dylanjaygrobbelaarb16_ESO wrote: »Its not block its a combo of skills. Don't be silly.
NookyZooky wrote: »I think the two-handed skill line should have block penetration. Would make it stand out, and would stop people with a shield from just blocking the whole fight when someone with a two handed weapon comes in.
Its not blocking itself that's the problem, its certain skills(at least that's what I think) take a DK, for example. a DK could grab a shield, and spam scales and dragon blood and be insanely hard to take down(green dragon blood, to be exact) im sure that's one of the things that annoys people. its not blocking itself, its just certain things people use with it. Though I do agree players should not just be able to block the ENTIRE fight, as there are players that do that, and its pretty annoying, but I don't think any nerfing needs to be done, just a few changes.
NookyZooky wrote: »I think the two-handed skill line should have block penetration. Would make it stand out, and would stop people with a shield from just blocking the whole fight when someone with a two handed weapon comes in.
Its not blocking itself that's the problem, its certain skills(at least that's what I think) take a DK, for example. a DK could grab a shield, and spam scales and dragon blood and be insanely hard to take down(green dragon blood, to be exact) im sure that's one of the things that annoys people. its not blocking itself, its just certain things people use with it. Though I do agree players should not just be able to block the ENTIRE fight, as there are players that do that, and its pretty annoying, but I don't think any nerfing needs to be done, just a few changes.
xsorusb14_ESO wrote: »Well depending on your setup, It reduces your damage by draining your Stamina.
skwornub18_ESO wrote: »I am not for nerfing but I do agree that if blocking no dps actions should occur.
xsorusb14_ESO wrote: »skwornub18_ESO wrote: »I am not for nerfing but I do agree that if blocking no dps actions should occur.
Would break game, but sure why not add it *grin*
xsorusb14_ESO wrote: »i don't think a lot of you understand how quickly stamina drops if you don't have something like 3 Block Cost Reduction Glyphs.
ferzalrwb17_ESO wrote: »xsorusb14_ESO wrote: »skwornub18_ESO wrote: »I am not for nerfing but I do agree that if blocking no dps actions should occur.
Would break game, but sure why not add it *grin*
Would break the cheesy act of holding resto+block all the time whilst spamming instant-casts. Bring it on.
I don't see a problem with making block a skill that you need to learn to use properly rather than just a button you hold down permanently.
xsorusb14_ESO wrote: »ferzalrwb17_ESO wrote: »xsorusb14_ESO wrote: »skwornub18_ESO wrote: »I am not for nerfing but I do agree that if blocking no dps actions should occur.
Would break game, but sure why not add it *grin*
Would break the cheesy act of holding resto+block all the time whilst spamming instant-casts. Bring it on.
I don't see a problem with making block a skill that you need to learn to use properly rather than just a button you hold down permanently.
No, it'd break the game simply because you'd completely remove the ability for any actual shield users to do any damage. Hell it'd make pretty much every single 2v1 in this game impossible to do. In a 2v1 you have to block, The damage is simply to high otherwise, and the second you're not blocking, You're going to die or be chain CCed to death.
As for holding down block with Restro staff, Learn to put Disease on your weapon and to use light attacks to knock down their stamina....You realize how quickly i could drain your stamina to nothing if you have a staff? Cause I sure as hell know you're not going to have any block cost reduction jewelry pieces.
This isn't so much a nerf as a rebalance, but blocking should only effect damage that is coming in from 60 degrees in front of the player that is blocking. I should be able to hit someone from behind and they shouldn't be able to block that.
ferzalrwb17_ESO wrote: »xsorusb14_ESO wrote: »ferzalrwb17_ESO wrote: »xsorusb14_ESO wrote: »skwornub18_ESO wrote: »I am not for nerfing but I do agree that if blocking no dps actions should occur.
Would break game, but sure why not add it *grin*
Would break the cheesy act of holding resto+block all the time whilst spamming instant-casts. Bring it on.
I don't see a problem with making block a skill that you need to learn to use properly rather than just a button you hold down permanently.
No, it'd break the game simply because you'd completely remove the ability for any actual shield users to do any damage. Hell it'd make pretty much every single 2v1 in this game impossible to do. In a 2v1 you have to block, The damage is simply to high otherwise, and the second you're not blocking, You're going to die or be chain CCed to death.
As for holding down block with Restro staff, Learn to put Disease on your weapon and to use light attacks to knock down their stamina....You realize how quickly i could drain your stamina to nothing if you have a staff? Cause I sure as hell know you're not going to have any block cost reduction jewelry pieces.
Shield users should be a special case to a degree given the speciality is blocking and dps is more limited. Any S+S skills should be available whilst blocking (except invasion of course). But, again, hiding behind it permanently whilst spamming dps class skills with no restriction is ridiculous. It's a stupid, broken mechanic.
Yes I have disease but the secondary effect has to proc to get that healing reduction (whatever the number is) and good luck whittling down that magic users stamina with light attacks whilst they're doing full damage to you since you can't permablock whilst using normal attacks. It's not quite that easy and the cheesy resto-block-classspam tactic works really well. Nightmages spamming funnel health blocking behind a resto toothpick, for example, do very well in general.