final quest of upper craglorn, you can solo it if you choose to, and bring people who have completed it or not even started it yet.
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