I like these ideas. If the Keep NPCs wear a tabard, and the Guild Trader NPCs wear a tabard, it's probably an oversight that the Resource NPCs don't.david271749 wrote: »They should do the same for resources. Why do keep NPCs where tabbard, but resource NPCs don't? The should also add buffs for guild members depending on whether your guild owns a keep, mine, lumber mill, or farm. Another thing I'd like to see is an on screen message whenever your guild's keep or resource is under attack.