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nerf blocking

zScars
zScars
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something needs to be done about these people that literally just block the entire fight,


I propose that their block mitigation gets weaker per attack blocked,

Edited by zScars on August 10, 2014 5:31AM
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  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    Its not block its a combo of skills. Don't be silly.
  • Renuo
    Renuo
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    Its not block its a combo of skills. Don't be silly.

    Nah its block. You shouldn't be able to Turtle up as much as possible as well as being as aggressive as possible.

    Should have at least a penalty of some sort if you are attacking and blocking. You should have to actually make a choice not gave both.
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • Xsorus
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    Well depending on your setup, It reduces your damage by draining your Stamina.

  • Cody
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    I think the two-handed skill line should have block penetration. Would make it stand out, and would stop people with a shield from just blocking the whole fight when someone with a two handed weapon comes in.

    Its not blocking itself that's the problem, its certain skills(at least that's what I think) take a DK, for example. a DK could grab a shield, and spam scales and dragon blood and be insanely hard to take down(green dragon blood, to be exact) im sure that's one of the things that annoys people. its not blocking itself, its just certain things people use with it. Though I do agree players should not just be able to block the ENTIRE fight, as there are players that do that, and its pretty annoying, but I don't think any nerfing needs to be done, just a few changes.
  • Tintinabula
    Tintinabula
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    Tanking is bad...mmmmkay?
  • zScars
    zScars
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    NookyZooky wrote: »
    I think the two-handed skill line should have block penetration. Would make it stand out, and would stop people with a shield from just blocking the whole fight when someone with a two handed weapon comes in.

    Its not blocking itself that's the problem, its certain skills(at least that's what I think) take a DK, for example. a DK could grab a shield, and spam scales and dragon blood and be insanely hard to take down(green dragon blood, to be exact) im sure that's one of the things that annoys people. its not blocking itself, its just certain things people use with it. Though I do agree players should not just be able to block the ENTIRE fight, as there are players that do that, and its pretty annoying, but I don't think any nerfing needs to be done, just a few changes.

    Founder of Incognito Merchants. Join us- head to our thread for more info. forums.elderscrollsonline.com/discussion/121613/official-trading-incognito-merchants#latest
  • Xsorus
    Xsorus
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    The only people blocking for the entire fight are people built for blocking the entire fight.

    i don't think a lot of you understand how quickly stamina drops if you don't have something like 3 Block Cost Reduction Glyphs.
  • Harnesh
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    I agree actually had a discussion on Reddit about this when the game first released. The act of blocking should cost stamina, not hold down the block button and it will cost stamina only if you get hit. It would become more reactionary. I see some people and the only time their not blocking is on horse back and in the interest of full I get pretty close to that myself. It really hurts someone trying to get a quick opener on you just hold the block button down never get surprised removes any skill or timing.
  • Tintinabula
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    Ive blocked for an ungodly amount of time and it was totally by accident..potions just happened to be timed right and reflective scaled used at the right time...and..a lot of nighblades casting swallow soul...they healed me for quite a bit. ;) The situations have to be perfect for me..some really good players know how to manipulate situations to make them like that all the time..I'm not one of them :D
  • Honfold
    Honfold
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    I agree with OP as long as he isn't trolling. Block+Dragon's Blood = who ever has friend nearby wins. I think the entire blocking while casting spells mechanic is ridiculous.
  • Harnesh
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    NookyZooky wrote: »
    I think the two-handed skill line should have block penetration. Would make it stand out, and would stop people with a shield from just blocking the whole fight when someone with a two handed weapon comes in.

    Its not blocking itself that's the problem, its certain skills(at least that's what I think) take a DK, for example. a DK could grab a shield, and spam scales and dragon blood and be insanely hard to take down(green dragon blood, to be exact) im sure that's one of the things that annoys people. its not blocking itself, its just certain things people use with it. Though I do agree players should not just be able to block the ENTIRE fight, as there are players that do that, and its pretty annoying, but I don't think any nerfing needs to be done, just a few changes.

    Will take my DK out to RvR in Hist Bark armor drop cinder storm stand in it and hold block becomes damn near impossible for melee to do anything to him.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    yep, the pvp is so bad in this game atm...
  • Domander
    Domander
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    Well depending on your setup, It reduces your damage by draining your Stamina.

    You also lose out on light attack weaving which can do some nice additional damage.
    Edited by Domander on August 10, 2014 9:55AM
  • HazardousNovex
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    zScars wrote: »
    something needs to be done about these people that literally just block the entire fight,


    I propose that their block mitigation gets weaker per attack blocked,

    someone is raging
    Novexus - VR12 Dragonknight

    DiE - Oceanic PvP
    www.dieguild.com.au
  • Artemiisia
    Artemiisia
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    block threads needs a nerf...
  • ItsRejectz
    ItsRejectz
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    LETS NERF EVERYTHING!!
    Xbox EU - GT: o69 Woody 69o

    VR16 Sorc: Vlad V Impaler
    VR16 Sorc: Yes it's Woody
    VR16 NB: Prince of Wallachia
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    VR16 DK: I'm Better Than You


  • Skwor
    Skwor
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    I am not for nerfing but I do agree that if blocking no dps actions should occur.
  • Xsorus
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    I am not for nerfing but I do agree that if blocking no dps actions should occur.

    Would break game, but sure why not add it *grin*

  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    I am not for nerfing but I do agree that if blocking no dps actions should occur.

    Would break game, but sure why not add it *grin*

    Would break the cheesy act of holding resto+block all the time whilst spamming instant-casts. Bring it on.

    I don't see a problem with making block a skill that you need to learn to use properly rather than just a button you hold down permanently.

  • Draxys
    Draxys
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    i don't think a lot of you understand how quickly stamina drops if you don't have something like 3 Block Cost Reduction Glyphs.

    ^
    2013

    rip decibel
  • Xsorus
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    I am not for nerfing but I do agree that if blocking no dps actions should occur.

    Would break game, but sure why not add it *grin*

    Would break the cheesy act of holding resto+block all the time whilst spamming instant-casts. Bring it on.

    I don't see a problem with making block a skill that you need to learn to use properly rather than just a button you hold down permanently.

    No, it'd break the game simply because you'd completely remove the ability for any actual shield users to do any damage. Hell it'd make pretty much every single 2v1 in this game impossible to do. In a 2v1 you have to block, The damage is simply to high otherwise, and the second you're not blocking, You're going to die or be chain CCed to death.

    As for holding down block with Restro staff, Learn to put Disease on your weapon and to use light attacks to knock down their stamina....You realize how quickly i could drain your stamina to nothing if you have a staff? Cause I sure as hell know you're not going to have any block cost reduction jewelry pieces.

  • eliisra
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    How the hell do you block the entire fight? Only explanation would be your opponent doing pathetic dmg lol.

    Playing a tanky DK obviously prolongs, but even than you cant block forever, unless you have friends feeding you synergies.

    Besides, being a good player is about blocking the right things, not pissing away stamina by trying to block everything. That will get you killed, because you also need stamina for cc break, dodge roll and skills.

    Issue is that instant skills can be used while blocking. That gives certain classes or builds an advantage in situations where you need to both block and cast skill to survive. Feels like a coding or design flaw. I mean you can't nuke or heal while pressing down the key for dodge roll.
  • xbalint.vargaxprb19_ESO
    dmg has nothing to do with blocking. blocking has the same quest regardles of it. (base is around 200 stamina). with some practice you can time it well to block the important stuff only, so it is possible to block so long
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    I am not for nerfing but I do agree that if blocking no dps actions should occur.

    Would break game, but sure why not add it *grin*

    Would break the cheesy act of holding resto+block all the time whilst spamming instant-casts. Bring it on.

    I don't see a problem with making block a skill that you need to learn to use properly rather than just a button you hold down permanently.

    No, it'd break the game simply because you'd completely remove the ability for any actual shield users to do any damage. Hell it'd make pretty much every single 2v1 in this game impossible to do. In a 2v1 you have to block, The damage is simply to high otherwise, and the second you're not blocking, You're going to die or be chain CCed to death.

    As for holding down block with Restro staff, Learn to put Disease on your weapon and to use light attacks to knock down their stamina....You realize how quickly i could drain your stamina to nothing if you have a staff? Cause I sure as hell know you're not going to have any block cost reduction jewelry pieces.

    Shield users should be a special case to a degree given the speciality is blocking and dps is more limited. Any S+S skills should be available whilst blocking (except invasion of course). But, again, hiding behind it permanently whilst spamming dps class skills with no restriction is ridiculous. It's a stupid, broken mechanic.

    Yes I have disease but the secondary effect has to proc to get that healing reduction (whatever the number is) and good luck whittling down that magic users stamina with light attacks whilst they're doing full damage to you since you can't permablock whilst using normal attacks. It's not quite that easy and the cheesy resto-block-classspam tactic works really well. Nightmages spamming funnel health blocking behind a resto toothpick, for example, do very well in general.

  • Raeder
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    This isn't so much a nerf as a rebalance, but blocking should only effect damage that is coming in from 60 degrees in front of the player that is blocking. I should be able to hit someone from behind and they shouldn't be able to block that.
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    Raeder wrote: »
    This isn't so much a nerf as a rebalance, but blocking should only effect damage that is coming in from 60 degrees in front of the player that is blocking. I should be able to hit someone from behind and they shouldn't be able to block that.

    I'd go with that - unless they're a S+S user. Then it could be 270 degrees only allowing for only a proper backstab to get by their block. Sounds nice in theory anyway but I'm not sure the lag in PvP makes it viable. You'd be getting stabbed in the back by people in front of you.

  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    I am not for nerfing but I do agree that if blocking no dps actions should occur.

    Would break game, but sure why not add it *grin*

    Would break the cheesy act of holding resto+block all the time whilst spamming instant-casts. Bring it on.

    I don't see a problem with making block a skill that you need to learn to use properly rather than just a button you hold down permanently.

    No, it'd break the game simply because you'd completely remove the ability for any actual shield users to do any damage. Hell it'd make pretty much every single 2v1 in this game impossible to do. In a 2v1 you have to block, The damage is simply to high otherwise, and the second you're not blocking, You're going to die or be chain CCed to death.

    As for holding down block with Restro staff, Learn to put Disease on your weapon and to use light attacks to knock down their stamina....You realize how quickly i could drain your stamina to nothing if you have a staff? Cause I sure as hell know you're not going to have any block cost reduction jewelry pieces.

    Shield users should be a special case to a degree given the speciality is blocking and dps is more limited. Any S+S skills should be available whilst blocking (except invasion of course). But, again, hiding behind it permanently whilst spamming dps class skills with no restriction is ridiculous. It's a stupid, broken mechanic.

    Yes I have disease but the secondary effect has to proc to get that healing reduction (whatever the number is) and good luck whittling down that magic users stamina with light attacks whilst they're doing full damage to you since you can't permablock whilst using normal attacks. It's not quite that easy and the cheesy resto-block-classspam tactic works really well. Nightmages spamming funnel health blocking behind a resto toothpick, for example, do very well in general.

    Actually there are restrictions. Can't cast ground targetable spells when blocking.
  • Cody
    Cody
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    some ravage stamina poisons would work well here.....
  • Docmandu
    Docmandu
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    Change the caltrops morph to drain stamina of players instead of horses (which is a useless morph anyway, since you can easily see the enemy caltrops)
  • RedTalon
    RedTalon
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    I enjoy standing on walls and taking many shots in a circle while other people I'm blobbing with fire away.
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