I had to do it. I went in to see Mannimarco and could not get past the first Boss. My Sorc and DK I could take through. I was doing the DPS, but I could not maintain resources to sustain the fight. My AoE was not as strong as my other two characters, and one of those is a DK. I always said I would never use a stick with my NB, but yesterday I just had to switch. My Build was MA 1H/S and Bow. I did not try 2H as those enemies were the easiest to beat in PvE. Probably different in PvE

I switched out the Bow for a Destruction Staff and had to go into Coldharbor with it. The staff was level 16, I was at level 46, so that's where I was going to get the exp. I was concerned at first as I knew my Bladed NB would have issues with some of the multiple mobs. Nope, pretty much a faceroll in Coldharbor from the get go. I will soon have Impulse and then it's all good.
We need some Stamina Love, and not just Stamina Abilities on the hot bar. When I hit with my sword, I want to do 150 to 250 base damage, heavy giving more and possible crits on top. Make it cost stamina to swing the sword even for light attacks so we can't just spam the left mouse key. Just stop making us use Stamina for running and just use Stamina for fighting/blocking. Give us a reason to dump Attribute points into Stamina and Stamina regen. Create a derived Endurance stat to cover running.
Stamina builds are now fixed. The balance details are up to you.

Well, I think it is a good idea.
Enjoy the game, life is what you really want to be worried about.
PakKat "Everything was going well, until I died"
Gary Gravestink "I am glad you died, I needed the help"